NM from q
[General]
Audio bitrate is too high. "The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps." -Ranking Criteria
[Final Story]
00:03:312 (2,3,4,5,6,7) - I'd suggest reduce the object density since the beginning of the song is quite calm. Use more 1/2 slider here, and maybe some 1/2 repeats and 1/1 slides too. For example, 00:04:334 (1) - can be a 1/1 slider, 00:01:607 (6,7,8) - can be 1/2 repeat, etc.
Just figure out some way to reduce the amount of clicking involved cause again the song is quite calm compared to sections later in the song which are more intense and more fitting for high object density. For example, 00:16:607 - this section is clearly more intense than the beginning, yet you filled this place with a whole bunch of 1/2 sliders.
00:06:209 (2,3) - why stack? if anything (3) should have some sort of a jump to emphasize the vocal there.
00:09:107 (1,4) - Looks weird since you're not blanketing these.
00:12:516 (8) - I think a circle is better here imo. Your choice though.
00:16:096 (5,6,7) - weird pattern imo. 00:16:266 (6,7,1) - the spacing here is awfully too close when the song is the most intense here.
00:16:437 (7,1) - also the fact the these aren't parallel makes it look messy.
00:51:380 (3,5) - blanket?
00:57:516 (1) - should just be 2 circles
01:01:437 (7,8) - not liking how the spacing is super small all of the sudden when it should be the biggest here, I'd suggest ctrl+g 01:01:266 (6,7) - and rearrange stuff so you have spacing between 7 & 8
01:13:539 (3,4) - I don't see the reason to break the stream here. if anything, 01:13:454 (2,3) - is more suitable for a flow change or some sort to emphasize that piano sound, but a more simple looking stream would look nicer imo.
01:15:244 (5,6,7,8) - Sorry, the rhythm here just feels lazy. It needs to follow the vocal more.
01:18:994 (2,3) - Watch out for objects that are too close to each other like these, just space em out a bit more and it will look better.
01:26:153 (11) - This definitely needs to be a circles and not a slider.
01:27:005 (2,3) - It would look better if the bigger slider blankets around the smaller slider, not the other way around. (Well you can do both actually, that would look the best)
It looks like you're using the same slider shape and similar patterns too much that it makes the map look a bit more dull than it should be. You are using a lot of symmetry / blankets with curved sliders a lot like 00:24:789 (1,2) - 00:28:198 (1,2,3,4,5) - 00:30:244 (1) - 00:39:789 (1,2,3,4,5,6,7,8) - Sure it makes the map look more structured, but you aren't implementing any contrast when there are changes in the song.
NCsI suggest you to stick to NCing every measure (every big white tick). Right now your NC pattern looks kinda random. (Well from the looks of the beginning, I guess you're trying to NC the piano sounds, but they don't sound strong enough for an NC)
For example,
00:01:607 - should be NC
00:02:289 (1) - should delete NC,
00:05:016 (1) - delete NC
00:06:891 (1,2) - No need for NC here. It's too NC spammy.
00:09:789 (4) - NC instead of 00:09:107 (1) -
00:17:971 (5) - NC
00:20:698 (5) - NC instead of 00:21:380 (1) -
00:54:789 (3) - NC, clear change in the song.
That's all i'm going to list for now, should look through the rest and follow a good NC pattern. (NCing every measure is the best way to start)
[Insane]
00:01:266 (3,1) - avoid these small overlaps. Either overlap clearly, or don't overlap.
00:07:062 (7,2) - more minor overlaps that you should avoid
00:07:573 (1,2) - space out the blanket, it looks way too close.
00:12:857 (1,2,3) - Should just have a little break here like in your Extra diff. Not to mention 00:12:346 (6,1) and 00:12:516 (7,3) - these minor overlaps are a bit annoying.
The things i pointed out in extra can be pretty much applied to Insane diff too. Stuff about NC too.
[Hard]
You need to spread out your patterns a bit more. notice if you highlight all this 00:02:971 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2,3,1,1,2,3,4) - It's all clustered together, when you have a lot more space in the playfield to work with. As a result, you ended up overlapping a lot of objects together.
01:12:175 (9,1) - too close.
[Normal]
00:16:607 (1,1) - Y the NC spam?
Same with hard, 00:16:948 (1,2,3,4,5,6,1,2,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5) - is all clustered in the middle. Try to spread out your patterns next time.
00:49:334 - Y skip beat here?
00:13:880 (3,4,1,2) - These are the only 1/2 beats you ever used in this map. Should implement more 1/2 rhythms. Otherwise, it just feels like Easy diff with higher spacing.
[Easy]
00:02:630 - should fill it in with a note. It kinda feels awkward not having anything there.
00:03:653 (2) - would look better if the red anchor was more in the middle of the slider.
00:12:857 (1,2) - Would delete these just to emphasize the pause in the music and make the emphasis on 00:13:880 (1) - more impactful
Next time I would suggest making SV or DS a bit higher so the spacing between objects aren't too close. it's fine as it is though.
That's it. gl bro. keep on mapping