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Nanahira - Petals [Taiko]

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Topic Starter
iloveyou4ever
This beatmap was submitted using in-game submission on 2018年5月31日 at 下午 11:15:58

Artist: Nanahira
Title: Petals
Tags: secretale confetto cametek camellia かめりあ
BPM: 192
Filesize: 8727kb
Play Time: 05:34
Difficulties Available:
  1. Fragments (5.91 stars, 1874 notes)
Download: Nanahira - Petals
Information: Scores/Beatmap Listing
---------------
Nanahira is LOVE❤

reason for dkdk and kddk 1/6
Though there're no such 1/6 sound at that part,my point is that the intensity of the song can support that.
And I want to emphasize and highlight the piano sound and make the map more challenging as that's the last part of the song,
putting 1/6 can show the progression as well as reflect the intensity of the music.
Kazaze
Really happy to help ~
IRC mod
12:10 iloveyou4ever: Hey,are you free to do irc mod >_< ?
12:10 iloveyou4ever: want some advices for consistency issue again/flow
12:11 Kazaze: Hey! Yes of course :3
12:11 iloveyou4ever: Thanks!!
12:11 iloveyou4ever: Let me submit the map first XD,just got supporter from my fds
12:11 Kazaze: oh c:
12:14 *iloveyou4ever is editing [https://osu.ppy.sh/b/1418603 Nanahira - Petals [Fragment]]
12:14 iloveyou4ever: Here it's
12:14 Kazaze: Another map with very long streams? :3
12:15 iloveyou4ever: short stream
12:15 iloveyou4ever: but with 1/6 burst
12:15 iloveyou4ever: (dddkkkkkkkd) 1/6 XD
12:15 iloveyou4ever: *dddkkkkkkd
12:16 Kazaze: Ok, I should be able to help a lot more than with your previous map I modded, where there was huuuuuge streams x)
12:17 iloveyou4ever: but this song is a bit faster than last song
12:17 iloveyou4ever: 192bpm
12:17 Kazaze: Change 00:03:582 (15) - to a d since it's lower pitched than the previous note and would emphasize 00:04:051 (16) -
12:18 Kazaze: it's fine :3
12:18 iloveyou4ever: hmm I think 00:03:113 (14,15,16) - have similar pitches
12:19 iloveyou4ever: tried changing it to d but sound a bit weird imo
12:20 Kazaze: 00:02:801 (12,13,14,15,16) - are all k and it could bring some variation though
12:20 Kazaze: changing 00:02:801 (12) - to a d could work too
12:21 iloveyou4ever: yeah you're right
12:21 iloveyou4ever: changed!
12:21 Kazaze: don't forget to change 00:07:801 (34) - too :3
12:23 Kazaze: I feel like something is missing on 00:25:301 - ; I would recommand moving 00:24:988 (83) - to 00:25:301 -
12:24 iloveyou4ever: changed 00:07:801 - too
12:25 iloveyou4ever: I map to piano sound here but I don't think 00:25:301 - is so obvious
12:25 Kazaze: A 5 note 1/2 piano "melody" clearly begins on 00:25:145 - so it would emphasize that
12:25 Kazaze: 00:25:301 - sounds just as loud to me as 00:25:145 (84) -
12:27 iloveyou4ever: hmm I have to think about that..
12:27 iloveyou4ever: I'll leave it first currently
12:27 Kazaze: Ok
12:31 Kazaze: what are you following here exactly? 03:09:051 (294,295,296) - I don't feel like it fits anything really
12:32 iloveyou4ever: following drum+piano
12:33 iloveyou4ever: I feel strange when I follow only one of the elements,so I follow both
12:33 Kazaze: Oh I see now ok
12:33 iloveyou4ever: the part sucks in your opinion?
12:33 iloveyou4ever: or unclear
12:33 iloveyou4ever: if yes,please tell me o.o
12:33 Kazaze: I was only focusing on the drums here and didn't understand why it was that way
12:34 Kazaze: lol i don't know I would personally focus on the drums here, so 03:09:051 (294) - change to d and remove 03:09:363 (296) -
12:35 Kazaze: felt pretty weird when I first saw this part, but maybe it's just maybe
12:35 Kazaze: me*
12:35 iloveyou4ever: but I feel strange if 03:09:363 - has space
12:35 iloveyou4ever: that'll leave a 3/2 space there
12:36 iloveyou4ever: but the music is progressing
12:36 iloveyou4ever: leaving a space doesn't fit the music imo
12:36 Kazaze: yeah it's pretty weird
12:37 Kazaze: just change 03:09:051 (294) - to a d then so it highlights the drums better
12:37 iloveyou4ever: I'll ask for others' opinion about this part cuz I am a little bit confused
12:37 iloveyou4ever: too
12:37 Kazaze: ok x)
12:37 iloveyou4ever: hmm would it be better to change 03:09:676 - to d instead?
12:37 iloveyou4ever: a bit bored 03:08:426 (291,292,293,294,295,296) - dkd dkd
12:38 Kazaze: that's a good compromise
12:39 iloveyou4ever: ok then I'll change in that way!
12:40 Kazaze: ok! keep an eye on that part, maybe it can be even more improved
12:40 iloveyou4ever: yeah
12:42 iloveyou4ever: I removed 05:16:316 - this and changed 05:16:395 (590,591,592,593) - to ddkk btw
12:42 iloveyou4ever: also 05:13:582 (572,573,574,575,576) - to ddkkk for consistency
12:43 Kazaze: any reasons why 04:04:520 (2,3,4,5) - is k d k d and 04:09:520 (11,12,13,14) - is k k k d? these parts sound the same to me
12:44 iloveyou4ever: oh my mistake...
12:44 iloveyou4ever: it should be d k k k d fot both parts
12:44 iloveyou4ever: changed
12:44 Kazaze: 05:15:145 (582) - change to a k also?
12:44 Kazaze: I think it would just follow the piano pitch a bit better
12:45 iloveyou4ever: hmm keep to remain consistency for 00:21:395 -
12:45 Kazaze: or you could change on both :b
12:46 iloveyou4ever: keeping d here can emphasize outstanding high-pitched piano for 00:21:551 (63,67) -
12:47 Kazaze: both options work fine, no need for a change then :p
12:48 iloveyou4ever: oh wait
12:48 iloveyou4ever: changed a little bit
12:49 Kazaze: oh
12:49 iloveyou4ever: changed 05:20:145 - to k
12:49 Kazaze: works nicely
12:50 iloveyou4ever: 05:21:238 (617,618) - also invert these
12:50 iloveyou4ever: keep consistency again
12:50 Kazaze: nice nice
12:51 Kazaze: I'm afraid that's all I have to suggest
12:51 iloveyou4ever: nothing about the stream or other issues?
12:52 iloveyou4ever: not pushing you XD
12:53 Kazaze: I didn't really check the streams in details but looks fine to me, the kiai time follow a structure
12:53 Kazaze: Looks fine to me :3
12:54 Kazaze: I would probably only have minor suggestions for the streams if I really looked into it but I'm not sure if it is necessary at all :b
12:54 iloveyou4ever: working on minor stuffs is enough :D
12:55 iloveyou4ever: I'll leave the stream to skilled players
12:55 Kazaze: yeah xD
12:55 Kazaze: hope I helped anyway :>
yuzu__rinrin
hi~ M4M req from my queue.

