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Tamura Yukari - Endless Story (TV Size)

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climbb65588
Akiyama Mizuki
Vicho-kun.. Can I make guest diff?
net45291

bbj0920 wrote:

Vicho-kun.. Can I make guest diff?

Vicho-kun wrote:

Don't ask for guest diff anymore, thank you ~
=O=

Finished My Normal Diff , Hope you like my Diff

Delete .osb and Full Submit ?

Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Net's Normal].osu
Ar_sAd

Vicho-kun wrote:

This beatmap was submitted using in-game submission on martes, 18 de octubre de 2011 at 0:05:59

Artist: Tamura Yukari
Title: Endless Story (TV Size)
Source: C3
BPM: 79
Filesize: 16597kb
Play Time: 01:27
Difficulties Available:
  1. Climbb's Taiko Oni (4,67 stars, 453 notes)
  2. Insane (4,88 stars, 356 notes)
  3. Net's Normal (3,96 stars, 142 notes)
Download: Tamura Yukari - Endless Story (TV Size)
Download: Tamura Yukari - Endless Story (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
C3 -C Cube- OP Theme - Endless Story by Tamura Yukari <3

Easy: WIP by Kenezz
Normal: Done by net45291
Hard: WIP
Insane: 92%
Taiko Oni: Done by climbb65588

Special thanks to ykcarrot for the nice video <3

Don't ask for guest diff anymore, thank you ~
This is so good :D
I believe can ok :-D
Suzully
Kenezz
Kawayi Rika
Hi ~ Vicho-kun chan ~ :)

Mod time for In-game ~

[General]

If you do not use SB, please delete the OSB file.

I think sliderslide change mute, will be better.

Read in time : 2000

Delete countdowm plz.


[Insane]

00:07:030 (2) - start point finish is very noisy, Remove plz.
00:21:852 (7) - add NC.
00:44:312 (4) - ^
00:47:681 (2) - add NC to here.


[Suzully chan]

00:31:157 (5) - add NC this jump.
00:41:424 (5) - ^


[Normal]

00:34:686 (1) - start point add finish.
01:16:397 (3,1) - try like this?
01:26:103 (1) - Remove finish.


[Kenezz's Easy]

00:03:992 (1) - Remove NC.
00:06:270 (2) - add NC to here.
00:09:308 (2) - ^
00:41:424 (2) - ^
00:42:387 (1) - Remove NC.
01:11:584 (2) - not perfect overlap.


Nice mapset go Ranked it ~

Good luck ~ ;)
Kenezz

Kawayi Rika wrote:

[Kenezz's Easy]

00:03:992 (1) - Remove NC. nup
00:06:270 (2) - add NC to here. ^
00:09:308 (2) - ^ ^
00:41:424 (2) - ^ ^
00:42:387 (1) - Remove NC. ^
01:11:584 (2) - not perfect overlap. nazi nazi ~~ ok xD
Suzully
chan janai :o
Oh thank you for fix instead of me.
No_Gu
request from my queue

easy
01:08:055 (1,3) - I don't like these straight sliders

normal
00:02:473 (1) - sliderside sound noisy
00:10:448 (3) - ^
00:52:012 (5) - NC?

suzully's hard
nothing

insane
00:17:360 (7) - NC?
00:26:985 (7) - x132 y240
wcx19911123
from my queue

[General]
combo color is not the same , it doesn't matter , I just point it out
I think you should use a silenced sliderslide.wav at the beginning of the song

[Kenezz's Easy]
HD+2
AR+1/2
OD+2
HD=0 or OD=0 is unrankble I think
00:11:777 (1,1) - too far from the spinner
00:42:387 (1) - end at 00:43:510 ? if you fix this , remove clap at the end
00:48:162 (1) - move the last square to x:176 y:344 , blanket better. if you fix this , don't forget to fix 00:49:445 (2)
01:27:306 (1) - remove spinner? make all diffs end at same time is better imo. but I think all diff add a spinner here is better..

