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posted

Akemi_Homura wrote:

Halo~ M4M request~ ararararyaryaryaryagi-san. lol
Here is my mod. :3
My modding is include personal feeling & suggestion.
Please feel free to ignore, If my modding affect your mapping style.

d = don
D = big don
k = kat
K = big kat

  • [General]

  1. Why BG size is 1424x767~? owo? No idea, changed

  2. 'Uncheck Wide-screen' (Futsuu diff) Yep

  3. Change to Preview point - 00:08:571. (I think it's unsnapped.)Yeo
  • [Kantananaragi-San]

  1. 00:04:971 (3) - add finisher~? (I think it's same sound with (1).)
  2. 00:07:371 (6) - add finisher too.
  3. 00:34:671 - just suggesiotn. how about add K here~? (I don't want to ignore this cymbal & strong vocal sound.)
  4. 00:44:571 (72, 73, 74) - How about change to kkd~? (72, 73 is almost same pitch vocal and melody, and 74 is lower than before.) Yeah all these applied, nice
  • [Futsururugi-San]

  1. 00:10:671 (12) - remove finisher~? (for emphasize next D.) Yess
  2. 00:11:121 - move to 00:11:421. (for emphasize finisher. and better flow.) Yeah i think you're right.
  3. 00:39:771 - add finisher here~? (like Kantan diff.) Hai

  4. Hmm.. we already talked about note strain. kiai should has more notes. (include triplet) and make easier intro part.
    maybe, I can re-mod after you change this diff structure. :3
    Here's is sample about Structure.(It's not perfect. just refer note placement. I hope this help you to changing Futsuu diff.) Yeah i remapped almost entire thing
  • [Muzukashirigi-San]

  1. OD 5~? (Futsuu OD is 4. so I think gap is too large.)

  2. I think maybe we can make more 1/1 break like 00:47:271.(for example we can delete 00:04:671 and 00:05:871, .. etc for better diff spread. by deleting these note, we can make middle pattern of Futsuu and Oni.) Yeah i added a few other breaks too
  3. 00:10:671 (12) - remove finisher~? (for emphasize next D.) Alrighty
  4. 00:15:921 - how about delete this note~? (maybe we can make consistent 5-3 pattern like 00:17:571 ~ 00:18:771.) Uwaaa, i really don't want to make the first 60% of the map a boring snoozefes :P t. I'll think about it let's see what others think, but for now no change
  5. 00:45:621 (23) - change to k~? (for emphasize (24)'s down-pitch.) Yes sir
  • [Onigiri-San]

  1. OD 6~? Yeah i guess

  2. 00:10:671 (12) - remove finisher~? (for emphasize next D.) Yepo
  3. 00:11:871 (1, 2, 3, 4) - change to kddk~? (I think 00:11:871 is high pitch.) Yep
  4. 00:13:071 (10) - change to d~? (I think it's more fit to express accompaniment & vocal pitch.)
  5. 00:14:571 - maybe we can change this part by using triplet like this.

    00:15:921 - Mmmh interesting, i think the triplet works yeah, although i refuse to not map Mayoi at 00:15:921.
  6. 00:17:571 - change to k~? (pitch is higher than 00:17:471 and 00:17:721. vocal pitch is almost same this part imo. so It's more fit to follow accompaniment pitch.) Ya sounds better in addition, change to 00:17:471 - k too. If you want. Nope
  7. 00:20:121 - change to d~? (reverse pattern with previous ddkkd.) Sure
  8. 00:24:171 - we can change this part too. like 00:14:571.
  9. 00:32:571 (126) - change to k~? (high sound here.) Yeah definitely
  10. 00:44:571 - how about this..? (I think It's more fit to follow music pitch.)

    and you can use 3-plet or 5-plet at 00:46:371. Yeah did a little something like that

I think mapset is nice generally. just Futsuu diff need to changing some structure.
I hope you Rank this. GL~! :D

Amazing modding thanks!
posted
Hi M4M my feel... really hate that I HATE HER FACE
00:20:571 change to d
00:28:371 use d d k because 00:28:971 this high sound
00:37:971 changr to k
00:13:971 k k d
00:22:971 from here try k k d d k d
00:46:071 d k d
00:30:371 dk
00:31:571 dk
00:32:471 dk dk
00:35:171 dk
00:36:371 dk kd
00:37:571 dk
00:16:671 try dddk?