[Fragment]
  1. 01:03:895 (66) - k
    vocal pitch.
    and 01:01:082 (60,61,62) - consistency color.

  2. 01:15:457 (18) - delete
    Especially there is no sound.
    01:15:145 (17,19) - It is better to arrange this vocal consciously.

  3. 01:20:457 (32) - ^ same as.

  4. 01:25:145 (47) - d
  5. 01:28:113 (61,62) - ctrl+g
    01:23:895 (43,45,47,50,53,56,58,62) - It is possible to colorize with consciousness of Drum which has a constant rhythm.

  6. 02:29:988 (516,517,518) - kkd
    02:30:145 (518) - bass Drum, 02:29:988 (516,517) - vocal long tone, 02:30:301 (519) - high tone sound.
    I think there are quite a few advantages.

  7. 03:08:426 (291,292,293,294,295,296) -
    for example,
    line 03:08:738 -




    03:08:738 - 03:08:816 - 03:08:895 - triplet sound here,
    03:09:051 (296,297) - 296 drum, 297 Strong hat sound. d-k is better.

  8. 03:10:066 - add k,
    hat sound here.

  9. 04:47:488 (337,338,339,340) - ddk(1/4)
    why 1/6? There is no sound similar to that.

  10. 04:57:488 (447,448,449,450) - kdk(1/4)
    ^ same as
overall good.
nice song, good luck Ranked~ :3
Topic Starter
iloveyou4ever

yuzu__rinrin wrote:

hi~ M4M req from my queue.

[Fragment]
  1. 01:03:895 (66) - k
    vocal pitch.
    and 01:01:082 (60,61,62) - consistency color.
    but it has similar pitches as 01:02:332 (63,64) -
  2. 01:15:457 (18) - delete
    Especially there is no sound.
    01:15:145 (17,19) - It is better to arrange this vocal consciously.

  3. 01:20:457 (32) - ^ same as.
    both deleted,also deleted 01:19:520 -
  4. 01:25:145 (47) - d
    hmm quite personal,but I prefer keeping as d
  5. 01:28:113 (61,62) - ctrl+g
    ok!
    01:23:895 (43,45,47,50,53,56,58,62) - It is possible to colorize with consciousness of Drum which has a constant rhythm.

  6. 02:29:988 (516,517,518) - kkd

    02:30:145 (518) - bass Drum, 02:29:988 (516,517) - vocal long tone, 02:30:301 (519) - high tone sound.
    I think there are quite a few advantages.
    I see your points,but I am focusing on outstanding sound effects like 02:29:832 (512,515,516,519,520) - to make it more variate
    remap this part myself instead
  7. 03:08:426 (291,292,293,294,295,296) -
    for example,
    line 03:08:738 -




    03:08:738 - 03:08:816 - 03:08:895 - triplet sound here,
    03:09:051 (296,297) - 296 drum, 297 Strong hat sound. d-k is better.

  8. 03:10:066 - add k,
    hat sound here.
    yeah that's good but it'll have higher note density compared to 03:12:645 - this part,which I think it's not suitable as the music is getting more and more intense
  9. 04:47:488 (337,338,339,340) - ddk(1/4)
    why 1/6? There is no sound similar to that.

  10. 04:57:488 (447,448,449,450) - kdk(1/4)
    ^ same as
yeah but the intensity of the music supports that imo,I try to overmap a bit for this because I want to highlight the outstanding piano sound

overall good.
nice song, good luck Ranked~ :3
Thanks for modding :) will mod yours tmr
Ozu

iloveyou4ever wrote:

Nanahira is LOVE❤
Cinnamon_54
Hello

00:50:145 (34) - change to d,low sound effect
01:05:770 - here i think should add a spinner,01:08:270 - you have spinner too.or delete both for rest
01:23:895 (40) - add finisher,the drum sound is higher
02:37:176 (12) - delete?i heard no sound here,and be more easy to play
03:09:051 (294) - change to d,same as 03:08:426 (291) -
03:10:145 (300,301,302,303) - ddkk?
03:11:551 (307) - d
03:45:770 (6,7,8,9) - d d kk,follow the vocal sound
03:55:770 (25,26,27,28) - ^
04:13:895 (18) - finisher
04:23:426 (87) - delete,reason same as above
04:26:863 (123) - d?
04:47:488 (339,340,341,342) - kkkk

i suck,gl for rank. :)
davidminh0111
Hello ily4, from discord DM:

[Fragment]
01:08:270: I don't think this spinner fit the music, delete it pls

01:13:270: How about ddk?

01:28:113 (58, 59): Ctrl + G? Plays better imo. 01:28:270 Pitch is high

01:32:020: Pitch is high, change to k

01:36:863: Change to k to make this flow better

01:59:441: Move to 01:59:598 to emphasize better

02:16:707: No melody here, delete?

03:09:051: dkd? Because 03:09:051 has a stronger and lower pitch

04:47:488: kkdk?

Good luck ily4. :)
Topic Starter
iloveyou4ever

Consified wrote:

Hello

00:50:145 (34) - change to d,low sound effect
01:05:770 - here i think should add a spinner,01:08:270 - you have spinner too.or delete both for rest fixed!
01:23:895 (40) - add finisher,the drum sound is higher beat is not strong enough imo
02:37:176 (12) - delete?i heard no sound here,and be more easy to play
03:09:051 (294) - change to d,same as 03:08:426 (291) -
03:10:145 (300,301,302,303) - ddkk? ok!
03:11:551 (307) - d
03:45:770 (6,7,8,9) - d d kk,follow the vocal sound
03:55:770 (25,26,27,28) - ^
04:13:895 (18) - finisher
04:23:426 (87) - delete,reason same as above
04:26:863 (123) - d?
04:47:488 (339,340,341,342) - kkkk

i suck,gl for rank. :)

davidminh0111 wrote:

Hello ily4, from discord DM:

[Fragment]
01:08:270: I don't think this spinner fit the music, delete it pls ok!

