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Kevin Penkin - Underground River (opening version ft. Raj Ra

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Total Posts
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Topic Starter
VINXIS
This beatmap was submitted using in-game submission on February 25, 2018 at 1:12:19 PM

Artist: Kevin Penkin
Title: Underground River (opening version ft. Raj Ramayya)
Source: メイドインアビス
Tags: Made in abyss Raj Ramayya opening insert episode 1 su1fu7 sulfur VINXIS
BPM: 120
Filesize: 17687kb
Play Time: 01:41
Difficulties Available:
  1. Abyssopelagic (3.46 stars, 209 notes)
  2. Bathypelagic (2.37 stars, 98 notes)
  3. Epipelagic (1.41 stars, 56 notes)
  4. Mesopelagic (1.69 stars, 89 notes)
  5. Sulfur's Hadalpelagic (3.51 stars, 238 notes)
Download: Kevin Penkin - Underground River (opening version ft. Raj Ramayya)
Download: Kevin Penkin - Underground River (opening version ft. Raj Ramayya) (no video)
Information: Scores/Beatmap Listing
---------------
Rate this beatmap here: https://omdb.nyahh.net/mapset/645628

lol made in abyss won aoty thanks crunchyroll aka paid sponsor by my hero academia

http://miabyss.com/music.html
http://www.seasky.org/deep-sea/assets/images/ocean-layers-diagram.jpg

i forgot who gave me the vid Lol
Kaine
Markden
the autor asked a mod and i couldnt resist him

first mod

---Epipelagic---

00:15:844 (2) - this plays better at the previous white tick
00:59:344 (3) - slightly offscreen
01:30:844 (2) - lik 1 pixel offscreen

---Mesopelagic---

CS very high, maybe 3 is a better choice
01:07:844 (1,2,3,4) - idk looks a bit ugly,since the lyrics are the same you could make these 4 slider the same shape

---Bathypelagic---

00:15:844 (3) - make this symmetrical? [the third slider part is slightly longer than the first]
00:34:844 (2) - missing circle
01:05:094 (4) - since the song spells "river" you could make this a wave slider, but maybe if you want to apply this is better to do it only on the higher diff
01:13:844 (6) - not really symmetrical

---Abyssopelagic---

00:40:344 (2) - speaking of simple shapes, this is a unique slider. does it have a particular meaning? i'd change it to a normal curved one
00:49:844 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - hey its a clock! its cool, but when the central note stops representing the same sound the pattern should change
(00:55:844 (1) - here the TUMP is missing, and then at 00:56:344 (2) - the vocal starts again suggesting a change in the map)
01:03:844 (1,2) - same river concept explained at the previous diff
finally, the entire final section could express better the idea of a crescendo: you could space less the first burst and then increase spacing until the end.
01:39:844 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - i would not space this more, but i would direct this to the upper side of the screen since the intensity rises.

---Su1fu7's Hadalpelagic---

00:44:344 (2,3) - here the blanket should be fixed
00:47:844 (1) - red dot in the middle of the slider?
00:49:844 (1,2,1,2,1,2,1,2,3,4,1,2,1,2) - here, since the same two sounds are repeated, i would put the same 2 circle pattern in the same direction
00:57:844 (1) - same red dot as before
01:24:844 (6,7) - it'd be better for these two to have the same shape
for the final section, id apply the same crescendo concept explained in vinxis' diff
01:41:844 (4) - id mute the slider end or put a circle since there's not a sound at the end


hey modding is fun
Sulfur

Markden wrote:

---Su1fu7's Hadalpelagic---

00:44:344 (2,3) - here the blanket should be fixed sure
00:47:844 (1) - red dot in the middle of the slider? nah it looks off here
00:49:844 (1,2,1,2,1,2,1,2,3,4,1,2,1,2) - here, since the same two sounds are repeated, i would put the same 2 circle pattern in the same direction but muh variety
00:57:844 (1) - same red dot as before sure
01:24:844 (6,7) - it'd be better for these two to have the same shape yea
for the final section, id apply the same crescendo concept explained in vinxis' diff did something similar
01:41:844 (4) - id mute the slider end or put a circle since there's not a sound at the end okay


hey modding is fun
Thanks for mod

upd
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 49812
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.3

