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KOTOKO - Face of Fact

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Topic Starter
Tomicorelend
This beatmap was submitted using in-game submission on 2012年5月7日 at 21:36:57

Artist: KOTOKO
Title: Face of Fact
Source: Baldr Force
Tags: Baldr BaldrForce GIGA game gal Tomicorelend
BPM: 135
Filesize: 22252kb
Play Time: 01:43
Difficulties Available:
  1. Easy (1.31 stars, 106 notes)
  2. Hard (4.89 stars, 394 notes)
  3. Insane (5 stars, 458 notes)
  4. Leviathan (5 stars, 446 notes)
  5. Normal (3.63 stars, 207 notes)
Download: KOTOKO - Face of Fact
Download: KOTOKO - Face of Fact (no video)
Information: Scores/Beatmap Listing
---------------
My 1st Beatmap :D

remapping in process
please do not countinue mod this map plz until I finished :)
thx

Thanks all the modders:

NatsumeRin
Farmer
Sumisora
Kawayi Rika
Heatherfield
Nymph
sayamaster
Scorpiour
R a i n
-Baby Strawberry-
LKs
wmfchris
Farmer_old
insane:
1 combo3和combo4的颜色太接近,先改掉,建议都用浅色。
2 HR和OD太低,不符合insane难度,调高一点,别超过8就行。
3 感觉全图就是在转圈,得改一些排列,too simple
Topic Starter
Tomicorelend

Farmer wrote:

insane:
1 combo3和combo4的颜色太接近,先改掉,建议都用浅色。
2 HR和OD太低,不符合insane难度,调高一点,别超过8就行。
3 感觉全图就是在转圈,得改一些排列,too simple

谢谢农老爷

1. fixed
2. fixed
3. remapped
Heatherfield
hi
[General]
offset +20
Rin's hard有不一样的offset,而且错了.
不知道这是哪个rin不过请把他的id加到tags里
[Insane]
总体来说排列比较难看 太黏糊 note过多 建议多用点slider表达自己的节奏
00:30:106 (1) 这里开始到 00:44:106 (11)
节奏比较复杂,但是全部都用note来表达略显难看而且难打,建议修改
另外00:34:883 (10) - 后面这一拍空着略违和
01:03:550 (6) - 往后移动四分之一拍,位置错了
01:06:550 (4) - 往前移动四分之一拍
01:12:772 (1,2,3,4,5,1,2,3,4,5) - 不是很懂这两串 这样听起来貌似好点
01:16:106 (7) - spacing
02:01:106 (7,8) - 读不出 节奏略违和
02:15:439 (7,8,9,10) - 节奏违和
02:32:328 (1) - what's this?
不知道如何下纯note之外的梗吗,我做了一小截,你看看能不能找到点启发.
Download: KOTOKO - Face of Fact (Tomicorelend) [sample].osu
[Hard]
看起来是个normal
同样的问题,circle太多排版太黏糊,配上低ar看不清,建议AR+2 DSx2
由于圈大,全图都是很难看清楚的排列,不一一指出
01:12:748 (1,2) - 同insane,节奏违和
02:32:304 (1) - what?
[Rin's Hard]
clap的声音有的地方感觉比较吵不好听,不过我不懂音效见解也只能到这个层次.
结束的位置感觉比较奇怪,再往后做点吧.
另外建议圈小点..
[Easy]
00:09:637 (2,3,4) - 间距不等略难看
01:00:082 (2) - 结束的位置早四分之一拍
01:15:415 (3) - 做成reverse slider吧

long way to go, good luck
Topic Starter
Tomicorelend
多谢盒饭...
排列依然苦手..
再次remapping...

Heatherfield wrote:

hi
[General]
offset +20
Rin's hard有不一样的offset,而且错了.
不知道这是哪个rin不过请把他的id加到tags里
已修

Heatherfield wrote:

[Insane]

00:34:883 (10) - 后面这一拍空着略违和
01:03:550 (6) - 往后移动四分之一拍,位置错了
01:06:550 (4) - 往前移动四分之一拍
01:16:106 (7) - spacing
02:01:106 (7,8) - 读不出 节奏略违和
02:15:439 (7,8,9,10) - 节奏违和
已修

Heatherfield wrote:

02:32:328 (1) - what's this?
其实这个是与影像同步的...



连打串与Hard正在remap...
eldnl
As I can see the map is not finish, let me know when the map is in pending.
Topic Starter
Tomicorelend

eldnl wrote:

As I can see the map is not finish, let me know when the map is in pending.
OK, i will :) :)
Kawayi Rika
Check Timing :

BPM: 135

Offset: 1222

Good luck ~ ;)
Topic Starter
Tomicorelend
Thank you Rika~! :D
tutuhaha
占位!
R a i n
Hi~
All suggestion

[Easy]
use custom sound?
01:08:772 (3) - I think stack is hard for newbies
01:34:995 (3) - ^
01:41:217 (4) - add NC?
01:57:217 ~ 02:25:661 -add note here?