that all for me GL :o
posted

Cocoaaa wrote:

Hi M4M my feel... really hate that I HATE HER FACE Me too :thinking:
[Kantananaragi-San]
00:20:571 change to d
00:28:371 use d d k because 00:28:971 this high sound Yapp these 2 ^
00:37:971 changr to k d sounds better to me
[Futsuruurugi-San]
00:13:971 k k d
00:22:971 from here try k k d d k d I'll try kkd dkk
00:46:071 d k d Long higher horn sound too much to ignore
[Muzukashiirarigi-San]
00:30:371 dk
00:31:571 dk
00:32:471 dk dk
00:35:171 dk
00:36:371 dk kd
00:37:571 dk Yeh i see what you're saying here, i did a few changes but mostly kept the lone kd's cause of the snare
[Onigiri-San]
00:16:671 try dddk? Ya I'll try :)

that all for me GL :o
Thanks alot for modding!
posted
try
I never looked at this
BG


posted
From queue
[Kantan]
I suggest you to reduce the triples, a bit too much for a kantan
OD to 2
00:12:171 (8) - k because music pitch
00:16:971 (17) - ^
[Futsuu]
Maybe change the triples before the kiai into one colour (ddd/kkk), then start to do colour changing triples
OD to 3
00:08:871 (2,3,4) - You're bringing out 1/2 that early .-.
[Muzu]
OD to 4
00:13:071 (23) - d to fit pitch
00:22:521 (66) - d to fit vocal
[Oni]
Seems fine to me

Gl :3
posted

JarvisGaming YT wrote:

From queue
[Kantan]
I suggest you to reduce the triples, a bit too much for a kantan Mmm, I'll think about it but probaly not
OD to 2
00:12:171 (8) - k because music pitch
00:16:971 (17) - ^Yeah sounds good
[Futsuu]
Maybe change the triples before the kiai into one colour (ddd/kkk), then start to do colour changing triples A bit much
OD to 3
00:08:871 (2,3,4) - You're bringing out 1/2 that early .-. Yeah you're right it's too early
[Muzu]
OD to 4
00:13:071 (23) - d to fit pitch
00:22:521 (66) - d to fit vocal Yep!
[Oni]
Seems fine to me

I'll consider the OD stuff, but i feel its fine for now.

Gl :3
Thanks a lot for your mod!
posted
m4m

sorry for the late mod, was a bit busy

>00:10:071 (15) - k
and 00:10:371 (16) - d would be better imo
>00:16:071 (34) - ^
>00:28:521 (75) - ^
>00:44:871 (2,3,4) - ddk, perhaps?
>00:46:221 (9) - k

>00:13:971 (27) - k
>00:18:771 (48) - ^
>00:24:171 (72) - ^
>00:28:371 (91) - ^


very fun song, had me laughing while modding this
posted

Deneb wrote:

m4m

sorry for the late mod, was a bit busy

>00:10:071 (15) - k
and 00:10:371 (16) - d would be better imo Sure
>00:16:071 (34) - ^Yeah ill actually try dkk here
>00:28:521 (75) - ^ Decided to do something entirely different
>00:44:871 (2,3,4) - ddk, perhaps? Sure fixed
>00:46:221 (9) - k
I actually went with (10) k

>00:13:971 (27) - k Yap
>00:18:771 (48) - ^Yep
>00:24:171 (72) - ^ Nop
>00:28:371 (91) - ^ Yup


very fun song, had me laughing while modding this
Thanks alot for your mod!
posted
Hello Karee Pan, from my queue
Thanks for M4M:

[General]
  1. I think the kiai time should end 00:46:971


[Kantan]
  1. OD / HP : 2 / 8
  2. 00:24:171: Change to k for contrast in 00:22:371
  3. 00:37:971: Pitch is high here so change to k


[Futsuu]
  1. 00:22:971: The pattern seems boring, maybe do ddd kkk?
  2. HP / OD : 7 /3
  3. Good diff...


[Muzukashii]
  1. OD / HP : 4 / 6
  2. 00:24:771 How about kkddk, plays better imo


[Oni]
  1. Perfect


Good luck
posted

davidminh0111 wrote:

Hello Karee Pan, from my queue
Thanks for M4M:

[General]
  1. I think the kiai time should end 00:46:971 Yes it should !


