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e-lma - CaptivAte2~Kakusei~

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Topic Starter
Mirage
This beatmap was submitted using in-game submission on domenica 8 gennaio 2012 at 21:35:06

Artist: e-lma
Title: CaptivAte2~Kakusei~
Source: beatmania IIDX
Tags: 16 EMPRESS DJ YOSHITAKA -kevincela- NeoRainier Backfire
BPM: 175
Filesize: 3984kb
Play Time: 01:44
Difficulties Available:
  1. Another (4,98 stars, 421 notes)
  2. Backfire's Inner Oni (4,83 stars, 691 notes)
  3. Beginner (2,24 stars, 109 notes)
  4. Hyper (4,82 stars, 248 notes)
  5. Neo's Taiko (4,78 stars, 679 notes)
  6. Standard (4 stars, 158 notes)
Download: e-lma - CaptivAte2~Kakusei~
Information: Scores/Beatmap Listing
---------------
~My first beatmap

Beginner: by -kevincela-
Standard: by Maddy
Hyper: by Maddy
Another: by Maddy
Neo's Taiko: by NeoRainier
Backfire's Inner Oni: by Backfire

Special thanks to: Elfice and lolcubes for helping me at the beginning.
osteR_old
bellaaaaaaaaaaaaaa °>° :roll: :roll: vai maddy! l' ho fatta in b lol
L-Dragon
That was fun =D
Keep making it, I'll be sure to be the 1st to play it =D
lolcubes
Went over the timing a couple of times and it seems I was wrong, it was just the offset that was screwed, not the bpm.
Use the following timing settings:
bpm: 175
offset: 700 (don't worry about the first note)

This should be correct.
Topic Starter
Mirage
Thank you, now it is playable :DD
And the message is not too short.
knjiga
Nice :D. But don't give up, finish those diffs!







!
Chigio
I really liked the "another" difficulty!!! Good job Maddy! ^^
HakuNoKaemi
[General]
Dovresti aggiungere una Hard, chiedi una Guest o falla, visto che il salto di difficoltà tra Standard e Hyper è comunque troppo alto. Ma non sei obbligato.
Slider tick a 2 sarebbe più consistente.
Direi che hai usato gli hitsound un pò poco...

[Kiai]
Qualche fontana e il kiai la migliorerebbero
Fontane: 00:11:671, 00:22:642, 01:10:642, 01:12:014, 01:13:385, 01:14:757, 01:16:128,
Kiai: 01:22:985 - 01:44:928
Come fare le fontane? Apri una sezione con il kiai e chiudila 1/2 dopo, se vedi una sezione kiai inizia semore con fontana. Aggiungono Epicità yesyes.

[Standard]
-Ritmo
00:00:700 (2) - Togli un repeat e aggiungi un Circle 00:01:214 (x)
00:03:442 (3) - Togli il repeat, allunga fino al tick bianco e circle su 00:03:957 (x)
00:10:299 (1) - Uno slider della stessa lunghezza andrebbe meglio ( cioè, uno slider lungo, senza ripetizioni che inizia a finesce agli stessi punti )
00:43:214 (3,4) - accorciali in modo che nella timeline siano così, poche stai attualmente seguendo la batteria
01:18:871 (1,1) - è Possibilmente confusivo per una Normal, visto che non segue il ritmo tanto bene, e se lo seguirebbe, sarebbe sempre troppo difficile. cancella e fai così? se te lo stai chiedendo, segue quel suono simile alla campanella :D
01:43:900 (6) - Sposta lo slider su 01:44:071 ( nel tick rosso successivo ) e aggiungi una nota. Lo slider così sta meglio, se vedi, segue il tasto del synth premuto(non so il termine musicale)
-Grafica...
Beh, prima correggi il ritmo.
Se devo dirlo... da quello che ho visto nella Another, puoi migliorla DAVVVERO tanto da questo punto di vista

[Hyper]
-Ritmo
Data la natura streamosa della parte ... sei iniaito bene con 00:22:642 (1,2,3) -, ma hai lasciato vari buchi, in cui... dici di seguire il synth, ma segui la batteria.... quindi... non sarebbe meglio mischiare gli stream agli slider del tipo 00:22:814 (3) - ? ( cioè di 1/1 con ripetizione ) o anche a degli slider più lunghi, così da limitare gli stream e non farla diventare troppo Another
-Setup
Non hai modificato il campo difficulty dalla Another :zizi:
-Grafica...
Beh, prima correggi il ritmo.