01:13:270: How about ddk?

01:28:113 (58, 59): Ctrl + G? Plays better imo. 01:28:270 Pitch is high following drum here,not the vocal

01:32:020: Pitch is high, change to k want to emphasize clap sound on 01:31:707 (84,92) -

01:36:863: Change to k to make this flow better

01:59:441: Move to 01:59:598 to emphasize better

02:16:707: No melody here, delete? there's drum sound here

03:09:051: dkd? Because 03:09:051 has a stronger and lower pitch

04:47:488: kkdk?

Good luck ily4. :)
no reply or red comment=no change(no reply=subjective things and I'll rather keep it)
Thanks for modding dogsified and david :)
Cinnamon_54
TAKE MY STAR BAKA4EVER :)
[R]
yo

[Fragment]
00:20:457 - move 00:20:613 - sounds more fit here
01:53:348 - change kat, its a bit hard to hit at this point
02:57:098 - ^
03:00:926 - add note, the 3/4 break feels sudden
03:01:629 - delete ?
03:36:980 - maybe just snap in 1/4 blue tick
03:36:941 - the spiner should end 03:42:957 - as the melody stop here
04:57:488 - kddk change kkkd

that's all from me
Topic Starter
iloveyou4ever

[R] wrote:

yo

[Fragment]
00:20:457 - move 00:20:613 - sounds more fit here nice!
01:53:348 - change kat, its a bit hard to hit at this point ok
02:57:098 - ^ ^
03:00:926 - add note, the 3/4 break feels sudden add d here
03:01:629 - delete ? emm keep because there's sfx
03:36:980 - maybe just snap in 1/4 blue tick hmm I want to fit the vocal
03:36:941 - the spiner should end 03:42:957 - as the melody stop here I want to make a rest for fade out vocal
04:57:488 - kddk change kkkd hmm keep

that's all from me
Thanks for modding [R] :)
_yu68
Hello~ sorry to be late><

mod
[Fragment]
  1. 00:10:145 (1) - change to D? Not feeling very much the height of the pitch, it might be better to map as a heavy sound.
  2. 00:32:645 (1) - This could be mapped gracenote for consistency with 00:35:145 (3,4,5) - 00:37:645 (8,9,10,11) - .
  3. 00:55:223 - add 1/4 dd like as 00:50:145 (34,35,36) - ?
  4. 01:31:707 (84) - 01:31:707 (84) - change to k? there are same sounds as 01:32:645 (96,98,99) - etc
  5. 01:36:941 (137,138,139) - change to kkk? The kick at 01:37:176 (140) - would be emphasized.
  6. 01:46:941 (226,227,228) - ^
  7. 01:42:098 (182) - change to k? same reason as the above
  8. 01:52:098 (273) - ^
  9. From 02:13:895 - to 02:17:332 -

    • Considering that part from 02:17:645 - is following drums, it's weird a bit to follow vocals here.
    1. 02:14:520 (451) - move to 02:14:207 - ?
    2. 02:14:676 - add 1/2 dk?
    3. 02:15:613 - add k?
    4. 02:17:332 (458) - move to 02:17:176 - ?
  10. About 1/6 ddkkkkkkkd, Because it's demanding enough due to the density, I think that you can change 02:37:280 (14) - to d and make the rhythm easier to understand.
  11. 04:23:530 (89) - ^
  12. 02:45:066 (93) - remove to represent the vocal at 02:44:988 - ?
  13. 03:08:738 (294,295) - ctrl+g to fit d to the kicks?
  14. 03:09:676 (298) - change to d? same reason as the above
  15. 03:11:551 (308) - 03:12:176 (315) - 03:12:488 (318) - ^
  16. 03:36:980 (403) - move to 03:37:020 - ? Judging from waveform of the song, this note is misplaced out of the vocal.

Good luck for approval! :3
Topic Starter
iloveyou4ever

_yu68 wrote:

Hello~ sorry to be late><

mod
[Fragment]
  1. 00:10:145 (1) - change to D? Not feeling very much the height of the pitch, it might be better to map as a heavy sound.
    ok!
  2. 00:32:645 (1) - This could be mapped gracenote for consistency with 00:35:145 (3,4,5) - 00:37:645 (8,9,10,11) - . the sound effects seem to be like 1/8,but I don't want to map it as 1/8 here...so no change :3
  3. 00:55:223 - add 1/4 dd like as 00:50:145 (34,35,36) - ? ok!
  4. 01:31:707 (84) - 01:31:707 (84) - change to k? there are same sounds as 01:32:645 (96,98,99) - etc it already was?
  5. 01:36:941 (137,138,139) - change to kkk? The kick at 01:37:176 (140) - would be emphasized. yeah I see your point but seems it violates my mapping style. I want to emphasize 01:37:488 (142) - instead of the kick,that's why I put all d in between. The things we want to emphasize are different in this case,so rejected sorry :c
  6. 01:46:941 (226,227,228) - ^
  7. 01:42:098 (182) - change to k? same reason as the above
  8. 01:52:098 (273) - ^ same
  9. From 02:13:895 - to 02:17:332 -

    • Considering that part from 02:17:645 - is following drums, it's weird a bit to follow vocals here.
    1. 02:14:520 (451) - move to 02:14:207 - ?
    2. 02:14:676 - add 1/2 dk?
    3. 02:15:613 - add k?
    4. 02:17:332 (458) - move to 02:17:176 - ?
    but seems the drum starts at 02:16:395 - instead of 02:13:895 (450) - ,there're no drum sound for 02:13:895 (450) - to 02:16:395 - ,I also tried your suggestion,but the hitsound doesn't fit...I'll ask for others tho :D
  10. About 1/6 ddkkkkkkkd, Because it's demanding enough due to the density, I think that you can change 02:37:280 (14) - to d and make the rhythm easier to understand.
  11. 04:23:530 (89) - ^ Let me ask BNs about this part...
  12. 02:45:066 (93) - remove to represent the vocal at 02:44:988 - ? ok!
  13. 03:08:738 (294,295) - ctrl+g to fit d to the kicks? mapped to piano here
  14. 03:09:676 (298) - change to d? same reason as the above same as above
  15. 03:11:551 (308) - 03:12:176 (315) - 03:12:488 (318) - ^ map to the outstanding ''clap'' sfx for 03:11:551 (307,308,309,310,311,312,313,314,315,316,317,318,319) - ,that's why I put most of them as d
  16. 03:36:980 (403) - move to 03:37:020 - ? Judging from waveform of the song, this note is misplaced out of the vocal. I tried but I hit too early if I move this note,but I'll ask others tho!

