forum

Yanagi Nagi - Mitsuba no Musubime (Miraie DnB Mix)

posted
Total Posts
67
Topic Starter
Megapcmx
This beatmap was submitted using in-game submission on martes 24 de abril de 2018 at 10:08:00 a.m.

Artist: Yanagi Nagi
Title: Mitsuba no Musubime (Miraie DnB Mix)
Source: 凪のあすから
Tags: Nagi no Asukara miraie dnb mix ed ending gary00737 dominigg xIchBinVale Time Capsule
BPM: 170
Filesize: 9927kb
Play Time: 01:03
Difficulties Available:
  1. Capsule's Advanced (2,16 stars, 147 notes)
  2. DominiGG's Hard (3,37 stars, 183 notes)
  3. DominiGG's Insane (4,3 stars, 265 notes)
  4. Easy (1,5 stars, 82 notes)
  5. gary00737's Normal (1,95 stars, 109 notes)
  6. Hard (3,58 stars, 193 notes)
  7. Musunde~! (4,54 stars, 250 notes)
  8. xIchBinVale's Easy (1,57 stars, 80 notes)
Download: Yanagi Nagi - Mitsuba no Musubime (Miraie DnB Mix)
Information: Scores/Beatmap Listing
---------------


Easy- by Me
Normal- by gary00737 / Time Capsule
Hard- by Me / DominiGG
Insane- by Me / DominiGG
Storyboard - by Me

Info
-Source: Soundcloud
-Lyrics: Anime Lyrics (not a good source but seems like it works)
-Background: DevianArt
-Hitsounds/Storyboard Resources:from LordRaika's HS/SB Library.
-Guest Mappers: DominiGG / Time Capsule / gary00737 / xIchBinVale
-Moved to ModdingV2 on 23/04/18
-Getting a New MP3 (Reviving in other words)
-Failed to get a new mp3, so im just trying to fix it myself
- ???
Chihara Minori
want me do the normal?
Topic Starter
Megapcmx

Time Capsule wrote:

want me do the normal?
go ahead :)
Valentino
hey my normal diff

diff
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43145
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2913,8560,19851,31148
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 4.599997

[Metadata]
Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
Creator:Megapcmx
Version:xIchBinVale's Normal
Source:凪のあすから
Tags:Nagi no Asukara miraie dnb mix ed ending
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:5
ApproachRate:4
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Chihara Minori
Ouch?
Topic Starter
Megapcmx

Time Capsule wrote:

Ouch?
there are 2 slots for normal diffs, the xIchBinVale's will be an easy one
Valentino
Hey the diff


update

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43145
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2913,8560,19851,31148
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 4.599997

[Metadata]
Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
Creator:Megapcmx
Version:xIchBinVale's Easy
Source:凪のあすから
Tags:Nagi no Asukara miraie dnb mix ed ending
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:1
CircleSize:2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.700000005960464
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
Megapcmx

xIchBinVale wrote:

Hey the diff


update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43145
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2913,8560,19851,31148
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 4.599997

[Metadata]
Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
Creator:Megapcmx
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Source:凪のあすから
Tags:Nagi no Asukara miraie dnb mix ed ending
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Ok... I'm not sure on what is going on, but I will reject it since I can't load it

seems to be corrupted or something
Topic Starter
Megapcmx

Megapcmx wrote:

xIchBinVale wrote:

Hey the diff


update
osu file format v14

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Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
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Ok... I'm not sure on what is going on, but I will reject it since I can't load it

seems to be corrupted or something

Nevermind, Fixed!
Chihara Minori
Ill standby in case you need a bridge diff for the spread
Feel free to call me
gary00737
upload
osu file format v14

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TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
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mod:
[Musunde~! & DominiGG's Insane]
00:00:087 - to 00:02:557 - - i think ctrl+g rhythm will be better ,

[Musunde~!]
00:54:792 (3) - sv change need nc


[DominiGG's Insane & DominiGG's Hard]
00:12:439 - i think here have a sound , should not miss it


[DominiGG's Hard]
00:54:263 (3) - remove it , and 00:54:086 (2) - change this https://i.imgur.com/OcR7qnt.png
Topic Starter
Megapcmx

gary00737 wrote:

