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Kitamura Eri - Be Starters! (TV Size)

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Topic Starter
Ryafuka
This beatmap was submitted using in-game submission on 2011年12月11日 at 21:31:47

Artist: Kitamura Eri
Title: Be Starters! (TV Size)
Source: Mayo Chiki!
Tags: opening sorda s_o_r_d_a cocowet
BPM: 168
Filesize: 12815kb
Play Time: 01:26
Difficulties Available:
  1. Cocowet's Normal (4.2 stars, 155 notes)
  2. Easy (2.16 stars, 86 notes)
  3. Insane (5 stars, 288 notes)
  4. S o r d a's Hard (4.85 stars, 213 notes)
Download: Kitamura Eri - Be Starters! (TV Size)
Download: Kitamura Eri - Be Starters! (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#3rd

今胸に生まれた 揺るぎないこの気持ち


Mapset
- Easy by me
- Cocowet's Normal by Cocowet
- S o r d a's Hard by S o r d a
- Insane by me
Stephen--
Well I'm a noob but:

Easy:
1:08:683 (3): I know its in sync with the beat, but the speech is slightly faster on 3 so naturally I click too early
1:22:206 (2): I feel that its a bit late

Other than those things I couldn't spot any more :). Who knows maybe I'm just imagining things and it was already perfect.
Topic Starter
Ryafuka

Stephen-- wrote:

Well I'm a noob but:

Easy:
1:08:683 (3): I know its in sync with the beat, but the speech is slightly faster on 3 so naturally I click too early
1:22:206 (2): I feel that its a bit late

Other than those things I couldn't spot any more :). Who knows maybe I'm just imagining things and it was already perfect.

thank you for MOD :D

but,sorry, I have not needed MOD still incompletely in "WIP" this yet :(
I want to ask when this beatmap becomes "Pending" if you do MOD ;)
S o r d a
done~
Your message is too short.Your message is too short.Your message is too short.

Download: Kitamura Eri - Be Starters! (TV Size) (Ryafuka) [S o r d a's Hard].osu
Topic Starter
Ryafuka
>s o r d a

thank you guest >w</                           
Laurier
hi~

mod time

easy
00:01:499 (1) - end point 1grid up (x240 y120)
00:02:928 (2) - end point x400 y256 is better.
00:15:785 (3) - end point x248 y56?
00:17:213 (1) - new combo
00:17:928 (6) - end point 1grd up?
00:19:356 (1) - end pointx280y336?
01:02:928 (3) - 2nd way point 2grid left?or someting.

noromal
I modding this diff about grid level 3 when you fix it, try grid level 3

HPorOD3?
00:29:356 (3) - 2nd way point x384y224
00:30:785 (1) - 2nd way point x272y176
00:32:213 (3) - try this
00:41:499 (5) - 1grid left
01:10:070 (1) - 1grid right
01:22:035 (5) - try this
01:23:285 (6) - new combo?


hard
00:02:749 (4) - 2nd waypoint x84 y236? i like this
01:06:499 (7) - 2nd waypoint x100y112? i like this

insane
HP7
00:26:678 (8) - delete 3rd waypoint and remake this slider.

that's all for the mod. GL :)

Amule
- First of all
It's a Suggestion
so you don't have to fix one

- Easy
00:04:356 (3) - new combo
00:46:499 (4) - add finish
01:22:213 (6) - remove new combo
01:22:928 (1) - new combo
01:24:356 (4) - new combo


- Cocowet
00:49:356 (4) - new combo
00:57:213 (5) - new combo
00:57:928 (1) - remove new combo
01:11:856 (1) - add finish and remove whistle
01:12:392 (3) - remove finish
01:23:285 (6) - new combo


- Sorda
00:19:892 (3) - Slider End is 00:20:428 more better
01:11:856 (1) - add finish


- Insane
00:22:928 (1) - Change to 00:22:660 or 00:22:749
00:46:678 (3) - Remove finish


Give it your all D;
S o r d a
aaaaaaaaaaaaaaaaaaaaaaaa

Edit:@Anchor I think no need your mod. anyway thanks
Some changed~

Download: Kitamura Eri - Be Starters! (TV Size) (Ryafuka) [S o r d a's Hard].osu
Topic Starter
Ryafuka