[Normal]
OD+1
00:23:777 - use soft hitsound , and add finish/whistle here , much better than normal hitsound
01:26:103 (1) - kinda too short..
umm.. rankble diff here , but it has too many 1/2 beats.. fell kinda boring :/

[Suzully's Hard]
AR+1 ?
00:33:242 (4,5) - short slider start at red line feel kinda odd.. I like move repeat from sldier 3 to slider 5
00:51:370 (5,6,7,8) - OMG , THIS IS CONFUSING!!! I strongly suggest change this pattern.. the spacing is hard to read.. and the stack make it more hard..
01:15:595 - add note here ? if you fix this , then spinner start at 01:15:755

[Insane]
AR+1/2 plz , now the AR is TOO low
00:33:242 (1) - change to a circle and a 1/2 sldier ? follow the music better
00:39:820 (5,1) - I think make them into one slider is better , cuz vocal is empty at 00:39:980
01:12:868 (3,4,5,6,1) - circles and slider is not on same arc.. looks not so good
01:13:991 (4,5,6) - short sliders start at red line is odd to play..

that's all
good luck
Suzully

wcx19911123 wrote:

[Suzully's Hard]
AR+1 ? Currently Insane's one is 7 so I leave it to Vicho-kun~
00:33:242 (4,5) - short slider start at red line feel kinda odd.. I like move repeat from sldier 3 to slider 5 Hmm...sorry I don't think so if it follows the music.
00:51:370 (5,6,7,8) - OMG , THIS IS CONFUSING!!! I strongly suggest change this pattern.. the spacing is hard to read.. and the stack make it more hard.. Changed the pattern~
01:15:595 - add note here ? if you fix this , then spinner start at 01:15:755 Added and changed some notes.
Thank you for mod wcx! :)

Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Suzully's Hard].osu
Kenezz

wcx19911123 wrote:

from my queue

[Kenezz's Easy]
HD+2 no
AR+1/2 ^
OD+2
HD=0 or OD=0 is unrankble I think naah not is unrankable~~
00:11:777 (1,1) - too far from the spinner eh?, the spinner it's okay~
00:42:387 (1) - end at 00:43:510 ? if you fix this , remove clap at the end no, sorry
00:48:162 (1) - move the last square to x:176 y:344 , blanket better. if you fix this , don't forget to fix 00:49:445 (2) mmm okay~
01:27:306 (1) - remove spinner? make all diffs end at same time is better imo. but I think all diff add a spinner here is better.. about the flow you have razon but the spinner sounds fine... I leave like this~
Thanks (:

Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Kenezz's Easy].osu
Sekai
Mod req~ by Vicho >w<~

RN: Remove New Combo~
NC: New Combo~


[Easy]
Fine~

[Normal]
00:02:473 (1) - this slider sounds weird~ o.o
00:20:247 (3) - 1 grip down~
00:21:531 (1) - RN~
00:30:836 (1) - RN~
00:31:157 (2) - add NC here~
00:39:178 (3) - 1 grip up~
i think that's all i can find ~

[Hard]
00:19:927 (4) - NC~
00:34:044 (1) - RN~
00:34:686 (3) - add NC here~
01:13:830 (5) - NC here~
>w< i like it ~

[Insane]
wow nice ~ ♥

great map Vicho as always >w<~
Shana Aisaka
Hi ~ >~<" Sorry to said this ><" All your diff are fine ~
Edit: This map should be bubble and rank~ ><" ( does this map already being bubble? @.@? )

