forum

Hanazawa Kana - Jishu Koi Shoooooter! (Short Ver.)

posted
Total Posts
113
show more
Topic Starter
KayeSara

HellDawn wrote:

mjw5150's Normal
Add preview point *-*
00:56:699- clap
Fix it
Hard
Please recheck your combos. Ok, I'll recheck it.
02:02:319- New combo Fix
02:27:819- 1 grid downI don't think so
Ouch....you mod so fast...
Anyway, thx for your modding
JoJo
回学校了再来MOD

先支持了=w=

shortshortshortshortshortshortshortshortshortshortshortshort
Topic Starter
KayeSara

JoJo wrote:

回学校了再来MOD

先支持了=w=

shortshortshortshortshortshortshortshortshortshortshortshort
谢谢baka hentaijo的星星~
你头像真搞笑>//<
JoJo
My ignorable baka modding here !~~

  • Red-You must fix it.
    Blue-You'd better to fix it.
    ●Black-Suggestion only.
[General]
  • I suggest Offset: 256 (Note: Before try this plz read my mod firstly.)
    Add "mjw5150" into tags.
    Check all KIAI sections by youreself and resnap them.
[Hard]
  • Disable useless countdown.
    ●01:16:006 (4) - Plz stack this perfectly.
    ●01:25:006 (2) - ^
    ●01:37:006 (2) - ^
[mjw5150's Normal]
  • Rules wrote:

    Each mapset must have at least two osu!standard difficulties, one of which must be below a 3-star difficulty level. The difficulty of a single map should remain consistent, whilst the set should provide a steady difficulty curve without any large gaps which could alienate groups of players at certain skill levels. This ensures that players of all experience levels are able to enjoy maps of the songs they love.
    Since Alace sensei told me that it's okay if you only exceed a little, so please try to change some patterns and make sure it's ≤3.10 star ratings.
Mapset is fine. Maybe I will give more design suggestions after you fix the offset.
Good luck.
Topic Starter
KayeSara

JoJo wrote:

My ignorable baka modding here !~~

  • Red-You must fix it.
    Blue-You'd better to fix it.
    ●Black-Suggestion only.
[General]
  • I suggest Offset: 256 (Note: Before try this plz read my mod firstly.)
    Add "mjw5150" into tags.
    Check all KIAI sections by youreself and resnap them.
[Hard]
  • Disable useless countdown.
    ●01:16:006 (4) - Plz stack this perfectly.
    ●01:25:006 (2) - ^
    ●01:37:006 (2) - ^
Fix all as you said
And thannnnnnnnnnnnnnnnnnks for your helping.
mjw5150
中秋节半夜寂寞的1B
仍颗星星睡觉去~
Your message is too short.
Topic Starter
KayeSara

mjw5150 wrote:

中秋节半夜寂寞的1B
仍颗星星睡觉去~
Your message is too short.
谢谢的星星 :)
Raging Bull
Hi, tell me what you fixed and what you didn't fix. If you say no, please say why. These are all suggestions unless I said so otherwise.

General:
Hard has countdown while normal does not. Please disable it for hard.
I liked the old name better. At least put 5150's normal or something. The diff name is bothering me now.
I don't really like 2 diff map sets. Try to make another diff. Could be an insane if you want.
Combo colors are different. It's not a big deal, but maybe you can agree on what combo colors you want for consistency?

Normal:
Use tickrate 2. Sounds better.
+1 AR so there's not a lot of circles I guess.
Nothing much to say. Probably map to the end though? You have like 10 more seconds left anyways.

Hard:
Big jump in difficulty settings here. Maybe -1 AR -2 OD?
Map to the end.

Nothing much to say. It's a good map. No kds.
mjw5150

Raging Bull wrote:

Normal:
Use tickrate 2. Sounds better.
+1 AR so there's not a lot of circles I guess.
Nothing much to say. Probably map to the end though? You have like 10 more seconds left anyways.
all fixed,thx~
P.S:change the name of the diff

Download: Hanazawa Kana - Shoooooter! (Short Ver.) (KayeSara) [5150 no Normal].osu
Topic Starter
KayeSara

Raging Bull wrote:

Hi, tell me what you fixed and what you didn't fix. If you say no, please say why. These are all suggestions unless I said so otherwise.

General:
Hard has countdown while normal does not. Please disable it for hard.Fix
I liked the old name better. At least put 5150's normal or something. The diff name is bothering me now.Add normal
I don't really like 2 diff map sets. Try to make another diff. Could be an insane if you want.Ouch...lazy always, and hardly that I can make an insane
Combo colors are different. It's not a big deal, but maybe you can agree on what combo colors you want for consistency? Fix

Hard:
Big jump in difficulty settings here. Maybe -1 AR -2 OD?
Map to the end.Fix all

Nothing much to say. It's a good map. No kds.Kds for someone who help my map, whatever the degree is. :(
Thx for your modding~
Raging Bull
Why is it called 5150 no Normal? Is it an accident or on purpose?
Topic Starter
KayeSara

Raging Bull wrote:

Why is it called 5150 no Normal? Is it an accident or on purpose?
mjw is naughty boy :) I fix it.
Raging Bull
Hmm well okay. And since you gave me a kudosu, I'll star your map.
Topic Starter
KayeSara

Raging Bull wrote:

Hmm well okay. And since you gave me a kudosu, I'll star your map.
><~~~~~~~Thx ~a~ ~l~ o~ t~~~~~~~
AoiX
M4M request
Aoi的无节操Mod
[box=┗[+ω+:515b1]]
[Hard]
00:02:506 (5) - 第三个节点下移3格|美观
00:06:256 (7) - 去掉finish,加这感觉很奇怪
00:06:443 (1) - finish
00:30:443 (1,2,3,4,5,6,7) - 既然用了变间距那就让其分布的均匀点。可以将(2,3)往外摆或者将(5,6)往内摆
00:31:193 (5) - new combo|便于区分
00:31:755 (1) - 开头加finish
00:36:068 (2) - 右移一个|nazi.space
00:57:818 (5) - 既然拉了这么长那就做个fade in的效果吧~
01:00:443 (2) - 开头加finish
01:26:318 (1) - 改用whistle
02:06:255 (2) - ^
02:23:880,02:24:255 - 添加circle,否则这段的节奏很奇怪
02:24:443 (11) - new combo
//做的很好,在音效方面,特别是finish音效最好参照下Normal

[Normal]
02:25:756 (3) - 这里的reverse可能会被前一个滑条的击打火焰遮挡
//awesome~
混了这么久终于来个M4M了。激动啊~
Topic Starter
KayeSara

xykbear wrote:

M4M request
Aoi的无节操Mod
[box=┗[+ω+:77178]]
[Hard]
00:02:506 (5) - 第三个节点下移3格|美观
00:06:256 (7) - 去掉finish,加这感觉很奇怪
00:06:443 (1) - finish
00:30:443 (1,2,3,4,5,6,7) - 既然用了变间距那就让其分布的均匀点。可以将(2,3)往外摆或者将(5,6)往内摆
00:31:193 (5) - new combo|便于区分
00:31:755 (1) - 开头加finish
00:36:068 (2) - 右移一个|nazi.space
00:57:818 (5) - 既然拉了这么长那就做个fade in的效果吧~
01:00:443 (2) - 开头加finish
01:26:318 (1) - 改用whistle
02:06:255 (2) - ^
02:23:880,02:24:255 - 添加circle,否则这段的节奏很奇怪
02:24:443 (11) - new combo
//做的很好,在音效方面,特别是finish音效最好参照下Normal

混了这么久终于来个M4M了。激动啊~Thx~for your modding almost fix!
Nymph
谁说以后自己不上传图的 谁啊? 谁啊?

切 果然节操都给Bakajo了么
Topic Starter
KayeSara

Nymph_ wrote:

谁说以后自己不上传图的 谁啊? 谁啊?

切 果然节操都给Bakajo了么
先谢谢星星啦,算你还不是最坏的,再来,我顶着爪机也要回复,不是我上传的啊!是我手上传的!?哼,至于bakajo才没节操勒O_o
Moonlight
I only did a little modding, as I think the map is good enough. I do feel some parts of the map are a little off sync with the music, but everyone is different so I didn't change it at all.

Download: Hanazawa Kana - Shoooooter! (Short Ver.) (KayeSara) [Hard].osu
Topic Starter
KayeSara

Moonlight wrote:

I only did a little modding, as I think the map is good enough. I do feel some parts of the map are a little off sync with the music, but everyone is different so I didn't change it at all.
Thanks a loto>_<o and I will check it as soon as possible~

Edit: Thx for your modding, but actually, that's not my style, so I don't want change it as you did.
Vergence

Hi~
Please Read The Rules~

5150's Normal
01:16:755 (1) - Remove new combo
Fine~

Hard
HP Drain +1
00:02:506 (5) - The tail is overlapping with (3)
00:30:443 (1,2,3,4,5,6,7) - Hard to read~
01:10:443 (2) - Ugly Slider X.X
02:40:055 (2) ^
_________________________________________
That's all~
Topic Starter
KayeSara

DragonSparta wrote:


Hi~
Please Read The Rules~
Sorry for that, I have add it~Uncle Tails~

Hard
HP Drain +1 Fix it
00:02:506 (5) - The tail is overlapping with (3)Staying, no a big issue
00:30:443 (1,2,3,4,5,6,7) - Hard to read~A little hard, but for my map is the highest diff, so I make some jumping in some parts.
01:10:443 (2) - Ugly Slider X.X
02:40:055 (2) ^It just make playing smoothly, and I don't think it's ugly enough.
_________________________________________
That's all~
:) Thx for your modding~Uncle Tails
Kanon
首先是aimod
Warning: [5150's Normal] 01:00:252 kiai线未对齐时间轴
Warning: [5150's Normal] 02:06:252 kiai线未对齐时间轴
Warning: [Hard] 01:00:252 kiai线未对齐时间轴
Warning: [Hard] 02:06:252 kiai线未对齐时间轴

General
Combo colour颜色需要加深,和背景的对比度太低了。
还有2种combo colour颜色过于相近,这是不好的。因为会无法区分new combo (我MOD的时候只好改好颜色才能吐槽NC._.)

Normal
00:52:944 (3) - 开头finish
00:54:444 (1) - ^
01:15:068- add note
01:17:505 (2) - 应该结束在01:17:880-
01:57:444 (3) - 开头finish
01:58:944 (1) - ^
02:17:880- 这里按照你的排法 是应该+一个1/2的slider吧。。
02:48:443 (1) - 转盘结束在02:49:943- 听起来我觉得好一点,和音乐的finish连一起有点难听
跟vocal跟的有点死,玩起来比较别扭,不过是rankable的,本来想建议你加一些NOTE 配合鼓点的,一看难度已经超3星了,所以无从吐槽了._.