Laurier wrote:

hi~

mod time

easy
00:01:499 (1) - end point 1grid up (x240 y120) ok
00:02:928 (2) - end point x400 y256 is better. ok
00:15:785 (3) - end point x248 y56? no,sorry
00:17:213 (1) - new combo ok
00:17:928 (6) - end point 1grd up? ok
00:19:356 (1) - end pointx280y336? no,sorry
01:02:928 (3) - 2nd way point 2grid left?or someting. ok

noromal
I modding this diff about grid level 3 when you fix it, try grid level 3

HPorOD3?
00:29:356 (3) - 2nd way point x384y224
00:30:785 (1) - 2nd way point x272y176
00:32:213 (3) - try this
SPOILER
[attachment=1:e1683]screenshot108.jpg[/attachment:e1683]
00:41:499 (5) - 1grid left
01:10:070 (1) - 1grid right
01:22:035 (5) - try this
SPOILER
[attachment=0:e1683]screenshot109.jpg[/attachment:e1683]
01:23:285 (6) - new combo?
all ok,done

hard
00:02:749 (4) - 2nd waypoint x84 y236? i like this
01:06:499 (7) - 2nd waypoint x100y112? i like this
all no,sorry

insane
HP7 ok
00:26:678 (8) - delete 3rd waypoint and remake this slider. ok

that's all for the mod. GL :)
thank you modding~ :)
(Guestのmod修正は本人の意見です)

Amule wrote:

- First of all
It's a Suggestion
so you don't have to fix one

- Easy
00:04:356 (3) - new combo
00:46:499 (4) - add finish ok
01:22:213 (6) - remove new combo ok
01:22:928 (1) - new combo hmm..? here is already nc :(
01:24:356 (4) - new combo
[/color] ok

- Cocowet
00:49:356 (4) - new combo
00:57:213 (5) - new combo
00:57:928 (1) - remove new combo
01:11:856 (1) - add finish and remove whistle
01:12:392 (3) - remove finish
01:23:285 (6) - new combo

all ok,done

- Insane
00:22:928 (1) - Change to 00:22:660 or 00:22:749
00:46:678 (3) - Remove finish

all ok

Give it your all D;
thank you modding~ :)
all done!
Anchor
hello~ may i have a little suggestion for you?
First of all, all suggestion, you may not like them so don't take it

[General]
good timing!

[Easy]
00:15:428 (3) - no whistle

[normal]
add a note at 00:58:463 (5) - and put a finish on it
and the spinner will move to 00:58:642 - end at 01:00:070

[hard]
00:38:642 (8) - add one more return will be better

[Insane]
oh my god i can't find anything is bad..
Topic Starter
Ryafuka

Anchor wrote:

hello~ may i have a little suggestion for you?
First of all, all suggestion, you may not like them so don't take it

[General]
good timing!

[Easy]
00:15:428 (3) - no whistle

[normal]
add a note at 00:58:463 (5) - and put a finish on it
and the spinner will move to 00:58:642 - end at 01:00:070

[hard]
00:38:642 (8) - add one more return will be better

[Insane]
oh my god i can't find anything is bad..
thank you in advice.
but sorry, i think dont need your suggstion on [easy] and [insane] :(
therefore,no kudosu.
sorry.
Sure
Hi there. :D
Requested by Sorda.


[General]
1st kiai should start from 01:01:499, not 01:01:320.


[Insane]
00:02:214 (1) - Remove new combo. It seems not really necessary.
00:16:856 (1) - Remove new combo. Then add new combo to 00:17:035 (2) to be consistent with 00:14:178 (1)
00:22:749 (1) - Add finish?
00:55:785 (5) - New combo
01:01:231 (14) - Delete note. It doesn't fit.
01:06:499 (10) - Grid lv3, x:200 y:72 for refine pentagon.


