Expert!i don't have the authority to say some of what i say, as i'm only an intermediate mapper myself, but... hope this helps <3
General - Overall, I really enjoy your visuals and aesthetics. This map looks very nice, and it plays very nice, but there is a large amount of consistency and representation issues, evident as they take up most of this mod.
As a general advice; there's many ways to represent something correctly, which is where mapper creativity comes in, but there's an even larger amount of ways to represent something incorrectly. It can be hard finding a way that is both correct
and looks good to you, the mapper. This map looks great, but it does a lot wrong in terms of representing the music. A good mapper is able to do both, so you are half of a good mapper
Additionally,
[*] - Slider-ends should have less impact than the slider start. This is because it takes more effort for the player to click than to release the mouse, and sliders generally move slower than normal jumps.
Changing everything in this map likely won't help you improve as a mapper. realize your mistakes and move on to a new map, maybe come back to this one once you've improved.00:00:593 (1,2,3) - there's two large sounds here on (1) and (3). The way it's currently mapped gives (3) the same emphasis as (2), which is improper; (3) should have more epmhasis. this also occurs at 00:01:890 (1,2,3), 00:03:187 (1,2,3), 00:14:863 (7,8,1), 00:17:944 (3,4,5), 00:23:782 (1,2,3), 00:26:538 (6,7,8), 00:27:998 (7,8,1), 00:34:160 (1,2,3),
Personally, I'd either; delete (2) and make (1) a 1/4 slider for a nice jump onto (3), or, more plainly; do the same thing but leave (1) as a circle.
00:01:079 (4,5,6,7,8) - (5) and (7), the white ticks, are stronger than (4), (6), and (8), the red ticks. you should increase emphasis on the white ticks.
00:02:376 (4,5,6,7,8) - ^white ticks need more impact
00:03:025 (8,1,3) - there's a new sound added on these three notes that doesn't exist in the previous section (00:01:728 (8,1,3) - ). maybe do some slight variations to portray the difference
00:03:025 (8,1) - the jump from (8) to (1) is inconsistent with the previous jump at 00:01:728 (8,1).
00:03:674 (4,5,6,7,8) - white ticks need more impact again
00:06:592 (2,3,4) - this plays well, but because these are three different sounds it would be nice to have three different angles and spacings.
00:07:403 (1) - I'd reccomend changing this into two circles due to the strong sound on 00:07:565.
00:07:728 (2) - ^same here
00:09:025 (3,4,5) - these need to be jumps.
00:09:349 (5) - make this into two circles and maybe place a circle here 00:09:674.
00:09:836 (1,1,1) - i'm not sure about the timing here, maybe it is 1/6. either way, you can't have 00:09:836 (1) - start on nothing.
00:12:917 (4) - this should be two circles.
00:13:241 (5) - ^should be two circles. the sound on the slider-start should be stronger than the sound on the slider-end.
00:13:565 (1) - this should be spaced out more. it's generally bad to have little or no spacing after a 1/2 slider as it causes the player to idle for half a beat (the cursor has already moved with the slider to where it needs to be). stuff like this is definetely more acceptable on 1/4 rhythms and higher.
00:13:565 (1) - either make this a 1/2 slider, or add a circle at 00:13:728.
00:14:214 (4) - this needs to be two circles.
00:15:025 (1) - ^same
00:15:511 (3) - ^
00:15:511 (3,4) - This needs a larger gap.
00:15:998 (5,6) - ^
00:16:971 (4) - make this two circles.
00:20:052 (4) - either make this a 1/2 slider or add a circle at 00:20:214.
00:21:836 (6,1) - i think the gap from (6) to (1) is too large, given that (1) is one of the weaker sounds.
00:22:809 (1) - make this two circles.
00:23:457 (3) - ^
00:24:592 (5) - ^
00:24:917 (6) - ^
00:25:241 (1,2,3,1,2) - 00:25:322 (2) and 00:25:484 (1) are way too quiet to have circles. you could make them into sliderends, or remove them alltogether, while changing the remaining notes into jumps.
00:25:728 (3) - same as 00:22:809 (1)
00:26:052 (4) - ^
00:27:187 (2,3) - these need a larger gap.
00:28:484 (2) - needs to be two circles. sorry that i'm pointing so many of these out..
00:28:971 (4) - ^
00:28:971 (4,5) - increase gap between slider-end and (5)
00:33:025 (2,3) - add a larger jump from (2) onto (3) for emphasis. also, (3) should be two circles instead of 1/2 slider
00:33:512 (4) - this spacing at the end of a slider is acceptable due to how quiet the sliderhead is. however, the sliderend is stronger than the sliderstart and should be made into a circle
00:33:836 (5) - make this two circles
00:34:809 (5,6) - increase spacing
00:35:620 (8,1,2) - there should be jumps between these 3.
00:36:268 (3) - make this two circles
00:38:052 (1,2,3,1,2,3,1,2,3) - you shouldn't put notes where there isn't any sounds. the stream looks great but.. it doesn't match the music.
00:38:701 (3) - remove the repeat (making this a 1/2 slider) and add a circle at 00:39:025 -
00:39:511 (2,3) - make (2) into a 1/2 slider, delete (3), and add a circle at 00:39:836.
00:41:457 (3,4) - space these out more
00:41:620 (4) - this should be a circle only, and you should add a 1/2 slider at 00:41:782.
00:42:430 (6,7) - increase spacing going into (7)
00:42:917 (8,1) - ^same thing for (1)
00:43:403 (2,3,1) - change these into jumps
00:44:052 (1) - make this two circles
00:44:376 (2,3) - space these out
00:45:025 (5,6) - ^
00:45:511 (7,8) - ^
00:45:998 (1,2) - ^
00:46:160 (2,1) - make this two circles, and make the second circle a 1/2 slider, deleteing (1)
00:46:971 (4,5) - make this a jump
00:48:268 (3,4,5) - you could space these.
00:50:214 (2,3,4) - all of these sliders should be changed to 1/2 jumps.
00:52:484 (9,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - again this is very pretty, but you have hitcircles where there isn't any sounds. maybe you can find a different song to use this in, i really like it :p
01:00:106 (5,1) - increase spacing
01:00:917 (1) - change to two circles
01:04:160 (1,2,3,1,2,3,1,2,3,1,2,3) - the sound which the (2)nd circle on all of these triplets is represeting should be emphasized a lot less due to lower impact.
01:05:782 (3,4,5) - make these jumps
01:07:079 (3,4,5) - ^
01:07:403 (5) - make this two circles
01:07:728 (6) - ^
01:08:052 (1,2) - you should reduce spacing going onto (2) as it is a weak sound.
01:08:376 (3,4,1) - make these jumps
01:08:701 (1) and 01:09:673 (2) - change these into 1/2 jumps
01:11:133 (3,1,2) - delete (1), make (3) a 1/2
I'll stop here, I think you get the point.
Please don't be discouraged by this. I enjoyed playing this map
hope I helped, Good Luck