Hard
AR+1 因为你的摆法前面很多纯靠反应才能打的跳,换了以后玩起来感觉会好很多
00:03:256 (1) - 不要NC 如果非要的话,00:05:506 (5) - 也加上
00:09:068- 这根绿线没用 直接用红线代替了
00:21:443 (1,2,3) - 1的clap放到3上
00:22:380 (4) - 头的clap放到中间 可能会好听点,不然实在clap听起来很突兀
00:27:068 (4) - NC

00:37:568 (2) - 这样遮挡比较蛋疼,头尾遮挡住一边就好了。都遮住-.-
00:43:005 (4,5,6,7) - 这里可以摆好看一点。
02:03:630 (5,6,7,8) - 摆好一点
02:20:693 (8) - NC 后面的02:21:068 (1) - 不要NC
02:48:443 (1) - 和normal一样
整张map的flow一直在转圈, 让我想起来lkp的图- -这个diff还不错

给你颗星星,加油吧~
Topic Starter
KayeSara

Kanon wrote:

首先是aimod
Warning: [5150's Normal] 01:00:252 kiai线未对齐时间轴
Warning: [5150's Normal] 02:06:252 kiai线未对齐时间轴
Warning: [Hard] 01:00:252 kiai线未对齐时间轴
Warning: [Hard] 02:06:252 kiai线未对齐时间轴
All fix
General
Combo colour颜色需要加深,和背景的对比度太低了。
还有2种combo colour颜色过于相近,这是不好的。因为会无法区分new combo (我MOD的时候只好改好颜色才能吐槽NC._.)
OK 颜色加深了
Hard
AR+1 因为你的摆法前面很多纯靠反应才能打的跳,换了以后玩起来感觉会好很多
00:03:256 (1) - 不要NC 如果非要的话,00:05:506 (5) - 也加上
00:09:068- 这根绿线没用 直接用红线代替了
00:21:443 (1,2,3) - 1的clap放到3上
00:22:380 (4) - 头的clap放到中间 可能会好听点,不然实在clap听起来很突兀
00:27:068 (4) - NC

00:37:568 (2) - 这样遮挡比较蛋疼,头尾遮挡住一边就好了。都遮住-.-
00:43:005 (4,5,6,7) - 这里可以摆好看一点。
02:03:630 (5,6,7,8) - 摆好一点
02:20:693 (8) - NC 后面的02:21:068 (1) - 不要NC
02:48:443 (1) - 和normal一样
整张map的flow一直在转圈, 让我想起来lkp的图- -这个diff还不错
全部都改完了!
给你颗星星,加油吧~
先谢谢kanon的modding和星星啦>_<
Muya
[Normal]:
Make a 1 sec Audio Lead-in?
Slider Tick Rate: 1
00:09:068 - this break time start at 00:09:443?
00:54:069 (4,1) - why jump here?
02:48:443 (1) - end at 02:50:505 and add finish

[Hard]:
Make a 1 sec Audio Lead-in?
Slider Tick Rate: 1
00:09:068 - this break time start at 00:09:443?
00:45:068 (1,2) - (1) remove new combo (2) add new combo
01:26:318 (1) - end at 01:28:943 , and some add note to 01:29:693 ~ 01:30:068 ?
02:48:255 (1) - end at 02:50:505
Topic Starter
KayeSara

Muya wrote:

[Hard]:
Make a 1 sec Audio Lead-in?
Slider Tick Rate: 1
00:09:068 - this break time start at 00:09:443?
00:45:068 (1,2) - (1) remove new combo (2) add new combo
01:26:318 (1) - end at 01:28:943 , and some add note to 01:29:693 ~ 01:30:068 ?
02:48:255 (1) - end at 02:50:505
All fix, besides
  1. Slider Tick Rate: 1
Thx for yor modding~
Tanmak
Great.

:)


Your message is too short.
Your message is too short.


:cry:
Topic Starter
KayeSara

Tanmak wrote:

Great.

:)


Your message is too short.
Your message is too short.


:cry:
Thx for your praising~
Aleks719
General
You easiiest diff has 3.08 stars. Reduce it to 3 or less than 3 stars? :S
BG resolution is 1024x767, make 1024x768 please
I suggest to use noiseless soft sliderbody (in attachments). imo, will sounds better
Hum.. I checked you timing. i got +10ms offset for every timing point :
offset 266, bpm 160
offset 4953, bpm 160

5150's Normal
Set slider tickrate 2. imo, fit's better
00:06:069 (2) - add whistle to the end
00:33:444 (1) - add finish
01:02:880 - add note
01:03:068 - ^ or add slider instead of 2 notes
02:16:756 (3,4) - bad jump
02:17:880 (4,1) - damn, this jump
02:17:880 - add a note+whistle instead of slider?

Hard
OD +1
00:54:828 (4,6) - add 2 whistles
01:19:765 (3,4,5) - remove claps from (3) and (5), add whistles to (3,4,5)
01:22:765 (4) - remove clap from the start, add whistles to the start, to the end
01:23:703 (6) - imo, this note must be at 01:23:515 + whistle
01:31:203 (2) - add clap
02:09:078 (1,2,3,4,5,6,7,8,9) - this combo doesn't fit's the music
02:18:828 (4) - add finish to the start instead of clap
02:19:765 (6,7) - vise versa :
02:23:140 (6,7) - ^
02:25:765 (1,2,3) - remove clap from 2, add whistle to (1,2,3)
02:28:765 (8,9) - add whistles to the start, end of (8), remove (9), add 2 notes+whistles, as on picture:
02:40:765 (4) - add whistle
02:41:140 (5) - add whistle, remove clap
02:41:515 (6) - add finish

Good luck, star

Download: soft-sliderslide.rar
Topic Starter
KayeSara

Aleks719 wrote:

General
You easiiest diff has 3.08 stars. Reduce it to 3 or less than 3 stars? :S
BG resolution is 1024x767, make 1024x768 please
I suggest to use noiseless soft sliderbody (in attachments). imo, will sounds better
Hum.. I checked you timing. i got +10ms offset for every timing point :
offset 266, bpm 160
offset 4953, bpm 160
All of them fix
5150's Normal
It will be update later, this guy is absent.

Hard
OD +1
00:54:828 (4,6) - add 2 whistlesFix
01:19:765 (3,4,5) - remove claps from (3) and (5), add whistles to (3,4,5)Fix
01:22:765 (4) - remove clap from the start, add whistles to the start, to the endFix
01:23:703 (6) - imo, this note must be at 01:23:515 + whistleFix
01:31:203 (2) - add clapFix
02:09:078 (1,2,3,4,5,6,7,8,9) - this combo doesn't fit's the musicstaying for it will take smoothly playing
02:18:828 (4) - add finish to the start instead of clapFix
02:19:765 (6,7) - vise versa : Fix
02:23:140 (6,7) - ^Staying, not big issue
02:25:765 (1,2,3) - remove clap from 2, add whistle to (1,2,3)Fix
02:28:765 (8,9) - add whistles to the start, end of (8), remove (9), add 2 notes+whistles, as on picture:
Staying
02:40:765 (4) - add whistleFix
02:41:140 (5) - add whistle, remove clapFix
02:41:515 (6) - add finishFix

Good luck, star
:) Thx for you star >< And I really appreciate your sound's improvement.
Pereira006
hello~~ sorry later

IMO <- My opinions

General

you have Slider tick rate diferent Normal is 1 and hard is 2 you should same all diff cannot different

Some suggestions

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[5150's Normal]

Cicle size +1 this will great gameplay IMO

pleasse slider tick rate is 2 because this fit this song IMO all diff tick rate should same
00:48:454 (1) - Put add Finisht hitsound only start slider?
01:03:828 (5) - Put new combo and at 01:06:454 (1) - Remove new combo

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

00:29:890 (6) - this hidden and hitburst that this is unrank i suggest get another place or stack it with the end slider 00:28:953 (3) if you change this don't forget fix spacing at 00:30:078 (7,8)
00:34:765 (4) - this clap i can't feel nothing so remove it clap?
01:02:515 (3) - remove clap and 01:02:703 (4) - add clap 01:02:890 (5) - remove clap 01:01:953 (2,3,4,5,6,7,8,9) - that hitsound conscienty better IMO
01:30:453 (1) - Remove new combo

The play is fine and i like but you hitsound is random...i not like this hitsound sorry but
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think
good luck~
DerekMcD
Hello!!! http://osu.ppy.sh/s/24043 or http://osu.ppy.sh/s/36687

  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~General~

    2 diffs are not enough for this to be bubbled soon though... If you want it that way though.

    ~5150's Normal~

    Looks good...

    ~Hard~
  1. 00:32:140 (2): Try moving this to x: 360 y:208
  2. 00:55:296 (6): To x:320 y:184???
That's it. I LOVE the song!!!!
Thank you and good luck.
Topic Starter
KayeSara
Thanks for your helping. I'll check it tonight o>_<o. Studying:( for such time
KSHR
ouch.. moddi..ouch... modding ;)


General
  1. add "Minato Tomoka" in Tags (character's name)
  2. Preview Point: 59890 (it's 59881 in Hard dif)

5150's Normal
  1. 01:23:329 (4) - add whistle at the end
  2. 01:25:203 (2) - ^
  3. 02:13:766 (2) - add whistle at the beginning, the turn, and the end [as 01:07:765 (3)]
  4. 02:29:329 (4) - add whistle at the end
  5. 02:33:453 (2) - add finish at the beginning

Hard
  1. 00:05:516 (5) - remove whistle at the end
  2. 00:06:078 (6,7) - add whistle
  3. 00:32:515 (3) - add finish at the end
  4. 00:59:890 (1) - remove finish at the beginning, and add it at end
sry for my usefulness modding... T^T
mjw5150

Pereira006 wrote:

[5150's Normal]

Cicle size +1 this will great gameplay IMO

pleasse slider tick rate is 2 because this fit this song IMO all diff tick rate should same
00:48:454 (1) - Put add Finisht hitsound only start slider?
01:03:828 (5) - Put new combo and at 01:06:454 (1) - Remove new combo

KSHR wrote:

5150's Normal
  1. 01:23:329 (4) - add whistle at the end
  2. 01:25:203 (2) - ^
  3. 02:13:766 (2) - add whistle at the beginning, the turn, and the end [as 01:07:765 (3)]
  4. 02:29:329 (4) - add whistle at the end
  5. 02:33:453 (2) - add finish at the beginning
all done,thx~

Download: Hanazawa Kana - Shoooooter! (Short Ver.) (KayeSara) [5150's Normal].osu
Topic Starter
KayeSara

Pereira006 wrote:

hello~~ sorry later

IMO <- My opinions

General

you have Slider tick rate diferent Normal is 1 and hard is 2 you should same all diff cannot different Fix

Some suggestions

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

00:29:890 (6) - this hidden and hitburst that this is unrank i suggest get another place or stack it with the end slider 00:28:953 (3) if you change this don't forget fix spacing at 00:30:078 (7,8) reamp this part!
00:34:765 (4) - this clap i can't feel nothing so remove it clap?Fix
01:02:515 (3) - remove clap and 01:02:703 (4) - add clap 01:02:890 (5) - remove clap 01:01:953 (2,3,4,5,6,7,8,9) - that hitsound conscienty better IMOFix
01:30:453 (1) - Remove new combo Staying!