upload
osu file format v14

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Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
Creator:Megapcmx
Version:gary00737's Normal
Source:凪のあすから
Tags:Nagi no Asukara miraie dnb mix ed ending gary00737 dominigg xIchBinVale
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232,26,48439,2,0,P|278:34|352:40,1,99.9999999999999,8|2,0:0|0:0,0:0:0:0:
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475,31,49498,6,0,P|455:98|444:145,1,99.9999999999999,4|8,0:0|0:0,0:0:0:0:
432,226,50204,2,0,L|485:212,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
376,309,50910,2,0,P|306:287|258:285,1,99.9999999999999,4|8,0:0|0:0,0:0:0:0:
234,307,51439,2,0,P|164:309|126:291,1,99.9999999999999,0|0,0:0|0:0,0:0:0:0:
95,270,51969,1,8,0:0:0:0:
31,192,52322,6,0,P|25:147|47:93,1,99.9999999999999,4|8,0:0|0:0,0:0:0:0:
81,63,52851,2,0,L|61:6,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
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335,89,54263,2,0,P|386:100|432:84,1,99.9999999999999,0|2,0:0|0:0,0:0:0:0:
459,44,54792,1,8,0:0:0:0:
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485,277,55675,2,0,P|431:262|374:278,1,99.9999999999999,0|0,0:0|0:0,0:0:0:0:
354,307,56204,1,8,0:0:0:0:
281,376,56557,1,0,0:0:0:0:
220,297,56910,2,0,P|164:285|110:308,1,99.9999999999999,8|2,0:0|0:0,0:0:0:0:
77,315,57439,1,0,0:0:0:0:
77,315,57616,2,0,P|73:279|71:246,1,50,8|2,0:0|0:0,0:0:0:0:
33,233,57969,6,0,P|13:189|23:120,1,99.9999999999999,4|8,0:0|0:0,0:0:0:0:
61,49,58675,2,0,L|0:40,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
147,100,59381,2,0,P|206:91|249:54,1,99.9999999999999,0|8,0:0|0:0,0:0:0:0:
269,106,59910,2,0,P|318:132|382:131,1,99.9999999999999,0|0,0:0|0:0,0:0:0:0:
410,125,60439,1,10,0:0:0:0:
501,165,60792,6,0,P|475:215|459:274,1,99.9999999999999,6|8,0:0|0:0,0:0:0:0:
471,306,61322,2,0,P|416:295|355:298,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
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234,355,62204,2,0,P|184:329|125:313,1,99.9999999999999,4|8,0:0|0:0,0:0:0:0:
93,325,62734,2,0,P|104:270|101:209,1,99.9999999999999,0|2,0:0|0:0,0:0:0:0:
81,181,63263,1,10,0:0:0:0:
256,192,63351,12,0,64675,0:0:0:0:
Updated!



mod:
[Musunde~! & DominiGG's Insane]
00:00:087 - to 00:02:557 - - i think ctrl+g rhythm will be better , mmmh, i preffer the actual state :3

[Musunde~!]
00:54:792 (3) - sv change need nc Done


[DominiGG's Insane & DominiGG's Hard]
00:12:439 - i think here have a sound , should not miss it


[DominiGG's Hard]
00:54:263 (3) - remove it , and 00:54:086 (2) - change this https://i.imgur.com/OcR7qnt.png
HoL0 Wide
Hey. I warn you, I have bad English. :P You have a very beautiful and accurate map. There is every chance to get a rank on this card. But there are a number of mistakes I will try to point out.

Timing
All perfectly. There are no errors.

Compose
"Musunde-!" (later I'll probably write on other difficulties)
00:01:675 - there is no need for a new combo
00:02:027 (8) - It is better to put this object on the point x: 492 y: 28
00:02:204 (9) - The slider should be placed at point x: 384 y: 12
00:02:557 (4) - here start a new combo
00:10:322 - Make this slider neater
00:12:439 - put this object here x:410 y:274 (to the end of the slider)
00:18:792 - that slider must be finished
00:19:145 - Here you need to put a circle
00:21:263 (1) - this slider should be normal (not returning) This slider should end here 00:21:263 -
00:21:263 (1) - Here, put a circle
00:28:322 - Turn these 2 sliders into 4 circles
00:29:734 - Arrange these circles as jumps.
00:30:439 - It's better to put a stream
00:33:792 - Remove this circle. Start from here the slider
00:34:498 - Put here the slider. 00:34:675 - Finish the slider here. (delete the circle)
01:04:675 - Spinner is better finished here

Style
Well done!

Hitsounds
Not bad

Other
-
Topic Starter
Megapcmx

HoL0 Wide wrote:

Hey. I warn you, I have bad English. :P You have a very beautiful and accurate map. There is every chance to get a rank on this card. But there are a number of mistakes I will try to point out.

Timing
All perfectly. There are no errors.

Compose
"Musunde-!" (later I'll probably write on other difficulties)
00:01:675 - there is no need for a new combo Fixed, i guess
00:02:027 (8) - It is better to put this object on the point x: 492 y: 28 Fixed
00:02:204 (9) - The slider should be placed at point x: 384 y: 12 That will mess up the blankets of these sliders 00:01:675 (7,1) -
00:02:557 (4) - here start a new combo Fixed
00:10:322 - Make this slider neater I'll keep an eye on this
00:12:439 - put this object here x:410 y:274 (to the end of the slider) Fixed
00:18:792 - that slider must be finished I'm not really sure on what do you mean, but for now this slider can finish on this white tick
00:19:145 - Here you need to put a circle ^
00:21:263 (1) - this slider should be normal (not returning) This slider should end here 00:21:263 -
00:21:263 (1) - Here, put a circle Tried something...
00:28:322 - Turn these 2 sliders into 4 circles This can be great, but I prefer this actual pattern, I will keep it in mind
00:29:734 - Arrange these circles as jumps. If this gives me some problems later then i will revert it
00:30:439 - It's better to put a stream ^
00:33:792 - Remove this circle. Start from here the slider I will keep the current pattern for now
00:34:498 - Put here the slider. 00:34:675 - Finish the slider here. (delete the circle) ^
01:04:675 - Spinner is better finished here Fixed

Style
Well done! :D

Hitsounds
Not bad

Other
-
Dokatu
Hello!