Blue - Great map :)
Pink - Suggestion

[Normal]
00:07:030(3) = put whistle ~



Anywhere... Star ~ ( I love fear-chan~ )
Gonzvlo
[General]
  1. Combo Colours: I'd suggest to use another purple, the current one blends with some parts of the video. Perhaps, pick one sliiightly darker?
  2. Timing: Sounds okay, but you need to add another Timing Section here: 00:14:151 - to fix the metronome. Don't forget to re-snap afterwards, just to be sure that nothing messed up.
  3. Video: Some parts look rather odd while playing the Taiko diff, consider removing it from that diff.
  4. Letterboxing: Disable it, there aren't any breaks o3o
  5. Tags: Perhaps, add "KenezzEdward"?
[Kenezz's Easy]
  1. I don't see any major problems here, good job. Just a few minor suggestions.
  2. 01:27:306 (1) - The change felt a bit harsh, you should reduce the volume gradually. (decrescendo)
  3. 00:54:579 (2,3) - This stack doesn't fit very well this part, I'd suggest to unstack the objects. Plus, it would make the pattern easier and will avoid the overlap with the next slider when the objects stack, here's a suggestion.
    If you refuse to follow this suggestion, at least move those circles some grids away (1 grid right + 1 grid down) to avoid the ugly overlap.
  4. 00:56:504 (1,2) - ^ same here. Oh, you shouldn't worry about the next spacing because there's a little blank before the next objects.
[Normal]
  1. The Kiai Time felt a bit empty, I strongly suggest to add some claps, either the custom ones or the default ones would work. I'd pick the default ones, you'd need to reduce the volume a bit so it sounds better.
  2. Due to the high BPM during the 2nd part of the song, I suggest to reduce AR 1 tick.
  3. 00:39:178 (3) - Is this overlap intentional? It's not a big deal but I noticed that none of the previous objects were overlapping, just wondering.
  4. 01:17:039 (1) - This spinner felt a bit short for a [Normal] difficulty, I know that bonus gets 6k but you should keep in mind that the BPM is quite high so it's kinda of hard to hit the next circle. Consider using a slider instead.
  5. 01:16:878 (4) - Again, due to the high BPM this circle might be a problem. You should either remove the circle and make the last slider longer by 1/2 or at least unstack this circle so it's easier to hit.
[Suzully's Hard]
  1. 00:43:991 (5,1,3) - Due to the previous jump, I kinda expected a jump for (1) too. You should try to increase the spacing between these objects to improve the flow. (just a bit)
  2. Felt more like an [Insane] but I suppose it's alright for this difficulty spread. Good job!
[Insane]
  1. 00:44:632 (3,4,1) - The stack felt rather odd, because the last object was following a different rything, you should unstack (1). The musical change is quite noticeable, keeping (1) in that stack doesn't make much sense, imo.
  2. 01:00:996 (3) - Due to the previous hit-burst, the slider was hard to play/see. I strongly suggest to move this slider somewhere else, either that or you could move the previous (8) some grids away.
  3. 00:47:520 (1,1) - Is the 2nd NC intentional? You should remove it, just like you did in the next similar pattern (00:52:814 - )
Overall, the mapset is quite nice. Good job!
Kenezz

Gonzvlo wrote:

[Kenezz's Easy]
  1. I don't see any major problems here, good job. Just a few minor suggestions. :3
  2. 01:27:306 (1) - The change felt a bit harsh, you should reduce the volume gradually. (decrescendo) ok~
  3. 00:54:579 (2,3) - This stack doesn't fit very well this part, I'd suggest to unstack the objects. Plus, it would make the pattern easier and will avoid the overlap with the next slider when the objects stack, here's a suggestion.
    If you refuse to follow this suggestion, at least move those circles some grids away (1 grid right + 1 grid down) to avoid the ugly overlap. welll I think in this not a big prob but anyways fixed~
  4. 00:56:504 (1,2) - ^ same here. Oh, you shouldn't worry about the next spacing because there's a little blank before the next objects.
^
Thanks~

Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Kenezz's Easy].osu
Topic Starter
Vicho

Gonzvlo wrote:

[General]
  1. Combo Colours: I'd suggest to use another purple, the current one blends with some parts of the video. Perhaps, pick one sliiightly darker? I think it's ok, but thanks for the suggestion :3
  2. Timing: Sounds okay, but you need to add another Timing Section here: 00:14:151 - to fix the metronome. Don't forget to re-snap afterwards, just to be sure that nothing messed up. Done~
  3. Video: Some parts look rather odd while playing the Taiko diff, consider removing it from that diff. Ok~
  4. Letterboxing: Disable it, there aren't any breaks o3o ok o3o
  5. Tags: Perhaps, add "KenezzEdward"? Lol, ok~
[Normal]
  1. The Kiai Time felt a bit empty, I strongly suggest to add some claps, either the custom ones or the default ones would work. I'd pick the default ones, you'd need to reduce the volume a bit so it sounds better. Hmm, no, sorry :/
  2. Due to the high BPM during the 2nd part of the song, I suggest to reduce AR 1 tick. Ok~
  3. 00:39:178 (3) - Is this overlap intentional? It's not a big deal but I noticed that none of the previous objects were overlapping, just wondering. No~
  4. 01:17:039 (1) - This spinner felt a bit short for a [Normal] difficulty, I know that bonus gets 6k but you should keep in mind that the BPM is quite high so it's kinda of hard to hit the next circle. Consider using a slider instead. I think it's ok...
  5. 01:16:878 (4) - Again, due to the high BPM this circle might be a problem. You should either remove the circle and make the last slider longer by 1/2 or at least unstack this circle so it's easier to hit. Ok~
[Insane]
  1. 00:44:632 (3,4,1) - The stack felt rather odd, because the last object was following a different rything, you should unstack (1). The musical change is quite noticeable, keeping (1) in that stack doesn't make much sense, imo. Ok~
  2. 01:00:996 (3) - Due to the previous hit-burst, the slider was hard to play/see. I strongly suggest to move this slider somewhere else, either that or you could move the previous (8) some grids away. Okey.
  3. 00:47:520 (1,1) - Is the 2nd NC intentional? You should remove it, just like you did in the next similar pattern (00:52:814 - ) Ups, sorry about it, fixed~
Overall, the mapset is quite nice. Good job! Thanks~
Suzully

Gonzvlo wrote:

[Suzully's Hard]
  1. 00:43:991 (5,1,3) - Due to the previous jump, I kinda expected a jump for (1) too. You should try to increase the spacing between these objects to improve the flow. (just a bit) Fixed~
  2. Felt more like an [Insane] but I suppose it's alright for this difficulty spread. Good job! XD
Thank you Gonzvlo~ :)

Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Suzully's Hard].osu
eldnl
[Kenezz]

  1. 00:03:232 (3,4) Both notes are in the same tick.
  2. 00:11:587 (1,1) Both notes are in the same tick.
  3. 01:11:584 (2) It's the only note under a slider in the difficulty, please put the note over the next slider.
[Normal]

  1. Totally agree with Gonz, please add more claps in the kiai time, feels very empty.
  2. 00:59:712 - This is not a perfect square when you're playing, because the note is stacked, please fix it !
  3. 01:26:102 - This spinner feels very short to be a normal difficulty, should be good if you use the same spin like kenezz.
[Suzully]

  1. 00:11:587 - The slider is stacked with the spinner.
  2. 00:44:311 - Not sure about these jumps, seems very unexpected to me, please change the pattern.
  3. 00:48:001 (2) Due that the note is stacked, this seems very bad when you're playing, please increase the distance.
  4. 01:15:113 (5) Maybe you forgot a whistle here?
[Insane]

  1. Please add a spinner on this difficulty, maybe you can replace this slider? 00:11:587 - Because the second repeat don't follow anything in the song.
  2. 00:17:199 (5) Add the new combo here and remove in the next note.
  3. 01:20:407 (1) Remove the new combo here and add it here 01:20:888 (3)
[Taiko]

  1. 00:13:510 (1) Unsnapped note.
nicenicenicenice
Suzully

eldnl wrote:

[Suzully]

  1. 00:11:587 - The slider is stacked with the spinner. Oh...why did that happen...fixed.
  2. 00:44:311 - Not sure about these jumps, seems very unexpected to me, please change the pattern. Enough easy to read imo.
  3. 00:48:001 (2) Due that the note is stacked, this seems very bad when you're playing, please increase the distance. Nope. It's familiar pattern.
  4. 01:15:113 (5) Maybe you forgot a whistle here? In this map, I use whistle at the head of slider. So doesn't fit here, sorry~
Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Suzully's Hard].osu
Topic Starter
Vicho

eldnl wrote:

[Normal]

  1. Totally agree with Gonz, please add more claps in the kiai time, feels very empty. Ok
  2. 00:59:712 - This is not a perfect square when you're playing, because the note is stacked, please fix it ! Ok
  3. 01:26:102 - This spinner feels very short to be a normal difficulty, should be good if you use the same spin like kenezz. Ok
[Insane]