The play is fine and i like but you hitsound is random...i not like this hitsound sorry but
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think
good luck~
Thx>< and I will recheck the hitsound!

kokoroanime wrote:

Hello!!! http://osu.ppy.sh/s/24043 or http://osu.ppy.sh/s/36687

  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~General~

    2 diffs are not enough for this to be bubbled soon though... If you want it that way though.

    ~Hard~
  1. 00:32:140 (2): Try moving this to x: 360 y:208 Remap this part!
  2. 00:55:296 (6): To x:320 y:184??? OK~
That's it. I LOVE the song!!!!
Thank you and good luck.
Thx for your modding~ ;)

KSHR wrote:

ouch.. moddi..ouch... modding ;)


General
  1. add "Minato Tomoka" in Tags (character's name)
  2. Preview Point: 59890 (it's 59881 in Hard dif)
Fix~


Hard
  1. 00:05:516 (5) - remove whistle at the endFix~
  2. 00:06:078 (6,7) - add whistleFix~
  3. 00:32:515 (3) - add finish at the endFix~
  4. 00:59:890 (1) - remove finish at the beginning, and add it at endStaying ><
sry for my usefulness modding... T^T
Thx >< really~
Again, Thx for all your guys mod my map!
Raging Bull
I just realized. You should change your BG a bit. You can see their panties and I'm sure it's not gonna be good :v
Topic Starter
KayeSara

Raging Bull wrote:

I just realized. You should change your BG a bit. You can see their panties and I'm sure it's not gonna be good :v
I'd like to say this isn't a big issue....
As you see, you can find many obscene pictures from other maps, panties will be noramlly seeked.
Take some examples : http://osu.ppy.sh/s/11947
http://osu.ppy.sh/s/26946

But actually, besides respect, I'd like take your advice. OK I have change it.
Raging Bull
Please note that you shouldn't use past maps as an example. They had different rules than we do now. Anyways thanks for changing it. That will probably be one less problem out of the way! \o/
kanpakyin

Raging Bull wrote:

They had different rules than we do now.
Hum?What is that rule?New ranking rule is still on working. and http://osu.ppy.sh/s/26946 was ranked on Aug 14, 2011.That is not too far from now...so...
Raging Bull

kanpakyin wrote:

Raging Bull wrote:

They had different rules than we do now.
Hum?What is that rule?New ranking rule is still on working. and http://osu.ppy.sh/s/26946 was ranked on Aug 14, 2011.That is not too far from now...so...

Hmm sorry. I talked it over with someone. I seem to have thought that's why we can't mention past maps. It's more like, just because it got ranked before with some of these stuff, it doesn't mean that it's not wrong.
Nymph
I think the mapper have the right to choose the picture he like to be the background. It is meaningless to argue with the background this early.

And we are not using old maps as a example, unfortunately we have something to be similar with something "not good" from old maps, doesn't meant we do it on purpose to challenge the guildeline, it is not even a point to argue with. You really should stop using this as a reason.

Anyway if the mapper is willing to fix it, then I have nothing to argue with. It is just meaningless to force the mapper to do it, even you have a lot reasons.
Raging Bull
What is wrong about removing panties BG?

peppy wrote:

No obscene imagery in background image/storyboard/video content. This includes nudity or near-nudity. Keep things PG, suitable for 12+.
Which is found here


Apparently NSFW images were being enforced a long time ago.
kanpakyin

Raging Bull wrote:

What is wrong about removing panties BG?

peppy wrote:

No obscene imagery in background image/storyboard/video content. This includes nudity or near-nudity. Keep things PG, suitable for 12+.
This includes nudity or near-nudity.
Probably you should know that.And what's the obscene?Do you think just show a panties is obscene?Also this GUIDELINES have been created 2 years old,so why ztrot's map and Licnect's map didn't get unranked?That suggested these kind of BG is okey.

Edit:If you need further discussion,send me a forum pm,let's stop squabble here.

Edit2: I hope this is the end of the arguement.
Raging Bull

kanpakyin wrote:

Probably you should know that. And what's the obscene? Do you think just show a panties is obscene?

peppy wrote:

Keep things PG, suitable for 12+.
It may not be obscene since we're like 16 - 17 or so but it might be younger audiences. This is made for everyone to play. I don't see any harm in removing that BG.

kanpakyin wrote:

Also this GUIDELINES have been created 2 years old,so why ztrot's map and Licnect's map didn't get unranked?That suggested these kind of BG is okey.

Raging Bull wrote:

It's more like, just because it got ranked before with some of these stuff, it doesn't mean that it's not wrong.
What I'm saying is that just because it was ranked before with these stuff, it doesn't mean that we should do it again. It is best to avoid this stuff from happening. Also why did you capitalize "Guidelines"? Are you going to say that it's only guidelines and not rules?


Honestly I don't hate anyone.(If you assume something like that) I was only trying to help KayeSara. Did I really do such a bad thing? All I asked was asked to change the BG to something more appropriate.
- Rche -
silly mod maybe.

[Hard]
hitsound有點亂耶...害我retry了好幾次才pass...
00:01:391 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - 本來想說全部hitsound去掉的...
不忍心的話試一下去掉第一combo的(1,6)吧.
00:23:703 (3,4,5,6) - 試試去掉(4,6)的clap
00:27:828 (3) - 弄彎一點?
00:29:515 (4,5,6,7,8,1,2,3,4,5,6,7) - 這個在kiai出現的話還可以...現在算是overmap了
00:42:453 (3,4,5,6,7,8) - 我會想加finish耶...試試在(3)的頭或(5)的尾加finish?
00:57:828 (5) - 我覺得這裡放spinner好一點啦...
01:00:453 (2) - no clap?
01:02:515 (3,4,5,6,7,8,9) - 這裡不知怎麼放才好...我想還是跟vocal吧.
01:54:078 (2,3) - 我想這裡(2)該要一拍而(3)該要兩拍吧...
01:55:953 (1,2,1,2) - 全clap?
02:07:578 (5,6,7,8) - no clap?
02:30:640 (3) - no clap?

good luck.
Topic Starter
KayeSara

justnobody wrote:

silly mod maybe.

[Hard]
hitsound有點亂耶...害我retry了好幾次才pass...
00:01:391 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - 本來想說全部hitsound去掉的...
不忍心的話試一下去掉第一combo的(1,6)吧.
00:23:703 (3,4,5,6) - 試試去掉(4,6)的clap
00:27:828 (3) - 弄彎一點?
00:29:515 (4,5,6,7,8,1,2,3,4,5,6,7) - 這個在kiai出現的話還可以...現在算是overmap了
00:42:453 (3,4,5,6,7,8) - 我會想加finish耶...試試在(3)的頭或(5)的尾加finish?
00:57:828 (5) - 我覺得這裡放spinner好一點啦...
01:00:453 (2) - no clap?
01:02:515 (3,4,5,6,7,8,9) - 這裡不知怎麼放才好...我想還是跟vocal吧.
01:54:078 (2,3) - 我想這裡(2)該要一拍而(3)該要兩拍吧...
01:55:953 (1,2,1,2) - 全clap?
02:07:578 (5,6,7,8) - no clap?
02:30:640 (3) - no clap?

good luck.

谢谢~modding~
基本都改了 除了那两个跳保留了~

Edit:我也知道自己音效特差,过下我会找人mod下音效的~
Kawayi Rika
MOD之前先膜拜一下神MAPPER sara~ :)

[Hard]


00:44:140 (6) - 开头加finish.
00:44:515 (7) - ^
01:02:703 (4) - 建议往右边移动一个格子.
01:03:078 (6) - add NC.
01:35:140 - 这里加个note.
01:35:890 (4,5) - 换成Slider?
02:12:078 (9) - CLAP去掉加Finish.
02:18:265 (2,3) - 这个去掉放个Slider会舒服点.
02:33:078 (4) - CLAP去掉。
02:46:578 (7) - add NC.


[Normal]


这个难度问题不多;做的很好。
01:06:454 (1) - 开头加finish.
01:34:954 (1) - ^
01:36:454 (1) - ^

请接受我的星(心)>///<
萝莉万岁,Sara万岁~
mjw5150

Kawayi Rika wrote:

[Normal][/color]

这个难度问题不多;做的很好。
01:06:454 (1) - 开头加finish.
01:34:954 (1) - ^
01:36:454 (1) - ^
都改了 谢了~

Download: Hanazawa Kana - Shoooooter! (Short Ver.) (KayeSara) [5150's Normal].osu
Topic Starter
KayeSara

Kawayi Rika wrote:

MOD之前先膜拜一下神MAPPER sara~ :) ~(@^_^@)~ 神mapper什么的太夸张了,我距离太遥远了

[Hard]


00:44:140 (6) - 开头加finish.
00:44:515 (7) - ^ 因为之前在00:42:453 (3) - 加过finish所以没动了(才改的所以你不知道
01:02:703 (4) - 建议往右边移动一个格子.没变
01:03:078 (6) - add NC. 感觉还是比较有连贯性就没改了
01:35:140 - 这里加个note. 这个确实是~
01:35:890 (4,5) - 换成Slider?为了保持对称 我后面的slider都换成note了
02:12:078 (9) - CLAP去掉加Finish.保持
02:18:265 (2,3) - 这个去掉放个Slider会舒服点.好建议~
02:33:078 (4) - CLAP去掉。改了
02:46:578 (7) - add NC.改了~
有些音效没改 是因为我会再次remap下音效的问题~

[Normal]


这个难度问题不多;做的很好。
这句话要气死我= = 嘛 算你有良心扔个星星,不过这么晚了才mod,弄得我又要2点睡觉了

请接受我的星(心)>///<
萝莉万岁,Sara万岁~
shikyu
some suggestions...
[5150'sNormal]
01:30:265 (2) - add clap at the start of slider
01:33:265 (3) - ^
02:12:265 (2) - move to 02:12:453, shorten until 02:12:828

[Hard]
00:02:516 (5) - add whistle at the start of slider
00:53:328 (1) - remove clap at the end of slider
02:31:765 (5) - add whistle/clap

Hope it useful :)
Topic Starter
KayeSara

shikyu wrote:

some suggestions...
[5150'sNormal]
01:30:265 (2) - add clap at the start of slider
01:33:265 (3) - ^
02:12:265 (2) - move to 02:12:453, shorten until 02:12:828

[Hard]
00:02:516 (5) - add whistle at the start of slider
00:53:328 (1) - remove clap at the end of slider
02:31:765 (5) - add whistle/clap

Hope it useful :)
Thx for your help, I'll check it tonight~
mjw5150

shikyu wrote:

[5150'sNormal]
01:30:265 (2) - add clap at the start of slider
01:33:265 (3) - ^
02:12:265 (2) - move to 02:12:453, shorten until 02:12:828
all done,thx~

Download: Hanazawa Kana - Shoooooter! (Short Ver.) (KayeSara) [5150's Normal].osu
Nymph
好吧 我彻底把以前所有MOD全看了一下:
Hi Nymph here and request from: ingame.