[Sorda's Hard]
00:01:320 ~ 00:12:570 - I suggest you use S:C1 in this section. Slider-slide sound bothers my ears.
00:18:642 (1) - Add finish
00:23:464 (2) - This spacing is really weird
00:45:606 (10) - Add finish
00:42:214 (1,2) - Put whistle to start of slider instead of finish?
00:49:356 (7) - New combo here or 00:50:071 (8). If you add new combo to 8, remove new combo from 00:50:785 (1)
01:01:499 (2) - Add finish
01:08:999 (6) - weird spacing
01:09:356 (7,8,9) - I'd rather make them like this. http://osu.ppy.sh/ss/167313
01:12:749 (1) - Add finish
01:27:035 (3) - ^


[Cocowet's Normal]
Fix audio lead-in to 1000 by notepad.
00:12:928 (1) - (bug) Add new combo
01:12:660 - Useless timing point
01:18:463 - ^


[Easy]
You can reduce useless timing points. They exsist for Insane diff, not for Easy.
00:11:499 (4) - Extend to 00:12:570


Good luck ;)
S o r d a
all fixed thanks for mod moe yk!

Edit:thanks for mod saymun
all fixed

Download: Kitamura Eri - Be Starters! (TV Size) (Ryafuka) [S o r d a's Hard].osu
saymun
[Easy]
00:15:785 (4) - new combo here instead of 00:17:213 (1) - ?

[Insane]
00:30:071 (8) - new combo here instead of 00:30:606 (1) - ?
00:46:500 (1) - no need for new combo (and strange placement????)

[S o r d a]
00:23:285 (?) - add a note here?
01:01:499 (2) - finishuuuu
maybe more hitsounds in chorus XD
xsrsbsns
Hi, some suggestions..

[Easy]
00:18:642 (3) - Add finish
00:40:785 (3) - Add finish to tail
00:59:713 (6) - Add clap

[Cocowet's Normal]
00:02:392 (3) - Remove whistle from tail
00:03:285 (5) - Remove whistle from last beat (00:03:999)
00:06:142 (5) - Add whistle to head and middle beat
00:16:142 (3) - Add clap
00:19:356 (2) - Add clap to last beat
00:20:963 (2) - Add clap to middle beat
00:36:142 (1) - Add clap
00:38:642 (7) - Remove clap from tail
00:39:713 (1) - Add clap
00:50:070 (5) - Add finish
00:58:285 (4) - Change finish to clap
01:01:856 (2,3,4) - Change clap (2) from tail to head. Add clap to (3). Change clap (4) from head to tail.
01:03:642 (5) - Remove clap, add clap to (6,7)
01:12:392 (3) - Add finish, and maybe change rhythm to like this? http://puu.sh/7kqr
01:15:070 (6) - Add clap to middle beat
01:26:499 (3) - Add clap

[Sorda's Hard]
Try to add more whistle and clap if you like :3
00:18:642 (1) - Add finish
00:23:464 (2) - Move a little far?
00:45:606 (10) - Add finish
01:06:499 (7) - Remove finish from tail
01:07:214 (1) - Add finish
01:12:749 (1) - Add finish to tail
01:24:356 (1) - Add finish
01:25:785 (3) - Add finish to head
01:26:499 (1,3) - Add finish, and (3) is too soft

[Insane]
00:46:500 (1,2) - Mistake? (2) is too far from (1)
00:53:464 (3) - Add clap to last beat (00:53:999)
01:03:821 (8) - Add clap to head too
01:11:321 (6) - Add finish
01:15:249 (8) - Add clap
01:26:499 (2,4) - Add clap
01:26:856 (6) - Remove whistle
AtonoMatsuri
Topic Starter
Ryafuka

ykcarrot wrote:

Hi there. :D
Requested by Sorda.


[General]
1st kiai should start from 01:01:499, not 01:01:320. fixed.


[Insane]
00:02:214 (1) - Remove new combo. It seems not really necessary.
00:16:856 (1) - Remove new combo. Then add new combo to 00:17:035 (2) to be consistent with 00:14:178 (1)
00:22:749 (1) - Add finish?
00:55:785 (5) - New combo
01:01:231 (14) - Delete note. It doesn't fit.
01:06:499 (10) - Grid lv3, x:200 y:72 for refine pentagon.
all ok


[Easy]
You can reduce useless timing points. They exsist for Insane diff, not for Easy.
00:11:499 (4) - Extend to 00:12:570
all ok

Good luck ;)
thank you modding ></

saymun wrote:

[Easy]
00:15:785 (4) - new combo here instead of 00:17:213 (1) - ? ok

[Insane]
00:30:071 (8) - new combo here instead of 00:30:606 (1) - ? no change,sorry :(
00:46:500 (1) - no need for new combo (and strange placement????) ok,remove NC and changed placement
thank you modding ></
all done~
S o r d a

xsrsbsns wrote:

