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[Guideline] Map Accountability

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HakuNoKaemi
read the discussion before answering...
Ouran done 1 difficulty, bmin 3 and lepidon 1(but as written before, it's because bmin didn't want to give a slot to it)

there are other example in the discussion, but I should go
bmin11

HakuNoKaemi wrote:

it's because bmin didn't want to give a slot to it
I could have, but I couldn't bother to drive for an hour just to upload a beatmap ._.;;




Natteke wrote:

A mapset is a collective bundle of efforts
Quote of the thread thank you very much.
Xaffy
Exactly what is the problem anyways? Obviously everyone that is contributing to the mapset is fine with it or they simply wouldn't contribute. Alternatively we could keep this guideline and have every modder double check the amount of notes mapped by each mapper in a mapset so we could decide who ultimately deserves credit, it would be a good use of ones time.
ziin

Xafnia wrote:

Exactly what is the problem anyways?
Bypassing the submission system.
HakuNoKaemi
It's not an "effort-related" thing. It's a logic-related one.
It's logical to map 4/5 of a map and not be the uploader?
Yes? Then you just have the troll logic.
Nope? You're a logical thinker.

So this is good for a guideline (still not as a rule), as it's not "imposing", it's just saying that YOU as the uploader, should put more effort than others in the map(not "have to").
Shiro
If anything, I would rather add this as a rule. And I would rather word it this way:

The uploader of a mapset must have made as many or more difficulties as any of the guest mappers.
This will not disallow guest diff bundles, as everyone has one diff, but would disallow cases like what HakuNoKaemi pointed out, and thus limiting the upload limit bypassing.

What do you think of this wording ? Also should Taiko difficulties be included in this ? I'd personnally think that they should, as they are difficulties, and required time and effort to be made.
ziin
Just to be clear, Shiirn's suggestion is Submitter > highest guest diff count.
Currently and what I think should stay a guideline is Submitter >= highest guest diff count.

Thus if 8 people map 1 difficulty each, anyone can submit (they will automatically have the "most" influence on the map due to organization). If one person maps 2 difficulties, that person has to submit.

In a collab effort, if there is only one map, it's fine. This should stay as a guideline however, as some maps are initially made as a single collab difficulty (for approval of course). The uploader might not want to make a 2nd map. If a guest difficulty comes along, the uploader would have to turn it down, as they have already submitted it in their name, and the guest mapper would have contributed the most to the map. I would also support the fact that it is for approval that it's easy to ignore this guideline. I'm pretty sure this is one of the problems Natteke is worried about. Since it's for approval and score doesn't count, however, it would be better to combine the 2 maps into their own single beatmap rather than get 2 separate beatmaps, 2 separate downloads, and 2 separate places to store the map. Of course the same could be achieved by dropping the guest difficulty as an unranked diff.

I'm fine for breaking this guideline under approval under those circumstances, but for 99% of the time it should be applied.
Shiro
So in short, you agree with my wording, except you would add an exception for approval maps ?
ziin

Odaril wrote:

So in short, you agree with my wording, except you would add an exception for approval maps ?
yes, and guideline it (as originally intended). This is the current rule anyway, it's just never been in writing that I remember.
Shiro
I'm waiting for more opinions. Honestly, I disagree with making this a guideline, and making an exception for approval. I think I've explained why earlier.
bmin11
Having it as a rule should be okay as long as it's open for exceptions.
Sakura

bmin11 wrote:

Having it as a rule should be okay as long as it's open for exceptions.
Uhh Rule means No Exception, Guideline means can only be broken if it makes the map more fun and it makes sense.

I still think this should be added as a guideline
ztrot
This should be a guideline by any means making it a rule would harm far to many great collab sets and in the end do more bad than good.
bmin11
Ya, I saw that coming. This should atleast have a space open for an exception. I support as a guideline.
mm201
The collaborative difficulty thing is a fair exception.
Situations like bmin's should be thought of as technical rather than to do with rules, and they can figure out a way with the BAT and support staff to get things uploaded.
RandomJibberish
Accountability really isn't a major problem at the moment from what I can see, and there are all sorts of weird cases like bmin's where it might be vaguely ok, so I'd say a guideline is probably the best idea.

The uploader of a mapset should be the creator of as many or more difficulties than any single guest mapper.
I would equally support a rule similar to Odaril's, though.
HakuNoKaemi
Skinning and Storyboarding is an Effort too and so has to be counted in.

More as "the one who worked more" than "the one who mapped equally or more"
bmin11
Can you suggest how much those would be weighed compare to a difficulty? If there is a clear measurement for it, it should be added. If not, then it's hard to be a rule or a guideline.
Sakura
Number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs, Collaboration maps are excempt from this.

How about that.
ziin

HakuNoKaemi wrote:

Skinning and Storyboarding is an Effort too and so has to be counted in.