General:
Only 2 combo colours?

The background file is way to big I think, not a big issue, but I just think you could make it
smaller to make people download it easier. Try this
:
5150's Normal:

Beatmap design/suggestion
I really think you are following the vocal too much, seems Kanon have the same opinion with me. Rankable yes, just feel little weird during playing, a little uncomfortable. But maybe this is your style, I am not gonna to say much about it. Anyway I am gonna to skip this part.

And by the way, I prefer you use less straight sliders, they seem didn't fit well. Of course it is just my own opinion=A=

then some issues:
01:12:265 (1) - not a big problem but maybe spacing?
01:16:766 (1) - delete this new combo? seems not necessary compared to the new combos before.
02:13:204 (1) - ^
02:22:766 (1) - ^

Hitsound
01:18:454 (1) - Finish at the head of this slider?
01:49:954 (1) - feel empty about hitsounds here, maybe add some? for example, the head and the tail of this slider with whistle?
01:52:204 (3) - head of this too?
01:52:954 (1) - same as 01:49:954 (1)
01:55:204 (3) - head too?
02:00:454 (3) - maybe finish here?
02:01:204 (1) - and whistle on the head?

Hard:

Issue/unrankable stuff
For this diff I really think AR7 is much better.

Beatmap design/suggestion
00:09:453 - maybe let the breaktime after the spinner starts at here?
00:22:390 (4) - I don't like the slider here, because it makes much trouble to put here sound here, the clap at the head and the tail didn't sound good.
00:53:890 (2) - again ^

Hitsound
00:23:703 (3) - too early for a clap here.
00:24:453 (1) - too early for a finish imo.
00:27:078 (1) - clap here?
00:28:578 (1) - clap here? ACTUALLY I THINK OF THIS PART SHOULD AT CLAP ON THE 2ND AND 4TH WHITE LINE...Not gonna suggest about these more. Any problem call me in game =A=
00:28:765 (2) - whistle come out of a sudden, I suggest delete it.
00:32:515 (3) - maybe clap at the tail of this slider?
00:33:453 (1) - head finish?
00:34:578 (3) - clap
00:36:453 (4) - clap move to tail
00:37:015 (1) - remove the clap
00:39:078 (1) - clap?
00:40:015 (4) - clap should be on 3?
00:40:765 (6) - clap should be on 5?
00:42:453 (3) - clap on tail?
00:43:015 (4) - delete clap
00:44:515 (7) - move the clap on the arrow to the tail?
00:50:515 (4) - whistle?
00:50:703 (5) - whistle on the tail?
00:51:453 (1) - head clap instead of whistle? whistle on the tail?


........I am exhausted... Going out for a while, will finish later =A=


买个饭回来 突然觉得我写了这么多是不是你应该看到后面都看不进去了...反正我也写不动了...还是QQ说吧..

mjw5150

Nymph_ wrote:

5150's Normal:

Beatmap design/suggestion
I really think you are following the vocal too much, seems Kanon have the same opinion with me. Rankable yes, just feel little weird during playing, a little uncomfortable. But maybe this is your style, I am not gonna to say much about it. Anyway I am gonna to skip this part.

And by the way, I prefer you use less straight sliders, they seem didn't fit well. Of course it is just my own opinion=A=

then some issues:
01:12:265 (1) - not a big problem but maybe spacing?
01:16:766 (1) - delete this new combo? seems not necessary compared to the new combos before.
02:13:204 (1) - ^
02:22:766 (1) - ^

Hitsound
01:18:454 (1) - Finish at the head of this slider?
01:49:954 (1) - feel empty about hitsounds here, maybe add some? for example, the head and the tail of this slider with whistle?
01:52:204 (3) - head of this too?
01:52:954 (1) - same as 01:49:954 (1)
01:55:204 (3) - head too?
02:00:454 (3) - maybe finish here?
02:01:204 (1) - and whistle on the head?
all fixed,thx :)3

Download: Hanazawa Kana - Shoooooter! (Short Ver.) (KayeSara) [5150's Normal].osu
Topic Starter
KayeSara

shikyu wrote:

some suggestions...

[Hard]
00:02:516 (5) - add whistle at the start of slider
00:53:328 (1) - remove clap at the end of slider
02:31:765 (5) - add whistle/clap

Hope it useful :)
Thx >< fix~
kanpakyin
魂淡尼姆服拿我modding模塊阿 T_T
專利沒了 T_T (bla
Topic Starter
KayeSara

Nymph_ wrote:

好吧 我彻底把以前所有MOD全看了一下感激ing:
Hi Nymph here and request from: ingame.

General:
Of course you need a Insane, wait for me T.T>_<总觉得怪怪的,嘛,不管怎么说靠神mapper了

Only 2 combo colours?习惯性了...一般我都是两色

The background file is way to big I think, not a big issue, but I just think you could make it
smaller to make people download it easier. Try this
:
SPOILER
[attachment=0:5830a]BG.jpg[/attachment:5830a]
原本十多MB大小的XD 缩小后1MB 我已经很不忍心了,既然这样那就再缩小吧

Hard:

Issue/unrankable stuff
For this diff I really think AR7 is much better.改了~

Beatmap design/suggestion
00:09:453 - maybe let the breaktime after the spinner starts at here?
00:22:390 (4) - I don't like the slider here, because it makes much trouble to put here sound here, the clap at the head and the tail didn't sound good.
00:53:890 (2) - again ^ break time 改了,其它的因为(人懒了)你懂的,于是又放弃了

Hitsound
00:23:703 (3) - too early for a clap here.
00:24:453 (1) - too early for a finish imo.
00:27:078 (1) - clap here?
00:28:578 (1) - clap here? ACTUALLY I THINK OF THIS PART SHOULD AT CLAP ON THE 2ND AND 4TH WHITE LINE...Not gonna suggest about these more. Any problem call me in game =A=
00:28:765 (2) - whistle come out of a sudden, I suggest delete it.
00:32:515 (3) - maybe clap at the tail of this slider?
00:33:453 (1) - head finish?
00:34:578 (3) - clap
00:36:453 (4) - clap move to tail
00:37:015 (1) - remove the clap
00:39:078 (1) - clap?
00:40:015 (4) - clap should be on 3?
00:40:765 (6) - clap should be on 5?
00:42:453 (3) - clap on tail?
00:43:015 (4) - delete clap
00:44:515 (7) - move the clap on the arrow to the tail?
00:50:515 (4) - whistle?
00:50:703 (5) - whistle on the tail?
00:51:453 (1) - head clap instead of whistle? whistle on the tail?
Hitsound 基本都改了

........I am exhausted... Going out for a while, will finish later =A=


买个饭回来 突然觉得我写了这么多是不是你应该看到后面都看不进去了...反正我也写不动了...还是QQ说吧..
就跟没说一样>_>
不管怎么说 傲娇泡芙~感谢啦
Topic Starter
KayeSara

kanpakyin wrote:

魂淡尼姆服拿我modding模塊阿 T_T
專利沒了 T_T (bla
囧rz 这个还专利
Breeze
[Timing]
  1. 我测出的timing是这样的
    BPM/OFFSET
    160/1397
    160/9459
    如果你觉得这个更合适的话就换成这个吧, 如果换了的话记得resnap all notes, 然后至少让KIAI的timing section对准时间线
[5150's Normal]
  1. 01:59:709 (1) - 这里加个clap感觉更好
  2. 02:19:772 (3) - 加finish?
[Hard]
  1. 不知道为什么, 每次test这个难度或者玩这个难度都会osu崩溃 :/
  2. 00:45:459 (8) - 加finish?
star
Topic Starter
KayeSara

Breeze wrote:

[Timing]
  1. 我测出的timing是这样的
    BPM/OFFSET
    160/1397
    160/9459
    如果你觉得这个更合适的话就换成这个吧, 如果换了的话记得resnap all notes, 然后至少让KIAI的timing section对准时间线
嗯呢 我也突然发现timing延迟好厉害,不过就只有坐等微风帮改啦~谢谢啦

[Hard]
  1. 不知道为什么, 每次test这个难度或者玩这个难度都会osu崩溃 :/ 不会是因为太简单了吧XD
  2. 00:45:459 (8) - 加finish? Fix~
star
谢谢微风mod和星星>m<


Edit:

Breeze wrote:

[5150's Normal]
  1. 01:59:709 (1) - 这里加个clap感觉更好
  2. 02:19:772 (3) - 加finish?
懒B无节操的玩dota去了,不过都改了~
Dino99
@@

5150's Normal

01:58:959 (1) - finish?

Hard

02:44:896 (x) - Add a note?
02:45:271 (4) - finish
02:45:459 (5) - Remove this note?
02:45:646 (x) - Add a note?
02:45:834 (x) - ^
02:46:021 (6) - finish
02:46:771 (2) - ^
02:47:521 (4) - ^

像這樣:http://osu.ppy.sh/ss/155860

---------------------------------------------
簡略的mod的一下>< 圖還不錯~@@ 加油摟~ :D
DeeN
DO IT DO IT!!!!

<5150‘s Normal>
Nothing

<Hard>
01:01:396 (1,3) - 结尾关掉gird snap摆在(1)的结尾位置

我也真心看不出什么了

no kds
Topic Starter
KayeSara

DeeN wrote:

DO IT DO IT!!!!

