theres probably a more efficient way of keysounding this lo
[drama]
what kinda sucks is that the song doesnt rly justify the way u build up spacing, so weak parts dont fit so well in contrast to strong parts imo
that being said
00:09:755 (1,2,3,4,1,2,3,4) - could make these bigger to account for the higher ptch
00:35:812 (1,2,3,4) - have these fit into the cross shape u have going on w/ 00:36:497 (1,2,3,4,1,2,3,4,1,2,3,4) - ?
00:44:040 (1,2,3,4) - how come u have these into a triangle then just do a square based pattern w/ the next 3 combos
01:15:583 (1,2,3,4,1,2,3,4) - same as before
01:16:955 - imo you should save kiai for 01:27:926 -
01:38:897 (1,2,3,4,1) - make these into a straight line?
[insane]
00:12:497 (1) - imo this doesnt really fit as well as the other 2 3/2 sliders do, since the flute it seems to follow dies out on the white tick at 00:12:840 - . so holding for the same amt of time doesnt feel right
00:15:240 (1) - 00:17:983 (1) - same
also 00:11:812 (1,1) - no point in NCing them gameplay wise, and it just makes the map look messier
01:16:955 - even though this section is relatively calm, it generally uses bigger jumps than the more intense 01:27:926 - . should nerf them a bit
01:45:069 (1) - kinda think ctrl g this would be cool inc ontrast to 01:43:697 (1) -
[hard]
00:11:812 (1,1) - same as insane
00:17:297 (1,1) - maybe try to blanket these?
00:35:126 (7) - nc these? you do it at 00:37:869 (1) - + 00:40:612 (1) -
01:26:555 (1,2,3,4) - dont think these are in a perfect square lol
[normal]
01:38:897 (1,2,1) - these slight overlaps look so bad lmao
[easy]
01:00:497 (1,2) - you could make these parallel in shape
01:41:640 - really odd to leave this out / sacrifice it for the silent slider end, since you mostly follow the melody for this part
gl!
[drama]
what kinda sucks is that the song doesnt rly justify the way u build up spacing, so weak parts dont fit so well in contrast to strong parts imo
that being said
00:09:755 (1,2,3,4,1,2,3,4) - could make these bigger to account for the higher ptch
00:35:812 (1,2,3,4) - have these fit into the cross shape u have going on w/ 00:36:497 (1,2,3,4,1,2,3,4,1,2,3,4) - ?
00:44:040 (1,2,3,4) - how come u have these into a triangle then just do a square based pattern w/ the next 3 combos
01:15:583 (1,2,3,4,1,2,3,4) - same as before
01:16:955 - imo you should save kiai for 01:27:926 -
01:38:897 (1,2,3,4,1) - make these into a straight line?
[insane]
00:12:497 (1) - imo this doesnt really fit as well as the other 2 3/2 sliders do, since the flute it seems to follow dies out on the white tick at 00:12:840 - . so holding for the same amt of time doesnt feel right
00:15:240 (1) - 00:17:983 (1) - same
also 00:11:812 (1,1) - no point in NCing them gameplay wise, and it just makes the map look messier
01:16:955 - even though this section is relatively calm, it generally uses bigger jumps than the more intense 01:27:926 - . should nerf them a bit
01:45:069 (1) - kinda think ctrl g this would be cool inc ontrast to 01:43:697 (1) -
[hard]
00:11:812 (1,1) - same as insane
00:17:297 (1,1) - maybe try to blanket these?
00:35:126 (7) - nc these? you do it at 00:37:869 (1) - + 00:40:612 (1) -
01:26:555 (1,2,3,4) - dont think these are in a perfect square lol
[normal]
01:38:897 (1,2,1) - these slight overlaps look so bad lmao
[easy]
01:00:497 (1,2) - you could make these parallel in shape
01:41:640 - really odd to leave this out / sacrifice it for the silent slider end, since you mostly follow the melody for this part
gl!