M4M


Hard :

  1. 00:02:910 (1,2) - Try to make a blanket.
  2. 00:06:263 (3,1) - Stack.
  3. 00:20:910 (5) - Make 2 circles. (I noticed that the moment 00: 20: 204 (2,3) and the moment 00: 20: 910 (5) are almost the same.)
  4. 00:24:616 (1,2,3) - Increase DS to 2.0.
  5. 00:30:792 (2) - Remove it and continue the past slider.
  6. 00:54:263 (2) - Delete the slider. And try this.
  7. 01:03:351 (1) - Instead of a spinner, I would put a large slider with a small SV and with the same end as the spinner. (If the sentence is not clear - Tell. (Stupid translator)
Good Map!

Good Luck
Topic Starter
Megapcmx

XFroceS wrote:

Hello!

M4M


Hard :

  1. 00:02:910 (1,2) - Try to make a blanket. Is already done
  2. 00:06:263 (3,1) - Stack. Im not sure on what to stack
  3. 00:20:910 (5) - Make 2 circles. (I noticed that the moment 00: 20: 204 (2,3) and the moment 00: 20: 910 (5) are almost the same.) 00:20:557 (4,5) - Those sliders are following the same pattern as 00:21:969 (3,4) - so, i will keep them
  4. 00:24:616 (1,2,3) - Increase DS to 2.0. Is fine on the actual state
  5. 00:30:792 (2) - Remove it and continue the past slider. Good point, i will keep an eye on this
  6. 00:54:263 (2) - Delete the slider. And try this. mmh, i will stay woth the current ones
  7. 01:03:351 (1) - Instead of a spinner, I would put a large slider with a small SV and with the same end as the spinner. (If the sentence is not clear - Tell. (Stupid translator) Seems fine, since i try to keep the consistence with the spinner on the other diffs a Long Slow Sliders should be fine, gonna do it later
Good Map! :D

Good Luck Thanks ^-^
Pozy
[Hard]

00:06:616 (1,2,3,1) - space these a little more away from 00:06:086 (2,3) - .... 00:07:498 (2) - same here, needs to be spaced more away from 00:07:145 (1) -
00:54:086 (1,2,3) - space more away from 00:53:734 (5) -



[DominiGG's Insane]

00:07:851 (3,1,2,3,1) - this is a no no. i would suggest doing something like this https://osu.ppy.sh/ss/9494392


[Musunde~!]

00:58:675 (3,4) - space these sliders a little more away from 00:58:322 (2) - since the distance on the beat changes, just a little nit pick but would make it flow better :D

00:59:734 (2,3,4) - same here

but this storyboard is amazing!
July - San
holii--
desde mod req !
¿Que tal? (Que bien un mod en español :u)

bueno iniciemos..
por cierto, genial sb :D

Easy

hay varios errores de distance snap, trata de arreglarlos..
Ctrl + Shift + A y en "Check distance Snap"

00:32:557 (2) - Esta slider termina en 00:33:263 -

00:43:851 (1) - Creo que el tiempo kiai esta muy fuerte, (Hablo de los sonidos de los hitsounds) Podrias bajar un poco el volumen ?

00:51:969 - Pon un circulo aqui

Que perfecta *-*

xIchBinVale's Easy

This easy looks like a normal one. lowers the difficulty

00:37:851 (2) - these slider do not look good

00:43:851 (1) - Here add hitsound "finish", sounds better :)

00:55:145 (1) - Add hitsounds finish

01:00:792 (1) - Why this speed? it's too slow

gary00737's Normal

00:53:734 (4) - (NC) New combo

00:24:792 (6) - NC, I do not know if it's okay, new combo here, but I guess if

00:29:734 (3) - nc

the rest of the diff it's soooo good-- :D

Capsule's Normal

00:01:145 (3) - NC new combo

00:16:146 (5) - What rhythm are you still here? change it

00:24:086 (5) - NC

00:26:910 (4) - nc

Try to make the combo does not exceed 5 :o

00:59:734 (6) - NC

01:03:263 (1) - add hitsounds "Soft"

DominiGG's Hard

00:30:792 (8) - This slider ends in 00:30:969 -

00:30:439 (4) - NC

00:43:145 (1) - Maybe it's better to eliminate this slider

00:43:851 (3) - add hitsounds "finish" in the start

00:55:145 (1) - add hitsounds finish

Hard

00:01:145 (3) - A mi opinion creo que aqui queda bien un NC (New combo)

00:09:969 (2) - Nuevo combo aqui

00:14:204 (2) - Nuevo combo aqui

00:29:734 (3) - Nuevo combo aqui

DominiGG's Insane

00:12:086 (2) - This slider ends in 00:12:439

00:30:439 (5) - NC Here

Musunde~!

00:01:145 (5) - Nuevo combo aqui
eso es todo, realmente me ENCANTO ! te mereces una kudo star- espero ver esto futuramente rankeado..
Y claro, si tienes un lot abierto puedo crear una Easy o una Normal de esta cancion

Muchichisima suerte !-
Bay
Valentino

July - San wrote:

xIchBinVale's Easy

This easy looks like a normal one. lowers the difficulty

00:37:851 (2) - these slider do not look good fix!