<5150‘s Normal>
Nothing

<Hard>
01:01:396 (1,3) - 结尾关掉gird snap摆在(1)的结尾位置

我也真心看不出什么了

no kds

12BARRY21 wrote:

@@

5150's Normal

01:58:959 (1) - finish?

Hard

02:44:896 (x) - Add a note?
02:45:271 (4) - finish
02:45:459 (5) - Remove this note?
02:45:646 (x) - Add a note?
02:45:834 (x) - ^
02:46:021 (6) - finish
02:46:771 (2) - ^
02:47:521 (4) - ^

像這樣:http://osu.ppy.sh/ss/155860

---------------------------------------------
簡略的mod的一下>< 圖還不錯~@@ 加油摟~ :D

谢谢两位的mod~待会儿我就来看~KD嘛 不送白不送嘛 :P

Edit:音效方面我改了
Colin Hou
[General]:
  1. 标题: Jishu Koi Shoooooter! (Short Ver.) 这番我都没看过... 名字搞错 不要这么业余啊OTL
  2. offset: 1397 Hard别忘了把第一条绿线删了然后改下红线音量
[Hard]:
  1. 00:06:459 (1) - 在00:06:365开始
  2. 00:42:459 (3,4,5) - 怎么又不跟vocal了
  3. 00:59:896 (1,2,3,1) - 很混乱的感觉.. 跟vocal不是好选择
  4. 01:17:146 (7,8,9) - 建议只在红线下note
  5. 02:05:896 (1,2,3,4,5,6,7,8,9) - clap很乱, 在KIAI后2/4白线放即可
  6. 02:32:709 (2) - clap删去
用中文mod排版好麻烦 ~>~
Topic Starter
KayeSara

Colin Hou wrote:

[General]:
  1. 标题: Jishu Koi Shoooooter! (Short Ver.) 这番我都没看过... 名字搞错 不要这么业余啊OTL Orz我什么都不知道 我是个业余选手也什么都没看过,就是等大人们来帮助XD
  2. offset: 1397 Hard别忘了把第一条绿线删了然后改下红线音量 OK~
[Hard]:
  1. 00:06:459 (1) - 在00:06:365开始搞定~
  2. 00:42:459 (3,4,5) - 怎么又不跟vocal了花了半天功夫终于Fix了
  3. 00:59:896 (1,2,3,1) - 很混乱的感觉.. 跟vocal不是好选择
  4. 01:17:146 (7,8,9) - 建议只在红线下note这两个是花了半天功夫越改越差。。。所以都不管了
  5. 02:05:896 (1,2,3,4,5,6,7,8,9) - clap很乱, 在KIAI后2/4白线放即可Fix
  6. 02:32:709 (2) - clap删去Fix
用中文mod排版好麻烦 ~>~你自己写个poor english我怕我这个渣英语更看不懂了>_<
明明modding看着不多,怎么改花了那么多时间。。。
谢谢mod啦~

Edit:害死我了 改个名字上传了个新坑
Colin Hou
忘说了 把这帖子标题也改了
Megurine Luka
hmmm from my Queue

章鱼图超美谢谢了>3<

[General]

hmm确定只要两个难度?虽然这没什么但总觉得只有两个难度略显单调了w
LetterboxInBreaks 可以关掉w。不过这个随便你了
确定需要slidertick rate 2?

[Normal]
起始点最好和hard保持一致
00:01:772 (1) - 这个有点太直了不是很好看,中间的tick往外拉一点吧?
00:39:084 (1) - ^,跟后面保持一致w
01:30:271 (2) - 好笔直O O

[Hard]
00:23:334 (1,2,3,4,5,6) - 这个弧线可以弄圆一点w
00:30:834 (3,4,5,6,7) - 五角星不正w
01:12:271 (4) - http://puu.sh/742q
01:30:459 (1) - 为啥不弄对称?
02:11:334 (7) - 略近了

以上w。

应该只有细节问题了> <加油加油
Topic Starter
KayeSara

Megurine Luka wrote:

hmmm from my Queue

章鱼图超美谢谢了>3<
谢谢mod~
[General]

hmm确定只要两个难度?虽然这没什么但总觉得只有两个难度略显单调了w人越来越懒了,找人做的insane也不想做了TAT
LetterboxInBreaks 可以关掉w。不过这个随便你了OK关掉了
确定需要slidertick rate 2?毕竟只有两个难度啊,不刷分点怎么行啊

[Normal]
起始点最好和hard保持一致
00:01:772 (1) - 这个有点太直了不是很好看,中间的tick往外拉一点吧?
00:39:084 (1) - ^,跟后面保持一致w
01:30:271 (2) - 好笔直O O
全部都改啦~
[Hard]
00:23:334 (1,2,3,4,5,6) - 这个弧线可以弄圆一点w这个啊,因为感觉打着顺手,没大碍就没动了
00:30:834 (3,4,5,6,7) - 五角星不正wOrz 这都被发现了,fix
01:12:271 (4) - http://puu.sh/742qFix
01:30:459 (1) - 为啥不弄对称?休息部分,做的有点随意啦,人懒了啊XD
02:11:334 (7) - 略近了Fix

以上w。

应该只有细节问题了> <加油加油
耶~谢谢mod~
S h i o n
Hi,KayeSara ~ (requested by kanpakyin from my modding queue)


5150's Normal
00:06:084 (6) - 索性去掉这个,然后把之后的spinner往前1/2 ?
00:54:459 (1) - 尾 --> (392,202)
01:34:959 (1,2,1,2) - 这样2组直的排不是很美观,试试这个
224,56,94959,6,0,B|260:83|301:82,1,80,6|2
336,93,95521,2,0,B|389:160,1,80,0|2
345,268,96459,6,0,B|265:248,1,80,4|2
227,250,97021,2,0,B|176:242|160:192,1,80,0|2
201,90,97959,1,6
02:30:459 (1) - 头 clap ?


Hard
00:03:272 (6) - New combo
00:06:365 (1) - spinner后面还可以再轻一点
01:16:771 (6) - New combo
01:33:271 (5) - 晚1/2 ?
02:04:959 (x) - 这里或许可以放上连打


Lovely song ~~
Good luck~
Topic Starter
KayeSara

S h i o n wrote:

Hi,KayeSara ~ (requested by kanpakyin from my modding queue)


5150's Normal
00:06:084 (6) - 索性去掉这个,然后把之后的spinner往前1/2 ?
00:54:459 (1) - 尾 --> (392,202)
01:34:959 (1,2,1,2) - 这样2组直的排不是很美观,试试这个
224,56,94959,6,0,B|260:83|301:82,1,80,6|2
336,93,95521,2,0,B|389:160,1,80,0|2
345,268,96459,6,0,B|265:248,1,80,4|2
227,250,97021,2,0,B|176:242|160:192,1,80,0|2
201,90,97959,1,6
02:30:459 (1) - 头 clap ?


Hard
00:03:272 (6) - New combo
00:06:365 (1) - spinner后面还可以再轻一点
01:16:771 (6) - New combo
01:33:271 (5) - 晚1/2 ?
02:04:959 (x) - 这里或许可以放上连打


Lovely song ~~
Good luck~

谢谢mod,过下就改(最近人懒了,作图也疲了,考虑是否坟图当中
Kotone
balalalala
Silver Forest_old
作废= =
Topic Starter
KayeSara

karenying wrote:

balalalala
谢谢星星!
楼上是谁啊= =
Kotone
噗。。好笨
JoJo

karenying wrote:

噗。。好笨
Topic Starter
KayeSara
楼上妹子们好萌,逼的我半夜起床手机回复
EDIT: 手抖了,不小心给了个KD
kanpakyin
努力往Rank前進.

