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Touno Sakura - PRIZM/CIRCUiT

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Topic Starter
moonlightleaf
This beatmap was submitted using in-game submission on 2018年5月7日 at 14:44:31

Artist: Touno Sakura
Title: PRIZM/CIRCUiT
Source: ナツイロココロログ ~Happy Summer~
Tags: eroge opening ALVINE Hearts
BPM: 155
Filesize: 2825kb
Play Time: 01:41
Difficulties Available:
  1. Hard (2.85 stars, 242 notes)
  2. Insane (4.16 stars, 415 notes)
  3. Lovely (4.66 stars, 524 notes)
  4. Normal (1.76 stars, 155 notes)
Download: Touno Sakura - PRIZM/CIRCUiT
Information: Scores/Beatmap Listing
---------------
plz use this

v2 map link : https://osu.ppy.sh/beatmapsets/776529/discussion
KaedekaShizuru
sry late
M4M

[Storyborad]
鱼怎么只有一条啊??
KIAI的泡泡建议至少升到久远的耳朵位置 密度也感觉有点不够

[Lovely]
勾掉enable countdown
00:22:518 (5,1) - nazi
00:26:389 (1) - 建议跟00:26:002 (4) 完全stack另外留意和00:25:421 (1)的blanket
00:32:195 (9,1) - 同stack
00:38:389 (1) - NC放到00:38:776 (2) 然后还是stack
00:40:131 (2,5) - nazi
00:41:098 (6,2) - 别碰到
00:44:582 (1,2,3) - 平均一下间距然后放一直线上 改的话留意00:45:744 (5)与00:44:969 (3)的位置
https://puu.sh/xZsnr/1e4e1d93af.jpg
00:57:357 (2) - http://puu.sh/xZssn/487bd9cd39.jpg
01:03:163 (1,2,3,4,1,2,3,4,5) - 感觉可以做个间距渐变什么的
01:28:711 (4) - NC以突出01:27:937 (1,2,3) 的3/4
01:31:421 (3,5) - nazi

[Insane]
01:16:131 (3,1) - 别碰到
01:16:324 (4) - NC以突出01:15:550 (1,2,3)的3/4
01:20:969 (3,4) - 太近了
01:23:098 (10) - 跟后面的串拉开点距离为好
01:36:066 (3) - X420Y312

[Hard]
00:10:518 (1,2) - 这样的感觉不爽啊 不过拆开甚至换连打的话就不得不中间插难度了 hmmm
01:13:615 (3,1) - 中间空一下不太好

[Normal]
DS1.0反而让note间首尾相接233
01:03:163 (3,4) - 建议删掉

白饼樱无敌
Topic Starter
moonlightleaf

KaedekaShizuru wrote:

sry late
M4M

[Storyborad]
鱼怎么只有一条啊??
KIAI的泡泡建议至少升到久远的耳朵位置 密度也感觉有点不够
//sb再说吧, 鱼还没做233, 泡泡升太高感觉有点和谐,先放放,迟点正式版再问问你或者其他sber

[Lovely]
00:44:582 (1,2,3) - 平均一下间距然后放一直线上 改的话留意00:45:744 (5)与00:44:969 (3)的位置
https://puu.sh/xZsnr/1e4e1d93af.jpg
//ok 那个2是在三角中间,动了下3和后面的5 ,DS就随意了
00:57:357 (2) - http://puu.sh/xZssn/487bd9cd39.jpg
01:03:163 (1,2,3,4,1,2,3,4,5) - 感觉可以做个间距渐变什么的
//就不加变间距了,反正我都打不了 233

[Insane]

[Hard]
00:10:518 (1,2) - 这样的感觉不爽啊 不过拆开甚至换连打的话就不得不中间插难度了 hmmm
//换成串要爆炸的
01:13:615 (3,1) - 中间空一下不太好
//停顿挺好啊

[Normal]
DS1.0反而让note间首尾相接233 233
01:03:163 (3,4) - 建议删掉
//删掉有点怪,家转盘也不是...我先保留看看其他人意见