More as "the one who worked more" than "the one who mapped equally or more"
It doesn't unless we say it does, and for the sake of simplicity, it doesn't.

Sakura Hana wrote:

Number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs, Collaboration maps are excempt from this.

How about that.
Perfect as a guideline.

The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this.

fixed some grammars. Since taiko is not mentioned, it's counted.

Since it's a guideline, I wouldn't mind having a 1 collab diff, 1 guest diff mapset for approval, even though technically the "guest" mapper did more work.
HakuNoKaemi
In front of "number of maps" you can say "overall contribution by any guest" and say "that can't exceed the total contribution of the uploader"

Working on a Medium-Full Skin, a Simple SB simply and two diff is more than working on three difficulties.
A Full Skin just isn't used on a map, and Complex SB are still rare.
bmin11
Can you describe what on simply, medium, full SB would be like and the difference between each stages? We might as well consider these before we add it on the rule or the guideline so there won't be any confusions.
Shiro
I would rather see that as a rule. I doesn't prevent guest diff mapsets.
D33d

Natteke wrote:

D33d wrote:

That is simply a personal thing, but it also means that, for all of the effort that the guest(s) themselves put into their maps, all of the credit (play count and rating and general recognition) goes to the lazy uploader.
And this is where you are completely wrong. Guest mappers are credited in both diff names and creator's comments. Is this not enough for you? I love a lot of mapsets because of the guest diffs they have included, and my regards go not to the person who has submitted the map, but to the guest diff creator. I'm sure many people feel the same. Having a mapset submitted doesn't mean that it's completely yours. After all you've used a song not made by you (except when you're mapping your own song), you included guest diffs not made by you. A mapset is a collective bundle of efforts.
I agree that guest mappers having ranked difficulties is a good way of getting their word out (just making pretty [Easy] difficulties has got me more attention than I would've otherwise). Of course an uploader is almost never going to own everything that goes into a mapset, but they effectively own their maps. It's not a prejudice thing if I'm disappointed at a mapset which has almost nothing done by the uploader--if they've only uploaded one difficulty of their own which isn't even supposed to be a collab map, then they're effectively gaining success from other people's work.

Really, if I enjoy a guest difficulty, then I'd still want to play it regardless of how much the uploader has done, but it's bothersome when the mapset's uploaded under somebody's name and yet I'm not even playing any of their stuff. In this instance, if the uploader has made at least one decent map themselves, then I at least appreciate that they've put the effort into that.

Call me "prejudiced" all that you like, but all that I want is to see more uploaders providing their own content. Again, it's not much to ask, especially when the people who do this are experienced mappers who can push everything out within days, and in many cases, can get their crap speedranked.
Shiro

ziin wrote:

The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this.

I think this wording is enough, and should be a rule. This doesn't prevent collab maps, as it's an exception in the rule itself, doesn't prevent guest diff bundles either, but does prevent cases like ouranhshc's mapset in which bmin owned most of the diffs.

It should be a rule because, as D33d stated, the uploader owns the mapset.
Sakura
Actually i got another idea, collaboration maps should count as 0 contribution from any mapper in it (or 1/2?) just to avoid the Main mapper mapping a collab diff, and the rest being guest diffs. Collaboration mapsets would still be a exception from this guideline.
ziin
I still want it as a guideline for this reason:

Approval collab map with 6+ people on one diff is submitted. 7th person makes a guest difficulty. Having a 2nd difficulty improves the map spread significantly, and forcing the guest diff to submit his own map is stupid, as is making the original uploader deny the guest difficulty because he or she doesn't want to make another difficulty.

Also, rules should be absolute, and I find way too much wiggle room in this. We'll be adding too many special cases, and if it is a guideline we can figure it out in a case by case basis. You still have to have a really good reason to break a guideline.
Sakura
Guidelines are pretty much like rules that can be broken in special cases, while rules cant be broken in any case no matter what, which is why im pushing this for a guideline instead, as there are a few case by case exceptions that can be made (like bmin's case)
Shiro
I didn't think of it that way, ziin, you're right. Let's make it a guideline then, but we'll need to hunt down for cases like bmin's. Not that I think anything like this would happen again.