[Kantan]
  1. OD / HP : 2 / 8 People seem to like this so ok
  2. 00:24:171: Change to k for contrast in 00:22:371 I think the d represents the lower vocals better
  3. 00:37:971: Pitch is high here so change to k i dont feel k k k sounds right, and k k d works so well with the lower pitch "kamimashita"


[Futsuu]
  1. 00:22:971: The pattern seems boring, maybe do ddd kkk? I kind of like it boring when the vocals are toning down so much, i'll try ddd kdd instead tho
  2. HP / OD : 7 /3 Oke
  3. Good diff...


[Muzukashii]
  1. OD / HP : 4 / 6 It feels you can just smash buttons through the 1/3 doubles at OD4 and FC the map. So i'll keep it a bit higher for now.
  2. 00:24:771 How about kkddk, plays better imo Yeah agreed


[Oni]
  1. Perfect


Good luck
Thanks alot for your mod!
posted
Hi~ ^^
M4M request at your queue


[Kantan]
00:22:671 (28) - move to 00:22:071 - ? it will emphasize with 00:16:971 (17,18,19) -
00:26:871 - add k for emphasize with^
00:31:671 (45,46) - Ctrl + G? I heard it better with d d k
00:36:471 (54,55) - Ctrl + G too. Sound at 00:37:071 - heard stop, and it will make better if you made k d k.
00:39:171 (60) - delete. too many note
00:43:971 (70) - ^
00:44:871 (72) - delete? too many 1/1 I think. Too difficult for Kantan

Star Priority if you apply all = 1.50


[Futsuu]
00:11:121 (18) - move this to 00:11:721 - . It heard strange if you start the pattern with 1/2. Or if you not agree, you can put that at 00:11:421 -
00:15:771 (32,33,34) - same cause^
00:20:571 (47,48,49) - ^
00:31:371 (82,83) - move to 00:31:221 - and then 00:31:671 (84,85) - Ctrl + G
00:35:871 (95,96,97,98,99) - follow the pattern (if you agree with that)^. Maybe 00:35:871 (95) - is k and move this to 00:36:021 -

00:46:071 (8) - delete this. and move 00:46:221 (8) - to 00:46:071 -
00:47:721 (13) - delete?

Star Priority if you apply all = 2.18


[Muzukashii]
00:15:621 (34,35) - Ctrl + G ?
00:29:571 (95) - change to k?

Star Priority if you apply all = 3.31



[Oni]
00:13:571 (12,13) - Ctrl + G? sound 00:13:671 - I think higher
00:20:721 (55) - change to d
00:31:271 (120) - delete. this is heard strange you put k here. No sound I think.
00:31:871 (124,125) - Ctrl + G. Make 00:31:971 - is k to follow other diff
00:32:271 - add note? maybe d here

Star Priority if you apply all = 4.17



osu! need more short song xD
Good luck with your map :)
posted

Franklin_DeJavu wrote:

Hi~ ^^
M4M request at your queue


[Kantan]
00:22:671 (28) - move to 00:22:071 - ? it will emphasize with 00:16:971 (17,18,19) -
00:26:871 - add k for emphasize with^ Yes great
00:31:671 (45,46) - Ctrl + G? I heard it better with d d k nope
00:36:471 (54,55) - Ctrl + G too. Sound at 00:37:071 - heard stop, and it will make better if you made k d k. yeah this is better
00:39:171 (60) - delete. too many note Ill keep this for now as the song is building intensity
00:43:971 (70) - ^ Yeah this can go
00:44:871 (72) - delete? too many 1/1 I think. Too difficult for Kantan I think the break after deleting ^ should be fine for now

Star Priority if you apply all = 1.50


[Futsuu]
00:11:121 (18) - move this to 00:11:721 - . It heard strange if you start the pattern with 1/2. Or if you not agree, you can put that at 00:11:421 -
00:15:771 (32,33,34) - same cause^
00:20:571 (47,48,49) - ^ Yeah these are good ^ Fixed.
00:31:371 (82,83) - move to 00:31:221 - and then 00:31:671 (84,85) - Ctrl + G
00:35:871 (95,96,97,98,99) - follow the pattern (if you agree with that)^. Maybe 00:35:871 (95) - is k and move this to 00:36:021 -
I dont see or hear it sorry
00:46:071 (8) - delete this. and move 00:46:221 (8) - to 00:46:071 - Yeah i think youre right
00:47:721 (13) - delete? never :D

