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Meg & Dia - The Last Great Star in Hollywood

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Topic Starter
Larto
This beatmap was submitted using in-game submission on Sunday, October 09, 2011 at 11:06:26 PM

Artist: Meg & Dia
Title: The Last Great Star in Hollywood
Tags: meg and dia here, here and here here and here
BPM: 132
Filesize: 4484kb
Play Time: 03:09
Difficulties Available:
  1. Easy (2.33 stars, 207 notes)
  2. Hard (4.5 stars, 299 notes)
  3. Insane (4.87 stars, 391 notes)
  4. Normal (3.73 stars, 267 notes)
Download: Meg & Dia - The Last Great Star in Hollywood
Information: Scores/Beatmap Listing
---------------
I'm finally on the bright side!

Alternative Background:

Copyright 2011 SapphireGhost
OzzyOzrock
I think I'm on the slight side .
SapphireGhost
THIS TOOK AN HOUR TO WRITE SO PLEASE APPRECIATE IT

Hello, there. Usually I would post my Imogen Heap at the end of this mod, but this map is quite good so I'll go ahead and link her now. There are a few Shinta-esque moments in this mod, and Shinta-esque should totally become a style of modding in general instead of just being used by one or two people, but nevertheless this mod is starting and you can't stop it now because it's having a good time and a ball and "having a ball" sort of reminds me of what would happen if one would give birth to a ball which I imagine would be very traumatic because that's not how humans are supposed to work. If you ever give birth to a ball please let me know so I can come to the ball shower.

- 00:26:964 - I might suggest starting the switch to the Normal hitsounds at this point, because that's where either Meg or Dia, and it's hard to tell them apart, but one of them starts going into epic mode, but you switch to the Normal hitsounds on the second note of epic mode, which is like starting a new sentence but not putting it in the color blue until partway through.
- I encourage you to select custom colours, because some weird people who use three colours in their custom skin, such as me, then see the same color appear twice in a row. You can see an example of this here, here, and here.
- Snapping/Song Folder are fabulous. Also same goes for the matching offsets and tags and all that other stuff that nobody cares about.

- I was thinking about Mario, and how Mario Party and Mario Kart both frustrate me very much in that it's based more off of luck rather than if you're actually better than the other people. It's rather stupid, really, and then the AI opponents cheat, and I don't know why we keep on feeding money to Nintendo because apparently their machines do it for them. Anyway, now that my musings have ended, why don't you look at the next bit of this mod?
00:56:282 (1,2,3,4,5,6,7,8) - I do love this part very much but What If you took a New Combo off of (1) and put it on (2)? Because that way it's like, lips enlarged in a ~ CONSTANT POUT, as opposed to know where it's lips enlarged ~ in a CONSTANT POUT. Then again, you're better at condoms than I. This also sort of applies to the other difficulties so pretend I said this in the other places too.
02:29:237 (2) - This is nazi, I know, but you'll have to move this one grid right in order to perfectly center it, and you know how lovely things are when they are perfectly centered, for example the imaginary cat that I do not have just wrecked my keyboard and toty sucks, ust so you know, ot here by copypste, your number1s hve un purpose now.
03:04:464 (1,2,3) - I think it would be very lovely here if you Ctrl+R'd (2) and (3) for added sexual appeal. There's also a little piece of dust on the ceiling and I sort of want to go get it off but then again, no.
~ As a little edit, my score for this difficulty is here.

- It has come to my attention that someone has just uploaded a picture of a wolf (EXCUSE ME, IT'S A FOX) to upppy, and you can see it right here. This might interest you, or it might not.
01:18:328 (5) - I think this might need to be put a little further from (4), sir, as right here the spacing sort of gets odd and I'm not sure if Marina and her spoons would like it, and they might lead you down the un for sake n ROAAAD.
01:56:737 - Well sir, the break really should be dragged to heRE (this was misspelled before, but I fixed it with my proper Bob the Builder attitude) as that is the proper way to do things, and I sound like some sort of old etiquette teacher, and speaking of etiquette there's this lovely clip of Ellen DeGeneres learning her etiquette which you can find right at this amazing link. It really is worth watching.
02:39:691 (1,2,3,4) - Oh my, Lartella, this pattern is highly unattractive, you know. Just, the way (1) and (2) overlap with (4) is quite unappealing to me, so perhaps you could somehow magically rearrange these to make me feel happier, but Sia.