Normal
02:19:883 (3) - stack

Hard
00:30:550 (2) - stack?
02:12:995 (4) - ^

Insane
00:42:550 (2,3,4) - stack
01:31:217 (3) - ^
02:11:217 (8) - ^

nicemap&song goodluck :)
Topic Starter
Tomicorelend
Thank you Rain :D
-Baby Strawberry-
Hi~!
我来mod一下~!

总的来说
SPOILER
皮肤方面,sectionfail+sectionpass纯透明不能rank,

【Insane】diff
SPOILER
00:06:995 (3) - 去掉whistler
00:39:883 (3) - 这个我觉得吧。。。不好判断哪里结束,而且后面又跟了一个跳+小连打,微难,所以说看你啦
01:18:995 (3) - 跟1有点挡,最好移动出去一点
01:39:439 (1) - 好吧这里笼统说一下,这种拉条形状我是真的不敢恭维,所以说能改好看点就改改OvO
01:46:550这里转圈就可以结束了。。。。太长了啊。。。。
01:58:995 (7) - 开头一拍不要whistler
02:25:439加一个note?
02:27:439我觉得可以在这里结束转圈了。。。

【Hard】diff
SPOILER
00:30:550 (2) - 这个我觉得可以这样子http://puu.sh/huxS
00:39:883 (3) - 这一个小节里面像这种拉条就属于比较难判断结束时间的,我建议把一些这样的拉条改为note
01:46:550这里结束
02:27:439结束?
【Normal】diff
SPOILER
建议AR OD 都减1
00:21:439这附近的没用绿线删掉
01:46:550结束~!
02:27:439结束?
因为是normal的话,我觉得拉条的形状还是有必要引起重视的。。。所以尽可能改好看点 OvO
【Easy】diff
SPOILER
00:01:661要不在这里加一个note,要不把1移过来
00:35:439 (1) - easy不要跳哦~!
同样是转圈长度问题
而且easy也要map完整吧。。。
好吧,这里我说一下下,easy最好还是用1.0Xspacing 全程开DS放,毕竟是给新手玩,spacing是很重要的,所以说不要跳或减速,按你的图来说的话0.8X倒也不是不行,不过要全程一个spacing map。

---------------------------------------------------------------------------------------------------------------------------------
OvO 继续加油~!
以上mod仅个人建议
LKs
m4m request via QQ
-------

General

BG图分辨率太小了 还不统一 你设想一下一个21寸1900x1080的屏幕全屏玩你的640x480BG是什么感觉 BG应该不难找 换个大的


Inconsistency in AudioLeadIn: - [Easy] : 2018 - [Hard] : 1518 - [Insane] : 1518 - [Normal] : 2018

这里tags也有NatsumeRin?.. 做什么用瞎了是modder吗 modder不用写在tags的

Easy

00:01:217 (1) - 这个音怎么打
00:09:661 (2,3,4) - 间距
00:11:884 (1,2) - easy里做图要开distance snap 这种跳没法弄
00:33:661 (1,2,3,4,1,2,3,4) - 间距
00:59:883 (2) - 节奏问题 移到后面白线豁然开朗
01:11:106 (1) - easy里spinner不用贴这么近

Normal


咦怎么突然有音效了 easy没有音效最好加上
有些间距稍微注意下 其他没什么

Hard

这BG..
02:12:995 (4) - 位置不好 02:13:217 (1) - 这里加NC

整体感觉比较像08年的图 但不够整洁

Insane

00:24:772 (1,2,3,4,5,6,7,8) - 这是个三角 但这三角太搓了 你懂的
00:49:661 (1,2,3,4,5) - 同理这个五角星 做这种正多边形都可以用edit选项里的rotate by通过旋转角度来完成 但注意转的时候要以原点为中心 做好后移动+整体旋转得到想要的角度,用scale by调整间距

就这些 good luck
Topic Starter
Tomicorelend
谢谢LKs姥爷

Tag里的NTR是一开始的时候还有他一张GD……回头改

剩下的很感谢~!
Topic Starter
Tomicorelend
谢谢小草莓,基本都改掉了,re-uploaded
Nymph
还债

General:
视频要求是不带声音的吧
各难度combo colour最好一致


Easy:
Issues
难度设置…………掉血和OD用2 AR3就行。。。。
Beatmap design/suggestion
01:14:550 (1) - 估计有离中心太远的嫌疑 稍微改下排版 离重点近一点吧 要不新手转盘之后容易找不到鼠标再继续点这个
Hitsound
耳机坏了所以hitsound听的不清晰 只挑重点啦
00:15:884 (1) - 这里适合normal finish吧
00:21:217 (1,2,1) -
00:28:328 (2) -
00:30:106 (1) - 以上 主要跟着MP3的finish加finish就行 后面就不提了 你自己看着加一下 其他的就是24clap之类的 我就不讲了