[General]
  1. Timing off掉了.試試這offset把,先看完MOD再改這個把.
    Timing
    1. Offset: 1,754ms BPM: 160.00
    2. Offset: 9,442ms BPM: 160.00
[5150's Normal]
Difficulty setting
(I suggest the difficulty setting for better gameplay.)
  1. AR +1?Seems much better for me.
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:31:771 (4,5,6) - 個人覺得這堆1/2有點偏難了,因為這個mapset沒有Easy的關係,於是新手都會玩這個diff!我建議把00:33:084 (6) - remove掉就好.這樣會比較簡單,後面的spacing要調整一下.
  2. 00:46:959 (3) - (design)試試把這個slider拉成00:45:459 (1) - 的樣子?然後和(1)- 對稱一下就行了.像這樣子,改的話後面的spacing要調整一下.
  3. 01:09:084 (x) - 這裏的節奏和整體上相比比較空白,是是在這裏加個note?加了之後再加上clap把.
  4. 01:14:896 , 01:15:084 (x) - 為甚麼不在這些地方加notes呢?你大部分的地方都跟了vocal來放節奏,這裏突然不跟理解不能.
  5. 02:15:271 - 這裏的節奏和整體上相比比較空白,是是在這裏加個note?加了之後再加上whistle把.
  6. 02:20:896 , 02:21:084 - 為甚麼不在這些地方加notes呢?你大部分的地方都跟了vocal來放節奏,這裏突然不跟理解不能.
  7. 02:30:459 (1) - (design)這個slider拉歪了,所以略醜,是是這樣的slider?
    384,284,150459,6,0,B|367:251|250:248|240:286,1,160,4|2
  8. 02:48:459 (1) - 為甚麼要停在紅線了?意義不明,我建議把spinner停在02:50:709 - 這個位置剛好在音樂完的位置
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 00:21:459 (2) - 在這裏加個finish?因為可以加強重音效果.
  2. 01:13:021 (2) - 在slider得開始部分加whistle?感覺效果不錯
  3. 01:30:271 (2) - ^同.這裏是高音部分,所以建議加whistle.
  4. 02:30:459 (1) - 無論改還是不改這個slider,建議都在這個位置加個finish把..只是跟音樂而已.
[Hard]
Issue/unrankable stuff
(Something bad in gameplay or unrankable staff,you should take a look on it.)
  1. 00:43:771 (2,3,4,1,2,3,4) - (bad gameplay)沒接操,不堪入目,倫理喪失,最後,請自重!跳得毫無論理可言,求改善.
    This part is a suggestion only! :其實這部分不太適合跳,所以我建議這樣就很好了: http://osu.ppy.sh/ss/175486
    附上code:
    424,220,43209,6,0,B|436:274|402:321|351:317,1,120
    338,232,43771,2,0,B|509:320,2,180
    247,235,45084,2,0,B|200:256|147:236|147:236|160:252|152:275,1,120
    改完之後就適當的加上hitsound把
  2. 02:40:021 (2) - (bad gameplay)突然減spacing意義不明,也可能有一些palyer會誤認為1/4.請把spacing放大.
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:02:522 (5) - (design)感覺這個slider會比較好看,如果你能和(3)-對稱的話.然後把(5)- 的頭和 (3.4) 成一直線,如圖
  2. 00:03:272 (6,7,8) - (design)把這3個連成一條直線把 :D 就是把(8)-移到(6)-和(7)-的中間.看起來會好看一點
  3. 00:23:334 (1,2,3,4,5,6) - 無意義的縮短spacing,要是這樣的話我更寧願用slider跳代替這個縮短spacing.像這樣,記住要在00:23:334 (1) - , 00:24:084 (3) - 的開頭加上clap.在改完之後
    394,162,23334,6,0,B|412:128|399:96,1,60,8|0
    311,112,23709,2,0,B|328:68|300:38,1,60
    222,68,24084,2,0,B|225:34|199:6,1,60,8|0
  4. 00:31:771 (1) - (design)像這個slider一樣,用2個折點相對會比較好看,效果也是和之前一樣的,看圖
  5. 00:42:365 (x) - 我剛才發現原來這裏有一個音,在這個位置加上note把,疊在(3)-的上面就好,然後再加上whistle,出來的效果很讚喔!
  6. 00:56:521 (x) - 加個note在這裏?其實在跟音樂而已.
  7. 01:08:709 (6) - 和00:03:272 - 一樣,不解釋了
  8. 01:19:584 (2,3) - 接觸到(1)-的尾巴了,感官上不太好看,而且後面的正方形也歪了,於是美觀度就悲劇了01:19:584 (2,3,4,5,6) - 我指的是這個正方形.正方形放好一點把.
  9. 02:10:209 (5) - 很明顯和之前的(2.3.4)-不能成一個完美的正方形,重新擺一下把.
  10. 02:13:209 (3,4,5,6,7) - 感覺這個梗用的不太好,排上來也不太美觀,重新排一次?
  11. 02:28:584 (7) - 跟歌詞,add new combo here.
  12. 02:48:271 (1) - 為甚麼要停在紅線了?意義不明,我建議把spinner停在02:50:709 - 這個位置剛好在音樂完的位置
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 00:34:396 (2) - 加上whistle?感覺會好聽一點
  2. 00:34:771 (4) - 在這個slider的尾部去掉clap,和音樂不太適合,有一種凸了出來的感覺
  3. 01:01:021 (3) - 移走clap把,極度違和,不太適合這個位置用這種clap pattern.
  4. 01:16:021 (4,6) - clap移走把,加在紅線的上面有一種詭異感,然後再(4.5.6.7)-加上whistle來增加層次感
  5. 01:17:521 (9) - ^同,在頭尾都要加上!
  6. 01:25:584 (4) - 在尾部加上finish?在重音上.
  7. 01:29:709 (2) - 加clap.
  8. 01:30:271 (3) - 再開頭加whistle.
  9. 01:31:209 (4) - 加上clap.
  10. 01:32:709 (2) - ^
  11. 01:33:271 (5) - Slider尾部加上clap
  12. 02:18:271 (2) - Remove clap?違和感滿載.
  13. 02:40:021 (2) - 在slider的頭,未加上whistle,感覺好聽很多.
Topic Starter
KayeSara

kanpakyin wrote:

努力往Rank前進.

[General]
  1. Timing off掉了.試試這offset把,先看完MOD再改這個把.
    Timing
    1. Offset: 1,754ms BPM: 160.00
    2. Offset: 9,442ms BPM: 160.00
改了!
[Hard]
Issue/unrankable stuff
(Something bad in gameplay or unrankable staff,you should take a look on it.)
  1. 00:43:771 (2,3,4,1,2,3,4) - (bad gameplay)沒接操,不堪入目,倫理喪失,最後,請自重!跳得毫無論理可言,求改善.节操的节写错了>_>
    This part is a suggestion only! :其實這部分不太適合跳,所以我建議這樣就很好了: http://osu.ppy.sh/ss/175486
    附上code:
    424,220,43209,6,0,B|436:274|402:321|351:317,1,120
    338,232,43771,2,0,B|509:320,2,180
    247,235,45084,2,0,B|200:256|147:236|147:236|160:252|152:275,1,120
    改完之後就適當的加上hitsound把
  2. 02:40:021 (2) - (bad gameplay)突然減spacing意義不明,也可能有一些palyer會誤認為1/4.請把spacing放大.
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:02:522 (5) - (design)感覺這個slider會比較好看,如果你能和(3)-對稱的話.然後把(5)- 的頭和 (3.4) 成一直線,如圖
  2. 00:03:272 (6,7,8) - (design)把這3個連成一條直線把 :D 就是把(8)-移到(6)-和(7)-的中間.看起來會好看一點
  3. 00:23:334 (1,2,3,4,5,6) - 無意義的縮短spacing,要是這樣的話我更寧願用slider跳代替這個縮短spacing.像這樣,記住要在00:23:334 (1) - , 00:24:084 (3) - 的開頭加上clap.在改完之後
    394,162,23334,6,0,B|412:128|399:96,1,60,8|0
    311,112,23709,2,0,B|328:68|300:38,1,60
    222,68,24084,2,0,B|225:34|199:6,1,60,8|0
  4. 00:31:771 (1) - (design)像這個slider一樣,用2個折點相對會比較好看,效果也是和之前一樣的,看圖
  5. 00:42:365 (x) - 我剛才發現原來這裏有一個音,在這個位置加上note把,疊在(3)-的上面就好,然後再加上whistle,出來的效果很讚喔!
  6. 00:56:521 (x) - 加個note在這裏?其實在跟音樂而已.
  7. 01:08:709 (6) - 和00:03:272 - 一樣,不解釋了
  8. 01:19:584 (2,3) - 接觸到(1)-的尾巴了,感官上不太好看,而且後面的正方形也歪了,於是美觀度就悲劇了01:19:584 (2,3,4,5,6) - 我指的是這個正方形.正方形放好一點把.
  9. 02:10:209 (5) - 很明顯和之前的(2.3.4)-不能成一個完美的正方形,重新擺一下把.
  10. 02:13:209 (3,4,5,6,7) - 感覺這個梗用的不太好,排上來也不太美觀,重新排一次?
  11. 02:28:584 (7) - 跟歌詞,add new combo here.
  12. 02:48:271 (1) - 為甚麼要停在紅線了?意義不明,我建議把spinner停在02:50:709 - 這個位置剛好在音樂完的位置
几乎都改了啊
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 00:34:396 (2) - 加上whistle?感覺會好聽一點
  2. 00:34:771 (4) - 在這個slider的尾部去掉clap,和音樂不太適合,有一種凸了出來的感覺
  3. 01:01:021 (3) - 移走clap把,極度違和,不太適合這個位置用這種clap pattern.
  4. 01:16:021 (4,6) - clap移走把,加在紅線的上面有一種詭異感,然後再(4.5.6.7)-加上whistle來增加層次感
  5. 01:17:521 (9) - ^同,在頭尾都要加上!
  6. 01:25:584 (4) - 在尾部加上finish?在重音上.
  7. 01:29:709 (2) - 加clap.
  8. 01:30:271 (3) - 再開頭加whistle.
  9. 01:31:209 (4) - 加上clap.
  10. 01:32:709 (2) - ^
  11. 01:33:271 (5) - Slider尾部加上clap
  12. 02:18:271 (2) - Remove clap?違和感滿載.
  13. 02:40:021 (2) - 在slider的頭,未加上whistle,感覺好聽很多.
音效全改!
。。。。为什么改图都要花掉那么多的人参啊。。。下次记得传osu文件啊魂淡!
KanaRin
SPOILER
21:14 <KayeSara> : Kana师父有兴趣给个taiko的IRC mod么>_<
21:14 <KanaRin> : =w=
21:14 <KanaRin> : short mod可以嗎
21:14 <KayeSara> : 当然!
21:15 <KayeSara> : 给baka KPY的
21:15 *KayeSara is listening to (Hanazawa Kana - Jishu Koi Shoooooter! (Short Ver.))[http://osu.ppy.sh/s/36426]
21:15 <KayeSara> : 你好久都没来了
21:19 <KanaRin> : ok了
21:19 <KanaRin> : 先打一次吧XD
21:22 <KayeSara> : OK!
21:22 <KanaRin> : 很好啊WWWWW
21:22 <KanaRin> : 沒什麼能mod,就是想說為什麼打出了888750打不出888888
21:22 <KanaRin> : 說笑的(汗
21:22 <KayeSara> : TAT....
21:22 <KanaRin> : 真的很好啊wwwwwwww
21:23 <KanaRin> : 好吧
21:23 <KayeSara> : 耶
21:23 <KanaRin> : 啊
21:23 <KanaRin> : kiai time
21:23 <KanaRin> : 01:00:254 (261) -
21:23 <KayeSara> : 这开始?
21:23 <KanaRin> : 這裡下比較有效果..
21:24 <KanaRin> : 我覺得
21:24 <KanaRin> : 嗯
21:24 <KanaRin> : 01:05:785 (294) -
21:24 <KanaRin> : 加個don
21:25 <KanaRin> : 01:16:754 (358,359,360) -
21:25 <KanaRin> : 全部加finish
21:25 <KayeSara> : 咦 那个don本来就是红色啊 0.0
21:26 <KanaRin> : no note
21:26 <KanaRin> : 囧
21:26 <KanaRin> : 5 plets
21:26 <KanaRin> : 改做
21:26 <KanaRin> : ddddk
21:27 <KayeSara> : OK!
21:28 <KanaRin> : 啊加finish吧
21:28 <KanaRin> : 00:43:754 (186) -
21:28 <KanaRin> : 00:44:504 (189) - ^
21:28 <KayeSara> : 耶!
21:28 <KayeSara> : 改完了
21:28 <KanaRin> : 就這樣

Irc modded. 很好的Taiko.
Topic Starter
KayeSara

KanaRin wrote:

SPOILER
21:14 <KayeSara> : Kana师父有兴趣给个taiko的IRC mod么>_<
21:14 <KanaRin> : =w=
21:14 <KanaRin> : short mod可以嗎
21:14 <KayeSara> : 当然!
21:15 <KayeSara> : 给baka KPY的
21:15 *KayeSara is listening to (Hanazawa Kana - Jishu Koi Shoooooter! (Short Ver.))[http://osu.ppy.sh/s/36426]
21:15 <KayeSara> : 你好久都没来了
21:19 <KanaRin> : ok了
21:19 <KanaRin> : 先打一次吧XD
21:22 <KayeSara> : OK!
21:22 <KanaRin> : 很好啊WWWWW
21:22 <KanaRin> : 沒什麼能mod,就是想說為什麼打出了888750打不出888888
21:22 <KanaRin> : 說笑的(汗
21:22 <KayeSara> : TAT....
21:22 <KanaRin> : 真的很好啊wwwwwwww
21:23 <KanaRin> : 好吧
21:23 <KayeSara> : 耶
21:23 <KanaRin> : 啊
21:23 <KanaRin> : kiai time
21:23 <KanaRin> : 01:00:254 (261) -
21:23 <KayeSara> : 这开始?
21:23 <KanaRin> : 這裡下比較有效果..
21:24 <KanaRin> : 我覺得
21:24 <KanaRin> : 嗯
21:24 <KanaRin> : 01:05:785 (294) -
21:24 <KanaRin> : 加個don
21:25 <KanaRin> : 01:16:754 (358,359,360) -
21:25 <KanaRin> : 全部加finish
21:25 <KayeSara> : 咦 那个don本来就是红色啊 0.0
21:26 <KanaRin> : no note
21:26 <KanaRin> : 囧
21:26 <KanaRin> : 5 plets
21:26 <KanaRin> : 改做
21:26 <KanaRin> : ddddk
21:27 <KayeSara> : OK!
21:28 <KanaRin> : 啊加finish吧
21:28 <KanaRin> : 00:43:754 (186) -
21:28 <KanaRin> : 00:44:504 (189) - ^
21:28 <KayeSara> : 耶!
21:28 <KayeSara> : 改完了
21:28 <KanaRin> : 就這樣

Irc modded. 很好的Taiko.
谢谢!
Breeze

General

  1. Inconsistency in uninherited (red) timing sections, first red line, [Kanpakyin's Taiko] is 1397 ms, other 2 are 1754 ms, please use same one

5150's Normal

  1. SPOILER
    00:21:084 (1) - Unsnapped circle.
    00:21:459 (2) - Unsnapped slider (start).
    00:21:459 (2) - Unsnapped slider (end).
    00:22:584 (3) - Unsnapped circle.
    00:22:959 (4) - Unsnapped slider (start).
    00:22:959 (4) - Unsnapped slider (end).
    00:24:084 (1) - Unsnapped circle.
    00:24:459 (2) - Unsnapped slider (start).
    00:24:459 (2) - Unsnapped slider (end).
    00:25:209 (3) - Unsnapped slider (start).
    00:25:209 (3) - Unsnapped slider (end).
    00:25:959 (4) - Unsnapped slider (start).
    00:25:959 (4) - Unsnapped slider (end).
    00:27:084 (1) - Unsnapped slider (start).
    00:27:084 (1) - Unsnapped slider (end).
    00:27:834 (2) - Unsnapped circle.
    00:28:209 (3) - Unsnapped slider (start).
    00:28:209 (3) - Unsnapped slider (end).
    00:28:959 (4) - Unsnapped slider (start).
    00:28:959 (4) - Unsnapped slider (end).
    00:30:084 (1) - Unsnapped circle.
    00:30:459 (2) - Unsnapped slider (start).
    00:30:459 (2) - Unsnapped slider (end).
    00:31:209 (3) - Unsnapped slider (start).
    00:31:209 (3) - Unsnapped slider (end).
    00:31:771 (4) - Unsnapped slider (start).
    00:31:771 (4) - Unsnapped slider (end).
    00:32:521 (5) - Unsnapped slider (start).
    00:32:521 (5) - Unsnapped slider (end).
    00:33:459 (1) - Unsnapped circle.
    00:33:834 (2) - Unsnapped slider (start).
    00:33:834 (2) - Unsnapped slider (end).
    00:34:959 (3) - Unsnapped slider (start).
    00:34:959 (3) - Unsnapped slider (end).
    00:36:084 (1) - Unsnapped circle.
    00:36:459 (2) - Unsnapped slider (start).
    00:36:459 (2) - Unsnapped slider (end).
    00:37:209 (3) - Unsnapped slider (start).
    00:37:209 (3) - Unsnapped slider (end).
    00:37:959 (4) - Unsnapped slider (start).
    00:37:959 (4) - Unsnapped slider (end).
    00:39:084 (1) - Unsnapped slider (start).
    00:39:084 (1) - Unsnapped slider (end).
    00:39:834 (2) - Unsnapped slider (start).
    00:39:834 (2) - Unsnapped slider (end).
    00:40:584 (3) - Unsnapped slider (start).
    00:40:584 (3) - Unsnapped slider (end).
    00:41:334 (4) - Unsnapped circle.
    00:42:084 (1) - Unsnapped circle.
    00:42:459 (2) - Unsnapped slider (start).
    00:42:459 (2) - Unsnapped slider (end).
    00:43:209 (3) - Unsnapped slider (start).
    00:43:209 (3) - Unsnapped slider (end).
    00:43:771 (4) - Unsnapped slider (start).
    00:43:771 (4) - Unsnapped slider (end).
    00:44:521 (5) - Unsnapped slider (start).
    00:44:521 (5) - Unsnapped slider (end).
    00:45:459 (1) - Unsnapped slider (start).
    00:45:459 (1) - Unsnapped slider (end).
    00:46:584 (2) - Unsnapped circle.
    00:46:959 (3) - Unsnapped slider (start).
    00:46:959 (3) - Unsnapped slider (end).
    00:48:084 (4) - Unsnapped circle.
    00:48:459 (1) - Unsnapped slider (start).
    00:48:459 (1) - Unsnapped slider (end).
    00:49:584 (2) - Unsnapped circle.
    00:49:959 (3) - Unsnapped slider (start).
    00:49:959 (3) - Unsnapped slider (end).
    00:51:084 (4) - Unsnapped circle.
    00:51:459 (1) - Unsnapped slider (start).
    00:51:459 (1) - Unsnapped slider (end).
    00:52:959 (2) - Unsnapped slider (start).
    00:52:959 (2) - Unsnapped slider (end).
    00:54:459 (1) - Unsnapped slider (start).
    00:54:459 (1) - Unsnapped slider (end).
    00:55:584 (2) - Unsnapped slider (start).
    00:55:584 (2) - Unsnapped slider (end).
    00:56:709 (1) - Unsnapped slider (start).
    00:56:709 (1) - Unsnapped slider (end).
    00:57:271 (2) - Unsnapped slider (start).
    00:57:271 (2) - Unsnapped slider (end).
    00:57:834 (3) - Unsnapped circle.
    00:58:021 (1) - Unsnapped spinner (start).
    00:58:021 (1) - Unsnapped spinner (end).
    01:00:271 (1) - Unsnapped slider (start).
    01:00:271 (1) - Unsnapped slider (end).
    01:01:021 (2) - Unsnapped slider (start).
    01:01:021 (2) - Unsnapped slider (end).
    01:01:771 (3) - Unsnapped slider (start).
    01:01:771 (3) - Unsnapped slider (end).
    01:02:709 (1) - Unsnapped slider (start).
    01:02:709 (1) - Unsnapped slider (end).
    01:03:459 (2) - Unsnapped circle.
    01:03:834 (3) - Unsnapped slider (start).
    01:03:834 (3) - Unsnapped slider (end).
    01:04:584 (4) - Unsnapped slider (start).
    01:04:584 (4) - Unsnapped slider (end).
    01:05:334 (5) - Unsnapped slider (start).
    01:05:334 (5) - Unsnapped slider (end).
    01:06:459 (1) - Unsnapped slider (start).
    01:06:459 (1) - Unsnapped slider (end).
    01:07:584 (2) - Unsnapped circle.
    01:07:771 (3) - Unsnapped slider (start).
    01:07:771 (3) - Unsnapped slider (end).
    01:09:084 (1) - Unsnapped circle.
    01:09:271 (2) - Unsnapped slider (start).
    01:09:271 (2) - Unsnapped slider (end).
    01:10:209 (3) - Unsnapped slider (start).
    01:10:209 (3) - Unsnapped slider (end).
    01:10:771 (4) - Unsnapped slider (start).
    01:10:771 (4) - Unsnapped slider (end).
    01:12:271 (1) - Unsnapped slider (start).
    01:12:271 (1) - Unsnapped slider (end).
    01:13:021 (2) - Unsnapped slider (start).
    01:13:021 (2) - Unsnapped slider (end).
    01:13:771 (3) - Unsnapped slider (start).
    01:13:771 (3) - Unsnapped slider (end).
    01:14:709 (1) - Unsnapped slider (start).
    01:14:709 (1) - Unsnapped slider (end).
    01:15:271 (2) - Unsnapped slider (start).
    01:15:271 (2) - Unsnapped slider (end).
    01:16:021 (3) - Unsnapped slider (start).
    01:16:021 (3) - Unsnapped slider (end).
    01:16:771 (4) - Unsnapped slider (start).
    01:16:771 (4) - Unsnapped slider (end).
    01:17:521 (5) - Unsnapped slider (start).
    01:17:521 (5) - Unsnapped slider (end).
    01:18:459 (1) - Unsnapped slider (start).
    01:18:459 (1) - Unsnapped slider (end).
    01:19:584 (2) - Unsnapped circle.
    01:19:771 (3) - Unsnapped slider (start).
    01:19:771 (3) - Unsnapped slider (end).
    01:21:459 (1) - Unsnapped slider (start).
    01:21:459 (1) - Unsnapped slider (end).
    01:22:584 (2) - Unsnapped circle.
    01:22:771 (3) - Unsnapped slider (start).
    01:22:771 (3) - Unsnapped slider (end).
    01:23:334 (4) - Unsnapped slider (start).
    01:23:334 (4) - Unsnapped slider (end).
    01:24:459 (1) - Unsnapped slider (start).
    01:24:459 (1) - Unsnapped slider (end).
    01:25:209 (2) - Unsnapped slider (start).
    01:25:209 (2) - Unsnapped slider (end).
    01:25:771 (3) - Unsnapped slider (start).
    01:25:771 (3) - Unsnapped slider (end).
    01:26:521 (1) - Unsnapped spinner (start).
    01:26:521 (1) - Unsnapped spinner (end).
    01:29:709 (1) - Unsnapped slider (start).
    01:29:709 (1) - Unsnapped slider (end).
    01:30:271 (2) - Unsnapped slider (start).
    01:30:271 (2) - Unsnapped slider (end).
    01:31:959 (1) - Unsnapped circle.
    01:32:709 (2) - Unsnapped slider (start).
    01:32:709 (2) - Unsnapped slider (end).
    01:33:271 (3) - Unsnapped slider (start).
    01:33:271 (3) - Unsnapped slider (end).
    01:34:959 (1) - Unsnapped slider (start).
    01:34:959 (1) - Unsnapped slider (end).
    01:35:521 (2) - Unsnapped slider (start).
    01:35:521 (2) - Unsnapped slider (end).
    01:36:459 (1) - Unsnapped slider (start).
    01:36:459 (1) - Unsnapped slider (end).
    01:37:021 (2) - Unsnapped slider (start).
    01:37:021 (2) - Unsnapped slider (end).
    01:37:959 (3) - Unsnapped circle.
    01:49:959 (1) - Unsnapped slider (start).
    01:49:959 (1) - Unsnapped slider (end).
    01:51:834 (2) - Unsnapped circle.
    01:52:209 (3) - Unsnapped slider (start).
    01:52:209 (3) - Unsnapped slider (end).
    01:52:959 (1) - Unsnapped slider (start).
    01:52:959 (1) - Unsnapped slider (end).
    01:54:646 (2) - Unsnapped slider (start).
    01:54:646 (2) - Unsnapped slider (end).
    01:55:209 (3) - Unsnapped slider (start).
    01:55:209 (3) - Unsnapped slider (end).
    01:55:959 (1) - Unsnapped slider (start).
    01:55:959 (1) - Unsnapped slider (end).
    01:57:459 (2) - Unsnapped slider (start).
    01:57:459 (2) - Unsnapped slider (end).
    01:58:959 (1) - Unsnapped slider (start).
    01:58:959 (1) - Unsnapped slider (end).
    02:00:084 (2) - Unsnapped circle.
    02:00:459 (3) - Unsnapped circle.
    02:01:209 (1) - Unsnapped slider (start).
    02:01:209 (1) - Unsnapped slider (end).
    02:01:771 (2) - Unsnapped slider (start).
    02:01:771 (2) - Unsnapped slider (end).
    02:02:334 (3) - Unsnapped circle.
    02:02:521 (1) - Unsnapped spinner (start).
    02:02:521 (1) - Unsnapped spinner (end).
    02:06:271 (1) - Unsnapped slider (start).
    02:06:271 (1) - Unsnapped slider (end).
    02:07:021 (2) - Unsnapped slider (start).
    02:07:021 (2) - Unsnapped slider (end).
    02:07:771 (3) - Unsnapped slider (start).
    02:07:771 (3) - Unsnapped slider (end).
    02:08:709 (1) - Unsnapped slider (start).
    02:08:709 (1) - Unsnapped slider (end).
    02:09:459 (2) - Unsnapped circle.
    02:09:834 (3) - Unsnapped slider (start).
    02:09:834 (3) - Unsnapped slider (end).
    02:10:584 (4) - Unsnapped slider (start).
    02:10:584 (4) - Unsnapped slider (end).
    02:11:334 (5) - Unsnapped circle.
    02:11:709 (6) - Unsnapped slider (start).
    02:11:709 (6) - Unsnapped slider (end).
    02:12:459 (1) - Unsnapped slider (start).
    02:12:459 (1) - Unsnapped slider (end).
    02:13:209 (2) - Unsnapped slider (start).
    02:13:209 (2) - Unsnapped slider (end).
    02:13:771 (3) - Unsnapped slider (start).
    02:13:771 (3) - Unsnapped slider (end).
    02:15:084 (1) - Unsnapped circle.
    02:15:459 (2) - Unsnapped slider (start).
    02:15:459 (2) - Unsnapped slider (end).
    02:16:209 (3) - Unsnapped slider (start).
    02:16:209 (3) - Unsnapped slider (end).
    02:16:771 (4) - Unsnapped slider (start).
    02:16:771 (4) - Unsnapped slider (end).
    02:18:271 (1) - Unsnapped slider (start).
    02:18:271 (1) - Unsnapped slider (end).
    02:19:021 (2) - Unsnapped slider (start).
    02:19:021 (2) - Unsnapped slider (end).
    02:19:771 (3) - Unsnapped slider (start).
    02:19:771 (3) - Unsnapped slider (end).
    02:20:709 (1) - Unsnapped slider (start).
    02:20:709 (1) - Unsnapped slider (end).
    02:21:271 (2) - Unsnapped slider (start).
    02:21:271 (2) - Unsnapped slider (end).
    02:22:021 (3) - Unsnapped slider (start).
    02:22:021 (3) - Unsnapped slider (end).
    02:22:771 (4) - Unsnapped slider (start).
    02:22:771 (4) - Unsnapped slider (end).
    02:23:521 (5) - Unsnapped slider (start).
    02:23:521 (5) - Unsnapped slider (end).
    02:24:459 (1) - Unsnapped slider (start).
    02:24:459 (1) - Unsnapped slider (end).
    02:25:209 (2) - Unsnapped slider (start).
    02:25:209 (2) - Unsnapped slider (end).
    02:25:771 (3) - Unsnapped slider (start).
    02:25:771 (3) - Unsnapped slider (end).
    02:27:459 (1) - Unsnapped slider (start).
    02:27:459 (1) - Unsnapped slider (end).
    02:28:209 (2) - Unsnapped slider (start).
    02:28:209 (2) - Unsnapped slider (end).
    02:28:771 (3) - Unsnapped slider (start).
    02:28:771 (3) - Unsnapped slider (end).
    02:29:334 (4) - Unsnapped slider (start).
    02:29:334 (4) - Unsnapped slider (end).
    02:30:459 (1) - Unsnapped slider (start).
    02:30:459 (1) - Unsnapped slider (end).
    02:31:584 (2) - Unsnapped slider (start).
    02:31:584 (2) - Unsnapped slider (end).
    02:32:709 (1) - Unsnapped slider (start).
    02:32:709 (1) - Unsnapped slider (end).
    02:33:459 (2) - Unsnapped slider (start).
    02:33:459 (2) - Unsnapped slider (end).
    02:34:209 (1) - Unsnapped slider (start).
    02:34:209 (1) - Unsnapped slider (end).
    02:34:959 (2) - Unsnapped slider (start).
    02:34:959 (2) - Unsnapped slider (end).
    02:35:521 (3) - Unsnapped slider (start).
    02:35:521 (3) - Unsnapped slider (end).
    02:36:459 (1) - Unsnapped slider (start).
    02:36:459 (1) - Unsnapped slider (end).
    02:37:209 (2) - Unsnapped slider (start).
    02:37:209 (2) - Unsnapped slider (end).
    02:37:959 (3) - Unsnapped slider (start).
    02:37:959 (3) - Unsnapped slider (end).
    02:38:521 (4) - Unsnapped slider (start).
    02:38:521 (4) - Unsnapped slider (end).
    02:39:459 (1) - Unsnapped slider (start).
    02:39:459 (1) - Unsnapped slider (end).
    02:40:021 (2) - Unsnapped slider (start).
    02:40:021 (2) - Unsnapped slider (end).
    02:40:771 (3) - Unsnapped slider (start).
    02:40:771 (3) - Unsnapped slider (end).
    02:42:271 (1) - Unsnapped slider (start).
    02:42:271 (1) - Unsnapped slider (end).
    02:43:021 (2) - Unsnapped slider (start).
    02:43:021 (2) - Unsnapped slider (end).
    02:43:771 (3) - Unsnapped slider (start).
    02:43:771 (3) - Unsnapped slider (end).
    02:45:271 (1) - Unsnapped slider (start).
    02:45:271 (1) - Unsnapped slider (end).
    02:47:521 (2) - Unsnapped slider (start).
    02:47:521 (2) - Unsnapped slider (end).
    02:48:459 (1) - Unsnapped spinner (start).
    02:48:459 (1) - Unsnapped spinner (end).
  2. 01:00:254 - KIAI starts here seems better