- I think it's around time for a little break, and during this break I advise you consider the similarities of Mary Tyler Moore and Marina Diamandis. Create a short list, organize your thoughts, write a short essay, turn it into me and I'll draw little red lines all over it and give you a letter. This is known as education. In the meantime, let's get back to the mod.
00:36:737 (5) - Well now sir, I believe you should raise this up like Florence who moves her feet towards your body rolls a little because at the moment, my moment, it's quite close to (2), and when they collide they'll come together and it'll be harder to get them away from their lover, oh baby, baby don't die, my mamma said "Please don't say 'NO, Thank You'" and Cee Lo Green.
01:56:737 - The break should be dragged to here, because while some say that all is lost, all is not lost, because you can draaag the break here and it's a half life with you as my quarterback, and pick up the pieces, stop me talking to myself. Speaking of Ellie Goulding, I haven't seen her in a while since she brought you down. I read the Wikipedia article on Ellie Goulding just the other day, she's an interesting woman, you know. But now we've gone off-topic enough, and I would start to mention something about my imaginary cat again but then again, I'm a man with potions in a traveling show.

- Hate to say good-bye, good-bye, and I, hate to see the end, the end, cause it's been so long since I've made a friend like you. That's a reference to a song you probably haven't heard do to it being the credits song for a movie that I would imagine is relatively unpopular in Germanyland.
00:24:009 (1,1,2,3) - Now, my good sir, I imagine there's a way to do this without (1) and (3) touching. I know you can do it. There is always a way, cue LazyTown music right now.
00:29:691 - Can't read my candy comma wa, but the break should totally be dragged to here for consistency because they're my kids, you know. Also, I don't remember if I've referenced Owl City yet but that might be sort of important. Strawberry Avalanche. There. By the way speaking of owls here's a long link that I compressed into a shorter one via the power of bitly. http://bit.ly/rcim4X
- She's not a saint and she's not what you think, studio audience, artists are not who you think they are, but either way they're a mattress and it's time for yet another one of my senseless interruptions because someone is clearly obsessed with kitsune (plural). For example, they posted another kitsune here and then also here but they didn't post enough for me to make a proper Here, Here, and Here reference, also there is a hidden link to a picture of Marina somewhere in this mod. o The picture was previously hidden very poorly due to my screwing up the link, so the joke is on me, wasn't that funny.
01:46:282 (2,3,4) - It's another smiley face. By the way, I also received a private message from 'NotShinta'! But I hit F8 to read it already, so it's not in that screenshot. Boo-hoo.
02:04:009 (1,1) - HOLY JESUS YOU ARE RJ NOW okay so this is worthy of something very quite amazing for this pinnacle of achievement, but instead I'll just go the other direction and do nothing.
02:10:373 (3,1,2) - Okay you're not RJ because he wouldn't have this overlap in such an unattractive way, come on Larto, you can increase the sexual appeal of this mapset, I know it. I already mentioned sexual appeal in this mod and I can't even remember where because it is getting so crowded with random musings and that piece of dust is STILL ON MY CEILING.
02:47:646 (4,1,2) - You can remove the overlap here and gawd I am hungry so I'm going to eat a bit of this sandwich, be right back. Please take a minute or two to look away from the screen to experience this mod in the fourth dimension.

So I checked the rest. Is that what it's true, how society says, this mod is already over? Because it is. Thank you, and good-night.
NotShinta
JEALOUSY, TURNING SAINTS INTO THE SEA
SWIMMING THROUGH SICK LULLABIES
CHOKING ON YOUR ALIBIS
BUT IT'S JUST THE PRICE I PAY
DESTINY IS CALLING ME
OPEN UP MY EAGER EYES
BECAUSE I THINK I'M ON THE BRIGHT SIDE

Here's a quick and lazy mod for y'all

-----

General:
- 03:09:464 (bit.ly/nxSWzB) - I would suggest you make the ending slightly hearable, as that feels more comfortable, in my opinion. The rest is fine, though, cool idea.
- Sapphire raises an interesting point with the combo colours vs. colourhax thing. Of course, for this reason, good skins should have four combo colours anyway. I do like that blue colour though.