[Metadata]
Title:Underground River
TitleUnicode:Underground River
Artist:Kevin Penkin
ArtistUnicode:Kevin Penkin
Creator:VINXIS
Version:Su1fu7's Hadalpelagic
Source:メイドインアビス
Tags:Made in abyss Raj Ramayya opening episode 1 su1fu7
BeatmapID:1369385
BeatmapSetID:645628

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8.2
SliderMultiplier:2.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"3a5a4ead-f5a4-4b81-cb44-6ed3c5da2704.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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136,224,91344,6,0,P|127:190|128:128,1,55,2|0,0:0|0:0,0:0:0:0:
224,96,91594,2,0,P|190:105|128:104,1,55,0|0,0:0|0:0,0:0:0:0:
109,20,91844,2,0,P|165:85|166:148,1,110,2|0,0:0|0:0,0:0:0:0:
108,19,92344,2,0,P|136:22|162:13,1,55,2|0,0:0|0:0,0:0:0:0:
309,100,92594,2,0,P|308:72|295:49,1,55,0|0,0:0|0:0,0:0:0:0:
363,261,92844,5,2,0:0:0:0:
335,258,92969,1,0,0:0:0:0:
311,243,93094,1,0,0:0:0:0:
287,228,93219,1,0,0:0:0:0:
278,183,93344,2,0,P|264:217|241:244,1,55,2|0,0:0|0:0,0:0:0:0:
168,286,93594,2,0,P|190:308|205:340,1,55,2|0,0:0|0:0,0:0:0:0:
431,329,93844,5,2,0:0:0:0:
400,326,93969,1,0,0:0:0:0:
371,331,94094,1,0,0:0:0:0:
343,343,94219,1,0,0:0:0:0:
313,374,94344,2,0,L|302:287,1,60.5000018463135,2|0,0:0|0:0,0:0:0:0:
368,260,94594,2,0,L|379:173,1,60.5000018463135,2|0,0:0|0:0,0:0:0:0:
108,246,94844,5,2,0:0:0:0:
138,251,94969,1,0,0:0:0:0:
165,263,95094,1,0,0:0:0:0:
189,282,95219,1,0,0:0:0:0:
201,328,95344,2,0,P|198:293|212:241,1,60.5000018463135,2|0,0:0|0:0,0:0:0:0:
234,192,95594,2,0,P|233:156|213:106,1,60.5000018463135,2|0,0:0|0:0,0:0:0:0:
512,132,95844,5,2,0:0:0:0:
484,144,95969,1,0,0:0:0:0:
461,163,96094,1,0,0:0:0:0:
443,187,96219,1,0,0:0:0:0:
443,235,96344,2,0,P|437:202|389:165,1,60.5000018463135,2|0,0:0|0:0,0:0:0:0:
327,190,96594,2,0,P|317:153|335:102,1,60.5000018463135,2|0,0:0|0:0,0:0:0:0:
71,89,96844,5,2,0:0:0:0:
94,107,96969,1,0,0:0:0:0:
112,132,97094,1,0,0:0:0:0:
123,159,97219,1,0,0:0:0:0:
110,206,97344,2,0,P|121:174|179:152,1,60.5000018463135,2|0,0:0|0:0,0:0:0:0:
226,131,97594,2,0,P|229:100|215:76,1,60.5000018463135,2|0,0:0|0:0,0:0:0:0:
476,57,97844,5,2,0:0:0:0:
458,80,97969,1,0,0:0:0:0:
447,109,98094,1,2,0:0:0:0:
443,138,98219,1,0,0:0:0:0:
468,180,98344,2,0,P|450:157|406:163,1,65.9999979858399,2|0,0:0|0:0,0:0:0:0:
319,131,98594,2,0,P|301:107|318:66,1,65.9999979858399,2|0,0:0|0:0,0:0:0:0:
31,29,98844,5,2,0:0:0:0:
42,55,98969,1,0,0:0:0:0:
45,86,99094,1,2,0:0:0:0:
41,115,99219,1,0,0:0:0:0:
6,149,99344,2,0,L|92:75,1,65.9999979858399,2|0,0:0|0:0,0:0:0:0:
189,74,99594,2,0,L|103:0,1,65.9999979858399,2|0,0:0|0:0,0:0:0:0:
457,22,99844,5,2,0:0:0:0:
453,49,99969,1,0,0:0:0:0:
458,80,100094,1,0,0:0:0:0:
469,107,100219,1,0,0:0:0:0:
512,131,100344,2,0,P|476:126|409:81,1,65.9999979858399,2|0,0:0|0:0,0:0:0:0:
316,106,100594,2,0,P|333:71|379:12,1,65.9999979858399,2|0,0:0|0:0,0:0:0:0:
55,22,100844,5,2,0:0:0:0:
59,49,100969,1,0,0:0:0:0:
54,80,101094,1,0,0:0:0:0:
43,107,101219,1,0,0:0:0:0:
1,125,101344,2,0,P|37:120|104:75,1,65.9999979858399,2|0,0:0|0:0,0:0:0:0:
195,105,101594,2,0,P|185:74|168:46,1,65.9999979858399,2|0,0:0|0:0,0:0:0:0:
95,263,101844,6,0,L|298:331,1,197.99999395752,6|0,0:0|0:0,0:0:0:0:
Topic Starter
VINXIS
bvbathypelagic
00:40:344 (2) - only did it on the higher diff cuz i like this sldier anyway

