According to modding assistant, soft-sliderslide15.wav is unused
it is used xd• 00:31:760 (3,4,1) - Why the small -> big spacing change here? imo you're putting too much exaggeration on 00:32:097 - , move 4 closer to 1
evened it out a bit• 00:36:985 (2,3,1) - similar idea as above
same• 00:37:153 - Make this clickable? You have a softer hi hat on slider head and stronger snare on tail
would make rhythm feel off if i did that, as well if i changed it from slider wouldnt match what ive been doing• 01:11:367 (3,1) - i understand the structure you used for 01:11:535 (1) - but the way these two touch looks weird
i like it lol• 01:24:260 (1) - Remove this? You cant hear the hi hat / synth on this blue tick that well because of the stronger cymbal
it would create an odd pause in the rhythm while playing, nothing of which existed previously• 01:26:535 (6,7,1) - Maybe rotate this by 90 degrees clockwise, or rotate this in some other way? would be more comfortable to hit slider 1 this way and gives better flow into the next pattern
contrarily, i believe mine feels the most comfortable, especially leading out of the slider into the next few sliders ;/• 02:22:827 - Leaving this unclickable feels weird after following the strong drums at 02:21:985 (1,2,3,4) -
true, changed• 02:54:176 (6,7,1) - again, i think you would benefit from
rotating this pattern. same idea as 01:26:535 (6,7,1) -
again, i also believe the opposite, the way that rotation plays makes the movement into the following sliders more awkward to do and also the lead in is worse imo• 02:55:355 (1) - since this is the first time you slow down a slider like this in the middle of the map, i think you should do something aesthetically different here to represent this
this isnt the first time, happened in the same exact spot last chorus; also it's meant to coincide with the previous long slider• 03:34:541 (2) - should be snapped to red tick, even if youre following violin here
theres definitely a sound on the blue tick before, just moved slider end to the red tick because makes more sense• 03:44:737 (1) - remove nc here, since you're using nc to represent longer gaps in between circles (03:43:220 (2,1) - 03:43:895 (2,1) - ) Plus the single conbo circle doesn't rly fit xp
oh lmao, that extra nc was a mistake, removed the other combo though as well• 04:14:400 (1,2) - I think it would be better to switch these, it would give a more fluent circular flow throughout 04:13:895 (1,1,2,1,2,3,1) -
ehh, true• 04:16:844 (2,3) - rotate counterclockwise a little? atm this curve doesnt line up with this one 04:16:591 (1) - evenly
i think its more even now?• 04:22:490 (3,1) - random huge jump here? maybe move 1 down
moved 3 up• 04:51:310 (6) - imo you should move this to the left of 04:51:479 (1) - to get better flow and momentum from this slider 04:50:973 (5) - into that spaced triple
kk