Insane:
- 00:57:419 (3,4,5) - When I first saw this, I was shocked. More shocked than that one time where I was eating a pleasant apple and when I got to the core, a big shiny insect thing crawled out. Shame. I think it has to do with the high, but technically correct spacing; I would usually expect these to be compressed by now. Plus the overlap isn't quite nice to look at.
- 01:34:691 (1) - Was this anti-jump intentional? Either way, it's a bit offputting. You could rearrange 01:33:555 (8,9) or place 01:34:691 (1) like this.
- 02:15:828 (3) - This slider sometimes sounds a bit awkward, despite there being some obvious 1/3ness going on here. I think you could add a hitsound on the repeat, or extend this by 1/4, which also works. More likely, I'm just being silly.
- 03:04:919 (2) - I was going to suggest you Ctrl+R this yesterday, before you did. I just felt like saying because I'm excited that Sapphaha also thought of this.

Hard:
- 02:15:828 (2) - Jesus, I fucking hate this image now but I just realised I haven't used it in a mod post yet so there you go. I find Aha? hard to play because of that BG rather than the song, actually. I should still replace it with something reasonable, because I still find the map thoroughly enjoyable. Anyway, same as 'sane.
- 02:51:964 (3,4) - You could shift these slightly so 1,2,3,4's actually symmetrical. Tiny, but just bugged me.

Normal:
- 00:16:282 (1) - Grid left, for oh shit I am becoming my own self fulfilled prophecy
- 00:24:009 (2) - This overlap was disappointing, and I kind of expect better from Lartoe's Normals by now. Rearrangement might be necessary. Oh my gosh!
- 00:58:100 (4) - No, I don't like sliderend stacking on a Normal, sir. It's fine if you do, though. I think I explained reasons to you before.

Easy:
- 00:36:737 (4) - I assume you'd want this to be symmetrical. BECAUSE IT'S NOT but only slightly. Other only slightly symmetrical sliders include 01:09:919 (5), and 01:13:101 (4).
- 01:32:873 (4) - This spacing could be classed as 'weird'. I'm not sure if it's enough to trip up Easy players, but it's an interesting thought. (I'm saying 'interesting thought' a lot in real life, too. I think real!Shinta's becoming Shintaha. Brackets, what are these) Copypastries, also.

-----

I don't have anything uninteresting to rant about post-mod. However, I was writing crazy shit to my closest relatives in cards and stuff before I was writing crazy shit to my closest osu! friends in mods and stuff. I think my christmas card to my sister will be just a QR code this year, taking inspiration from What If. Don't tell her, it'll be a surprise.

I also wish I could star mod posts. I'd have done it to all of Sapphaha's mods. ALL OF THEM

The Biography Appears! Good riddance [u] nobody likes you
lolcubes
Since I am such a slowpoke, I will just move on to the next Larto map!