abyssopelagic
00:40:344 (2) - its rly not a compliocated slider just 1 anchor point its just that the other sliders at the section r all straight and its weird 2 put a long straight slijder like that ther tbh
00:49:844 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - emphasis r on the 2s not the 1s
01:39:844 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - Lol i acutally had it there before but it was quyite hard 2 play it so i moved it down, but i agree with u so i moved it back


rly gud mofd for ur first mod br o
Vanilla
yoo

Hadalpelagic
00:21:844 (1) - snap end to 00:20:844 (2) - end
00:25:344 (3,1) - make both of them same shape idk why but do it
00:29:594 (1,2) - this looks weird, could be better without overslaping the slider
01:31:594 (2) - snap end to 01:31:844 (3) - end

abyssopelagic
00:03:344 (1,1,2) - idk if it was intended but all ends are unsnapped 00:07:844 (1) - this too
xd
bathypelagic
00:16:844 (4) - maybe make it so it looks like an extension to 00:17:344 (5) - same curve and shit
01:08:094 (2,3,4,5,6,7,8) - new players are gonna get confused af there

sorry vinsxie but i suk at modding and mapping low star maps
Arphimigon
[General]
Your fourth combo colour is *kinda dull* and not very CUTE for this song compared to your OTHER COMBO COLOURS
Could ya'll use some inherit points to make the starting spinner gradually increase in volume? Thank

[Su1fu7's Hadalpelagic]
Slider head at 00:35:844 - should be placed at: [414, 146] currently at: [415, 142]

seems to be the only off blanket in this entire map, that's weird
Kyouren
The OST Soundtrack ia released
Sulfur

- Vanilla - wrote:

yoo

Hadalpelagic
00:21:844 (1) - snap end to 00:20:844 (2) - end ok
00:25:344 (3,1) - make both of them same shape idk why but do it they're differnet sounds :/
00:29:594 (1,2) - this looks weird, could be better without overslaping the slider nah looks okay o me
01:31:594 (2) - snap end to 01:31:844 (3) - end sure
Topic Starter
VINXIS
i do the spinner shit latre
Lami
[Bathypelagic]

00:35:344 (3,4,5,6) - not want to keep same DS in same NC?

[Abyssopelagic]

01:30:844 (1,2) - personally, kinda huge ds feel, but ok__

[Sulfur's Hadalpelagic]

01:32:844 (1,2,3,4,5) - only different shape stream, compare with others

;ok_hand;
Gloria Guard
As request

[Epipelagic]

■ 00:13:844 - 00:30:844 - I understand this part is really a quiet atmosphere. but I think it is better to add a little whistle sound. because there is a lack of sound. example add whistle point -> 00:14:844 - 00:15:844 - 00:17:344 - 00:17:844 - 00:18:344 like this. If you put the whistle is follow the piano sound, a good sound will be completed.
■ 00:30:844 - I think this custom sound is not suitable for the song. if you want to other custom sound use this sound.
■ 01:10:844 (1) - so long time add spinner. i think the beginner players can't clear this spinner. cuz really so tired this long time spinner. Also 01:10:844 - 01:17:844 - There are still vocals here. i recommend to voca part put slider or notes and start spinner 01:17:844 here. why this point start spinner? because the sound of the drums that change the atmosphere is emphasized..