[Another]
non ti posso suggerire niente per diversi motivi.... (tra cui il fatto che non potrei nenanche giocarla), ma va ritmicamente bene, mandali a farsi fottere se ti dicono che il DeathStream è overmappato XD ( è semplice, non lo sanno giocare )

La parte grafica te la faccio dopo che fai le modifiche nel ritmo.
Sander-Don
Very good map set :3~ Both first try scores.


Topic Starter
Mirage
Thank you sir *-*
I appreciate
Backfire
Can I make a taiko inner oni for this? It'll be a bit more dense and harder than Neo's. I love neo's taiko A LOT, don't get my wrong, but I adore this song.
Topic Starter
Mirage
Of course,to make sure you read this message, I'll PM you.
Backfire
Here you are.
It might actually be easier than neo's taiko, because it doesent have some of the confusing parts he had in his (see : slow downs)

Download: e-lma - CaptivAte2~Kakusei~ (Maddy) [Backfire's Inner Oni].osu
HakuNoKaemi
m'ero dimenticato di st4ellare XD, l'IRC Mod contala insieme al post precedente, non mi sentivo di chiedere un'altro kudosu per quelle piccolezze
wmfchris
irc modded http://osu.ppy.sh/ss/160598 (useless screenshot)
Backfire
What happened to my taiko? :( What did I do wrong?
-kevincela-
Kodoshi
gj
xsrsbsns
Some hitsound suggestions.. [F] finish [W] whistle, didn't mod standard due to remap and can't taiko

SPOILER
[Beginner]
00:48:700 (2) - [F] slider start
01:20:585 (1) - [F] spinner end
01:40:814 (3) - [F] slider head

[Hyper]
00:00:699 (2) - [F] slider start
00:11:671 (1) - [F] note
00:17:157 (2) - [F] note
00:22:642 (1) - [F] slider start
00:33:271 (3) - [F] 00:33:271 beat
00:33:614 (1) - [F] slider start
00:39:100 (11) - [F] slider end
00:40:471 (4) - [F] slider start
00:41:842 (1) - [F] 00:41:842 beat
00:42:528 (5) - [F] slider start
00:43:214 (6) - [F] note
00:43:900 (2) - [F] slider start
00:48:700 (1) - [F] slider start
00:49:557 (4) - [W] note
00:55:042 (4) - [W] note
00:59:671 (1) - [F] note
01:09:271 (1) - normal hitsounds instead of soft until 01:10:300 (2)
01:10:642 (1) - [F] slider start
01:12:014 (1) - [F] slider start
01:13:385 (1) - [F] slider start
01:14:757 (1) - [F] slider start
01:16:128 (1,5) - [F] note
01:20:928 (1,2,3) - normal hitsounds
01:28:471 (1) - [F] note
01:32:585 (1,2) - [F] note
01:33:957 (1) - [F] note
01:39:443 (1) - [F] note
01:40:814 (1) - [F] note
01:42:186 (1,5) - [F] note & slider
01:43:557 (1,2) - [F] note

