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syatten remixed celas - Bird Sprite -Awakening of Light-

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Total Posts
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Topic Starter
threenash
This beatmap was submitted using in-game submission on mardi 24 janvier 2012 at 23:46:47

Artist: syatten remixed celas
Title: Bird Sprite -Awakening of Light-
Source: BMS
Tags: BOF 2011 Creation Records 1 reku Backfire galvenize ignorethis
BPM: 182
Filesize: 14131kb
Play Time: 02:00
Difficulties Available:
  1. Another (5 stars, 584 notes)
  2. Backfire's Taiko Oni (4,83 stars, 1003 notes)
  3. Beginner (3,18 stars, 146 notes)
  4. galvenize's Hyper (4,95 stars, 398 notes)
  5. ignore's Normal (4,63 stars, 226 notes)
Download: syatten remixed celas - Bird Sprite -Awakening of Light-
Download: syatten remixed celas - Bird Sprite -Awakening of Light- (no video)
Information: Scores/Beatmap Listing
---------------

---------------
Thanks to galvenize, ignorethis and Backfire for their guest difficulty!

Background picture provided by Faust
Colour of the circles choosen by Faust and galvenize
MP3 file and background video provided by soulfear

Song from BMS (BOF2011) > Nico Nico
Rex
:P good job
Topic Starter
threenash

ycsnake wrote:

:P good job
谢谢~ :D
galvenize
http://puu.sh/6l4u

Here's my hyper.
Topic Starter
threenash

galvenize wrote:

http://puu.sh/6l4u

Here's my hyper.
Thanks d ( ^ _ ^ ) b
galvenize
+ Hitsounds! + Intro!
http://puu.sh/6moI
FireballFlame
Use 2772 as the offset.

Also, the to find different bg images.
The current ones don't look very nice, and they're also kinda distracting.
galvenize
^I agree with the offset.
I think it's actually better at 2782.

I'll start looking for bgs .-.
Musty
^_^

here's my normal ;w;
http://puu.sh/6mmV
Topic Starter
threenash
I think bg are distracting too but it the ones i've found in in the folder of the song so i added them xD
anyway waiting for galvenize's bg ;)

Mustaash wrote:

^_^

here's my normal ;w;
http://puu.sh/6mmV
Thanks ;D
Backfire
Can I make a taiko for this? =w=b :o :3 ;)
Topic Starter
threenash

Backfire wrote:

Can I make a taiko for this? =w=b :o :3 ;)
Yes of course xD
FireballFlame

galvenize wrote:

I think it's actually better at 2782.
That's a bit late imo ... but something inbetween might be best.
galvenize
http://puu.sh/6pDF

my diff updated

Ok, offset will be changed to 2777
Flute
                                              
kanna sama  this map tanoshii desu :3
Topic Starter
threenash

Flute wrote:

                                              
kanna sama  this map tanoshii desu :3
Flute (kami)sama arigatou /w/
LKs
bgbg so cute

Beginner

[00:07:392] 1 grid right
[01:23:216] i suggest moving this slider alone to the next red line

good. but the hitsound set seems kinda thin, needs some heavy beats in some key points imo

Musty's Normal

[00:42:337] 1 grid left (grid size=4)
some percussion needed

galvenize's Hyper

[00:04:095] NC
really good diff

Another

oh this is cool
no need more hitsounds in this diff
Topic Starter
threenash
LKs

LKs wrote:

bgbg so cute

Beginner

[00:07:392] 1 grid right done
[01:23:216] i suggest moving this slider alone to the next red line i prefer keep it at [01:23:216]

good. but the hitsound set seems kinda thin, needs some heavy beats in some key points imo a bit better now

Musty's Normal

[00:42:337] 1 grid left (grid size=4) Done
some percussion needed

galvenize's Hyper

[00:04:095] NC done
really good diff

Another

oh this is cool
no need more hitsounds in this diff :o
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Mustaash galvenize
Thank you! :)
lovhin456
Hi! And I like this kind of music, really nice.