[Mesopelagic]

■ 00:23:094 (1,2) - why don't follow vocal rhythm this ? I am sure this rhythm is not correct. because this part emphasizes the vocal sound and Even if there is another sound it can not make an accurate rhythm.


[Bathypelagic]

■ 00:16:844 (4,5) - Can you try this slider patterns shape?
■ 00:35:844 (4) - The slider red point move to x:112 y:40? i mean 00:35:344 (3) the same slider body point.
■ 00:40:344 (6) - The slider flow is solid. it's okay this sldier flow but I think it is better to make a curve slider depending on the vocal atmosphere.
■ 01:12:344 (4) - spacing error?
■ 01:30:344 (1) - remove NC


[Abyssopelagic]

■ 00:45:844 (1,2) - Can you more improve slider shape?
Sulfur

Lami wrote:

[Sulfur's Hadalpelagic]

01:32:844 (1,2,3,4,5) - only different shape stream, compare with others fixed kinda

;ok_hand;
Thanks for mod c:

upd: https://puu.sh/y0bFt/2f4d91c171.osu
Topic Starter
VINXIS
lami
abyss
yea i think current is fine cant really think of anyhting better

G.G
im not using custom hs
bathypelagic
00:16:844 (4,5) - no i like my current 1 more
00:35:844 (4) - that would make it straight i want the angle of this 1 the same as the 1/2 slider\
00:40:344 (6) - thought about it but it jus dont feel as gud as a striaght slider 2 me
01:12:344 (4) - how
abyss
00:45:844 (1,2) - current is fine bro,,
LowAccuracySS
sulfur told me to mod this so here i am

general
bottom three diffs - 00:00:344 (1) - what's with the 10 second spinner that's overlapping easily mappable stuff lol
imo you abuse soft whistles at some parts

wait are these diff names rankable

epip
overall opinion: super inconsistent imo + a few things that ange r me

00:15:344 (2) - rotate 15 degrees so it looks more structured with (2,3)?
00:19:344 - i understand that its an easy but why is there nothing here
00:29:844 (1,1) - could be hard to read for beginners
00:32:844 - i'm really having trouble understanding what you are following when gaps like this are all over the place (????)
00:35:344 - ok what. this huge sort-of break thing is seriously disregarding everything else for the drums
00:42:844 (1) - ctrl+j? angle is kind of weird
00:45:844 (1,2,3,4,5,6,1) - why didn't you have the rest of the map follow this kind of rhythm this makes more sense
01:13:844 (1) - something something recovery beats before spinner

yea i just dont like the map fundamentally maybe that's just because i map easies different idk


meso
overall opinion: this is the real easy of this set

00:25:344 (5) - touching hp bar
00:29:844 (1,2) - ctrl+j? (why do people do this in easys/normals it looks and plays bad imo)


bath
overall opinion: spacing makes me die inside but other than that p ok besides over-undermapping in a hard >:9

00:13:844 (1,2) - >:9 angles (also imo its spaced too much)
00:21:094 (3,1) - isn't this a little too spaced? i dont think the song supports it
00:21:844 (1,2) - adding on to ^ you use nearly the same amount of space for a 6/2 gap as you did for the 1/1 gap above
00:26:344 - map this?
00:33:344 (6) - what are you emphasizing? i suggest just changing it to a 1/2 slider
00:34:344 - map this?
00:40:344 (6) - weird angle id change
00:47:844 (6) - nc?
01:06:594 (5) - why is this a slider? id just do a 2 circle stack instead
01:08:094 (2,3,4,5,6,7,8) - ok that's pretty cool lo l
01:15:844 (1) - what is this spinner following


abyss
overall opinion: cool
00:03:344 - oh nice the start actually started getting mapped
00:19:844 (1) - why is this stacked on the start of the sldier and not the end
00:28:344 (7) - nc?