[Another]
00:22:642 (1) - [F] slider start
00:33:271 (2) - [F] slider start
00:33:614 (1) - [F] slider start
01:02:928 (4) - [W] note
01:04:299 (4) - [W] note
01:09:271 (1) - normal hitsounds until 01:10:300 (2)
01:10:641 (1) - i suggest using normal hitsounds
01:12:014 (1) - ^
01:13:385 (1) - ^
01:14:757 (1) - ^
01:16:128 (1,2,3,4...) - imo this part and setup is fitting for normal hitsounds
01:28:471 (1) - [F] note
01:33:957 (1) - [F] slider start
01:39:442 (1,2,3,4...) - for this stream, add the finishes like you did in 00:39:099 (1,2,3,4...)
Great map! Good luck on ranking!
Backfire
Hi.
Don't remove this one just cause one guy says it sucks. Thanks.
Whole-Heartedly upset that I had to change my map because of this. So the map might not be as good as my old map was (IMO). Who knows. It might be better. If its not, then I will work on the old streams in the old map and fine tune them.

ALSO
If a map needs work, theres a little thing called modding.

Download: e-lma - CaptivAte2~Kakusei~ (Maddy) [Backfire's Inner Oni].osu
Topic Starter
Mirage
Sorry, don't get angry please.
You'll surely have a diff here, don't worry ^^
Backfire
Im not angry maddy ><
Topic Starter
Mirage
It's cool then :>
HakuNoKaemi
Bravo il piccolo kohai :3, migliori a visto d'occhio

(chiedi a kevin se vuole usare le fontane :3)
MMzz
Backfire:

01:01:206 (62) - d
01:02:320 (71) - ^
01:04:634 (87) - ^
01:04:806 (88,89,90) - kkd
01:15:091 - add a don
01:15:263 - ^
01:21:948 - have the slider start here instead of after the note, kinda weird.
01:27:777 (221) - move to 01:27:691
01:30:520 (247) - move to 01:30:606
01:43:891 - notes from here on change the pattern to dddk kd d k, sounds/plays better.

HP Drain 6 or 7
OD 5 or 6

Neo:

00:09:091 - add a don
00:21:263 - add a finisher don
00:44:920 (57) - make this a slider or spinner instead, that big gap of nothing is weird.
01:16:806 (21) - make this a finish note
01:18:178 (32) - ^

HP Drain 6 or 7
OD 5 or 6


I think Neo's is harder with all the skip beats in the kiai, they are always tricky, but w/e lol.

Fixed the BG's the ones you have the font was to high up, so it got eaten by the default black bar.



Backfire
@MMzz - Old diff was better and a lot harder. But oh well. I'll apply your mod when I get home. I knew this needed quite a bit of work and what not. Thanks bro.
NeoRainier

MMzz wrote:

Neo:

00:09:091 - add a don -> done
00:21:263 - add a finisher don -> done (vol at 20%)
00:44:920 (57) - make this a slider or spinner instead, that big gap of nothing is weird.-> added a spinner
01:16:806 (21) - make this a finish note ->done
01:18:178 (32) - ^ ->done


HP Drain 6 or 7 -> i stick with my 4-7-10-5 setting
OD 5 or 6)
NeoRainier

NeoRainier wrote:

MMzz wrote:

Neo:

00:09:091 - add a don -> done
00:21:263 - add a finisher don -> done (vol at 20%)
00:44:920 (57) - make this a slider or spinner instead, that big gap of nothing is weird.-> added a spinner
01:16:806 (21) - make this a finish note ->done
01:18:178 (32) - ^ ->done


HP Drain 6 or 7 -> i stick with my 4-7-10-5 setting
OD 5 or 6)
Download: e-lma - CaptivAte2~Kakusei~ (Maddy) [Neo's Taiko].osu
Backfire
Just made all the stuff even, and added everything except for the last part. Thanks.

Download: e-lma - CaptivAte2~Kakusei~ (Maddy) [Backfire's Inner Oni].osu
wmfchris
I suppose normal and easy is remaped while more changes has been made on hyper, so I will only mod these 3 diffs.

Remember to tag backfire and Neo at ALL diffs

many useless timelines :/

[Hyper]
00:00:691 (1) - finish?
00:32:063 (x) - add a note here to keep the flow
00:32:920 (4) - remove clap here to fit the low->high melody
00:39:091 (4) - finish at the beginning
00:40:463 (1) - ^
00:58:291 (1,2,3,4) - unequal spacing
01:05:148 (1,2,3,4) - ^
01:39:434 (1,1) - finish at beginning

As chambers are trivial in music, adding more suitable finishes gives a maestoso feeling.