Good luck for approval! :3
Thanks for modding :)
TKS
hihi

[ General]
  1. delete some unnecessary green sections like 01:33:348 - 01:33:504 - 01:33:582 - ...
  2. metadata is fine as it is. maybe add C91 (also comiket 91 comic market), its up to you.
[ Fragment]
  1. 01:37:098 (139) - this one should be changed to k to emphasize the bassdrum sound in the same way as 01:35:848 (127) -
  2. 01:42:254 (184) - ^ same as above.
  3. 01:47:098 (228) - ^ also the same, however it may be a bit boring so you can fix in your own way. well i will omit the same suggestion anymore.
  4. 01:38:113 (148,149) - swap them to follow the bell sound correctly.
  5. 02:13:191 (442) - remove this? not bad pattern but its quite long even though this part is not a chorus part.
  6. 02:29:441 (508) - , 02:30:613 (517) - remove them to make some rest because here is a bit calm part. works well to also emphasize 02:31:395 - ~ by adding notes gradually.
  7. 02:37:228 (13) - fakku you!!!!!!!!!!!!!!
  8. 02:59:754 (230) - hihat sound is really quiet. remove this one or more nerf.
  9. 03:43:895 - ~ 04:01:395 - i think that you should change how to use don sound in this part because its really, really quiet part so you could focus on kat sound here.
    e.g. 03:46:395 (7) - d, 03:46:863 (8) - k, 03:52:020 (19) - k, 03:56:863 (27,28) - k, 03:58:582 (30) - k, 03:59:207 (32) - k
  10. 04:23:478 (88) - xxxlish

nice DnB mapping.
i hope that my mod helpful.
Topic Starter
iloveyou4ever

TKS wrote:

hihi

[ General]
  1. delete some unnecessary green sections like 01:33:348 - 01:33:504 - 01:33:582 - ... I use 1.005x/1.015x sth like this,but the timing panel only appears 1.01x/1.02x,but actually there're slightly sv changes
  2. metadata is fine as it is. maybe add C91 (also comiket 91 comic market), its up to you. I think it's only the event name,no need to put.
[ Fragment]
  1. 01:37:098 (139) - this one should be changed to k to emphasize the bassdrum sound in the same way as 01:35:848 (127) - ok
  2. 01:42:254 (184) - ^ same as above. instead change 01:42:098 -
  3. 01:47:098 (228) - ^ also the same, however it may be a bit boring so you can fix in your own way. well i will omit the same suggestion anymore. ok!
  4. 01:38:113 (148,149) - swap them to follow the bell sound correctly. ok!
  5. 02:13:191 (442) - remove this? not bad pattern but its quite long even though this part is not a chorus part. emm I prefer keep to express the intensity of the sfx here
  6. 02:29:441 (508) - , 02:30:613 (517) - remove them to make some rest because here is a bit calm part. works well to also emphasize 02:31:395 - ~ by adding notes gradually. wtf lol,awesome suggestion!
  7. 02:37:228 (13) - fakku you!!!!!!!!!!!!!! say something plssssssss
  8. 02:59:754 (230) - hihat sound is really quiet. remove this one or more nerf. removed
  9. 03:43:895 - ~ 04:01:395 - i think that you should change how to use don sound in this part because its really, really quiet part so you could focus on kat sound here.
    e.g. 03:46:395 (7) - d, 03:46:863 (8) - k, 03:52:020 (19) - k, 03:56:863 (27,28) - k, 03:58:582 (30) - k, 03:59:207 (32) - k apply few,will check later!
  10. 04:23:478 (88) - xxxlish sky

nice DnB mapping.
i hope that my mod helpful. MAPPING LEGEND
Thanks for modding TKS :)
Todotrucks
:o Nice map :3
Here is my modding
SPOILER
  • delete 00:16:082 (31) -
    add k on 00:16:395
    change 00:16:551 (33) - to d
    delete 00:16:707 (34) -
    change 00:16:551 (33) - to d
    delete 00:16:707 (34) -
    delete 00:17:176 (35) -
    00:19:832 (48,49,50,51,52) - this sounds good but music is still 1/2, I don't know if you wan't to keep it
    00:20:457 add d
    change 00:21:395 (58) - to k
    00:22:645 (66) - ^
    00:23:738 (71,72) - ctrl + g
    change 00:24:363 (75) - to k
    00:24:676 (77,78) - ctrl + g
    delete 00:24:988 (79) -
    00:25:301 (80) - add k
    change 00:25:613 (82) - to k
    delete 00:25:770 (83,84,85) -
    00:27:645 (91) - ctrl + g
    00:28:270 add d
All this are just suggestions, what you accept or reject is up to you
I've loved the map :3 good luck with getting it ranked :D
Topic Starter
iloveyou4ever

Thousand wrote:

:o Nice map :3
Here is my modding
SPOILER
  • delete 00:16:082 (31) -
    add k on 00:16:395
    change 00:16:551 (33) - to d
    delete 00:16:707 (34) -
    change 00:16:551 (33) - to d
    delete 00:16:707 (34) -
    delete 00:17:176 (35) -
    00:19:832 (48,49,50,51,52) - this sounds good but music is still 1/2, I don't know if you wan't to keep it
    00:20:457 add d
    change 00:21:395 (58) - to k
    00:22:645 (66) - ^
    00:23:738 (71,72) - ctrl + g
    change 00:24:363 (75) - to k
    00:24:676 (77,78) - ctrl + g
    delete 00:24:988 (79) -
    00:25:301 (80) - add k
    change 00:25:613 (82) - to k
    delete 00:25:770 (83,84,85) -
    00:27:645 (91) - ctrl + g
    00:28:270 add d
All this are just suggestions, what you accept or reject is up to you
I've loved the map :3 good luck with getting it ranked :D
Accept most of them!
Thanks for modding :)

*also change od to 6.3 and adjust +1ms offset
Marm
boo, mod from my queue.

petals
  1. 01:21:864 (34) - wouldn't this note be better at 01:21:708 - ? both covers a vocal note and drums but the note on the white line flows better with the previous and next notes.
tbh the map looks really good the way it is right now for me ._.

