I'm proposing a season reset when osz2 gets released.
What I mean by this is that all the current scoreboards, user profiles etc get saved as "Season 1" stats and can be viewed by everyone (so they aren't "lost" or anything), but playing does not actually affect these stats anymore. Instead there is a complete reboot of every scoreboard/ranking and everyone starts back at 0.
Why such an extreme step? Top players will just be pissed that they "lose" all their hard-earned scores, right?
Well, there's a few reasons why I think this would make sense:
1) Customizable Approach Rate. This is a very popular request and could be implemented without breaking the scoreboards.
2) Mod balance. Let's face it, the mods are incredibly inbalanced. The simple fact that Hidden gives the same bonus as Hard Rock is ridiculous, as is the current Version of the "Easy" mod. If Hard Rock didn't increase AR like it does now (customizable AR) it might be reasonable, though I still think it deserves a higher bonus. Or we could leave HR as it is (using the map-suggested AR for calculations) and give it a significantly higher bonus though that might cause imbalance on easy maps that are hardly affected by the mod. The Easy mod pretty much needs a complete redesign since it's absolutely unreadable on fast Insanes. DT score bonus might also need a tweak.
3) Removing BGs is gone. A lot of the crazy HR/DT scores we see nowadays are incredibly much more difficult with the actual BGs, so after osz2 comes out people will be disadvantaged when compared to those who achieved their scores with black BGs.
4) Taiko Remake. Taiko players have expressed their wishes to have a more authentic Taiko, with more notes being shown on screen at a time and the Katakana indicators below the scrollbar. Mods might also need some balancing but I'm not a Taiko expert or anything, so that might be wrong. All of this could be implemented without disturbing highscore balance.
5) CtB Remake. As far as I know, almost all CtB players agree that their game needs a complete overhaul. Uncatchable fruit because of Hyperdash-glitches, multiple pixel jumps in a row, I've even seen a fruit that can't be caught because it was too far to the right of the screen (on a ranked map). And the mods are pretty ridiculous, especially how HR makes almost anything AR7+ too hard to feasibly FC without learning every jump by heart.
6) New ranking system. Discussed over and over again. Our current system of Ranked Score is completely useless.
So yeah, that's why I'd like a complete reset. I'm sure a lot of people will disagree and I don't even know if this could be implemented properly, but I'd really like some thoughts and opinions on this.
What I mean by this is that all the current scoreboards, user profiles etc get saved as "Season 1" stats and can be viewed by everyone (so they aren't "lost" or anything), but playing does not actually affect these stats anymore. Instead there is a complete reboot of every scoreboard/ranking and everyone starts back at 0.
Why such an extreme step? Top players will just be pissed that they "lose" all their hard-earned scores, right?
Well, there's a few reasons why I think this would make sense:
1) Customizable Approach Rate. This is a very popular request and could be implemented without breaking the scoreboards.
2) Mod balance. Let's face it, the mods are incredibly inbalanced. The simple fact that Hidden gives the same bonus as Hard Rock is ridiculous, as is the current Version of the "Easy" mod. If Hard Rock didn't increase AR like it does now (customizable AR) it might be reasonable, though I still think it deserves a higher bonus. Or we could leave HR as it is (using the map-suggested AR for calculations) and give it a significantly higher bonus though that might cause imbalance on easy maps that are hardly affected by the mod. The Easy mod pretty much needs a complete redesign since it's absolutely unreadable on fast Insanes. DT score bonus might also need a tweak.
3) Removing BGs is gone. A lot of the crazy HR/DT scores we see nowadays are incredibly much more difficult with the actual BGs, so after osz2 comes out people will be disadvantaged when compared to those who achieved their scores with black BGs.
4) Taiko Remake. Taiko players have expressed their wishes to have a more authentic Taiko, with more notes being shown on screen at a time and the Katakana indicators below the scrollbar. Mods might also need some balancing but I'm not a Taiko expert or anything, so that might be wrong. All of this could be implemented without disturbing highscore balance.
5) CtB Remake. As far as I know, almost all CtB players agree that their game needs a complete overhaul. Uncatchable fruit because of Hyperdash-glitches, multiple pixel jumps in a row, I've even seen a fruit that can't be caught because it was too far to the right of the screen (on a ranked map). And the mods are pretty ridiculous, especially how HR makes almost anything AR7+ too hard to feasibly FC without learning every jump by heart.
6) New ranking system. Discussed over and over again. Our current system of Ranked Score is completely useless.
So yeah, that's why I'd like a complete reset. I'm sure a lot of people will disagree and I don't even know if this could be implemented properly, but I'd really like some thoughts and opinions on this.