[Normal]
[Adding finishes as indicated in Hard, skipped the sounding mod here]
00:10:291 (1) - make it softer and gradually increase the sound
00:30:520 (6) - Minor spacing problem
00:43:377 (3) - softer clap / whistle?

I don't find problems in [Easy].
mancuso_JM_
Mod Request :P

General:
- I don't know what happend with the backgrounds of taiko, but not appear,you have to add again and make full submit
- Add kara no kyoukai in tags, in all difficulties
-0.5 slider tick rate is now unrankable, you have to change to 1.0
-Audio Lead-In 2500
- In your difficulties sometimes you can map with the vocal.

Beginner:
This difficulty don't have a preview point
HP y OD -1
00:32:234 (5): New Combo
00:44:406 (6): Delete this note
00:51:091 (4): New Combo
00:54:177 (1): This note is hidden by HP Bar, try to move it
00:56:577 (3): The music change here, so New Combo
01:02:063 (3): ^^

Standard:
00:33:263 (3): Hitfinish in Reverse Arrow
00:48:691 (4): This slider ends in 00:49:206 (without reverse arrow, red tick) and 00:49:720 (with reverse arrow, white tick)
00:50:063 (1): And this ends in 00:50:577 (without reverse arrow, red tick) and 00:51:091 (with reverse arrow, white tick)
01:32:577 (3,4): Don't Stack
01:44:234 (2): Remove this whistle, if you want to add a whistle here, I suggest to make a sequence of Normal Whistles

Hyper:
00:53:834 (x): I think that you have to add a note here and other note in 00:54:006
00:55:034 (6): Move this one to 00:54:863
01:22:977 (2): New Combo

Another:
00:21:263 (1): Remove New Combo

Neo's Taiko and Backfire's Inner Oni:
Today I'm too lazy to mod taiko :( Sorry
Only I've to say to don't forget to add the BG again

Well, That's all. Good Luck with your beatmap ;)
Niva
Mod request via Mini Maya Queue ~

Hi Maddy ^_^

Next time please check the slots available on our queue (:
However, I personally decide to mod this song on my own because I love IIDX songs (:

[General]
-> "beatmania IIDX" is enough for the source (notice the "b" is uncapitalized"). "16 EMPRESS" should be in tags though
-> ...HOW COME YOU FORGOT "DJ YOSHITAKA" IN THE TAGS orz orz orz orz :3
-> Also, I checked the offset and I find offset 13 is better. Not too sure though