pretty solid diff most of my "concerns" i had were pretty much aesthetic stuff, good shit


sulfur
overall opinion: great movement, feels undermapped at times

00:09:844 (1) - ctrl+j for a wave pattern? also why is it stacked when nothign else is
00:20:844 (2) - why not make this slider 1/2 and reverse to represent the vocals? something like this https://i.imgur.com/N2JhhPm.png
00:26:844 (1,2) - imo (2) should be after the slider to be consistent with 00:25:844 (1,2) and 00:28:344 (3,4)
00:30:469 (3,4) - what happened to this stream thing, this just looks really weird
00:48:844 (2) - reverse arrow suggestion similar to 00:20:844 (2)
00:56:344 (2) - couldn't this be a 1/2 and a 1/1 slider considering this is the top diff? something like https://i.imgur.com/SA8eZJ5.png would work well
00:58:469 (2,3) - again this looks really weird and you only use this three times throughout the whole map
00:59:844 (1,2,3,4) - https://i.imgur.com/OK8Z63v.png
01:41:844 (1) - nice angle lol


ok im done
Topic Starter
VINXIS
bottom 3 diffs
00:19:344 - crescendo

general
shuld be rankable, diff names resemble abyss sea levels epipolegagiasc clsoest to sea surface while hadal is lowest point

epip
00:19:344 - cuz the vocals arent being mapped to
00:35:344 - yeaaaa thats the Point
00:45:844 (1,2,3,4,5,6,1) - 1/1 bells are most prominent here
01:13:844 (1) - should be completely fine due to the length of the spinner and the low bpm of the song

meso
00:29:844 (1,2) - this 1 is different from the other 1, its not about playing good/bad its about emphasizing the notes and in this case im emphasizing the click of the circle with movement that isnt completely straightforward

bath
00:21:844 (1,2) - play it
00:26:344 - theres no vocals
00:40:344 (6) - i would but i think a 45 angle slider is a prety good 1 there cuz of the difference in vocal style right there,also made it slower
01:06:594 (5) - cuz this plays better Lol
01:15:844 (1) - starts where decrescendo starts and ends at the vocal note

abyss
00:19:844 (1) - cuz its cooler
Sulfur

LowAccuracySS wrote:

sulfur
00:09:844 (1) - ctrl+j for a wave pattern? also why is it stacked when nothign else is coz its a Different sound oh also wave patter doesnt really work here coz movement is different
00:20:844 (2) - why not make this slider 1/2 and reverse to represent the vocals? something like this https://i.imgur.com/N2JhhPm.png It feels out of place because of this prominent bell thingy at 00:21:344 -
00:26:844 (1,2) - imo (2) should be after the slider to be consistent with 00:25:844 (1,2) and 00:28:344 (3,4) u write
00:30:469 (3,4) - what happened to this stream thing, this just looks really weird shud b good now
00:48:844 (2) - reverse arrow suggestion similar to 00:20:844 (2) I dont like that movement here
00:56:344 (2) - couldn't this be a 1/2 and a 1/1 slider considering this is the top diff? something like https://i.imgur.com/SA8eZJ5.png would work wellOk
00:58:469 (2,3) - again this looks really weird and you only use this three times throughout the whole map ya i fixed it
00:59:844 (1,2,3,4) - https://i.imgur.com/OK8Z63v.png wot
01:41:844 (1) - nice angle lol ya thanks
Thanks for mod c:
Okoayu
so did sulfur remove the circle

or no
Topic Starter
VINXIS
Ya he did

Sulfur
Ya i did
Topic Starter
VINXIS
Ya
Okoayu
ok he did
Bonsai
how is this an anime OP, way too beautiful

the timing in the final string-epilepsy-section seems off tho, climaxing at 01:29:844 where those strong string-notes are reeaally off and noticable ingame for me
i'm very tired rn so this might not be 100% accurate but at least a lot better already:


what also seemed very weird to me ingame is in highest diff 01:41:844 (1) doing 3/4, that just feels really unnatural and the "beat" you're probably hearing slowed down isn't really recognizable at full speed, it seems like a random echo-thingy to me, I hear a much clearer "beat" at the red tick 01:42:094 where the strings have already lifted their bows and it just feels much more natural rhythmically, so I'd recommend to let it end there

also in vinxisz' barbapapa 01:33:844 (1,1,1) those spinners are following stuff that is playing very delayed, at 100% speed the notes of those brass-instruments sound best to me around 1/8 and 3/16 (haha timing-meme lol) later respecetively so I'd suggest to either move the spinnerends there (image) or just silence them bc fuck that yknow

also, wikipedia as well as the amount of google-results would suggest using "hadopelagic" instead of "hadalpleagic" but i'm not a nerd so who knows
Delis
saved