Begginer;
- AR+1, this diff played so much better with it at least for me, considering the slider speed a higher AR seems just a perfect fit for it.
- This difficulty has way too many breaks and also you don't even map all the song. It just doesn't make sense with all the breaks and the song's part that isn't mapped it looks like you mapped almost nothing I would dare to say.
- 00:25:524 (1,2,3) >> I screwed here twice. Is bad to put more than a repeat in a slider in the easiest diff plus that slider speed isn't helping. Here's my suggestion.

- 00:28:491 >> Here too, my suggestion is a simple slider starting here and ending at 00:28:820, sounds nice
- 00:34:425 >> May be too close after a spinner
- 00:39:040 >> Here too, make a slider from this point to 00:39:370
- 01:22:227 (2,4) >> These two break the nice beat ): My suggestion: adding a repeat to (2) and for (4) extend the slider until the next white tick

Musty's Normal;
- 00:25:194 (7,8) >> Sounds weird, my suggestion

- 01:16:623 >> Starting here and on the kiai no hitsounds, or at least I can't hear any. Why ? Makes me sad.
- 01:34:095 >> This blank space is useless, map it, breaks the flow

galvenize's Hyper;
- 00:14:480 >> I think the slider should end here
- 00:15:798 >> ^
- 00:17:117 >> Move (4) here
- 00:19:755 >> End the slider here ?
- 00:21:073 >> ^
- 00:24:370 >> Add a note here ? I'm not sure myself
- 00:36:403 >> Add a note here
- 00:58:408 >> Whistle at start
- 01:03:683 >> ^

Another;
- 01:08:381 (1,2,3,4) >> Keep the spacing consistent here
- 01:58:820 >> Touches a little the scorebar
- I don't like the first half of the mapping, the slowdows and speedups are not fitting at all

* star
Topic Starter
threenash
lovhin456

lovhin456 wrote:

Hi! And I like this kind of music, really nice.

Begginer;
- AR+1, this diff played so much better with it at least for me, considering the slider speed a higher AR seems just a perfect fit for it. AR 3 now
- This difficulty has way too many breaks and also you don't even map all the song. It just doesn't make sense with all the breaks and the song's part that isn't mapped it looks like you mapped almost nothing I would dare to say.I think it's fine but yes will recheck later
- 00:25:524 (1,2,3) >> I screwed here twice. Is bad to put more than a repeat in a slider in the easiest diff plus that slider speed isn't helping. Here's my suggestion.
done
- 00:28:491 >> Here too, my suggestion is a simple slider starting here and ending at 00:28:820, sounds nice Done
- 00:34:425 >> May be too close after a spinner Not changed
- 00:39:040 >> Here too, make a slider from this point to 00:39:370 Done
- 01:22:227 (2,4) >> These two break the nice beat ): My suggestion: adding a repeat to (2) and for (4) extend the slider until the next white tick Done

Musty's Normal; Waiting for Mustaash
- 00:25:194 (7,8) >> Sounds weird, my suggestion

- 01:16:623 >> Starting here and on the kiai no hitsounds, or at least I can't hear any. Why ? Makes me sad.
- 01:34:095 >> This blank space is useless, map it, breaks the flow

galvenize's Hyper;
- 00:14:480 >> I think the slider should end here No
- 00:15:798 >> ^ ^
- 00:17:117 >> Move (4) here No
- 00:19:755 >> End the slider here ? No
- 00:21:073 >> ^ ^
- 00:24:370 >> Add a note here ? I'm not sure myself No
- 00:36:403 >> Add a note here No
- 00:58:408 >> Whistle at start ok
- 01:03:683 >> ^ ^

Another;
- 01:08:381 (1,2,3,4) >> Keep the spacing consistent here ok
- 01:58:820 >> Touches a little the scorebar Fix'd
- I don't like the first half of the mapping, the slowdows and speedups are not fitting at all
* star
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galvenize

Thank you for mod an star :)
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