[Sorda's Hard]
Try to add more whistle and clap if you like :3
00:18:642 (1) - Add finish already added finish
00:23:464 (2) - Move a little far?why? not fixed
00:45:606 (10) - Add finish already added finish too
01:06:499 (7) - Remove finish from tail Not fixed
01:07:214 (1) - Add finish not fixed
01:12:749 (1) - Add finish to tail ^
01:24:356 (1) - Add finish fixed
01:25:785 (3) - Add finish to head fixed
01:26:499 (1,3) - Add finish, and (3) is too softnot fixed
thanks for mod

Download: Kitamura Eri - Be Starters! (TV Size) (Ryafuka) [S o r d a's Hard].osu
AtonoMatsuri
Topic Starter
Ryafuka

xsrsbsns wrote:

Hi, some suggestions..

[Easy]
00:18:642 (3) - Add finish ok
00:40:785 (3) - Add finish to tail ok
00:59:713 (6) - Add clap no,sorry

[Insane]
00:46:500 (1,2) - Mistake? (2) is too far from (1) not mistake,but changed placement already :)
00:53:464 (3) - Add clap to last beat (00:53:999) ok
01:03:821 (8) - Add clap to head too no,sorry
01:11:321 (6) - Add finish ok
01:15:249 (8) - Add clap ok
01:26:499 (2,4) - Add clap ok
01:26:856 (6) - Remove whistle remove already :)
thank you modding~ :)
all done~
Rare
全部提案なので気に入らないのは無視してくださ~い :)

Easy
Drain+1
00:14:356 (2) - スライダー中央のドットを7gridほど下げてみては? http://osu.ppy.sh/ss/167839
00:18:999 (x) - add note?
01:13:999 (2) - remove clap
01:14:356 (3) - 始点と折り返しをremove clap
01:22:928 (1) - add finish
01:24:356 (1) - 終点にadd clap
01:26:499 (3) - 始点にadd clap

Cocowet's Normal
00:03:285 (5) - 終点のwhistleをremove
00:04:892 (2) - add whistle
00:06:142 (5) - 折り返しにadd whistle
00:08:285 (3) - add whistle and 00:08:642 (5) - 終点のwhistleをremove
00:16:142 (3) - add clap
00:18:642 (1) - remove whistle and add finish
00:13:463 (x) - add note and add whistle
00:14:356 (5) - add whistle
00:15:070 (6) - ^
00:19:356 (2) - 終点にadd clap and remove whistle
00:20:963 (2) - 折り返しにadd clap and 終点のwhistleをremove
00:22:570 (5) - 折り返しのclapをremove
00:31:499 (2) - 始点のwhistleをremove
00:36:142 (1) - add clap
00:37:928 (5) - add whistle
00:38:642 (7) - http://puu.sh/7mlE この音取りにして、(7)の始点のwhistleをremove,終点にadd clap
00:39:713 (1) - add whistle
00:40:070 (2) - remove whistle
00:41:142 (4) - ^
00:42:928 (2) - ^
00:46:142 (1) - remove new combo
00:44:356 (4) - 終点のclapをremove
00:46:142 (6) - add clap
00:47:213 (1) - 終点のclapをremove
00:47:928 (2) - 始点のwhistleをremoveしたあとadd clap
00:48:999 (3) - add whistle
00:49:356 (4) - 始点のwhistleをremoveしたあとadd clapしたあと点のclapをremove
00:50:070 (5) - add whistle
00:50:428 (6) - 始点と終点のclapをremoveしたあと折り返しにadd clap
00:52:749 (1) - 終点にadd whistle
00:53:285 (2) - remove whistle and add finish and clap
00:53:642 (3) - スライダーにして終点にadd clap
00:54:713 (2) - remove whistle and add finish and clap
00:55:070 (3) - remove finish
00:55:428 (1) - remove whistle and add clap
00:55:785 (3) - remove whistle and add finish
00:58:374 - セクションを削除して、00:58:463 (x) - add note and add finish、00:58:463 (1) - 00:58:463に移動して末尾を01:00:070に合わせては?
01:01:499 - と01:04:356 - ではclapの音が違うので統一したほうがいいと思うので例えを書いておきます。
01:01:856 (1) - 始点のwhistleと終点のclapをremoveしたあとadd clap 終点にadd whistle
01:02:570 (3) - remove whistle and add clap
01:02:928 (4) - 始点のclapをremoveしたあと終点にadd clap 終点にadd whistle
01:03:820 (6) - add whistle
01:03:999 (7) - add clap
01:08:999 (4,6) - ^ and remove whistle
01:10:249 (2) - remove whistle
01:10:428 (3) - add clap
01:12:213 (2) - remove finish and add clap
01:12:392 (2) - add whistle
01:18:642 (3) - 終点のclapをremoveしたあと折り返しにadd clap
01:19:713 (x) - add note and add clap
01:20:070 (4) - 始点のclapをremoveしてadd whistle。終点にadd clap
01:20:785 - http://puu.sh/7msv こんな音取りも楽しいですよ
01:21:142 (2) - add clap
01:21:678 (5) - 始点にadd whistle
01:26:499 (3) - add whistle