Hard

  1. 00:23:334 (1) - Unsnapped slider (start).
    00:23:334 (1) - Unsnapped slider (end).
    00:23:709 (2) - Unsnapped slider (start).
    00:23:709 (2) - Unsnapped slider (end).
    00:24:084 (3) - Unsnapped slider (start).
    00:24:084 (3) - Unsnapped slider (end).
  2. 00:45:442 (3) - Consider adding a finish sound
  3. 01:00:254 - KIAI starts here

There are more major issues than I expect :/
Topic Starter
KayeSara
>Breeze
That's my fault. T_T All fixed!
Breeze
Fixed a sudden jump in [Hard]
Fixed a spinner end in [Normal]
Raise AR of [Normal] 2 tick
bubbled
Topic Starter
KayeSara
Thx><微风君~
lolcubes
Hey there, lets take a look at some old bubbles!

[Hard]
  1. 00:57:629 (1,1) - I don't think you should use 40% for the finish on the spinner. Raise the volume a bit, it's kinda distracting like this because in the music you have such sounds on both places.
  2. 02:43:567 (8) - To be honest, I don't think this slider fits. Try ending it at 02:43:754, it follows the music much better. Additionally, if you think that you need an extra note, consider adding a circle at 02:44:129 and stack it with 02:44:317 (1). It follows the music much better.
Just some minor things, I should be able to rank once you change things if you want to.
Topic Starter
KayeSara
>lolcubes
Thanks for your modding >w<
Fix all!
lolcubes
In addition to all this, we fixed one spacing at the beginning because it was quite un-intuitive and hard to read.

Ranked!
Kawayi Rika
哇 SARA姐姐 神触 又 RANK ~

Omedeto ~
:)
Breeze
哟(・∀・)ノ 恭喜
JoJo
omedeto hentai ~
Topic Starter
KayeSara
>lolcubes
Thx for your heart!
>Kawayi Rika
神触什么的还是算了吧QAQ 怕是会被吐槽
>Breeze
谢谢微风君一个月前的泡泡啊Orz 果然还是太弱了
>JoJo
wwww 你才是hentai!记得还GD
Nymph
hentai
Topic Starter
KayeSara
>Nymph
泡芙去屎=A= 弄得别人都叫我黄初音
cRyo[iceeicee]
(ノ゚ω゚)ノ grac HentaiKayeSara
wcx19911123
瞎了神mapper
Topic Starter
KayeSara
>cRyo[iceeicee]
www baka cRyo
/me eat you!
>wcx19911123
长喜大师=。= 见人都是这句话
S o r d a
gratz!
Topic Starter
KayeSara
>S o r d a
Thx >w<, and I'm a sioncon~moe~sion
hoLysoup
恭喜啊~ :>!
show more
Please sign in to reply.

New reply