Star Priority if you apply all = 2.18


[Muzukashii]
00:15:621 (34,35) - Ctrl + G ? no but i went with kkdkd
00:29:571 (95) - change to k? (96) is so diffent and loud id like to keep it separated a bit
Star Priority if you apply all = 3.31



[Oni]
00:13:571 (12,13) - Ctrl + G? sound 00:13:671 - I think higher I don't hear it
00:20:721 (55) - change to d It's such an unique section id like to keep it a bit more exciting than kdkdk
00:31:271 (120) - delete. this is heard strange you put k here. No sound I think. Mayoi says the "-gi" syllable continuing from the previous set here
00:31:871 (124,125) - Ctrl + G. Make 00:31:971 - is k to follow other diff yea!
00:32:271 - add note? maybe d here i really like the sudden stop here, so i'll keep it for now

Star Priority if you apply all = 4.17



osu! need more short song xD
Good luck with your map :)
Thanks alot for your mod it was very helpful!
posted
From my modding queue~

[Kantananaragi-San]
00:34:371 - Add k?

[Futsuruurugi-San]
00:18:171 (40,41,42,43,44,45) - dkd kdk sounds better here imo
00:34:071 - Add k?
00:34:371 - Add d?

[Muzukashiirarigi-San]
00:23:871 (66,67,68,69) - Maybe use dkkd to mirror the pattern at 00:14:271? Sounds good imo, and it'd be good for pattern variety.
00:28:671 (85,86,87,88) - ^

[Onigiri-San]
00:22:821 - Add k? Like the Muzu, it'd be good to change slightly change patterns for variety.
00:27:621 - ^
00:39:771 (208) - Change to d + add finisher?

I don't think this'll be very useful, so I'll add stars instead.
Good set, and good luck with ranking this! :)
posted

Protonori wrote:

From my modding queue~

[Kantananaragi-San]
00:34:371 - Add k? Yeah it sounds good and matches the other parts, however for a 200 bpm Kantan I feel like we should have a bigger than 2/1 break somewhere in the fist 15s of the Kiai, so no note for now.

[Futsuruurugi-San]
00:18:171 (40,41,42,43,44,45) - dkd kdk sounds better here imo Ya, i hope it's not too hard though. I also changed 00:13:371 - to dkd
00:34:071 - Add k?
00:34:371 - Add d? Yeah these 2 were great, feels more balanced now

[Muzukashiirarigi-San]
00:23:871 (66,67,68,69) - Maybe use dkkd to mirror the pattern at 00:14:271? Sounds good imo, and it'd be good for pattern variety.
00:28:671 (85,86,87,88) - ^ I'm spamming the snare with k, so its weird to switch it here. I did add a few other notes there tho to not be exactly the same in every set

[Onigiri-San]
00:22:821 - Add k? Like the Muzu, it'd be good to change slightly change patterns for variety.
00:27:621 - ^ It kind of looks messy with the 1/3 and 1/4. But then again i guess most of the map does anyway, so applied
00:39:771 (208) - Change to d + add finisher? Ya oki

I don't think this'll be very useful, so I'll add stars instead. Heh, nah you were very helpful, thanks for the stars aswell!
Good set, and good luck with ranking this! :)
Thanks a lot for your mod!
posted
Im a bit concerned about metadata, its remixed with final fantasy and voice actors of monogatari right? maybe try to empty the source or add final fantasy as source since this song used mog theme?

>Futsuu
* 00:13:371 - why in here had double 3notes 1/2? I would like to make it just a 1/1 structure by deleting 00:13:521 (26,29) - these notes and 00:13:371 - kat this to avoid monotone
* 00:18:171 - same as above
* 00:22:971 - also it close with muzukashii density
* etc similar parts , 00:27:171 - triple 3notes 1/2 in here...
* 00:45:021 - could delete this to make less dense with spread
* 00:48:021 - delete this to make a significant spread of this set

maybe just it, try to get confirmation about the metadata.
posted

Surono wrote:

Im a bit concerned about metadata, its remixed with final fantasy and voice actors of monogatari right? maybe try to empty the source or add final fantasy as source since this song used mog theme?