S o r d a's Hard
Looks fine~

Insane
OD+1?
00:03:642 (3) - スライダー終点にadd whistle
00:10:606 (4) - remove whistle
00:10:964 (6) - add whistle
00:40:785 (1,2) - 終点にそれぞれadd clap
00:45:606 (5) - add finish
00:48:106 (4) - remove clap
00:48:285 (5) -add whistle?
00:51:499 (1) - remove clap
00:58:464 (1,2,3,4) - 始点にadd whisle?
01:11:856 (1) - add clap
01:12:214 (5) - 終点にadd clap
01:18:642 (1,2,3,4,5,6,7,8,9) - 音取りができてないので恐らく指摘されると思います。Streamにするとしても5までにしましょう。
01:20:071 (1,3) - 始点にadd whistle
01:24:535 (2,6) - add whistle

go go Ranked ;)
楽しい譜面でした!Modやってて楽しかったです~
AtonoMatsuri

R a r e wrote:

全部提案なので気に入らないのは無視してくださ~い :)



Cocowet's Normal
00:03:285 (5) - 終点のwhistleをremove ok
00:04:892 (2) - add whistle ok
00:06:142 (5) - 折り返しにadd whistle ok
00:08:285 (3) - add whistle and 00:08:642 (5) - 終点のwhistleをremove ok
00:16:142 (3) - add clap ok
00:18:642 (1) - remove whistle and add finish ok
00:13:463 (x) - add note and add whistle ok
00:14:356 (5) - add whistle ok
00:15:070 (6) - ^ ok
00:19:356 (2) - 終点にadd clap and remove whistle ok
00:20:963 (2) - 折り返しにadd clap and 終点のwhistleをremove ok
00:22:570 (5) - 折り返しのclapをremove ok
00:31:499 (2) - 始点のwhistleをremove ok
00:36:142 (1) - add clap ok
00:37:928 (5) - add whistle ok
00:38:642 (7) - http://puu.sh/7mlE この音取りにして、(7)の始点のwhistleをremove,終点にadd clap ok
00:39:713 (1) - add whistle ok
00:40:070 (2) - remove whistle ok
00:41:142 (4) - ^ ok
00:42:928 (2) - ^ ok
00:46:142 (1) - remove new combo ok
00:44:356 (4) - 終点のclapをremove ok
00:46:142 (6) - add clap ok
00:47:213 (1) - 終点のclapをremove ok
00:47:928 (2) - 始点のwhistleをremoveしたあとadd clap ok
00:48:999 (3) - add whistle ok
00:49:356 (4) - 始点のwhistleをremoveしたあとadd clapしたあと点のclapをremove ok
00:50:070 (5) - add whistle ok
00:50:428 (6) - 始点と終点のclapをremoveしたあと折り返しにadd clap ok
00:52:749 (1) - 終点にadd whistle ok
00:53:285 (2) - remove whistle and add finish and clap ok
00:53:642 (3) - スライダーにして終点にadd clap ok
00:54:713 (2) - remove whistle and add finish and clap ok
00:55:070 (3) - remove finish ok
00:55:428 (1) - remove whistle and add clap ok
00:55:785 (3) - remove whistle and add finish ok
00:58:374 - セクションを削除して、00:58:463 (x) - add note and add finish、00:58:463 (1) - 00:58:463に移動して末尾を01:00:070に合わせては? ok
01:01:499 - と01:04:356 - ではclapの音が違うので統一したほうがいいと思うので例えを書いておきます。 ok
01:01:856 (1) - 始点のwhistleと終点のclapをremoveしたあとadd clap 終点にadd whistle ok
01:02:570 (3) - remove whistle and add clap ok
01:02:928 (4) - 始点のclapをremoveしたあと終点にadd clap 終点にadd whistle ok
01:03:820 (6) - add whistle ok
01:03:999 (7) - add clap ok
01:08:999 (4,6) - ^ and remove whistle ok
01:10:249 (2) - remove whistle ok
01:10:428 (3) - add clap ok
01:12:213 (2) - remove finish and add clap ok
01:12:392 (2) - add whistle ok
01:18:642 (3) - 終点のclapをremoveしたあと折り返しにadd clap ok
01:19:713 (x) - add note and add clap ok
01:20:070 (4) - 始点のclapをremoveしてadd whistle。終点にadd clap
01:20:785 - http://puu.sh/7msv こんな音取りも楽しいですよ    自分はしっくり来なかったですごめんなさい
01:21:142 (2) - add clap ok
01:21:678 (5) - 始点にadd whistle ok
01:26:499 (3) - add whistle ok