00:43:851 (1) - Here add hitsound "finish", sounds better :) sounds good,thanks!

00:55:145 (1) - Add hitsounds finish ^

01:00:792 (1) - Why this speed? it's too slow fix!


update

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43079
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2913,8560,19851,31148
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 4.599997

[Metadata]
Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
Creator:Megapcmx
Version:xIchBinVale's Easy
Source:凪のあすから
Tags:Nagi no Asukara miraie dnb mix ed ending gary00737 dominigg xIchBinVale Time Capsule
BeatmapID:1458743
BeatmapSetID:682911

[Difficulty]
HPDrainRate:1
CircleSize:2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.700000005960464
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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43851,-90.9090909090909,4,1,1,60,0,1
52322,-83.3333333333333,4,1,1,60,0,1
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55145,-100,4,1,1,60,0,1
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59028,-100,4,1,1,60,0,1
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60439,-100,4,1,1,60,0,1
60792,-100,4,1,1,60,0,0
63263,-100,4,1,1,60,0,0
63351,-100,4,1,1,40,0,0
63616,-100,4,1,1,30,0,0
63969,-100,4,1,1,20,0,0
64322,-100,4,1,1,10,0,0
64631,-100,4,2,1,5,0,0


[Colours]
Combo1 : 139,233,253
Combo2 : 80,250,123
Combo3 : 255,121,198
Combo4 : 189,147,249
Combo5 : 241,250,140

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156,256,60792,6,0,L|156:172,2,70.0000005960464
240,324,61851,1,0,0:0:0:0:
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256,192,63263,12,0,64675,0:0:0:0:
Topic Starter
Megapcmx

Pozy wrote:

[Hard]

00:06:616 (1,2,3,1) - space these a little more away from 00:06:086 (2,3) - .... 00:07:498 (2) - same here, needs to be spaced more away from 00:07:145 (1) - I'll keep an eye on this, but i think that the actual spacing is far enough
00:54:086 (1,2,3) - space more away from 00:53:734 (5) - This pattern actually is fine but again, i will change it later if i got more complains about this


[Musunde~!]

00:58:675 (3,4) - space these sliders a little more away from 00:58:322 (2) - since the distance on the beat changes, just a little nit pick but would make it flow better :D Well, this will mess up the entire pattern 00:58:675 (3,4,5,1,2,3,4) - (or at least I didn't see a way to keep it clean

00:59:734 (2,3,4) - same here ^

but this storyboard is amazing!:D




July - San wrote:

holii--
desde mod req !
¿Que tal? (Que bien un mod en español :u) Lul jajaja

bueno iniciemos..
por cierto, genial sb :D <3

Easy

hay varios errores de distance snap, trata de arreglarlos..
Ctrl + Shift + A y en "Check distance Snap" Aun quedan algunos como los de 00:33:969 (3,4) - y 00:47:734 (2,3,4) - Pero los puedo conservar, el resto ya fueron areglados

00:32:557 (2) - Esta slider termina en 00:33:263 - Quedaria bien, pero dejaria el slider 00:33:969 (3) - Como el unico con esa longitud, y preferiria mantenerlo asi pero lo tendre en cuenta

00:43:851 (1) - Creo que el tiempo kiai esta muy fuerte, (Hablo de los sonidos de los hitsounds) Podrias bajar un poco el volumen ? No creo que haya problemas, tiene un volumen que no supera el 60% al igual que la mayoria de las otras dificultades

00:51:969 - Pon un circulo aqui Estos patrones 00:49:498 (1,2,3,4) - son similares a 00:55:145 (1,2,3,4) - Que estan con baja intensidad de Ritmo por el hecho de que un circulo extra donde indicas significaria añadirlo al resto de los patrones que sigan el mismo ritmo, de lo contrario habria una inconsistencia entre los patrones de toda esta seccion, ademas preferiria mantenerlos en su estado actual por el hecho de que hacer ese cambio haria que sobrepase el limite de SR 1,50 el cual quiero evitar.

Que perfecta *-* :3

Hard

00:01:145 (3) - A mi opinion creo que aqui queda bien un NC (New combo) Hecho

00:09:969 (2) - Nuevo combo aqui Hecho

00:14:204 (2) - Nuevo combo aqui No creo que sea necesario

00:29:734 (3) - Nuevo combo aqui Hecho

Musunde~!