白饼樱无敌
no reply = fix

感谢mod :)
Pata-Mon
上面三个难度开头那段切指建议多加点音效,音乐里鼓点比较重,旋律挺轻的,不加音效像打空气

hard
normal大段变速hard反而没变速其实有点奇怪.hard可以考虑两小段变速,00:26:002 - 到00:32:582 - 和00:50:776 - 到00:56:969 -
00:43:808 (6,7,8) - 00:44:094 - 这里明显有音,四连,建议用折返滑条
01:03:163 (1,1) - 不可 hard要空一拍
01:10:421 - 也是 明显四连,建议折返滑条,这样01:10:518 - 这vocal也能clickable
01:14:002 (1,2) - 01:26:389 (1,2) - 01:28:711 (2,3) - 各种长度的kick slider混用,读图在hard里会有些问题,不是不行但不太合适

insane
滋磁ar7.5 不过现在的环境大概会一直被bb改成8
没什么特别要说的


考虑到bpm和你其他难度的ar设置,其实这里ar9有点高了的
00:38:486 - 这音好响啊 前面note要不要换个1/4滑条
01:32:969 (3,4,5,6) - 听上去五连更合适
Topic Starter
moonlightleaf

Pata-Mon wrote:

hard
normal大段变速hard反而没变速其实有点奇怪.hard可以考虑两小段变速,00:26:002 - 到00:32:582 - 和00:50:776 - 到00:56:969 -
//太懒,就不变速了...
01:14:002 (1,2) - 01:26:389 (1,2) - 01:28:711 (2,3) - 各种长度的kick slider混用,读图在hard里会有些问题,不是不行但不太合适
//还行啊,懒改


考虑到bpm和你其他难度的ar设置,其实这里ar9有点高了的
//主流AR9,就是不想让你DT
00:38:486 - 这音好响啊 前面note要不要换个1/4滑条
//蓝线音很弱
01:32:969 (3,4,5,6) - 听上去五连更合适
// ^
no reply = fix

感谢mod :)
newton-
from q

nice bg :ok_hand:

[normal]
  1. 00:15:937 (2) - would fit better as a straight slider so flow would be more intuitive to newer players
  2. 00:18:260 (1) - curve downwards into next object? this seems closer to 3 than to 2 which may lead to reading problems
  3. 01:18:647 (3) - might as well make this a straight slider, the bend is barely noticeable and the blanket it makes isnt that noticable as well
  4. 01:41:292 (2,3) - same problem as 00:18:260 (1) - , new players might have trouble reading this because 1 seems to flow towards 3 rather than 2
[hard]
  1. 00:36:066 (2) - might be better to start it on 00:35:873 - to catch the vocal and since there's nothing really interesting happening on the white tick
  2. 01:13:615 (3,1) - consider stacking instead to make it really obvious that this is 1/1 since you stacked 1/1 before, this could be misread as 1/4 or sth
  3. 01:22:905 (5,6,1) - players might click 1 too early since it's in the same stack as (5,6) but has a longer gap to it. spacing these would probably be better idk
[insane]
  1. 00:06:647 (5,6) - these should face in the same direction since all your other kicksliders follow that pattern
  2. 00:23:486 (2,3) - ctrlg for flow and easier reading? i dont see any reason for 2 to be this emphasized by being uncomfy. if anything 3 should be spaced further since it's a white tick so it's inherently stronger than 2
  3. 01:15:550 (1,2,3) - these look sort of like 1/2 jumps, theyre spaced similarly to 01:16:324 (1,2,3,4) - so people might have trouble reading them
  4. 01:24:840 (1,2,3,4,5) - pls tidy up star pattern
  5. 01:27:937 (1,2,3) - these look like 1/2 jumps too, consider stacking so no reading errors occur
  6. 01:40:905 (3,1) - this might look like 1/2 since it's considerably less spaced than the 1/1 gaps before it
[lovely]
  1. 00:23:292 (5) - nc to emphasize bend in stream?
  2. 00:28:131 (3) - idk but i dont like how this hitsound on slidertail thing sounds, might throw people off. maybe make slidertail clickable?
  3. 00:36:840 (1,2,3,4,5,6,7,8) - lower spacing as the stream progresses to give the same feeling of deceleration that the music gives and so that players will expect the stack at the end more easily
  4. 01:01:615 (1,2,3,4,5,6,7,8) - this stream passess through really important sounds at 01:01:615 - , 01:01:905 - , and 01:02:195 - that i feel should be emphasized. maybe replace the stream with reverse 1/4 sliders starting on those sounds, or place bends at those sounds?
  5. 01:27:937 (1,2,3) etc - same problem as insane, though to a lesser degree since this is an extra, these look like 1/2. stacking them or nc spam would work to make these more readable
Topic Starter
moonlightleaf