Sorry for the short mod (only 1 suggestion orz), I don't even know if kudosu is needed for that. get some stars from me woowoo wooo
Good luck on this map, I want to see it ranked soon c:
Topic Starter
iloveyou4ever

Marm wrote:

boo, mod from my queue.

petals
  1. 01:21:864 (34) - wouldn't this note be better at 01:21:708 - ? both covers a vocal note and drums but the note on the white line flows better with the previous and next notes.
emm but I am mapping to vocal here and the vocal sound is on 01:21:864 (34) -
tbh the map looks really good the way it is right now for me ._. Thanks!!!!!!!!

Sorry for the short mod (only 1 suggestion orz), I don't even know if kudosu is needed for that. get some stars from me woowoo wooo
Good luck on this map, I want to see it ranked soon c:
Thanks for modding and starsss :)
Axer
from my queue ~

smol mod because map too good already ;;
This map is already pretty solid and looks almost flawless, I love the structure and I have to say you have a very nice taste in music :^)

02:17:333 (458) - the beat you're trying to follow isn't there, move this d 02:17:177 - here, that's where the beat is. I also suggest this because you mapped 02:22:177 (476,477) - these two correctly.

03:25:614 (372) -This sound is too low to be mapped alone, I recommend moving the d to 03:25:458 -
You can also make it a dddk (1/3) like this:

And it follows the rhythm pretty well.

05:23:114 (628,629,630,631,632,633,634,635,636,637) - these would fit better as ddkkddkddk but changing it means algo changing 03:16:864 (339,340,341,342,343,344,345,346,347,348) - these ones

Very nice map, I love the 1/6 patterns, very smart decision to make them that way.
Again, very nice taste in music :^)
Good luck! :)
Topic Starter
iloveyou4ever
Will wait for 1 or 2 more mods and then reply all at once :)
Please don't mind the graved status, will be revived soon!
nyanmi-1828
Sorry for late :o

from my Queue :)

Fragments
Gooooooooooooooooood veryvery fun map :)
um.. sorry if my suggestion is not very good;

00:47:646 - d? It sounds lower than earlier (If u following backgroung sound, Please ignore this :3)
00:57:646 - ^

01:25:146 (44,45,46,47) - dkd k? 01:26:708 (51,52,53,54) - follow this

01:55:692 - add d? no reason lol
02:00:692 - ^
(02:05:692 - if adding d here, I think should be delete 02:05:380 - )

02:23:896 - D? this suggestion means emphasize finish. I think important cymbal sound for this song.

02:47:333 (116,117,118,119,120) - dkkkd? following 02:37:333 (15,16,17,18,19,20,21) - .

03:11:552 - ddkkk
03:12:021 - ddddk
03:12:489 - ddd
there are bassdrum at 03:11:552 - , 03:12:177 - and 03:12:489 - .
should be changed this

04:01:396 - d? lower than 04:01:083 -

04:33:583 - same as 02:47:333

05:20:692 - k? It sounds stronger(a little) than surroundings at 05:20:614 -

very god map
I hope approval this!!!!!!!!!
Tomoka Rin
[Fragment]

01:01:396 (63,64) - maybe ctrl+g, more clearly to follow the vocal.

02:10:771 (421) - d here, (原本的樣子有種說不出來的不協調感...)

02:12:567 (436) - d here, only 02:12:489 (435) - have snare.

04:40:224 (261) - d, to make the stream smoothly.

完成度很高了阿這譜 :D 祝早日rank.
Topic Starter
iloveyou4ever

Axer wrote:

from my queue ~

smol mod because map too good already ;;
This map is already pretty solid and looks almost flawless, I love the structure and I have to say you have a very nice taste in music :^)

02:17:333 (458) - the beat you're trying to follow isn't there, move this d 02:17:177 - here, that's where the beat is. I also suggest this because you mapped 02:22:177 (476,477) - these two correctly. nice catch!

03:25:614 (372) -This sound is too low to be mapped alone, I recommend moving the d to 03:25:458 -
You can also make it a dddk (1/3) like this:

And it follows the rhythm pretty well.
It seems like there's no 1/3 pattern here, but I got your point. I think I'd change it to 1/2 dkk

05:23:114 (628,629,630,631,632,633,634,635,636,637) - these would fit better as ddkkddkddk but changing it means algo changing 03:16:864 (339,340,341,342,343,344,345,346,347,348) - these ones
quite interesting but doesn't really fit the piano pitches imo...so no change :c

Very nice map, I love the 1/6 patterns, very smart decision to make them that way.
Again, very nice taste in music :^)
Good luck! :)

nyanmi-1828 wrote:

Sorry for late :o

from my Queue :)

Fragments
Gooooooooooooooooood veryvery fun map :)
um.. sorry if my suggestion is not very good; It's fine :)

00:47:646 - d? It sounds lower than earlier (If u following backgroung sound, Please ignore this :3)
but comparing to 00:48:583 - ,it's higher. and I think k fits the vocal sound more here
00:57:646 - ^ but accepting this one!

01:25:146 (44,45,46,47) - dkd k? 01:26:708 (51,52,53,54) - follow this ok

01:55:692 - add d? no reason lol but I think 7plets here is a bit dense
02:00:692 - ^ ^
(02:05:692 - if adding d here, I think should be delete 02:05:380 - ) I think 1/2 and suddenly 7plets is a bit dense sorry...

02:23:896 - D? this suggestion means emphasize finish. I think important cymbal sound for this song.
I think I will be reducing the volume of these notes to 02:23:427 (480,481,482) - 60% to emphasize the k, thr reason of not changing to finisher here is that the music is still not strong enough here
02:47:333 (116,117,118,119,120) - dkkkd? following 02:37:333 (15,16,17,18,19,20,21) - . but they're not the same (there're no 1/6 sfx here)

03:11:552 - ddkkk
03:12:021 - ddddk
03:12:489 - ddd
but so much d here seems doesn't really fit the outstanding sound effects here, which are more appropriate to be represented as k
there are bassdrum at 03:11:552 - , 03:12:177 - and 03:12:489 - .
should be changed this mapping to the outstanding sound effect here, not focusing the bassdrum here as I think following different music layers here will make the map more fun.