Waiting for a few more opinions before amending.
HakuNoKaemi

bmin11 wrote:

Can you describe what on simply, medium, full SB would be like and the difference between each stages? We might as well consider these before we add it on the rule or the guideline so there won't be any confusions.
Simple. If the SBer is required more Work in Coding and Image-Editing it can count as more effort. If, for example, the mapper has done 2 Difficulty, but has worked throughly for an SB and/or a Skin, he did put equally or more effort than the guest mapper who did 3 difficulty.
mm201
That's why borderline cases should be accepted unconditionally.
HakuNoKaemi
I think changing "Number Of Maps" with "Effort based on overall work" as a meter can be better-intended.It will discourage the case this rule is intended, while not suggesting neither discouraging bordelines directly.
Shiro

HakuNoKaemi wrote:

"Effort based on overall work"
This is not a meter as it is mostly subjective. I think the wording I gave is good enough, keeping in mind that this is still a guideline, and not a hard rule.
Sakura

HakuNoKaemi wrote:

I think changing "Number Of Maps" with "Effort based on overall work" as a meter can be better-intended.It will discourage the case this rule is intended, while not suggesting neither discouraging bordelines directly.
Except mapper only credits SBer/Skinner in creator's words, the end result given to the players is in the difficulties, regardless of the effort put into skins and SBs, what the players play is a bunch of hitobjects, the eye candy can't be viewed without them.

I still think Effort based on Number of difficulties made for the mapper is better.
D33d
I certainly don't think that this should be an explicit rule, because there are far too many caveats in the statement. The only thing that needs to happen is that mappers should respect this guideline and ensure that every one of their mapsets is to their highest standard.

As a sidenote in the opposite case, it amuses me somewhat when somebody makes a mapset, to which they have contributed the most, and the only guest difficulty shits all over their work. This tends to occur when the guest makes a [Hard] or [Insane], which is generally why I would encourage mappers to make the hardest difficulty on their own as a thorough showcase of their mapping ability.
Shiro
Quality of content is irrelevant to this discussion. It only discusses its owner.
HakuNoKaemi
There was a rule about that in the draft, you can directly substitute it...
SPOILER
You must fully map at least one difficulty of a mapset if you are the person who is uploading it. For collaborated beatmap sets, the uploader must be a part of every difficulty. Also, no guest mapper should have more content in the mapset than the creator. It makes no sense to upload a map if you barely contributed to it.
bmin11

HakuNoKaemi wrote:

There was a rule about that in the draft, you can directly substitute it...
SPOILER
You must fully map at least one difficulty of a mapset if you are the person who is uploading it. For collaborated beatmap sets, the uploader must be a part of every difficulty. Also, no guest mapper should have more content in the mapset than the creator. It makes no sense to upload a map if you barely contributed to it.
The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this.
And this is the guideline suggested by this forum.
ziin
shorter wording, use of semi-colon, awesome guideline, put it in.
mm201
Looks fine to me. Maybe add a note to talk to the BAT if you have upload troubles.
Ekaru

ziin wrote:

shorter wording, use of semi-colon, awesome guideline, put it in.
This. Looks good to me.
D33d

Odaril wrote:

Quality of content is irrelevant to this discussion. It only discusses its owner.
I know--I had only mentioned quality as an aside, but I also wanted to encourage people to make the hardest difficulties by themselves. I don't have any beef with that, but I think that it looks a lot better when they do so.
Shiro
The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this. Ask a BAT if you're unsure of who should upload the mapset.
Shiro
Well, seeing there was no response for three weeks, I'm amending this.
ztrot
Yeah I'm not going to treat this as a rule seeing as you clearly stated it as a guideline, Example I make two standard diffs I get 2 guest diffs there is a gap, another friend fills in a gap for that then I get a guest taiko because it just happens. that brings up my guest count to 4 different mappers working on one map and what is wrong with that exactly If they are contempt with letting there work go with another why stop it? sorry for bring this up but I haven't been around much. but it seems like this is only hurting the map Creation process not making it better if you can get a good map set from a combined number of mappers then why stop it?
Topic Starter
Shiirn
The example you provided is perfectly fine under the wording of this guideline.
Shiro

ztrot wrote:

Yeah I'm not going to treat this as a rule seeing as you clearly stated it as a guideline, Example I make two standard diffs I get 2 guest diffs there is a gap, another friend fills in a gap for that then I get a guest taiko because it just happens. that brings up my guest count to 4 different mappers working on one map and what is wrong with that exactly If they are contempt with letting there work go with another why stop it? sorry for bring this up but I haven't been around much. but it seems like this is only hurting the map Creation process not making it better if you can get a good map set from a combined number of mappers then why stop it?
This is perfectly fine if the friend and taiko mappers aren't the same mapper as the one who did two diffs.
D33d
I wouldn't really count taiko maps as part of the accountable set. Some people just don't map taiko, even if people would really like to see a taiko map. Obviously, the best thing to do would be to have one or no guest difficulties, but having a standard split of 50% uploader, 50% friend(s) and timings and advertisement by the mapper is reasonable.
Sakura
Sorry, but this isnt mean to be a hard no exception rule, but a guideline instead so we can have exceptions like bmin's case, however Odaril added it to the rules section. So i guess discuss?
Shiro
Moved it to guidelines as it was supposed to be a guideline.
Sakura
Ok then i'll add the current guideline to the OP in case someone comes in here for more discussion.
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