Yeah I asked some people and dug around until I found p/5026354 with:

Bakari wrote:

Metadata should be the following (provided by KwaN, and confirmed by me) :
Romanised Artist/Artist: fillin
Title: モグのテーマ
Romanised Title: Mog no Theme
So that escalated pretty quickly. I put the monogatari references in the tags instead and renamed all the difficulties as well, since the old ones don't really go well with this new info.

>Futsuu
* 00:13:371 - why in here had double 3notes 1/2? I would like to make it just a 1/1 structure by deleting 00:13:521 (26,29) - these notes and 00:13:371 - kat this to avoid monotone
* 00:18:171 - same as above
* 00:22:971 - also it close with muzukashii density
* etc similar parts , 00:27:171 - triple 3notes 1/2 in here... Oki I'm on board with the double triplets being too much, however i kept one in each section on the strong Mayoi syllable to not completely abandon the vocals.
* 00:45:021 - could delete this to make less dense with spread Sure fixed.
* 00:48:021 - delete this to make a significant spread of this set Yep

Also I remapped ~00:39:771 - a tad in Futsuu/Kantan to match note density and finishers through all diffs better
Thanks for your mod !
posted
M4M Queue


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


> the position of the BG when playing is incorrect, to fix this you need to open each diff with notepad and change a line in the section <events>, that line ***0,0,"bg.jpg",0,0 *** to ***0,0,"bg.jpg",0,100 *** to adjust properly that BG.
> In my opinion, the volume of the hitsounds would be more appropriate at 80%.

> in this point, is very similar and is needed a fix to obtain consistence ->
> other here to add some notes in futsuu ->
> other place to fix that consistence -> , in next part 00:33:871 - have other similar patterns in muzukashii/oni
> is too irregular this part, add 1 or 2 notes in futsuu and fix in oni that 4-stream ->

  • > because this is the initial map I would suggest reducing the transition speed of notes to 0.70x
    > I suggest modify OD at level 3 to have a balanced difficulty with the level of HP.


    00:04:371 (2,4,6,8) - I understand that the song is short but for some reason I don't think it is necessary to have so many notes at the beginning, it could be possible to erase these and only emphasize the BG sound.

    00:28:571 - I think in this note as kat to combine same pitch sound than next note.

    00:39:171 - My suggestion at this point may be to erase those notes to have a rest.

    00:47:571 (76,77) - To follow the voice at this point is a little strange, it could be left blank to just follow the last available BG sound.

  • > As I mentioned earlier in Kantan, you should consider reducing the transition speed in this diff to 0.80x
    > to balance the difficulty related to the HP I suggest changing it to OD4.


    00:04:371 (2,4,5) - As I suggested in Kantan, at this point these notes should be erased to have a consistent start with the high vocal sounds.

    00:10:071 - In my opinion, this note could be deleted to emphasize a type of rest, you can appreciate the sound change just after the next note.

    00:11:271 - Maybe change this note to kat here to represent the low sound (araragi SAN), same situation in 00:16:071-

    00:15:171 - Have you considered filling this space with at least one note? my suggestion would be with a kat to intone the high snare sound.



Muzukashii / Oni are good, but checking my captures about spread is possible fix some issues..
posted

xtrem3x wrote:

M4M Queue
General:

Don = d
Kat = k
Big Don = D
Big Kat = K


> the position of the BG when playing is incorrect, to fix this you need to open each diff with notepad and change a line in the section <events>, that line ***0,0,"bg.jpg",0,0 *** to ***0,0,"bg.jpg",0,100 *** to adjust properly that BG.
> In my opinion, the volume of the hitsounds would be more appropriate at 80%. Sure fixed. I'll trust you with these

[Observations about spread]
Okay I see. I did some alterations, but I dont think I can go much further without forcing a complete Futsuu/Muzu remap



[Kantan]

  • > because this is the initial map I would suggest reducing the transition speed of notes to 0.70x
    > I suggest modify OD at level 3 to have a balanced difficulty with the level of HP. OD fixed, not touching SV though


    00:04:371 (2,4,6,8) - I understand that the song is short but for some reason I don't think it is necessary to have so many notes at the beginning, it could be possible to erase these and only emphasize the BG sound. No i think its fine as it is. Too strong to ignore.