go go Ranked ;)
楽しい譜面でした!Modやってて楽しかったです~


mod有難うございました!!

Download: Kitamura Eri - Be Starters! (TV Size) (Ryafuka) [Cocowet's Normal].osu
Topic Starter
Ryafuka

R a r e wrote:

全部提案なので気に入らないのは無視してくださ~い :)

Easy
Drain+1 fixed
00:14:356 (2) - スライダー中央のドットを7gridほど下げてみては? http://osu.ppy.sh/ss/167839 fixed
00:18:999 (x) - add note? no,sorry
01:13:999 (2) - remove clap fixed
01:14:356 (3) - 始点と折り返しをremove clap fixed
01:22:928 (1) - add finish no,sorry
01:24:356 (1) - 終点にadd clap fixed
01:26:499 (3) - 始点にadd clap no,sorry


Insane
OD+1? no,sorry
00:03:642 (3) - スライダー終点にadd whistle fixed
00:10:606 (4) - remove whistle no,but changed whistle Pattern
00:10:964 (6) - add whistle00:40:785 ^
00:40:785 (1,2) - 終点にそれぞれ no,sorry
00:45:606 (5) - add finish fixed
00:48:106 (4) - remove clap no,sorry
00:48:285 (5) -add whistle? ^
00:51:499 (1) - remove clap ^
00:58:464 (1,2,3,4) - 始点にadd whisle? ^
01:11:856 (1) - add clap ^
01:12:214 (5) - 終点にadd clap fixed
01:18:642 (1,2,3,4,5,6,7,8,9) - 音取りができてないので恐らく指摘されると思います。Streamにするとしても5までにしましょう。 hmm..no,sorry..
01:20:071 (1,3) - 始点にadd whistle fixed
01:24:535 (2,6) - add whistle ^

go go Ranked ;)
楽しい譜面でした!Modやってて楽しかったです~ 
thank you modding~ :)
all done~
Fight69
Heya ! :)

Got your request on #modreqs :3

[Insane]

00:34:714 (1,2,3,4,5,6,7,8) - This stream sounds really bad, I recommend you to delete it and to make the timeline like that : http://osu.ppy.sh/ss/169616
01:18:642 (1,2,3,4,5,6,7,8) - Same as above, make the timeline like that : http://puu.sh/7vUk

[S o r d a's Hard]

You should add more hitsounds to this diff, like in Insane
Exemple : 00:36:142 to 00:41:320, there is absolutely nothing here ! :?

