So I just bought a laptop and was wondering how well this would run on it. Plz help!
I loldfailboat wrote:
you probably wont need more then 250fps
Ha.Shellghost wrote:
I don't know how you're going to fit a university from Ohio on your Intel 4500, but it's worth a try I suppose.
Ha..Shellghost wrote:
I don't know how you're going to fit a university from Ohio on your Intel 4500, but it's worth a try I suppose.
OSU =/= TOSUShellghost wrote:
I don't know how you're going to fit a university from Ohio on your Intel 4500, but it's worth a try I suppose.
He Obvious meant Oregon State University!Shellghost wrote:
I don't know how you're going to fit a university from Ohio on your Intel 4500, but it's worth a try I suppose.
I can tell you right now that I played relatively fine on 45-60 fps.failboat wrote:
That doesn't in any way mean that you wont feel any input lag you dope.
There is a massive difference between 200 and stable 800. I don't understand how people can play at 120, or even vsynced.
lol theres a difference of a whole 4ms. Seriously doubt 4ms is going to make a difference anywhere when you consider the lag you get from your input device and screen refreshes. Then if it really gets to you, you can always compensate by offsetting the music.failboat wrote:
There is a massive difference between 200 and stable 800.
How do you feel what you cant see? I assume ur not touching/tasteing/smelling the game? If your hearing the lag then just add an offsetfailboat wrote:
That has no logic. You won't see the difference between 120 capped and uncapped on your screen, that if you have a 120hz one (which i doubt that majority of users even do), but the unput lag will still be felt.
There is also microstutter which can contribute even more the input lag.
Reaction time =/= sense of coordinationArghhhnold wrote:
For the mouse input to get sluggish you'd have to have a 4ms reaction time (which im sure you have)
Doesnt this become moot when even a 120Hz screen takes 8ms to refresh? Theres only so much stuff people can seeKitsunemimi wrote:
When your brain sends pulses to your hand to control the mouse movement, normally, you would expect an almost instant response on the screen. When it is not (eg 4 ms behind), then that is known as mouse lag, or sluggishness.
You're still not understanding what I'm saying.Arghhhnold wrote:
Doesnt this become moot when even a 120Hz screen takes 8ms to refresh? Theres only so much stuff people can seeKitsunemimi wrote:
When your brain sends pulses to your hand to control the mouse movement, normally, you would expect an almost instant response on the screen. When it is not (eg 4 ms behind), then that is known as mouse lag, or sluggishness.
kajiyatta wrote:
my old laptop integrated Intel GMA X3100 doesn't work well. when I am playing it fps score is about 60fps or under it.
i usually play new desctop pc so about 3500-4000 fps in playing.
You must be doing it wrong.Kitsunemimi wrote:
I used to play osu! on an Intel GMA X3100 craptop that can barely handle 120/130 FPS in standard osu!, and I did fine on that until about level 60/70. To top it off, I was playing at 1440 x 900.
Probably difference of CPU and MEM. I used it in Celeron 520 and 1GB mem.Kitsunemimi wrote:
I used to play osu! on an Intel GMA X3100 craptop that can barely handle 120/130 FPS in standard osu!, and I did fine on that until about level 60/70. To top it off, I was playing at 1440 x 900.
I play at maximum 60 fps.failboat wrote:
That doesn't in any way mean that you wont feel any input lag you dope.
There is a massive difference between 200 and stable 800. I don't understand how people can play at 120, or even vsynced.
Yes problem, because you aren't quite higher rank than anyone here.TBTE wrote:
I play at maximum 60 fps.failboat wrote:
That doesn't in any way mean that you wont feel any input lag you dope.
There is a massive difference between 200 and stable 800. I don't understand how people can play at 120, or even vsynced.
problem?
That would make sense. Although such a delay should be hardly noticeable even at 15fps. Down below, it's a different story.Kitsunemimi wrote:
I'm pretty sure we're not actually talking about true input lag, but rather the delay between the mouse/tablet input and the response on the screen. Naturally, at lower frame rates there'll be a larger delay.
except that it's very much noticeable to millions of other people.bagnz0r wrote:
Although such a delay should be hardly noticeable even at 15fps