^Tenshi wrote:
Support. (ノ゚ω゚)ノ彡☆
^Tenshi wrote:
Support. (ノ゚ω゚)ノ彡☆
Didnt see "Denied" in his post. Maybe he was just clarifying that its not a bug or whatever, as someone said in that topic.Raging Bull wrote:
As much as I support this, I Think it's going to get denied because of what 0_o linked.
viewtopic.php?f=29&t=13424&p=137160&hilit=+approved+accuracy#p137160
It was denied by peppy himself so yeah orz
This is the reason i guess Acc is also avaliable on approved mapsBittersweet wrote:
Spun Out is there to be used ._.
From what I know, yes but I might be wrong.ziin wrote:
Anyone who cares about their statistics, plays spun out/fails in multi on purpose is absolutely silly.
Unless I am mistaken, accuracy is only updated when you beat your previous score on a ranked/approved difficulty, correct?
Tenshi wrote:
Support. (ノ゚ω゚)ノ彡☆
Anyone who cares about their statistics, plays spun out/fails in multi on purpose is absolutely silly.SpunOut mod is unrankable, don't forget that someone cares not only about acc, also rank place on song.
<<< spun out playerLouis Cyphre wrote:
[lucky:8bf88]Anyone who cares about their statistics, plays spun out/fails in multi on purpose is absolutely silly.[/lucky:8bf88]
Me. I don't have any bad scores on approved maps (that I can remember)Wishy22 wrote:
Is anyone here supporting this for any other reason than "I have many approved maps with D!!!"?
Personally, I'd be okay with that since that's really how it is for me, but that's just me.Soaprman wrote:
Here's an idea: disable all stats for approval maps. That changes approved maps from "ranked maps without ranked score" maps that they are now to "just for fun" maps.
KRZY wrote:
>Doesn't add to score
>Adds to accuracy
Wait this makes no sense
Support.
This "3rd category" thing has been proposed in the newrules discussions by me and some other people as well, and i reported it some time ago in this post:Wishy22 wrote:
Make another category apart from approval? Like "Special" or "Extra" maps with a scoreboard and shit (move to that category all TAG maps and almost impossible to do stuff) and make them not affect your stats AT ALL. Plus with this you could get smarter and start "approving" (sending to this new category) spectacular maps that will never EVER get approved because most people can't actually play them (and will never do since they will never try to because they have no scoreboard whatsoever). So cool story you guys get your accuracy back, inb4 Airman and many MANY other great maps can get "ranked" and we are all happy, then you have 3 categories:
Ranked: average maps.
Approved: very good maps overall.
Special/Extra: eventually most of the best maps gonna be here.
This. I don't support this "feature request."ziin wrote:
Well, Approval maps are still archived maps which have a scoreboard. They still count towards your total score, number of plays, hits, combo, replays watched, and level. The only thing the don't count towards is your ranked score.
Ranked maps are a completely different set of ranking material--They only count once per beatmap set, whereas accuracy counts once per difficulty. Accuracy on approved maps shouldn't be that much different from accuracy on ranked maps, so I don't see what the problem is.
A full combo on an approved marathon has an abnormally large score, which is why it doesn't count towards your ranked score, but accuracy is not a total, it's an average, so approved maps should count towards your total accuracy.
Accuracy is supposed to show how accurate you are on all maps. If you only SS or S songs, or fail songs you know you can't 99%, then you are artificially inflating your accuracy, which renders the number useless.
I don't think it's as much about map quality as it is about the rules the maps are allowed to break...Wishy22 wrote:
Ranked: average maps.
Approved: very good maps overall.
Special/Extra: eventually most of the best maps gonna be here.
Wishy22 wrote:
Ok I'll correct myself:
Is anyone supporting this for any other reason than having a higher accuracy overall? If a map is too hard for you then you shouldn't play it.
KRZY wrote:
>Doesn't add to score
>Adds to accuracy
Wait this makes no sense
Support.
I don't see any reason to change this for the moment, unless the meaning of approved maps was to change.I think people are going to try and prove this now. Gut feeling tells me; what with the current state of the approved maps and all...
People is basically complaining (not everyone) because they want to have a higher overall accuracy, and since they have played those TAG4 maps or some other almost impossible to do maps (like Shotgun Symphony) they got it nuked. Even when what you say is absolutely right, that's why I said that stuff about a third category where TAG maps or superultrahyper insanes could be dropped (where the only difference between those new categorized maps and pending maps would be that they got a scoreboard and can't be updated again because they are "ranked"). There are tons of maps that will never aim for Approval because it's been demostrated that very hard stuff get's ignored because mappers themselves give no attention to it since they already know what the result would be (DeltaMAX, U.Nknown Goose, etc). Having the chance to somehow easily drop maps like that in a new "ranked" category by just having correct timing/offset and no horrible mapping errors would encourage mappers to try new stuff. Which of course, in the near future, if some new mapping technique would show to be liked by players and stuff, it could even become rankable.peppy wrote:
I'm not really going to check this thread so take this for what it is worth:
The reason accuracy is attributed (but not score) is that approved maps are ranked maps with score too high to be considered ranked. Also known as a place for maps which run too long (duration) or contain too many objects that the combo-centric score algorithm fails.
I don't see any reason to change this for the moment, unless the meaning of approved maps was to change.
Actually those maps that "break the rules" are quite unique and usually way more fun to play than 99,9% of ranked beatmaps which are pretty much all the same (except for a few exceptions which are basically those made by the best mappers, and we all know which mappers I'm talking about), in the Approval category you get some interesting maps but anyway most of them are just ranked maps that are "too hard" or just have very high possible scores.Soaprman wrote:
I don't think it's as much about map quality as it is about the rules the maps are allowed to break...
Wishy22 wrote:
People is basically complaining (not everyone) because they want to have a higher overall accuracy, and since they have played those TAG4 maps or some other almost impossible to do maps (like Shotgun Symphony) they got it nuked.
I'm sure it would if Approved was just incredibly hard maps. But, of course, there are the marathons. Imagine someone FCing paraparaMAX over and over - they'd get almost a billion points per hour.Raging Bull wrote:
Odd. Just tried it. It doesn't add to total score. I always thought it did though.
I revived this because of that reason. the new ranking system makes the original request slightly silly now, so i thought the request should be reviewed since there was some heavy support for thisbwross wrote:
I'm not sure why this is being brought up again... unless it's to get it marked as invalid. The current accuracy system has pp weighting, so any really bad accuracy plays of difficult maps you tried out aren't going to count for anything (unless you somehow managed to do really well on them).
only 4 stars. ;vdeadbeat wrote:
I revived this because of that reason. the new ranking system makes the original request slightly silly now, so i thought the request should be reviewed since there was some heavy support for thisbwross wrote:
I'm not sure why this is being brought up again... unless it's to get it marked as invalid. The current accuracy system has pp weighting, so any really bad accuracy plays of difficult maps you tried out aren't going to count for anything (unless you somehow managed to do really well on them).
number of stars doesn't equal total support :ptheowest wrote:
only 4 stars. ;v
well I guess 95% of everyone making a post here supports it.deadbeat wrote:
number of stars doesn't equal total support :ptheowest wrote:
only 4 stars. ;v
:Vtheowest wrote:
only 4 stars. ;v
Yeah, this request came at a time when stars were pretty scarce.deadbeat wrote:
number of stars doesn't equal total support :ptheowest wrote:
only 4 stars. ;v