Hi~~ a candy from my queue :3
General
- Consider about adding one more hitsound for the snare in the song. Since drum is one of the main instrument here, I think the snares need to be indicated with hitsound too. how about using this hitsound as normal-hitclap ? => normal-hitclap.wav
Materialized
- 01:01:743 (10) - Ctrl+g this ? I think it would make a good movement and circulation flow to the next slider.
- 01:17:666 (4,5,6) - This triple stack doesn't seem really good imo. There's nothing in the song that provide this movement stop. Unstack 01:17:782 (5) - would be enough I think.
- 01:25:282 (5,1) - Personally I don't really like this transition. How about ctrl+g 01:25:512 (1,2,3) - one by one ? I think it flows better.
- 01:46:859 (7,8) - The circle seems deserve to be earlier than the slider. The vocal on 01:46:974 - deserve to be a clicked note instead of just a slidertail. Yeah I mean something like 01:50:551 (7,8) - would be good.
- 01:58:743 (3,4,5) - Put the 2 circles before the slider ? I think it would fit better for the double 1/2 snares on 01:58:743 - and 01:58:859 - .
- 02:06:474 - doesn't seem a good idea to ignore the snare sound here since it was really audible.
- 03:28:512 (9,10) - I'm not really sure why did the movement should be stopped here. Nothing in the song deserve this movement stop. I think it deserve a bigger spacing than 03:27:589 (4,5) - instead because the vocal has a pitch enhancement here.
- 03:32:320 (6) - Stack with (4) instead ? I think it has a better flow.
- 04:44:427 (4,5,6) - Like I said before on 01:17:666 (4,5,6) -
- 05:17:197 (7,8) - Unstack (8) ? I think it deserve to be somewhere around top left corner to make a better flow to 05:17:658 (1) - . And also you didn't stack it on 03:24:474 (6,7) - , which have a same effect in the song.
- 05:46:504 (2,3,4) - This kind of overlapping doesn't seem good. Beside it is a bit hard to read, its visualization looks weird too. If you ask me, maybe I'll use this kind of placement for 05:46:273 (1,2,3,4) - to make an easier reading and better visualization. But yeah that's only my mapping style, you're free to use it or not. The point is to make a better visualization on these sliders.
Sorry I didn't mod the lower diff ;w;
anyway, you seem have a good mapping style... ranking this map isn't impossible
ok that's all from me, Good luck!!~