[Beginner]
-> Set lead-in time to 2000? It starts on the same time with the other diffs, so the lead-in time should be same imo
  • 00:08:577 (3) - This note... It's fine, but I think without this note sounds better. Actually this really fits the music if placed 1/2 later, but I don't think it would be beginner-friendly
    00:22:634 (1) - One grid right for symmetry (:
    00:29:491 (2) - Curve it with more waypoint will encircle better imo (not a big issue though):
    00:44:405 (6,7) - Convert into a slider to make it easier for beginners to read?
    01:19:548 (2,3,4) - Make it surrounding 01:17:491 (3) ?
    ...or you could stack (4) above 01:17:491 (3) also
    01:38:063 (7) - I suggest to put a whistle on the repeat and remove the whistle in the slider's end. It fits the high-pitched synthesizer sound better imo
[Standard]
  • 00:07:548 (3) - This pretty much follows the music better, and still good for a Normal :
    00:09:263 (2) - Lower the volume for the slider's end using inherit section?
    00:23:320 (2) - Add whistle on slider's end also?
    00:40:463 (1) - ...usually people will form a diamond pattern along with the previous (1,2,3)... Not a problem though
    00:43:548 (4) - This definitely should be 3/4 and started 1/4 later orz
    00:44:920 (1) - Not in the center. Is it intentional?
    01:03:777 (1) - Whistle on the slider's end? It fits the piano much
    01:12:520 (4) - I'm fine with the slider-curving technique you're using here, but I think it's better to remove the non-red waypoints:
    01:17:491 (1) - Add finish on slider's start?
    01:26:406 (2) - If you wanna curve this slider encircle (3), let (3)'s approach circle guide you (:
    01:40:806 (1) - Soft-hitfinish here?
[Hyper]
  • 00:04:291 (4) - Add whistle?
    00:26:063 (3,4,5) - You could try this kind of jump here:
    00:36:691 (1,3,4) - Add whistle on (1) and (4)'s end, and on (3) also?
    00:52:806 (3) - Not stacked perfectly to the previous note. And it's somewhat noticeable because of the delay with the previous note.
    00:59:663 (1) - I feel it's better without the whistle on the slider's start. Remove it on 01:01:034 (1) also if you follow this suggestion
    01:18:863 (3,4,5,6,7,8,9,10,1,2,3,4,5) - Sudden stream is just.. weird imo. I don't think it fits the whole map ><
    01:34:634 (7,8) - Slightly curve them? Will flow better imo:
[Another]
  • 00:10:291 (1,2,3) - It should be... 1/3 I believe?
    00:22:634 (1,2,3,4) - Add whistle on each slider's end?
    00:25:377 (1,2,3) - I'm assuming you're forming a windmill pattern here... Why not just copy-paste from 00:25:377 (9) and adjust each using CTRL+> and CTRL+< ? It will end like this:
    00:33:605 (1,2,3,4) - Add whistle on each slider's end?
    00:36:348 (9,1,2,3) - Add whistle on each slider's end?
One of the best stream design I've ever seen in my entire life definitely :3
Great map yeah~
Topic Starter
Mirage
- Add kara no kyoukai in tags, in all difficulties
It's not kara no kyoukai?
-kevincela-
Faust
IRC Mod.

SPOILER
04:44 <Faust> : Hi.
04:44 <Maddy> : hello
04:44 <Faust> : Your CaptivAte map, aesthetically & technically, it's pretty fine.
04:45 <Faust> : But I'll suggest a few things.
04:45 <Maddy> : tell me
04:45 <Maddy> : :D
04:45 <Faust> : Another feels a bit "shallow" because the vocals are given the miss.
04:45 <Faust> : so I'd recommend you add in a few notes to patch that
04:46 <Maddy> : on the vocals?
04:46 <Faust> : Yes.
04:46 <Faust> : It doesn't have to be comprehensive
04:46 <Faust> : But a few pieces here and there, for some consistency
04:46 <Maddy> : It was my first map, so yeah superficial xD
04:46 <Faust> : I see
04:46 <Maddy> : sure
04:46 <Faust> : but yes, it's a bit of a shame to let the vocals go to waste
04:46 <Faust> : the instrumental parts have their own shine
04:47 <Maddy> : uhm but I really dont know where to map vocals :P
04:47 <Maddy> : even from the beginning?
04:47 <Faust> : 00:49:720 - From here I guess
04:47 <Faust> : you'll have to re-arrange some parts of the rhythm
04:48 <Faust> : but it's not really that troublesome
04:48 <Maddy> : oh that boring part
04:48 <Faust> : haha
04:48 <Maddy> : actually with the vocals it can be less boring
04:48 <Faust> : the vocals are the life of the song
04:48 <Faust> : ; w ;
04:48 <Maddy> : well I can do 2 different parts
04:48 <Maddy> : at first, map the vocals
04:49 <Maddy> : 00:59:663 (1) - Then from here like leave the instrument part
04:49 <Maddy> : I'll se
04:49 <Maddy> : see*
04:49 <Faust> : you mean at the later part
04:49 <Faust> : the intro-beginning section doesn't really warrant "vocal" mapping
04:49 <Faust> : lol
04:49 <Maddy> : yep
04:50 <Faust> : the bridge does, and everything after that you can implode with the instruments :D
04:50 <Faust> : well-shaped streams btw
04:50 <Maddy> : ty :P
04:50 <Faust> : not much people give aesthetic appeal these days
04:51 <Faust> : by the way
04:51 <Faust> : all your inherited timing sections (green lines) are unsnapped
04:51 <Maddy> : uh?
04:51 <Faust> : just resnap them, and that'll be it
04:51 <Faust> : It means they're not snapped properly to the ticks
04:51 <Maddy> : o.o really?
04:52 <Maddy> : oh I see
04:52 <Maddy> : i changed the offset probably
04:52 <Faust> : Probably.
04:52 <Faust> : anyway, just get the calculation and offset them accordingly, you'll be good after that
04:55 <Faust> : About the vocals, you can choose to make mapping them consistent through the mapset if you'd like. Better to
04:55 <Faust> : let you improvise on your own with that.
04:55 <Maddy> : sure
04:55 <Faust> : album art :D
04:56 <Maddy> : ?
04:56 <Faust> : mp3 file
04:56 <Faust> : haha, I like it when I see album art.
04:56 <Maddy> : i have whole discography of beatmania
04:56 <Maddy> : why bothering xD
04:56 <Faust> : that's awesome.
04:57 <Faust> : I have as well, but my EMPRESS and SIRIUS OST's don't have artwork
04:57 <Faust> : :(
04:57 <Maddy> : I dont have on Sirius, RA and lincle
04:58 <Faust> : so yes, other than fixing inherited timing sections as a main issue. I can find nothing else.
04:58 <Faust> : Thanks for your time :)
04:58 <Maddy> : http://puu.sh/9nYD awesome
04:58 <Maddy> : thanks for yours
04:58 <Maddy> : :D
04:58 <Maddy> : post on the forum
04:59 <Faust> : Alright then.
Laurier
hi
from my mod queue