01:22:035 (4) - No. Just no, this slider is way too weird ! :cry:

[Cocowet's Normal]


00:16:142 (3) - Add a clap here
00:48:374 - Don't use suddently a x0.75 timing section from here ! This one is totally unexpected for a player, move it to 00:47:035 (before the slow part in the song)
00:51:231 - Same thing here, don't use suddently a x1.00, move it to 00:52:392 (after the slow part in the song)
00:58:463 (1) - Move this spinner 1/2 later and add a circle at 00:58:463 with a finish
01:12:570 (4) - Delete this circle
01:12:749 (1) - Add a circle, then add a new combo and delete the next slider's new combo (you should get something like that : http://osu.ppy.sh/ss/169627 )

[Easy]

00:24:713 (1) - This slider appear too fast after the spinner for a easy, make the spinner a bit shorter
01:01:499 (1) - Same as above

This map need some work, but it's not bad at all :)
Good luck with it ! ;)
AtonoMatsuri

Fight69 wrote:

Heya ! :)

Got your request on #modreqs :3


[Cocowet's Normal][/b]

00:16:142 (3) - Add a clap here that already done ;)
00:48:374 - Don't use suddently a x0.75 timing section from here ! This one is totally unexpected for a player, move it to 00:47:035 (before the slow part in the song) ok
00:51:231 - Same thing here, don't use suddently a x1.00, move it to 00:52:392 (after the slow part in the song)ok
00:58:463 (1) - Move this spinner 1/2 later and add a circle at 00:58:463 with a finishok
01:12:570 (4) - Delete this circleok
01:12:749 (1) - Add a circle, then add a new combo and delete the next slider's new combo (you should get something like that : http://osu.ppy.sh/ss/169627 )ok



This map need some work, but it's not bad at all :)
Good luck with it ! ;)

thx mod ;)

Download: Kitamura Eri - Be Starters! (TV Size) (Ryafuka) [Cocowet's Normal].osu
S o r d a
Topic Starter
Ryafuka

Fight69 wrote:

Heya ! :)

Got your request on #modreqs :3

[Insane]

00:34:714 (1,2,3,4,5,6,7,8) - This stream sounds really bad, I recommend you to delete it and to make the timeline like that : http://osu.ppy.sh/ss/169616 no change
01:18:642 (1,2,3,4,5,6,7,8) - Same as above, make the timeline like that : http://puu.sh/7vUk no change

[Easy]

00:24:713 (1) - This slider appear too fast after the spinner for a easy, make the spinner a bit shorterfixed
01:01:499 (1) - Same as abovefixed

This map need some work, but it's not bad at all :)
Good luck with it ! ;)
thank you modding and star :)
all done~
Sync
From #modreqs

General:
-- All of these are suggestions unless bolded.
-- Offset is 1320. Don't worry, you won't have to snap notes. Remember that offset is determined by the first beat of your map.

Insane
-- I think that most of these jumps are a little too much - I'd say that most of them are OK, but they don't feel natural.
00:02:214 (4) - This is really hard to see (the approach circle, even) and it doesn't feel right. Move it to (200, 208) or something like that.
00:02:392 (5) - If you move (4), you'll have to move this one to. If you followed what I said, move it to (280, 152).
00:29:535 (7) - Stacking this right under a triplet ruins the flow ;_;
00:58:822 (2) - Snap this note
01:21:856 (4) - ^^
Solid difficulty.
S o r d a's Hard
00:32:749 (1) - Add a hit circle here
00:32:928 (1) - Move this back one tick (switch to 1/4)
00:33:464 (2) - This ruins the flow and it feels horrible.
00:39:356 (9) - Add a hit circle here
01:17:035 (5) - Shorten this by 1 tick (1/2)
01:17:570 (6) - Add a hit circle or a slider that lasts until 01:17:928
01:22:035 (4) - Make this look better ;_;
Cocowet's Normal
00:10:070 (1) - Shorten this by 1 beat. You're not giving a normal player enough time to readjust their hand/arm.
01:10:070 (1,2,3,4) - Normally I wouldn't care but for the sake of consistency, move this over 1 grid level. (size 3)
01:24:356 (1) - Lengthen this by 1 beat
01:25:785 (1,2) - Remove these
Great normal difficulty
Cocowet's Normal
00:11:499 (4) - Move this over one full beat
00:14:267 (2) - Move this over 1 tick (1/4) and lengthen it by 1 tick. Otherwise it doesn't fit the music.
00:17:035 (2) - Lengthen this by one tick
00:22:749 (1) - Definitely not giving the player enough time to readjust their arm. Remove this spinner - it just doesn't fit the map. Insert a break time.
00:24:356 (1) - Add a hit circle
00:52:928 (1) - Move this back 2 ticks and lengthen it by 1 tick.
00:53:999 (2) - Remove this
00:54:356 (2) - Move this back 2 ticks and lengthen it by 1 tick.
00:58:999 (5,6) - Remove these
00:59:892 (1) - Place this where (5) was and make sure it ends at 1:00:070.
I hope I helped. Good luck and PM me for clarification if needed.
S o r d a
AtonoMatsuri