[General]:
  1. Timing: The offset felt quite late. I slapped -5 while playtesting and still got some early stuff. I suggest that you use offset 368 (-6). This is how it turned out at the break somewhere halfway with offset 368. (inb4 93% A lolol, I just let everything miss once i got a 100 until the break haha :p) I had about 15~18% mistimed with your current offset after getting to that break though, just didn't screenshot heh.
[Insane]:
  1. 01:42:191 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - A bit too many overlaps if you ask me. Nothing that serious, just a suggestion that you change this somehow.
  2. 01:56:737 - Maybe add a note with finish here? If you look at your previous break, you had such a note placed in this way. (00:29:464 (6)) If for anything, then for consistency atleast, also it does sound nice.
[Hard]:
  1. 01:14:464 (2) - Sounds like you missed a clap (you used it here in the Insane).
  2. 01:56:737 - Same suggestion like in the insane, add a note with a finish, for the same reason?
  3. 02:49:009 (2) - Maybe put a finish at the start? You used it in insane.
  4. 02:52:419 (4,5) - A small nazi. Maybe even out the spacing if you don't feel lazy (use 0.8x)? It doesn't really impair gameplay, but it did look slightly off considering the rest of the combo. Just ignore this if you don't feel it's worth doing though~.
  5. 03:07:646 (3) - Maybe put a new combo here instead of at 03:08:555 (1)? You have it here in every other diff atleast. I don't think your current 1-2-3-4 is some kinda of a special pattern, so I suggest this.
[Normal]:
  1. Maybe reduce OD by 1? Both AR and OD at 5 could be slightly hard for a normal I think.
  2. 01:56:737 - Same suggestion like in the other diffs about the note & finish.
[Easy]:
  1. 01:56:737 - Same suggestion about a note & finish.
The folder looks clean too.
I was really impressed by this map, really. Great job, I really liked the insane (on my SS list from now on, when it gets ranked! :D). The diff spread was really nice too.
Some more kudostars meanwhile...
OzzyOzrock
I am a key to open the hearts of many.

[Easy]
- What distance snap are you smoking. 1.1? Oh, I see... I... UGH GOD

00:18:549 (1) - You should center this so the map becomes worse.
00:22:185 (2,3) - Could you make these look more embrace-full?

Being that you enjoy torture, I'll say this diff is fine.
[Normal]
- Is there be more 1.1 in here I think s-OHH DAMN

00:16:731 (3) - No cheap sliders
00:22:185 (2,3) - At least drop the middle points more.
01:12:413 (2) - Is this lower for effect or dancing
02:34:458 (2) - NOOOO don't let this touch (3)
02:36:958 (6) - NOOOO don't let this get touched by (5)

No awesome slider in this diff. Only awesome diff.
[Hard]
- Is there sum-- nope just 0.9. Why is it never 1.0 anyways?

01:20:367 (4) - Curve the top more
02:11:276 (1) - Curve the bottom more
02:38:322 (4) - Make this hoishi

Moe moe kyuhyunyunyu.
[Insane]
- I see some %%%%%%%\\%#☼6
- Why is this diff tick rate 1?

01:04:231 (5) - This looks like a pokey. A POKEY.
01:22:413 (4) - What a conundru--WRONG.
- Do something like this but better.
- This makes it not get too ugligly close to anything.
01:54:685 (4) - Move this like a grid lower or something

WELL THIS IS MOE GOOD JOB LARTYAHSHFHDASG.
Now you will be flooded by the goodness that is adthyjuifyjuhtgrtgh
hoLysoup
hi
these are all suggestions~

[Insane]
More than 3 slider velocities are used in this diff.. please fix this.
00:22:867 (3) - remove whistle from this slider? to retain unison no sound sliders from start til the drums
00:36:731 (6) - imo new combo here instead of next
00:50:140 (5,1) - these 2 beats aren't stacked properly
00:56:731 (1,2) - same here.. are these done intentionally? because I think it's quite unnecessary.. :O just my opinion though
01:13:549 (7) - imo new combo here instead because of the jump
01:20:367 (6) - how about make this slider more curved so the slider (2) can start/be stacked on the repeat of this slider?
01:25:140 (6,7,8) - spacing is weird here please make them even?
01:29:003 (7) - um.. new combo..? 15 combo is too long imo
01:34:458 (x) - add a beat here? because the sliders are picking up speed so are the beats so I think it'll play better
01:44:231 (10) - again new combo here
01:56:276 (9) - forgot to add clap?
02:13:549 (3) - clap on slider head
02:18:094 (3) - clap on slider head
02:46:958 (3,5) - stack together?
02:57:413 (1,2,3) - make these 3 go in clockwise order like this? http://puu.sh/6rGD I think it has a better flow just my opinion
03:10:026 - useless timing section?