top
01:06:469 (2,3) - but why did you decide to go with this dumb triplet it looks gross,,
not top
01:18:594 (2,3) - can remove the circles because the sounds they following are ignored on 01:20:594 - its p weird
01:41:844 (1) - what pls holoaz gonna make u quit
not so top
00:38:344 - hitsound is gone from this to the bottom
00:40:344 (6) - ew this is bad because its bad, go jusjt copy pastre 00:38:344 (2) - then it good
not top anymore
yea
1
[placeholder]
Topic Starter
VINXIS
waut wha t thhe Fuuuuck do i do now
Okoayu
fix timing and let me rebubble
Bonsai
i think you're better off deleting the set at this point

hi oko
Topic Starter
VINXIS


Lol
Topic Starter
VINXIS
do i apply that timing or do i wait wot do u guyz say
Topic Starter
VINXIS
Ok fixed everything so far EXCEPT diff name cuz i think both are technically fine but yeaaaaa not like any1 Caresx Lol X D

also the 2 things in abyssopelagic rnt changing cuz im not mapping to that string isntrument >: / im mappin 2 the vocal samples, but i did decrase the spacing for the Very last note

i hope sulfur doenst mind me touchin that triple
ErunamoJAZZ
[Sulfur]
  1. 00:12:344 - I felt this missing string, please, consider to add a circle here.
  2. 00:18:844 (2,3) - :!: Nothing in the music is supporting those notes here.
asdasd
21:38 ErunamoJAZZ: o/
21:38 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/1369385 Kevin Penkin - Underground River (opening version ft. Raj Ramayya) [Sulfur's Hadalpelagic]]
21:38 Mishima Yurara: Ay.e
21:39 ErunamoJAZZ: nice to see this close to rank n.n
21:39 Mishima Yurara: thanks brooo
21:39 Mishima Yurara: hopefuly its ranked in 2 days
21:39 Mishima Yurara: or smth
21:50 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/1368134 Kevin Penkin - Underground River (opening version ft. Raj Ramayya) [Abyssopelagic]]
21:51 ErunamoJAZZ: 01:03:844 (1) - https://puu.sh/zv4ri/ea2fc9ab3a.png ?? :3
21:55 Mishima Yurara: o
21:55 Mishima Yurara: was watching the cringy ass anime awards
21:55 Mishima Yurara: Ok i did THHHat
21:57 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/1369082 Kevin Penkin - Underground River (opening version ft. Raj Ramayya) [Mesopelagic]]
21:57 Mishima Yurara: meso
21:58 ErunamoJAZZ: 00:47:594 (3) - https://puu.sh/zv4Er/26329bb5bf.png
21:58 ErunamoJAZZ: I know it is a bit nazi ^^U
21:59 Mishima Yurara: Ok32
21:59 ErunamoJAZZ: thx thx

<3
Bonsai
ok i think this is a bit better, should be good to go now

makes me think that OD8 might not be that appropriate for the highest diff bc that ending section is 90% circles and the whole song is kinda not giving a clear beat most of the time but idk ¯\_(ツ)_/¯

hapdibapdi
Topic Starter
VINXIS
dont think bpm differences are that large so most players can easily play them i think, od 9 would be kinda Shite tho but yea

where is sulfur
defiance
Ya
Sulfur

ErunamoJAZZ wrote:

[Sulfur]
  1. 00:12:344 - I felt this missing string, please, consider to add a circle here. Reverse slider orjust a long slider doesnt really fit here imo and mapping it with a circle would probably be a bit too much. Id prefer to leave it as it is since the sound is Super quiet
  2. 00:18:844 (2,3) - :!: Nothing in the music is supporting those notes here. i swear i have no clue how this is happened, fixed

Delis wrote:

top
01:06:469 (2,3) - but why did you decide to go with this dumb triplet it looks gross,, ya
Thanks for mods :333
Topic Starter
VINXIS
updated
Delis
style Anime
Topic Starter
VINXIS
does this mean okos ranking
Pho
those diffnames seem a bit far-fetched, can't remember that much water when i watched the series
Topic Starter
VINXIS
theres a shitload of water in layer 5 (and the top of layer 6 or smth) Brooo ull see it in 2019
Okoayu
Topic Starter
VINXIS
oh i C
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