00:01:145 (5) - Nuevo combo aqui Hecho
eso es todo, realmente me ENCANTO ! te mereces una kudo star- espero ver esto futuramente rankeado.. Muchisimas gracias bro <3
Y claro, si tienes un lot abierto puedo crear una Easy o una Normal de esta cancion
Seria genial, pero actualmente ya hay un numero considerable de dificultades por lo cual seria mas complicado a mi parecer, gracias de todas formas ^-^
Muchichisima suerte !-
Bay
Cheri
From my queue - Hey ya show me this map in-game and I haven't even realized it was 1 of the maps in my Modding Q XD

Looks like I am just modding the hard difficulty - Haven't seen much in neither of the insanes to point out anything

  • General
  1. In Musunde~! - I think HP 5 is a tad low (may just be fine) having it raise to 6 seems cool or if you prefer it low maybe just 5.5

  • Hard
  1. 00:02:734 (4,5,1) - could you lower this a little down so it wouldn't be touching 00:01:675 (2) - (A bit of a nazi)
  2. 00:04:675 (2) - bringing the slider head up would help the flow just a bit better
I know it is a minor mod but I didn't like the idea of ignoring ur request :c

Here is a star and GL :)
Valentino
some changes..

osu file format v14

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AudioLeadIn: 0
PreviewTime: 43079
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
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EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2913,8560,19851,31148
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 4.599997

[Metadata]
Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
Creator:Megapcmx
Version:xIchBinVale's Easy
Source:凪のあすから
Tags:Nagi no Asukara miraie dnb mix ed ending gary00737 dominigg xIchBinVale Time Capsule
BeatmapID:1458743
BeatmapSetID:682911

[Difficulty]
HPDrainRate:1
CircleSize:2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.700000005960464
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.png",0,0
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Alfarai
Musunde~!


00:00:616 (3,3,5) - nc

00:02:557 (1) - remove nc

00:04:322 (1) - ctrl+g for flow

00:05:028 (3) - ^

00:06:439 (3,4) - make these less angled

00:18:087 (5) - the start of this slider looks weird, could be improved

00:19:322 (1) - remove nc

00:20:381 (3) - ctrl+g

00:29:028 (2) - ctrl+g then ctrl+< and then blanket on 00:28:322 (1) - for flow

00:30:439 (1) - start of stream should be spaced

00:45:616 (2) - ctrl+< then blanket on 00:45:263 (1) - for flow then maybe just stack this 00:45:969 (4) -

00:47:734 (4) - sliderend has strong beat, make it clickable

00:49:851 (2) - ctrl+< then ctrl+h for flow

00:50:204 (1) - remove nc

00:50:910 (1) - ctrl+g

00:51:263 (2) - ^

00:51:616 (1) - remove nc

00:54:792 (1) - looks weird, could be made into a straight slider instead

00:56:557 (1) - this should have more spacing

00:57:616 (7) - ctrl+g

00:58:322 (2) - ^

00:59:028 (5) - ctrl+g?

01:00:086 (3,4) - ctrl+g?

01:00:439 (5) - ctrl+ g
Topic Starter
Megapcmx

Alfarai wrote:

Musunde~!


00:00:616 (3,3,5) - nc Is fine on the actual state

00:02:557 (1) - remove nc ^

00:04:322 (1) - ctrl+g for flow The actual movement on those sliders should be fine

00:05:028 (3) - ^ ^

00:06:439 (3,4) - make these less angled Maybe, or maybe not because they are copies of 00:04:322 (1) - so i want to maintain the same visuals

00:18:087 (5) - the start of this slider looks weird, could be improved Done

00:19:322 (1) - remove nc Done

00:20:381 (3) - ctrl+g This should be fine, but again i will keep the current pattern of this part

00:29:028 (2) - ctrl+g then ctrl+< and then blanket on 00:28:322 (1) - for flow ^

00:30:439 (1) - start of stream should be spaced Tried Something

00:45:616 (2) - ctrl+< then blanket on 00:45:263 (1) - for flow then maybe just stack this 00:45:969 (4) -

00:47:734 (4) - sliderend has strong beat, make it clickable As i mentioned before on a previous mod, the patterns are following similar Rhythms so i want to keep them on a simple way

00:49:851 (2) - ctrl+< then ctrl+h for flow i prefer the actual state

00:50:204 (1) - remove nc Done

00:50:910 (1) - ctrl+g same as before, i prefer the actual state

00:51:263 (2) - ^ ^

00:51:616 (1) - remove nc Done

00:54:792 (1) - looks weird, could be made into a straight slider instead Looks fine, but maybe i will change it later

00:56:557 (1) - this should have more spacing This pattern is a copy from the previous one, more spacing will wipe out the staking and also this triplet 00:57:263 (4,5,6) - will be out the playfield

00:57:616 (7) - ctrl+g nu

00:58:322 (2) - ^ nu

00:59:028 (5) - ctrl+g? nu

01:00:086 (3,4) - ctrl+g? nu

01:00:439 (5) - ctrl+ gmmmm sorry but no :s

i will mod you map asap, there was an earthquake in my country so don't have too much time today
Nikakis
Such a nice mapset with a nice storyboard aswell, gl!
Ultima Fox
Hi~

[General]

  1. The preview point is different on xIchBinVale's Easy compared to all the others

[Storyboard]

When storyboarding for ranked there should not be any excess transparency around a sprite if it can be helped. For example, on this sprite the red around is all transparency that can be cropped out. This applies to
  1. BubbleGlow.png
  2. MagicCircleS.png
  3. More Star4.png

    (make sure to leave a 1 pixel border of transparency around the sprites if they are rotating however (for interpolation to work properly))

    Also why is the top diff the only one with circle highlights?
other than that, good storyboard! :)