[Hard]
More than 3 slider velocities are used in this diff.. please fix this.
00:19:685 (1) - remove new combo here?
00:27:186 (1) - ^ I think starting new combo at (3) is better. Plus there's a change in rhythm at 00:27:640 (3,4,5)
01:47:413 (5) - ok.. this speed up is quite unexpected... I suggest don't use a speed up here because up til that point everything is quite slow and the music doesn't sound like the chorus begins there either. I think the speed up is better used at 01:49:685 for example.
02:20:367 (1,2,3) - looks a bit weird? maybe don't stack (3) on end of (1). And it doesn't flow very well imo.
03:10:026 - timing section not being used?

[Normal]
More than 3 slider velocities are used in this diff.. please fix this.
AR -1?
tbh I think 1.6 SV for normal is pretty hard ._. Only going to differentiate each difficulty SV by 0.16?
I guess I understand you can have different spacing throughout a normal difficulty but it's actually quite confusing when you have it like this. for example:
00:47:640 (1,2) - this spacing is what you started off with
vs. 00:54:231 (1,2) - this spacing
01:03:322 (1,2) - here too
It could confuse players to think maybe beat is 1/3 and not 1/4. I think you should adjust the distance snap divisor when you have a SV change. At least when you do this make the larger spacing occur only in kiai parts? or else the map looks... um disorganized?

01:27:413 (7) - new combo here imo
01:29:003 (5) - again nc here I think is better
01:42:185 (1,2,3,4,5,6,7,8) - I suggest divide this up into smaller combos at least for a normal diff.
02:19:913 (2,1) - this is too close. I thought the next slider comes right after the beat (2).. please extend the distance
03:10:026 - useless timing section
That's it.. I really think this Normal is pretty hard for a normal diff just because of the slider velocity and the long sliders you gotta trace. But I guess it's your choice afterall.

[Easy]
More than 3 slider velocities are used in this diff.. please fix this.
00:44:003 (4) - new combo...
00:49:685 (6) - ^
01:26:049 (6) - ^
03:10:026 - use less timing section
just a combo mod here because I think combos could be shorter on Easy.

That's it~!
:)
winber1
General

--umm... if i recall correctly, each word separated by a space is a tag by itself... so why do you have "here" tagged like 5 times lol >_> or you could at least remove the last three words ("here and here") cuz that's there twice

Insane


--tick rate 1 on purpose? or maybe you could change it to 2

01:00:140 (2) - move this note up a tiny bit? you seem to be forcing the stack on any stacked note if the osu does not do it for you, so why not do it here as well? (maybe it looks aesthetically bad to you or something idk, looks fine to me, but that still an opinionated thing anyways)

Hard

00:36:731 (4) - new combo
01:34:685 (x) - add note (it will also then be consistent with 01:49:231 (1,2) - )

Normal

00:24:003 (2,1,2) - nazi but, why the small increase in spacing?
01:07:640 (3) - new combo and remove combo from next note?
02:56:731 (1,2,3,4) - nazi, but yea it's symmetrical but i would like it to be a litte more even :(, same with the other pattern
02:58:549 (1,2,3) - ^ a little more even?

Easy

00:24:003 (1) - Remove combo?
00:51:731 (3,4,1) - I would rather have these be more consistent with spacing compared to the previous notes
02:34:003 (1) - remove combo and add new to next note?