newton- wrote:

from q

nice bg :ok_hand:

[normal]
  1. 01:41:292 (2,3) - same problem as 00:18:260 (1) - , new players might have trouble reading this because 1 seems to flow towards 3 rather than 2
    // i think it is no a problem lol
[hard]
  1. 01:22:905 (5,6,1) - players might click 1 too early since it's in the same stack as (5,6) but has a longer gap to it. spacing these would probably be better idk
    // as a hard player , this is easy to read ,
[insane]
  1. 01:15:550 (1,2,3) - these look sort of like 1/2 jumps, theyre spaced similarly to 01:16:324 (1,2,3,4) - so people might have trouble reading them
    // ok others change to NC
  2. 01:27:937 (1,2,3) - these look like 1/2 jumps too, consider stacking so no reading errors occur
    // ^
  3. 01:40:905 (3,1) - this might look like 1/2 since it's considerably less spaced than the 1/1 gaps before it
    // has NC on it so it is no confused to click
[lovely]
  1. 00:28:131 (3) - idk but i dont like how this hitsound on slidertail thing sounds, might throw people off. maybe make slidertail clickable?
    // i don't think this will be confused to player lol
  2. 00:36:840 (1,2,3,4,5,6,7,8) - lower spacing as the stream progresses to give the same feeling of deceleration that the music gives and so that players will expect the stack at the end more easily
    //np
  3. 01:27:937 (1,2,3) etc - same problem as insane, though to a lesser degree since this is an extra, these look like 1/2. stacking them or nc spam would work to make these more readable
    //ok NC them
no reply = fix

thanks for modding :)
Affirmation
Q

[Normal]
00:12:066 (1) - Unnecessary Nc here.
00:16:711 (3,1) - swap NC
00:26:389 - looks Hard to play for newbie players. this SV changing looks too sudden.
Just following downbeats, I think.

[Hard]
01:18:647 (1,2,3,4,5,6) - set similar rhythm with 01:06:260 (1,2,3) - for consistency, music looks similar, but intense is too differnet.

[Insane]
01:14:582 (6,7) - you can add stream as you did at hard diff.
01:19:227 (4,5) - swap rhythm for vocal? 01:06:840 (4,5) - you tried it at here.
01:25:421 (4,5,6) - flow looks little bit weird.

[Lovely oppai]
00:30:647 (1,2,3,4,5,6,7,8,9) - looks too big DS comparing with music, music is really quiet, but Just added overjumps?
00:56:970 (1,2) - stacking can be better imo.

thanks for oppai
Topic Starter
moonlightleaf

Neoskylove wrote:

Q

[Normal]
00:26:389 - looks Hard to play for newbie players. this SV changing looks too sudden.
// ok increase the DS

[Insane]
01:14:582 (6,7) - you can add stream as you did at hard diff.
//has stream in front of it , so i use that

[Lovely oppai]
00:30:647 (1,2,3,4,5,6,7,8,9) - looks too big DS comparing with music, music is really quiet, but Just added overjumps?
//music incsease gradually
00:56:970 (1,2) - stacking can be better imo.
//unnecessary lol

thanks for oppai
no reply =fix

thanks for modding :)
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