[Easy]

DS Errors:
  1. 00:27:616 (3,1) - 0.75x
  2. 00:31:145 (1,2) - 0.83x
  3. 00:48:086 (3,4) - 1.11x
  4. 00:51:616 (4,1) - 0.66x
  5. 00:57:263 (4,1) - 0.8x
  6. also most of the section from 00:08:557 to 00:19:851

    while it is not mandatory to have time distance equality it is very highly recommended, especially for the lowest sr easy diff
    also consider this. This also applies to SV changes, because SV changes shouldn't be used in low level diffs unless there is a clear and major shift in the music (i.e. a bpm change)

[xIchBinVale's Easy]

  1. See what I wrote for the Easy difficulty, because it applies to this one as well
  2. 00:00:087 (1,2) - This rhythm could be a little awkward for easy players and would probably be better if 2 was clickable on the downbeat
  3. 00:09:969 (2) - This slider doesn't really look too nice, plus its weird contrasting with the cornered and sharp slider before. Especially for this slow section,
    consider making simpler shapes as well as having those shapes look more similar to each other to make it cleaner
  4. 00:12:969 (2) - This slider has a lot of unseeable corners and weird angles and turns and could be really confusing for an easy player to play
  5. 00:19:851 (1,2,1) - No time distance equality here. Despite all 3 being the same distance, 1 and 2 are vastly more far apart then 2 and blue 1. this should be fixed by making 2 and blue 1 further away
  6. 00:31:498 (1,2,3,4,1,2) - NCs seem all over the place for this section, remove NC from 00:35:381 (1) - and put one on 00:33:616 (3) -
  7. Also, consider changing 3 to be 2 circles so that the downbeat is clickable

[gary00737's Normal]

  1. 00:20:910 (3) - Try not to have a sliderend on a downbeat and instead make it clickable (i.e. like making a 1/2 slider for 2 and 3 then putting a circle on the downbeat)
other than that, this diff looks solid

[Capsule's Normal]

  1. 00:00:087 (1,2,3,4) - Why do all these sliderbodies have whistle hitsounds on them?
  2. 00:43:851 (1,2) - Rhythm is a little weird here, probably should just open up with a 1/2 slider into a circle (basically reverse it)
  3. 00:47:028 (2,3) - The slider should probably be where the circle is (again haha) because it would to a good job representing the vocals.
  4. 01:02:381 (4,5,6) - Weird to play, probably should either have all 3 stacked or none stacked

[DominiGG's Hard]

  1. 00:06:263 (2,3,4,5) - Super confusing spacing, 1 2 and 3 are all pretty much the same distance despite 1 and 2 have a much shorter distance of time between them compared to 2 and 3. Fix this by making 1 and 2 a lot closer and 2 and 3 a lot further
  2. 00:11:381 (3) - I'm not really a fan of this overlap, its kind of hard to see plus it looks unfitting, consider moving 3 elsewhere
  3. 00:39:263 (8,1,2,3,4) - Same thing about confusing spacing, at least separate these 2 parts as an indication of the change

[Hard]

  1. 00:06:086 (2,3,1) - Really confusing spacing here, no real indication 1 is so far away time wise so these should be more spread out
  2. 00:06:969 (3,1,2) - ^
  3. 00:17:734 (4,1) - Why is nothing mapped in between these 2 notes? To me it seems weird to just have an empty space there

[DominiGG's Insane]

  1. The SV feels super high, so maybe consider lowering it
  2. 00:08:028 (1,2,3,1,2) - Same thing about time-distance equality I said in hard, theres no way to tell the sudden rhythm changes throughout this part and it should be redone
  3. 00:08:557 (2) - Slider shape feels kind of.... random :<. Maybe just go for something simpler
  4. 00:12:086 (2) - Make this a repeat slider to cover the vocals
  5. 00:54:086 (4,5,6,7,8) - REALLY awkward to play, I think you should just stack the circles onto the sliders they are leading into

[Musunde~!]

  1. 00:32:557 (1,2) - This looks like its 1/2 and its really confusing, so you should spread these out
  2. 00:49:851 (2,3,4,5) - Weird linear movement here, try angling the triplet in a different way
  3. 00:51:263 (2,3,4,5) - ^

Good Luck! :)
Valentino

Ultima Fox wrote:

Hi~

[General]

  1. The preview point is different on xIchBinVale's Easy compared to all the others
fix!





[xIchBinVale's Easy]

  1. See what I wrote for the Easy difficulty, because it applies to this one as well
  2. 00:00:087 (1,2) - This rhythm could be a little awkward for easy players and would probably be better if 2 was clickable on the downbeat fix!
  3. 00:09:969 (2) - This slider doesn't really look too nice, plus its weird contrasting with the cornered and sharp slider before. Especially for this slow section,
    consider making simpler shapes as well as having those shapes look more similar to each other to make it cleaner fix!
  4. 00:12:969 (2) - This slider has a lot of unseeable corners and weird angles and turns and could be really confusing for an easy player to play fix!
  5. 00:19:851 (1,2,1) - No time distance equality here. Despite all 3 being the same distance, 1 and 2 are vastly more far apart then 2 and blue 1. this should be fixed by making 2 and blue 1 further away fix!
  6. 00:31:498 (1,2,3,4,1,2) - NCs seem all over the place for this section, remove NC from 00:35:381 (1) - and put one on 00:33:616 (3) - fix!
  7. Also, consider changing 3 to be 2 circles so that the downbeat is clickable


update

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43057
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2913,8560,19851,31148
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 4.599997