  1. Please add a spinner on this difficulty, maybe you can replace this slider? 00:11:587 - Because the second repeat don't follow anything in the song. No, sorry
  2. 00:17:199 (5) Add the new combo here and remove in the next note. Ok
  3. 01:20:407 (1) Remove the new combo here and add it here 01:20:888 (3) Ok
nicenicenicenice Thanks -w-
Kurai
Hey :3

General :
  1. Timing : The first timing point doesn't start at the good spot. Change the the offset for 954ms to fix the metronome
  2. Tags : Add "cube x cursed x curious cubexcursedxcurious" ?
  3. .osu : Adjust the audio Lead-in to 2500ms
Easy :
  1. 00:11:967 (1) - The end of this spinner isn't correctly snapped on the new timing section.
Suzully's Hard :
  1. I don't agree with the HP drain rate. Actually 7 is very high for a hard, It's more used in Insane difficulties. Use 6 instead ?
  2. 00:03:232 (3) - As you start a new pattern here, this circle should have the new combo mark. Consider adding it. Furthermore, you did it on 00:09:308 (1).
  3. 01:27:306 - Consider adding a spinner here like in the easiest difficulties.
Suzully's Hard :
  1. 00:12:346 - Why would you have a reverse here if you silence it and the end of the slider, this doesn't make sense to me. Instead of making a slider, a spinner which ends at 00:13:106 would be more appropriate
  2. 01:27:306 - Consider adding a spinner here like in the easiest difficulties.
Nice mapset :3
Topic Starter
Vicho

KuraiPettan wrote:

Hey :3

General :
  1. Timing : The first timing point doesn't start at the good spot. Change the the offset for 954ms to fix the metronome Ok
  2. Tags : Add "cube x cursed x curious cubexcursedxcurious" ? Ok
  3. .osu : Adjust the audio Lead-in to 2500ms Ok
Easy :
  1. 00:11:967 (1) - The end of this spinner isn't correctly snapped on the new timing section. Fixed
Suzully's Hard: Insane :
  1. 00:12:346 - Why would you have a reverse here if you silence it and the end of the slider, this doesn't make sense to me. Instead of making a slider, a spinner which ends at 00:13:106 would be more appropriate Ok ok, fixed
  2. 01:27:306 - Consider adding a spinner here like in the easiest difficulties. Ok...
Nice mapset :3
Suzully

KuraiPettan wrote:

Suzully's Hard :
  1. I don't agree with the HP drain rate. Actually 7 is very high for a hard, It's more used in Insane difficulties. Use 6 instead ? OK changed~
  2. 00:03:232 (3) - As you start a new pattern here, this circle should have the new combo mark. Consider adding it. Furthermore, you did it on 00:09:308 (1). Added.
  3. 01:27:306 - Consider adding a spinner here like in the easiest difficulties. Added.
Thanks Kurai~ >w<

Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Suzully's Hard].osu
Kurai
lol, I've failed with copy/paste.
Gonzvlo
Hello,

[General]
  1. Kiai Time: 00:57:787 - This one is not snapped correctly, re-snap it manually please.
  2. Timing: The first offset is off try 960~962ms. Make sure to re-snap the section and make sure that these objects: "00:13:113 & 00:13:510" are snapped properly. (Confirmed with Sallad)
  3. Metadata Even though "net4529" was banned, you should still add him to the tags and change [Normal] to [net4529's Normal]. While you're at it, since he's banned, you could try to change to Combo Colours and make them consistent with [Hard] and [Insane] (Perhaps, ask Kenezz to change them too?)
[Kenezz's Easy]
  1. 00:11:976 (1) - This spinner seems short for the easiest diff in the mapset, imo. I strongly suggest to use a slider instead, I'm sure that you can create a nice slider shape.
I was expecting to rank this but I'm gonna have to pop over the timing.
Kenezz

Gonzvlo wrote:

[Kenezz's Easy]
  1. 00:11:976 (1) - This spinner seems short for the easiest diff in the mapset, imo. I strongly suggest to use a slider instead, I'm sure that you can create a nice slider shape.
.
Acorte el slider anterior y alargue el spinner, aunque sigue siendo corto no le veo ningun problema~

Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Kenezz's Easy].osu
Sallad4ever
Oh god I didn't think this would happened :o
Anyway on the taiko diff using Hidden mod this will happen

I forget how to fix it so please find some taiko expert to do that

Also [Hard]
  1. Inconsistent tag on this diff, separate the net from "KenezzEdwardnet"
  2. 00:59:231 (4) - The slider repeat is almost covered by the hit burst. The first time playing this surprised me even though I can read it perfectly the second time, will this be a problem?
Anyway the big problem is on the taiko diff, other diffs are fine so please fix it ASAP
Suzully

Sallad4ever wrote:

Also [Hard]
  1. Inconsistent tag on this diff, separate the net from "KenezzEdwardnet" baka Vicho :P fixed~
  2. 00:59:231 (4) - The slider repeat is almost covered by the hit burst. The first time playing this surprised me even though I can read it perfectly the second time, will this be a problem? OK changed pattern~
Thanks pointing out ^_^

Download: Tamura Yukari - Endless Story (TV Size) (Vicho-kun) [Suzully's Hard].osu
Topic Starter
Vicho
Taiko diff problem fixed, thanks to Ozzy to help me with that :3
Now is all done~
OzzyOzrock
YEAH I FIXED THE PROBLEM WITH MY FIXING AND... FIXNESS.
Sallad4ever
It's great that you could have help from Ozzybut,
Before re-bubbling the down beat should be on 00:00:959 so please move the second offset to that place. There's nothing wrong from the other diff so I could easily re-bubble it after that

My bad, adding another timing section will make the object fade in more faster than the current one, so I guess it's ok not to add another timing section only to adjust the metronome

Anyway this case really made me feel the urgency of modding team that are specialty focused on taiko, but that's a whole different matter for this map. No more problem I can see from the other diffs so.....
Re-bubble!!!
Gonzvlo
Ok, so the section was added to reset the metronome? looks fine. The mapset is okay now, congratulations.

Ranked.
Luvdic
Gonzvlo's first rank =o

Gratz Gonzvlo

(and you too Vicho-kum ;D~)
Kawayi Rika
Omedeto Vicho kun ~ :)

Noruzou ~
Kenezz
Weee~ al fiiin /o/~~~
Fumika
Gratz Vichooooooooooo , I hope you enjoy my diff :D
Suzully
Congats Vicho~ :)
Nymph
grats!
eldnl
heh
Laurier
Gratz :)
Topic Starter
Vicho
Yay \:D/ Thank you :3
h3k1ru
pervert-kun pervert-map >~<
Sure

h3k1ru wrote:

pervert-kun pervert-map >~<
lol
but this one is not so hentai I think
anyway congratulations!
Verdisphena
oho cuando se rankeo esta wea, rankea como loco usted.
Grats vichin
Tenshi-nyan
Jesus Christ, Hard and AR6? What are you smoking? A diff like that MUST have AR7.

kthxbai.---------------
yay \o/

---

this mapset is 100% done and is fully ready to be modded/pushed forward but for some unknown reason it just reverts back to WIP everytime i tried to move it into Pending.

hopefully this issue can be resolved soon tho... :(
suzutsukikanade
It's ranked *--*
Congratulations Vicho-kun ^^

Edit: Lol 2 posts ><
suzutsukikanade
It's ranked *--*
Congratulations Vicho-kun ^^
Suzully

Tenshi-nyan wrote:

Jesus Christ, Hard and AR6? What are you smoking? A diff like that MUST have AR7.

kthxbai.
This song has slow part. AR6 fits that well.
In addition, I don't think that AR6 doesn't fit in other part.
There isn't a big jump so much. Most notes follow the consistent spacing. And not hard to read.
Is that a serious problem? Perhaps only to you?
Not a big deal.

But thanks pointing out.
I'll refer to your opinion.
DerekMcD
That's 4 beatmaps.
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