04:01:396 - d? lower than 04:01:083 -
your point is good but I want to put k here as to emphasize the finisher on 04:03:896 - ,tho it's after the spinner...I'll leave it first

04:33:583 - same as 02:47:333 same reason

05:20:692 - k? It sounds stronger(a little) than surroundings at 05:20:614 - emm but it feels strange to put 1/4 in a 1/2 section, which is near the end of the song and more calm. Also, adding 1/4 here will break the consistency for the beginning(same musical part) of the song, so no change :c

very god map Thanks!!!!
I hope approval this!!!!!!!!!

Tomoka Rin wrote:

[Fragment]

01:01:396 (63,64) - maybe ctrl+g, more clearly to follow the vocal. ok!

02:10:771 (421) - d here, (原本的樣子有種說不出來的不協調感...) but ddkkd seems to be more playable, also there's vocal here, so I put k here

02:12:567 (436) - d here, only 02:12:489 (435) - have snare. testplayed it, seems kkd can emphasize 02:12:646 - the bassdrum better

04:40:224 (261) - d, to make the stream smoothly. 04:40:849 - I change this to d instead

完成度很高了阿這譜 :D 祝早日rank.
Thanks for modding guys :)
Tyistiana
Sorry for being late :(

Ho, I like this name difficulty! :3
Nanahira is life! ♥(ノ´∀`)

Sorry in advance if my suggestion is bad, it's already almost flawless for me. ;w;
General and metadata is good.

[ Le Jardin]
00:53:896 - k ? The vocal here is high and it looks like it having a high pitch here which 00:53:583 don't have. Might change to make a difference. Also, it will make this part become invert from 00:58:583 (57,58)

02:23:896 - D probably works here better since they have finisher sounds here and it would consist to 02:18:427 (462,463,464,465) which you're focused to the drum sound.

02:41:942 moves to 02:42:099 - To follow the flow of the vocal. And for the consistent of 02:47:021 (112,113,114,115,116,117,118,119,120) - 02:52:021 (161,162,163,164,165,166,167,168,169)

02:47:333 - Only my opinion here. I like how you manage to consist this pitch well 02:43:583 (79) - 02:44:208 (84) - 02:44:833 (90) - ... so I feel regret to see 02:47:333 as d. Maybe this pattern kkddkdddk might be better to make the drums sound like 02:45:927 (102) - 02:46:552 (108) become more consist.
For the easier word, I feel that the pattern on 02:47:021 didn't consist the drum sound well like the rest of the map.
03:01:864 - d, this pitch is similar to 03:01:552 (244) - 03:02:646 (256) more than imo.

03:58:271 - k might follow the vocal better here, since it's level is near to 03:58:896 (31) more than.

Nice map, nice song.
Good luck for approval! :)
Topic Starter
iloveyou4ever

Tyistiana wrote:

Sorry for being late :(

Ho, I like this name difficulty! :3
Nanahira is life! ♥(ノ´∀`totally agree

Sorry in advance if my suggestion is bad, it's already almost flawless for me. ;w;
General and metadata is good.

[ Le Jardin]
00:53:896 - k ? The vocal here is high and it looks like it having a high pitch here which 00:53:583 don't have. Might change to make a difference. Also, it will make this part become invert from 00:58:583 (57,58)
but I think d here can emphasize the ''bell/ring'' on 00:54:521 - better

02:23:896 - D probably works here better since they have finisher sounds here and it would consist to 02:18:427 (462,463,464,465) which you're focused to the drum sound. ok!

02:41:942 moves to 02:42:099 - To follow the flow of the vocal. And for the consistent of 02:47:021 (112,113,114,115,116,117,118,119,120) - 02:52:021 (161,162,163,164,165,166,167,168,169) applied and also add d on 02:41:630 - to fill up emptiness.

02:47:333 - Only my opinion here. I like how you manage to consist this pitch well 02:43:583 (79) - 02:44:208 (84) - 02:44:833 (90) - ... so I feel regret to see 02:47:333 as d. Maybe this pattern kkddkdddk might be better to make the drums sound like 02:45:927 (102) - 02:46:552 (108) become more consist.
For the easier word, I feel that the pattern on 02:47:021 didn't consist the drum sound well like the rest of the map.
03:01:864 - d, this pitch is similar to 03:01:552 (244) - 03:02:646 (256) more than imo. yeah changed to kkddkdddk, fits better

03:58:271 - k might follow the vocal better here, since it's level is near to 03:58:896 (31) more than. but want to emphasize more high pitched vocal on 03:58:896 (31) -