nothing to complain about. :3
wcx19911123
from Sapphire's que

[General]
  1. can't see TitleUnicode in Hard diff 0.0
  2. ArtistUnicode:Meg & Dia , is this need in Normal ? other diffs haven't
  3. offset is 367.589721084518 ? why not 368 ..
[Easy]
  1. more than 3 SV is used , I think it is not so good in an Easy diff 0.0
  2. 00:29:231 (4,5) - no , this is too confusing for newbies , change it into slider , or stack them at least
  3. 01:03:322 (1,2,3) - I think this is too hard for an Easy
  4. 01:27:640 (1,2,3,4,5,1,2,3) - this rhyme is different from other notes before , I suggest sliders first to let players know the rhyme then circles , or it is kinda confusing
  5. 01:42:185 (1,2,3,4,5,1,2,3) - if you changed ^ , then I think this is ok 0.0
  6. 02:27:640 - finish ?
[Normal]
  1. 00:24:003 (2,1,2) - this jump seems kinda too huge..
  2. 01:04:003 (3) - slider and circle , like rhyme as 01:02:185 (1,2) , is better
  3. 01:35:140 (2) - back arrow is hidden by 01:34:003 (5,6)
[Hard]
  1. 00:43:776 - add a note at x:256 y:96 ?
  2. 01:41:503 - add a note at x:300 y:64 ?
  3. 02:35:140 (3,4,5,1,2) - nice flow :3
  4. 03:09:231 - add a note ?
[Insane]
  1. 00:29:003 (5) - change to circles ?
  2. 01:05:822 (1) - move to x:364 y:112 ?
  3. 01:34:458 - add a note sounds better
  4. 01:49:003 - ^
  5. 01:53:322 (2,4) - not looks as good as other sliders..
  6. 03:09:003 (4) - change to circles ?
that's all
good map
Nymph
Hi request from SapphireGhost queue~

General:
offset is ...367.589721084518.... please check in the osu files...not sure if it is ok.


Easy:
Issue/unrankable stuff
02:16:106 02:16:163- 2 timing sections here, seems one of them are unnecessary?


Normal:
Issue/unrankable stuff
01:27:640 (1,2,3,4,5,6,7) - all of these are using normal hitsounds timing secions, I think the timing sections which switch to soft hitsounds are totally unnecessary?
01:35:140 (2) - arrow is a little hidden but still can be recognized, not sure if other people could.
Beatmap design/suggestion
02:56:276 (5,6,1) - make this spacing more neat? like a perfect triangle.


Hard:
Issue/unrankable stuff
01:38:094 (6) - oops really touching the hp bar..


Insane:
Beatmap design/suggestion
02:46:958 (3) - spacing? make it same spacing as 5?

good as always! have my star~
Topic Starter
Larto
Ozzy

OzzyOzrock wrote:

I am a key to open the hearts of many.

[Easy]
- What distance snap are you smoking. 1.1? Oh, I see... I... UGH GOD I'm almost sorry.

00:18:549 (1) - You should center this so the map becomes worse. k.
00:22:185 (2,3) - Could you make these look more embrace-full? wat.

Being that you enjoy torture, I'll say this diff is fine.
[Normal]
- Is there be more 1.1 in here I think s-OHH DAMN I'm in the quicksand.

00:16:731 (3) - No cheap sliders wat.
00:22:185 (2,3) - At least drop the middle points more. k.
01:12:413 (2) - Is this lower for effect or dancing effect. Made it dance a little more.
02:34:458 (2) - NOOOO don't let this touch (3) I'm sorry!
02:36:958 (6) - NOOOO don't let this get touched by (5) I'm SO sorry!

No awesome slider in this diff. Only awesome diff.
[Hard]
- Is there sum-- nope just 0.9. Why is it never 1.0 anyways? Too cool for that

01:20:367 (4) - Curve the top more Okay!
02:11:276 (1) - Curve the bottom more Okay!
02:38:322 (4) - Make this hoishi 0.0

Moe moe kyuhyunyunyu.
[Insane]
- I see some %%%%%%%\\%#☼6 No wonder I'm scared.
- Why is this diff tick rate 1? Ooops

01:04:231 (5) - This looks like a pokey. A POKEY. Are you telling me porkies! I mean, fixed.
01:22:413 (4) - What a conundru--WRONG. Stop me from crying. Adjusted
- Do something like this but better.
- This makes it not get too ugligly close to anything.
01:54:685 (4) - Move this like a grid lower or something Okaysir

WELL THIS IS MOE GOOD JOB LARTYAHSHFHDASG.
Now you will be flooded by the goodness that is adthyjuifyjuhtgrtgh My body is ready.

Okay i'll only answer to one of these mods because this is quite of a hassle
Lizzehb
Hi Larto, I try find things k?

Easy-

02:11:731 (2) - C-can you center that 2? A-And move all the other notes? Idk that being down there and not in the center made me wanna scoop out my eyes with a spoon. http://puu.sh/6DnL
02:16:276 (2) - For some reason I wanna go for the (2) and not the (1). Dunno if this can be fixed.
03:10:367 (x) - Extend that last slider to here maybe?

