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colate feat. Nanahira - Good Night

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Total Posts
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Topic Starter
Chaoslitz
This beatmap was submitted using in-game submission on 2018年11月18日 at 6:03:24

Artist: colate feat. Nanahira
Title: Good Night
Tags: Moecho Moeri Lilium X1 Records
BPM: 128
Filesize: 15974kb
Play Time: 05:06
Difficulties Available:
  1. Sweet Dreams (4.14 stars, 1226 notes)
Download: colate feat. Nanahira - Good Night
Information: Scores/Beatmap Listing
---------------


Sweet Dreams collab with Moecho

Section
00:01:020 - 01:17:895 - me
01:17:895 - 01:32:895 - Moecho
01:32:895 - 01:47:895 - me
01:47:895 - 02:02:895 - Moecho
02:02:895 - 02:32:895 - me
02:32:895 - 03:06:645 - Moecho
03:06:645 - 03:21:645 - me
03:21:645 - 03:36:645 - Moecho
03:36:645 - 03:51:645 - me
03:51:645 - 04:06:645 - Moecho
04:06:645 - 04:36:645 - me
04:36:645 - 05:06:645 - Moecho
_handholding
For rank? This is so good
Topic Starter
Chaoslitz

Kisses wrote:

For rank? This is so good
yea but i need to find mods xd
Otosaka-Yu
神組合
EncoreW
[Sweet Dreams]

https://puu.sh/ykim0/f4c210e634.wav 某些地方可以这个当hitnormal用比如副歌

00:25:395 (1) - 感觉从这个地方开始就可以直接把串塞满

01:30:785 (1) - 滑条尾消音,或者说直接把这个滑条拆成两个圈来放用一样的音效

01:31:020 (1) - → (176,182)

03:04:770 - https://puu.sh/yki8e/dd8ad91d8d.wav 这个和soft finish一起用听上去还可以

04:06:996 (3) - 这种clap感觉还是不能空着

bestof2017 #1
Mekki
m4m https://osu.ppy.sh/s/663704

i am pretty sure there are more tags to be added, try to add some related to song genre idk
u need a metadata proof, nowadays osu! QATs are asking for those directly so ye that sucks

00:58:676 (1) - u should continue the stream here, this slider isn't representing anything. the song u tried to represent there starts in another tick.
01:14:848 (4) - i'd place this note like that https://osu.ppy.sh/ss/9570008 so it gets constant with ur pattern design
01:29:496 (2,3) - minor but improve stacking
01:31:254 (2) - maybe u could move this apart, since it represents a change in rhythm
01:31:488 (3,4) - this semi overlap looks ugly here, decide ur self, if u want to separate it or stick it together like a ''semi stack'' :p
01:38:520 (1,1,1,1) - i cant get why SV start to get slow in here :o
01:44:848 (4,5,6,7) - i am not sure if u should be using the same spacing for different rhythms like these.
01:47:543 (2,3) - delete NC for those, pattern is not asing for it and it just gives extra nc boost to players for no reason
01:51:527 (6) - the rhythm here gets too peaceful, I'd add a note at this spot to make things more consistent. (not too many 1/2 parts)
01:57:270 (1) - why does sv gets slow here?
03:57:035 (1) - starting the pattern right with this slider sounds weird, I'd consider turning those into notes and start this paralell pattern only with this slider 03:57:270 (2).
04:04:770 (1,2,3,4,5,1,2) - this looks really confusing and hard to read, u've used a smaller spacing to 1/2 and a bigger to 1/4 in a way that makes players confuse the snaps, I recommend trying something more open instead of tight like that, if u get me.
04:47:777 (1) - i dont get what are u trying to emphasize with this slider, u are starting it on a weak beat and it is not representing song well. if u want a rhythm suggestion I recommend doing it like that https://osu.ppy.sh/ss/9570132 the selected part starts here 04:46:020 (1). this way the melody gets followed much better imo.

omg this map is so cute and good :3 good luck with it!
_orange
m4m

[Sweet Dreams]
  1. 00:14:145 (1) - I think this rhythm would be better so you get the note here 00:14:379 -
  2. 00:19:535 (1) - Don't think that the SV change is necessary here, it's pretty similar to this 00:19:301 (7) -
  3. 00:29:379 (1,2) - 00:29:848 (1,2,3) - It's a bit annoying that these are stacked the same way
  4. 01:10:395 (1,1) - 01:02:895 (1,1) - Inconsistent, I would space this 01:03:363 (1) - out more
  5. 01:19:301 (1,1) - Why not just have regular spacing here like 03:23:051 (1,1) - here, especially bc it's 1/8
  6. 01:27:973 (1) - This is spaced out a bit more than usually
  7. 01:31:488 (3,4) - Never seen you use this spacing before 03:35:238 (3,4) - Same here. Wouldn't it be better to make it more aesthetically fitting like 01:16:488 (2,3,4) - here?
  8. 02:49:301 (1) - Might be a little confusing
  9. 03:04:770 (1,1,1) - 00:59:145 (1,1,1,1) - Imo these two parts are really similar but you mapped one of them with 1/4 gaps between each slider
  10. 03:07:113 (1) - Space this out more?
  11. 03:16:488 (3) - Ctrl j, or ctrl j ctrl h ctrl g
  12. 03:28:676 (1) - 03:13:676 (1,2) - Mapped differently for some reason
  13. 03:33:363 (3) - You should make the end of this clickable
  14. 03:36:645 (1,2,3,4,5,6) - 03:51:645 (1,2,3,4,5,6,7) - I think it would be better if these were the same rhythm
  15. 04:02:191 (1) - You should also consider making the end of this clickable
  16. 04:47:191 (1,2) - This feels kinda off imo, I know you're following the synth but it really feels weird here idk
  17. 01:29:496 (2,3) - 04:38:520 (1,2) - 04:44:145 (1,2) - Stacks
I really enjoyed playing this, GL
_handholding
feel free to call me when you're ready ~
walaowey
m4m https://osu.ppy.sh/s/366058

sorry for the delay><, been alittle bit bz lately

Good Nights
  1. soft-hitfinish19 is not used, remove?
  2. 01:29:496 (2,3) - the stackss, oh and 01:29:613 (3) - blanket this too if possible xP
  3. 01:47:426 (1,1) - i know because of the different spacing there, but imo normal nc-ing here works too.
  4. 03:49:770 (1,2,3,4) - imo this part is similar to 01:46:020 (1,2,3,4) - , maybe map them with same rhythm? 01:46:020 (1,2,3,4) - seems to be more accurate
  5. 02:01:488 (1) - no need nc for this? dont really have anything to be nc here imo
  6. 04:05:824 (2) - i would ctrl+g this, it plays better imo
  7. 04:38:520 (1,2) - stack xD
  8. 01:24:926 (1) - the slider end can be map with circle imo, it will sounds better xD - 03:28:676 (1) -
  9. 03:18:363 (3) - improve the blanket? ><
  10. 03:59:613 (1) - ^

nice map :D
GL~
BanchoBot
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