Nice map, nice song.
Good luck for approval! :)
Thanks for modding :)
Faputa
IRC Check with iloveyou4ever
19:26 Faputa: Hi /w
19:26 Faputa: o/
19:27 iloveyou4ever: HIHI
19:27 Faputa: wanna IRC this
19:27 *Faputa is editing [https://osu.ppy.sh/b/1418603 Nanahira - Petals [Le Jardin]]
19:27 iloveyou4ever: but gonna have dinner...
19:27 iloveyou4ever: 30-40 mins?
19:28 Faputa: wa, okay, let me draft some parts that I want to point out first then
19:28 Faputa: have your time
19:28 iloveyou4ever: ok!
19:47 Faputa: when you are available, tell me
20:15 iloveyou4ever: hi
20:15 Faputa: Okay
20:15 Faputa: Let's start?
20:16 iloveyou4ever: ok
20:16 Faputa: The metadata is great
20:16 Faputa: Let's move on to the volume:
20:16 Faputa: I think 70% volume is not enough for the kiai.
20:16 Faputa: Some kat sounds become blurred due to the background synth sound and results in inadequate feedback to players. You can try 75%-80%, it will be better.
20:18 iloveyou4ever: I will change to 73% and add a 75% on 1. Offset: 146ms BPM: 192.00
20:18 iloveyou4ever: *on 04:43:896 -
20:18 Faputa: okay
20:19 iloveyou4ever: oh maybe 75 and 77
20:19 iloveyou4ever: ok changed
20:19 Faputa: 01:52:724 (279) - 02:56:474 (208) - You may want to change this to kat.
20:19 Faputa: I noticed you place kats before the heavy downbeat sounds, like 01:35:927 (128) - and 01:37:177 (140) -
20:20 Faputa: So that should pinpoint the general style of this map? That feature is very abundant in the diff
20:22 iloveyou4ever: emm...
20:23 Faputa: or other patterns may work better than ddddk,
20:24 iloveyou4ever: I think ddddk can better emphasize 02:56:708 - this and also outstanding piano sound follow by
20:25 Faputa: I see
20:25 iloveyou4ever: fewer k at 01:52:646 - and more k at 01:53:271 -
20:25 iloveyou4ever: if you know what I mean
20:25 Faputa: If in that case, how about deleting 02:56:474 (208) - before these outstanding piano parts? Just a suggestion
20:26 Faputa: Let's move on if nah
20:26 iloveyou4ever: but the bass sound is quite obvious, also following a consistent structure like 02:46:396 (107,108,109,110,111) -
20:27 Faputa: okay
20:27 Faputa: for this stream 04:23:427 (87,88,89,90,91,92,93,94,95,96) -
20:28 Faputa: or any other ddkkkkkkkd
20:28 Faputa: I think dddkkkkkkd will be more fitting than the current one just as yu said
20:28 Faputa: because another stronger synth sound appears at 04:23:583 (90) -
20:29 iloveyou4ever: what is a synth sound? I said other modders also use this term but idk what it is actually
20:30 Faputa: Oh, You can try slowing down to 50%, check this sound at (90)
20:30 Faputa: There is a Drum rim-like sound enters
20:30 Faputa: but not at 04:23:531 (89) -
20:32 iloveyou4ever: emm ok I will change to dddkkkkkkkd
20:32 Faputa: alright
20:33 Faputa: 04:32:333 (180,181) - How about changing to d k to be like 04:37:333 (232,233) -
20:34 Faputa: I see you use d k usually in these occasions
20:34 iloveyou4ever: emm trying to give more variation here
20:34 iloveyou4ever: just like 02:46:083 -
20:35 Faputa: Okay
20:36 Faputa: then would you consider changing this to kat? 01:42:333 (185) - It has the same double bell sounds at the parts you have stated
20:36 Faputa: To create a consistent variation
20:38 Faputa: Also this part, 01:42:333 (185) - but it is slightly inaudible
20:38 iloveyou4ever: but it'd be a bit repetitive with 01:41:083 -
20:38 iloveyou4ever: emm...
20:39 Faputa: Maybe you can rework that part so it is less repetitive?
20:41 iloveyou4ever: idk if this is a valid reason but actually the vocal in first kiai is different from second and third kiai
20:41 Faputa: I notice you use k k for the first kiai and k d for the second kiai in these parts, are there actually any reason?
20:41 iloveyou4ever: emm where?
20:42 Faputa: 01:34:833 (119,120,121) - vs 02:42:958 (74,75,76) -, i.e. the parts with 1/2 triples
20:42 Faputa: but starts with a drum rim sound at the start of these triples
20:43 iloveyou4ever: the vocal here is high-pitched at 01:34:833 (119,120) -
20:43 iloveyou4ever: the second kiai is more vocal-mapped, while first is following drum and bass sound more closely
20:44 iloveyou4ever: *mixing both drum and vocal in 2nd kiai I'd say
20:44 Faputa: Alright, get it.
20:45 iloveyou4ever: fuck I am even confused with myself...
20:45 Faputa: Oh.. Be careful
20:45 iloveyou4ever: I get what you mean, but somehow I think it's very hard to keep everything consistent while with suitable variation
20:46 Faputa: actually both flows well, but I wanna know the underlying reasons, so I can understand why you do so and move on
20:47 iloveyou4ever: emm I guess no reason for that, I just try to put notes in different ways so it would play less repetitive?
20:47 iloveyou4ever: yeah both k k d and k d d flows good imo
20:48 iloveyou4ever: and I will increase some volume too by 3-5%
20:48 Faputa: 04:35:614 (214,215,216) - Why is this one the only kdk in the last kiai? 2 of these would make it more reasonable with regard to the map's style and the intention to make it less repetitive
20:49 Faputa: How about this one? 04:55:302 (426,427,428) -
20:49 Faputa: or others
20:51 iloveyou4ever: kdk for 04:35:614 (214,215,216) - this is variate from 04:36:552 (223,224,225) -
20:51 Faputa: Yeah
20:52 Faputa: Having another pair of this variate is more elegant or somewhat in my view imo
20:52 Faputa: Just a suggestion though
20:52 iloveyou4ever: ddk of 04:55:302 is being consistent with 04:45:302 -
20:52 iloveyou4ever: 04:45:302 -
20:54 Faputa: hmm? Not 04:44:052 (302,303,304) - included?
20:54 iloveyou4ever: this is consistent with 04:54:052 (412,413,414) -
20:54 iloveyou4ever: dkk
20:55 Faputa: okay
20:55 iloveyou4ever: the sound of 04:45:302 - is different from 04:44:052 -
20:55 Faputa: Yeah, understood just now
20:56 Faputa: this one is a bit tricky though 04:47:489 (339,340,341,342) -
20:57 iloveyou4ever: emm just the matter of different playstyle
20:58 Faputa: If you wanna indicate the intensity, kkk or adding more 1/4s should work too, so why do you specifically map 1/6 here, but there's actually no 1/6s here?
20:59 iloveyou4ever: >Though there're no such 1/6 sound at that part,my point is that the intensity of the song can support that.
20:59 iloveyou4ever: listed in the box in the map description
20:59 Faputa: Umm, okay
21:00 iloveyou4ever: tho idk if it's a valid reason tho...
21:00 iloveyou4ever: but to me plays more fun
21:01 Faputa: you may need to wait for the second BN for that one, I do agree this sort of improvisation, adding extra notes within 1/4 to make it becomes 1/6 is applicable here
21:01 Faputa: Then here comes the last thing I believe.
21:01 iloveyou4ever: yeah that might be an arguable issue
21:02 Faputa: You may want to rework the colours of this part. 05:00:771 (487,488,489,490,491,492,493,494,495) -?
21:02 Faputa: Similar to 04:59:521 (473,474,475) - , I think you should better use more continuous 1/4 kats here to indicate that very high-pitched piano
21:02 Faputa: or I should say, similar to 05:02:099 (503,504,505) - *
21:04 iloveyou4ever: http://osu.ppy.sh/ss/10599768
21:04 iloveyou4ever: how about this?
21:04 Faputa: Yeah,
21:05 Faputa: You may also want to decrease the number of continuous kats at the previous two 04:58:271 (458,459,460) - 04:59:521 (473,474,475) - ?
21:09 iloveyou4ever: I think it'd be cooler to have kkk for both three streams
21:09 Faputa: Alright
21:10 Faputa: Please update it
21:11 iloveyou4ever: I am moving the greenline to a 1/4 or 1/6 beat before
21:12 Faputa: okay
21:15 iloveyou4ever: updated
21:15 iloveyou4ever: please check the volume and greenline location again
21:15 iloveyou4ever: 0.05* lower rip pp
21:16 Faputa: Rip, OD is a reasonable number though. Who cares a 0.05* drop and its relation to pp :3c
21:17 iloveyou4ever: it's not a pp map anyways 'w'
21:17 iloveyou4ever: I think?
21:18 Faputa: 00:08:271 (1) - You may also add Volume changes within this spinner just like 04:01:552 (1) -
21:19 iloveyou4ever: but the music here 05:23:896 - is louder than the beginning
21:20 iloveyou4ever: I guess I'll add a 35%
21:20 Faputa: yeah
21:21 iloveyou4ever: added
21:23 Faputa: I guess that's all. You can update the map again
21:23 iloveyou4ever: updated!
Faputa
( ◔ ∪◔)⊃━ .*・
Topic Starter
iloveyou4ever