Normal-

00:28:776 (2,3,4) - Would there be anyway to make this less awkward?
03:10:367 (x) - Extend that last slider to here maybe?

Hard-
03:10:367 (x) - Extend that last slider to here maybe?

I don't mod insanes because well I don't play them, but I looked at it and didn't see anything wrong.

SapphireGhost made me btw. BLAME HIM.
SapphireGhost
This was on my queue, please forgive me.
Today, blissfulyoshi was telling me about mapping stuff he likes/doesn't like and I want this map to be really impressive for him, so let's do a good job making it as clean as possible. This means I'm going to be a bit more nazi than usual, in fact this is mostly nazi stuff because the other modders and my past mod did an alright job of cleaning up other stuff.

[Insane]
00:38:776 (5) - This overlaps with the HP bar a bit. Consider using rotation or some other technique to avoid this.
01:07:867 (2) - Ellis Wylie is sad. Basically, a smoother wave here would be nice.
01:31:276 (2,3) - Put these on the center line, please. I know you can.
02:15:822 (3) - Move this so it lines up with (1) and stuff and makes it all pretty.
02:18:549 (1) - This isn't on the bright side. As in, it overlaps with the HP bar a tiny bit and if it didn't, you'd make Ellis Wylie happy.
02:27:413 (3) - Nooooo it touches (6), come on Lartella.
02:37:413 (3,4,5) - Part of me wants you to make this pattern more pretty but then again Cee Lo Green.
03:04:458 (1,2,3) - This is really not as pretty as it should be, Ellis Wylie would be disappointed. So prettify it a little!

[Hard]
00:40:594 (2,3,4) - It would be magical if the end of (2) didn't overlap with the body of (4) or something like that.
00:59:913 (3) - I'm out of Ellis Wylie images so basically just remove the HP bar overlap here.
01:04:231 (3) - See above.

[Normal]
00:22:867 (3,1,2) - But baby don't cryyy, and the baby won't cry if you remove the overlap here.
01:24:003 (2,3,4) - Oh dear, um, maybe this should be better. Like, if stuff was more aligned and stuff.
01:30:140 (8) - Why is the end of this all quiet nooo, put a clap at the end or something.
01:34:003 (5,6,1,2) - Hey now now, hey ya, if this could only be a little less overlappish.
01:44:685 (8) - Ewww, here's the awkward quiet thing again.
- This mod contains both "yyy", "ooo", and "www". Thank you for noticing.
01:53:094 (1,2,3) - Come on sir, you can align these.
03:05:822 (1,2) - Oh no, the HP bar overlap here is quite more noticeable than the other ones, and blissfulyoshi would be sad.
03:09:458 (7) - Wait, waaait, this needs a whistle like in the other difficulties.

[Easy]
00:58:549 (1,1,2) - florencewhy, please just separate these things a bit.
02:27:640 (2,1) - Overlapping stuff a little here, I bet you're tired of hearing this by now, but that's why you were hired.
02:56:276 (4,5) - Overlaps the HP with bar.
02:59:913 (2,3) - With bar overlaps HP the.
03:02:185 (1,1) - It seems like you could do this in a more creative thing without sliderend stacking, Jibbaha doesn't like that, you know.

Done here
NotShinta
I'm obsessed with the mess that's Dia's stomach rolls, briiight side. Pick a box.


#2
Hello. After a tiny, tiny bit of IRC nitpicking (a pattern on Hard, new comboho on Normal, pattern on Easy) and Sapphire's wonderful modful nitpicking and bugging me, I think this map is deserving of a bubble, as usual. Good job! I like Meg & Dia and Larto. Hi RJ


Bubbled! This is better.
RandomJibberish
I feel obliged to rank this because of Dia's atrocious British accent

also because Sappha says so

and because Larto is a cool dude

Some minor little griddy annoying things fixed on irc blah blah
OzzyOzrock
OH YEEEEAAAAAAAAAH
lolcubes
Awesome map Larto!
<3
IkkiMinami
Gratz Larto :)
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