[Metadata]
Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
Creator:Megapcmx
Version:xIchBinVale's Easy
Source:凪のあすから
Tags:Nagi no Asukara miraie dnb mix ed ending gary00737 dominigg xIchBinVale Time Capsule
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BonbonOsu
Hello sir, how are thy doing on this fine day/night/morning/evening/afternoon/noon/midnight.
I don't know how to mod normal or easy xd


Musunde~!
00:05:381 (4,1) - No snap? Fix pls.
00:09:969 (3) - The first red anchor makes the slider look disgusting honestly.
00:16:322 (3,4,5) - Just a suggestion tho, maybe replace with a repeat slider because the tone of this part of the music doesn't call this.
00:19:498 (7,1) - Increase spacing to show the increase of SV.
00:41:028 (1,2,3,4,5,6,1,2,3,4,5,6,7) - For a 4.4 star difficulty, this is to hard honestly xd.
00:48:439 (3,1,2,3) - Increase spacing, it looks and feels awkward xd.
00:54:263 (3,4,1,2,1,2,1) - I feel like this part, the triples with the increase in SV will catch players off-guard.

DominiGG's Insane
00:07:851 (3,1,2,3,1,2) - A bit hard to read, like jesus.
00:18:086 (1,3) - Looks kinda unappealing to the eyes, slider 3's head doesn't line up with the red anchor on slider 1.
00:30:792 (9,1) - What is this spacing? xd.
00:41:028 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Again, so long xd.
00:51:263 (3,4,5,6,7) - Looks kinda bad, maybe make it straight xd.
00:54:086 (4,5,6,7,8,1,2) - WAT, spacing is just, wat, pls make it smaller xd.

God I love cocaine
I meant this map, good luck guys!
GD please?
Topic Starter
Megapcmx

VGBrotato wrote:

Hello sir, how are thy doing on this fine day/night/morning/evening/afternoon/noon/midnight.
I don't know how to mod normal or easy xd


Musunde~!
00:05:381 (4,1) - No snap? Fix pls. Im not sure why, but fixed
00:09:969 (3) - The first red anchor makes the slider look disgusting honestly. I will fix it later
00:16:322 (3,4,5) - Just a suggestion tho, maybe replace with a repeat slider because the tone of this part of the music doesn't call this. I wanna keep the movement, so for now this will stay untouched
00:19:498 (7,1) - Increase spacing to show the increase of SV. I just added a NC
00:41:028 (1,2,3,4,5,6,1,2,3,4,5,6,7) - For a 4.4 star difficulty, this is to hard honestly xd. Nah its ok
00:48:439 (3,1,2,3) - Increase spacing, it looks and feels awkward xd. Well, since all the objects are stacked with the following patterns this will mess up the next section
00:54:263 (3,4,1,2,1,2,1) - I feel like this part, the triples with the increase in SV will catch players off-guard. That's the idea

God I love cocaine lul
I meant this map, good luck guys!
GD please? too much gds D':
Chihara Minori
@Ultima I don't really map vocal based especially for kiai since it was remixed song the red line is by the beat itself, but still ill fix that last part but don't have any idea with hs since mine still plain
@mega Could you help me to copy the hs again lol, ty

up
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43123
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
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LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

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TimelineZoom: 2.399999

[Metadata]
Title:Mitsuba no Musubime (Miraie DnB Mix)
TitleUnicode:三つ葉の結びめ (Miraie DnB Mix)
Artist:Yanagi Nagi
ArtistUnicode:やなぎなぎ
Creator:Megapcmx
Version:Capsule's Normal
Source:凪のあすから
Tags:Nagi no Asukara miraie dnb mix ed ending gary00737 dominigg xIchBinVale
BeatmapID:0
BeatmapSetID:682911

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CircleSize:3.5
OverallDifficulty:5
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SliderMultiplier:1.1
SliderTickRate:1