Sync wrote:

From #modreqs






Cocowet's Normal
00:10:070 (1) - Shorten this by 1 beat. You're not giving a normal player enough time to readjust their hand/arm.ok
01:10:070 (1,2,3,4) - Normally I wouldn't care but for the sake of consistency, move this over 1 grid level. (size 3 what do you mean?sry...
01:24:356 (1) - Lengthen this by 1 beatok
01:25:785 (1,2) - Remove theseok
Great normal difficulty

thx mod :oops:

Download: Kitamura Eri - Be Starters! (TV Size) (Ryafuka) [Cocowet's Normal].osu
Topic Starter
Ryafuka

Sync wrote:

From #modreqs

General:
-- All of these are suggestions unless bolded.
-- Offset is 1320. Don't worry, you won't have to snap notes. Remember that offset is determined by the first beat of your map. sorry no change.white line and red line will become reverse supposing it fixed it.


Insane
-- I think that most of these jumps are a little too much - I'd say that most of them are OK, but they don't feel natural.
00:02:214 (4) - This is really hard to see (the approach circle, even) and it doesn't feel right. Move it to (200, 208) or something like that. your proposal was moved to reference for a while. but, all your proposals are not possible.sorry :(

00:02:392 (5) - If you move (4), you'll have to move this one to. If you followed what I said, move it to (280, 152). ^
00:29:535 (7) - Stacking this right under a triplet ruins the flow ;_; no change
00:58:822 (2) - Snap this note hm? if it is don't need to snap by there being no note, i think :(
01:21:856 (4) - ^^ no change
Solid difficulty.
Cocowet's Normal hm? i think that this is 'Easy' lol?
00:11:499 (4) - Move this over one full beat no change. i don't want need stack in this note
00:14:267 (2) - Move this over 1 tick (1/4) and lengthen it by 1 tick. Otherwise it doesn't fit the music. no change
00:17:035 (2) - Lengthen this by one tick no change
00:22:749 (1) - Definitely not giving the player enough time to readjust their arm. Remove this spinner - it just doesn't fit the map. Insert a break time.fixed
00:24:356 (1) - Add a hit circle fixed
00:52:928 (1) - Move this back 2 ticks and lengthen it by 1 tick. no change
00:53:999 (2) - Remove this no change
00:54:356 (2) - Move this back 2 ticks and lengthen it by 1 tick. no change
00:58:999 (5,6) - Remove these no change
00:59:892 (1) - Place this where (5) was and make sure it ends at 1:00:070. no change
I hope I helped. Good luck and PM me for clarification if needed.
thank you modding~ :)
all done~
Topic Starter
Ryafuka
miss
Breeze

General

  1. Turn off letterbox of [Cocowet's Normal] diff., change source of [Cocowet's Normal] diff. "Mayo chiki! --> Mayo Chiki!"

Timing

  1. I got a timing
    BPM/Offset
    168.01/76 (+5)
    You won't believe how it comes a 0.01 BPM, but I do feel if not use this 0.01BPM, note sounds off to me.
    Well, depends on you, if you agree with this, then use this one, or just keep yours

(Mod blow is based on my timing)

Easy

  1. 00:24:718 - 00:35:790 - I think this part doesn't suitable to use custom soft clap, use whistle instead seems better
  2. 01:01:139 spinner - Ends with a default soft clap sounds good IMO

Normal

  1. 00:24:718 - 00:35:790 - I think this part doesn't suitable to use custom soft clap, use whistle instead seems better

Sorda's Hard

  1. Nothing wrong, I just found this diff. lack of hitsound, try add some more hitsound like custom soft clap or default whistle?

Insane

  1. 00:12:575 - Add clap to spinner end?
  2. 00:24:718 - 00:35:790 - I think this part doesn't suitable to use custom soft clap, use whistle instead seems better
  3. 00:58:822 (2) - Unsnapped slider (start)
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