Faputa wrote:

( ◔ ∪◔)⊃━ .*・
Thank You ><><><><><><
Ulysses
ily4又飛圖啦
Topic Starter
iloveyou4ever

nold_1702 wrote:

ily4又飛圖啦
你又幾時飛圖啊
Aloda
Mod, I guess.

00:30:458 (114,115) - mapping these two notes to the vocals here feels a little weird when you've followed it up by mapping closely to the piano, ignoring the denser vocals that are similar to this part. I recommend removing at least 00:30:458 (114) - , though I prefer removing both of these notes and letting the spinner alone carry you into the next section.

Not mapping 1/4 to the piano at 00:45:146 - 00:52:646 - 00:57:646 - etc makes the transition between the 00:32:646 - 00:40:146 - section and the following section feel a little off. You've switched from focusing on the piano to the vocals, but in doing so you've created a strange effect where despite moving into a more intense section of the song, you've stopped using the denser patterns making the progression of density unclear and awkward. I recommend mapping some 1/4 to those piano sounds to make for a clearer density increase for the more intense section.

01:33:271 (101,102,103,104,105,106,107,108,109,110,111) - I believe that dkddkk(kkkd) would be a truer way to map 1/6 to this 1/8 sound considering it doesn't start until the blue tick, and the longer 1/6 pattern here feels very sudden and forced.

01:37:333 (141) - This could be made a k to be consistent with every other instance of this percussion rhythm.

02:36:864 (8,9,10,11,12,13,14,15,16,17,18,19,20,21) - Again, this 1/6 feels quite over the top. Something along the lines of ddkdkd(kkkkkkd) feels a lot better.

04:23:114 (83,84,85,86,87,88,89,90,91,92,93,94,95,96) - Same as before.

04:47:489 (339,340,341,342) - dkkd seems more fitting to me.

That is all.
Topic Starter
iloveyou4ever

Aloda wrote:

Mod, I guess.

00:30:458 (114,115) - mapping these two notes to the vocals here feels a little weird when you've followed it up by mapping closely to the piano, ignoring the denser vocals that are similar to this part. I recommend removing at least 00:30:458 (114) - , though I prefer removing both of these notes and letting the spinner alone carry you into the next section.
ok,removed both notes and moved the spinner to 00:30:614 -

Not mapping 1/4 to the piano at 00:45:146 - 00:52:646 - 00:57:646 - etc makes the transition between the 00:32:646 - 00:40:146 - section and the following section feel a little off. You've switched from focusing on the piano to the vocals, but in doing so you've created a strange effect where despite moving into a more intense section of the song, you've stopped using the denser patterns making the progression of density unclear and awkward. I recommend mapping some 1/4 to those piano sounds to make for a clearer density increase for the more intense section.
I actually tried adding doublets to the places suggested, but it really doesn't fit the part as I was mapping to 1/2 vocal there but suddenly there's 1/4 piano there...I think the notes on 00:44:833 (20,21,22,23) - was already clear showing that I am mapping to vocals from this part onwards.

01:33:271 (101,102,103,104,105,106,107,108,109,110,111) - I believe that dkddkk(kkkd) would be a truer way to map 1/6 to this 1/8 sound considering it doesn't start until the blue tick, and the longer 1/6 pattern here feels very sudden and forced.
many people have different opinions about this part. But I still decide to keep it as I think 1/6 burst for a whole beat would be fun. Also, 01:31:396 - this stream was already introducing high density pattern, I think players can react to the 1/6 with the help of sv too

01:37:333 (141) - This could be made a k to be consistent with every other instance of this percussion rhythm.
hmm but the simplest form of pattern should be like this
Notice that 01:37:333 - is without the percussion but instead here 01:37:489 -


02:36:864 (8,9,10,11,12,13,14,15,16,17,18,19,20,21) - Again, this 1/6 feels quite over the top. Something along the lines of ddkdkd(kkkkkkd) feels a lot better.
sorry but it's really upon different players...hope you understand.

04:23:114 (83,84,85,86,87,88,89,90,91,92,93,94,95,96) - Same as before.
^

04:47:489 (339,340,341,342) - dkkd seems more fitting to me. ye it's

That is all.
Also add a 1.11x greenline on 04:43:896 - to reflect the intensity of the piano parts (with adjustment of parts on 05:03:896 - ofc!)
and change back the diff name to Fragments as it's cooler
Thanks for modding :)
Aloda
This is the first, and maybe the last time I'll nominate Nanahira.
Topic Starter
iloveyou4ever

Aloda wrote:

This is the first, and maybe the last time I'll nominate Nanahira.
It won't be the last cuz I will keep making nanahira maps XD
Greenshell

iloveyou4ever wrote:

Aloda wrote:

This is the first, and maybe the last time I'll nominate Nanahira.
It won't be the last cuz I will keep making nanahira maps XD
Are you implying something :^) anyway, glad to see it's going forward now 👀
Faputa
Aight! Go!!
Topic Starter
iloveyou4ever

Faputa wrote:

Aight! Go!!
Thanks Puggi >////<
Ozu
this map finally xD
congrat~ <3
Topic Starter
iloveyou4ever

404 AccNotFound wrote:

this map finally xD
congrat~ <3
Thanks chuu >/////<
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