Normal:
排版中规中矩 也主要差hitsound
虽然我不咋喜欢那些堆在一起的note 不过估计也没事


Hard:
Issue
你要是不知道怎么设置难度就看看别的图好了 hard肯定不能掉血那么高
Beatmap design/suggestion
01:14:106 (1) - 这个就稍微离上一个slider近了点感觉
Hitsound
00:31:217 (5) - 这种地方你用的finish地方错了 第四个短白线或者长白线用都没问题 用这里就很奇怪了 后面同


Insane:
Beatmap design/suggestion
00:39:439 (2) - 这spacing跟前面也太近了
Hitsound
00:15:884 (1) - 这里肯定normal finish更好吧 又不跟前面重复 又更突出
还可以这个 比前几个难度拥挤感少了很多 更散开了

大概就这样 排版拥挤我觉得玩的不舒服看了也不好 不知道你感觉如何 hitsound感觉暂时很乱 似乎没有找到要领 可以找一下固定的套路来做hitsound而不是哪想起来加一点
Topic Starter
Tomicorelend
芙姐我心中的太阳……
排版拥挤不知道怎么破……从最初版2.2的DS一路降下来的......
搞不好还要再remap

hitsound大致是1.3哨子鼓,部分重音用finish,连打哨子clap交替……第一次下音效……

谢谢芙姐 \OWO/
wmfchris
[General]
Timing
Time sections are not snapped. Make sure they give you expected hitsound result, and kiai must start and end on correct snapping
Song setup
The song is comparatively soft comparing to other music in osu!. You may want to make it louder by software like Audacity.

[Insane]
00:07:883 - I prefer starting the clapping here fitting with the mechanic suond in the music.
00:12:772 - make it gradually louder here
00:33:439 (1) - remove finish here because I think this emphasizes the accent on (2) better
00:35:883 (2,3) - remove finish. (2) get spacing problem. [Remove ALL finishs simiar to (2,3) afterwards]
00:56:772 (1,2) - stack properly
01:01:661 (1,2) - I don't see the reason to make spacing a bit smaller here orz
01:20:772 (6) - concave upward looks better and avoid overlapping
01:56:772 - excess timeline
02:01:217 (4) - remove clap
02:08:328 (1) - remove clap and NC

Try to make consistant spacing and NC logic, btw hitsound is simple but quite impressive.

[Hard]
I prefer AR+2 to fit with such highly-stacking stuffs.
00:07:439 (2,3,4) - left 1 grid, remove ALL claping before (4) like [insane]
00:31:217 (5,6) - try to stack (5,1) well; place (6) on the right-bottom side of (5)
01:12:772 (1,2) - Just thinking that try to make these two more distant (fit there imo) and avoid overlapping with next combo
01:28:328 - sounds like xx xxxx
01:59:883 (4) - misleading spacing somehow
same as insane, you'll need a more consistent spacing and NC logic, and prevent claps at soft section at the beginning and at the end.

[Normal]
00:05:217 (1) - try a 2-beat slider, otherwise the blank at the middle sounds a bit odd
00:26:550 (1,2,1,2) - stack properly
01:12:328 (6) - clap at the ending
01:16:106 (6,7) - off vocal imo, they only trapped normal players and not fun

[Easy]
00:14:106 - Try add one more note here then spinner
I suggest you to map the whole song.

The comment on all four diffs are similar so I'm not going to repeat it again. But well, your hitsound trial is nice except some excess claps on the soft section. Your map style's really "old" one and reminds me this one http://osu.ppy.sh/s/2769
lol, good luck~
Topic Starter
Tomicorelend
Thank you wmfchris

Im now remapping all the diffs to make them better...
But it needs time

btw, thanks for your advice :)
KuronumaSawako
Hiiii! Sorry for delay!

Mod requested in my queue.

[General]



[Easy]


  1. 00:33:661 (1,2,3,4): Spacing error.
  1. 00:35:439 (1,2,3,4): ^
  1. 01:21:661 (1,2): Try make this sliders more symmetrical.
  1. 01:25:217 (1,2,3,4): Try this?
  1. 01:32:328 (1,2): Same as 01:21:661.

I'm little tired now, so will mod the rest after ok?

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