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20,64,44028,2,0,P|44:46|69:29,1,60.5000018463135
132,28,44381,2,0,P|141:87|172:139,1,121.000003692627
188,196,44910,2,0,L|116:184,1,60.5000018463135
84,228,45263,2,0,P|53:279|43:339,1,121.000003692627
100,364,45792,2,0,B|140:352|140:352|180:356|180:356|232:332,1,121.000003692627
271,324,46322,1,0,0:0:0:0:
328,348,46498,1,0,0:0:0:0:
328,348,46675,6,0,P|344:325|356:296,1,60.5000018463135
408,256,47028,1,0,0:0:0:0:
408,256,47204,2,0,P|377:204|367:144,1,121.000003692627
388,88,47734,1,0,0:0:0:0:
291,160,48086,2,0,L|155:136,1,121.000003692627
128,186,48616,1,0,0:0:0:0:
128,186,48792,2,0,P|114:162|92:132,2,60.5000018463135
108,304,49498,6,0,L|244:280,1,121.000003692627
271,324,50028,2,0,P|322:293|382:283,1,121.000003692627
436,308,50557,1,0,0:0:0:0:
468,256,50734,1,0,0:0:0:0:
468,256,50910,2,0,P|454:232|432:202,1,60.5000018463135
384,176,51263,1,0,0:0:0:0:
384,176,51439,2,0,L|405:56,1,121.000003692627
380,0,51969,1,0,0:0:0:0:
285,74,52322,6,0,L|306:193,1,121.000003692627
312,252,52851,2,0,P|260:221|200:211,2,121.000003692627
356,296,53734,1,0,0:0:0:0:
434,205,54086,1,0,0:0:0:0:
434,205,54263,2,0,P|452:229|468:256,2,60.5000018463135
384,176,54792,1,0,0:0:0:0:
356,296,55145,6,0,L|236:274,1,121.000003692627
188,240,55675,2,0,P|136:270|77:281,1,121.000003692627
28,316,56204,1,0,0:0:0:0:
0,264,56381,1,0,0:0:0:0:
0,264,56557,2,0,L|12:192,1,60.5000018463135
64,172,56910,1,0,0:0:0:0:
64,172,57086,2,0,P|33:120|22:61,1,121.000003692627
44,4,57616,1,0,0:0:0:0:
136,84,57969,6,0,L|256:62,1,121.000003692627
308,92,58498,1,0,0:0:0:0:
308,92,58675,2,0,P|332:74|359:58,1,60.5000018463135
416,44,59028,1,0,0:0:0:0:
416,44,59204,2,0,L|394:164,1,121.000003692627
408,224,59734,5,0,0:0:0:0:
424,284,59910,2,0,P|400:266|373:250,1,60.5000018463135
328,288,60263,2,0,P|304:270|277:254,1,60.5000018463135
224,284,60616,1,0,0:0:0:0:
224,284,60792,6,0,P|178:254|124:242,1,110
80,276,61322,2,0,L|60:168,1,110
20,128,61851,2,0,L|32:64,1,55
124,20,62381,2,0,L|113:74,1,55
148,120,62734,1,0,0:0:0:0:
224,200,63086,1,0,0:0:0:0:
224,200,63263,6,0,B|288:152|364:192|364:192|452:236|496:152|496:152|456:132|424:88|424:88|416:144,1,440
Topic Starter
Megapcmx

Time Capsule wrote:

@mega Could you help me to copy the hs again lol, ty

Sure, also any object of the storyboard will be fixed so don't worry about moving some patterns if necessary
Topic Starter
Megapcmx
Waiting for the guest mappers response...

if they are unable to make mod check and diff update then just i will apply the changes
saggi
Sorry for not updating my diffs frequently Gonna do it as fast as any mod would mod it. I also cant answer to all of mods that are posted here, but applied most of them.

https://puu.sh/ysOag/d202efb39d.osu  INSANE
https://puu.sh/ysOaJ/9501f3d797.osu HARD
Topic Starter
Megapcmx

Ultima Fox wrote:

Hi~

[General]

  1. The preview point is different on xIchBinVale's Easy compared to all the others

[Storyboard]

When storyboarding for ranked there should not be any excess transparency around a sprite if it can be helped. For example, on this sprite the red around is all transparency that can be cropped out. This applies to
  1. BubbleGlow.png
  2. MagicCircleS.png
  3. More Star4.png

    (make sure to leave a 1 pixel border of transparency around the sprites if they are rotating however (for interpolation to work properly))
    Ok im gonna improve those elements

    Also why is the top diff the only one with circle highlights? Im gonna update all the diffs with the highlights
other than that, good storyboard! :) :D

[Easy]

DS Errors:
  1. 00:27:616 (3,1) - 0.75x
  2. 00:31:145 (1,2) - 0.83x
  3. 00:48:086 (3,4) - 1.11x
  4. 00:51:616 (4,1) - 0.66x
  5. 00:57:263 (4,1) - 0.8x
  6. also most of the section from 00:08:557 to 00:19:851

    while it is not mandatory to have time distance equality it is very highly recommended, especially for the lowest sr easy diff
    also consider this. This also applies to SV changes, because SV changes shouldn't be used in low level diffs unless there is a clear and major shift in the music (i.e. a bpm change) yeah i know, i will leave them in the current state for now

[Hard]

  1. 00:06:086 (2,3,1) - Really confusing spacing here, no real indication 1 is so far away time wise so these should be more spread out Changed the pattern
  2. 00:06:969 (3,1,2) - ^
  3. 00:17:734 (4,1) - Why is nothing mapped in between these 2 notes? To me it seems weird to just have an empty space there I placed some objects, Fixed


[Musunde~!]

  1. 00:32:557 (1,2) - This looks like its 1/2 and its really confusing, so you should spread these out mmh, well seems fine for now
  2. 00:49:851 (2,3,4,5) - Weird linear movement here, try angling the triplet in a different way I'll keep an eyen on this
  3. 00:51:263 (2,3,4,5) - ^

Good Luck! :) Thanks ^-^also sorry for the late answer
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