Beginner
00:05:834 (4) - newcombo
00:06:177 (1) - remove newcombo and (2)new combo
00:55:548 (2) - 1grid right
01:25:720 (5) - new combo?
01:31:206 (5) - ^

Standard
HP-1?
00:03:434 (3) - 1grid right
00:24:691 (4) - 1grid down
00:12:348 (4,5) - try this? http://puu.sh/9uns
00:14:063 (6,1,2,3) -^ http://puu.sh/9unG
00:16:463 (4,5) - ^ http://puu.sh/9unO
01:05:491 (2) - 2nd waypoint x72y72

Hyper
00:00:348 (1) - remove newcombo
00:12:691 (2) - move this? http://puu.sh/9uoy
01:18:177 (2) - 1grid up
01:44:920 - resnap green line

Anoher
00:26:920 (3) - 1grd down
00:51:091 (2) - stack on (1) tail ?
00:52:463 (2) - ^

that's all
L_P
umum...the map is nice, nothing unrankable, so only suggestion

another
general thing: ar +1? too many streams with repeat lol,and no jump at all?
try replacing some streams with jumping sliders.
and...jumping too easy for a insane dude, your map has hard finger pressing stuff, but the spacing isnt far enough..it is like..youre a taikoers
01:05:663 (4) - add a repeat
01:07:034 (4) - same^

Hyper
00:36:348 (7) - change it to slider, end at next beat. dont care about spacing here
00:49:548 (4) - it is hard to read when stacked....unstack it?
00:52:806 (3,4) - use silence hit sound
00:58:634 (2,3,4) - decreasing hit sound
01:21:948 (4) - change it into a slow slider, end at next beat.
01:44:234 (4) - follow the beat pls, end at blue tick, and a repeat.

standard
00:03:948 (4) - why dont you blanket the note like the previous combo
00:16:806 (5,1) - note first then slider. adjust the spacing etc yourself
00:49:548 (2) - delete it? abit hard for a noob osu player
00:52:806 (1,2) - silence hit sound


um...overall nice (although im not very familiar to those i-dosers lol )
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