    00:28:571 - I think in this note as kat to combine same pitch sound than next note. Sure

    00:39:171 - My suggestion at this point may be to erase those notes to have a rest. Nah, too intense of a spot to reduce notes

    00:47:571 (76,77) - To follow the voice at this point is a little strange, it could be left blank to just follow the last available BG sound. Yeah you're right



[Futsuu]

  • > As I mentioned earlier in Kantan, you should consider reducing the transition speed in this diff to 0.80x
    > to balance the difficulty related to the HP I suggest changing it to OD4. Same as Kantan


    00:04:371 (2,4,5) - As I suggested in Kantan, at this point these notes should be erased to have a consistent start with the high vocal sounds. Kantan^

    00:10:071 - In my opinion, this note could be deleted to emphasize a type of rest, you can appreciate the sound change just after the next note. Ye oki

    00:11:271 - Maybe change this note to kat here to represent the low sound (araragi SAN), same situation in 00:16:071- Alrighty

    00:15:171 - Have you considered filling this space with at least one note? my suggestion would be with a kat to intone the high snare sound. Yeah i saw what youre said in the spread box as well, added notes. Although it now worries me a tad to have a fairly long stretch with nothing but 2/1 breaks in a 200 bpm Futsuu.

Muzukashii / Oni are good, but checking my captures about spread is possible fix some issues..


Thanks for your mod it was veryhelpful !
posted
Hopefully MAD content to see in taiko

[General]
-) I can tell you that the title is wrong. Original title is 真宵が音楽に合わせて阿良々木さんの名前を呼ぶ動画 but I have to get the title romanised first, so updates will follow related to this. and the romanised title is Mayoi ga Ongaku ni Awasete Araragi-san no Namae o Yobu Douga
-) might reduce the kiai time to 00:39:771 - ? around 1/3 of the map is kiai.

[Oni]
Would change the HP back to 5, the difficulty is relatively dense.
00:13:971 (47,49) - I consider it better to switch these two, 00:13:971 (47,48) - are equal, (49) is slightly deeper.
00:22:821 (102) - you didn't map anything "non-vocal", don't start it here yet. It is remarkably inconsistent.
00:25:221 (117) - might change to don, feels a bit weak considering the next note is kat too but fits much better to the sound.
00:26:471 (125) - I don't really see the point to have the note different apart of 00:26:271 (123,124) - , have dddk here.
00:30:871 (152) - I was actually about to suggest a removal here but err... you have mapped the vocals here so I guess this can be kept.
00:35:671 - on the other hand you skipped that spot so a removal of 00:30:871 (152) - could really be considered since I personally find the triple doublets at 00:35:171 - better.
00:35:871 (182) - preferably a kat note instead, so it doesn't sound that dull.
00:46:596 (251,252) - kkddk works well, imo better than kkdkd.

[Muzukashii]
Re-adjust the background's position, apparently resetted settings?
00:10:971 - 00:29:571 - a bit worrisome you didn't include some doublets for this part, it would sustain the difficulty curve from Futsuu/Muzukashii/Oni slightly better. For example, move 00:13:821 (25) - to 00:13:571 - .
00:14:871 (29) - Nothing major but the note feels a bit off due the low density, you could emphasize the bgm in the difficulty a bit more compared to Oni and remove this note. Same for 00:24:471 (67) - .

[Futsuu]
00:43:971 (120) - personally I would just leave that note out, it has a nicer effect with the song and the whole ambience. It's not urgent tho.

[Kantan]
00:19:071 (22) - I find this shouldn't be k k d like 00:13:971 (12,13,14) - , there are still some slight differences and I would accompany them with k d d.
00:22:071 (27) - maybe kat instead since the vocals gained some intensity compared to the first two loops?
00:33:471 (49,50) - I highly recommened to switch these two, k d k is a pretty complement to 00:31:371 (44,45,46) - being d k d.
00:39:171 (60) - could also be d k d to make 00:39:471 (61) - stronger, give it a shot.


I think it really has some potential to be nominated but idk what to say about the Muzukashii, either it is too easy or Oni too hard for the biggest part. I'll let you do changes for now and we will see later for more.
posted

Stefan wrote:

Hopefully MAD content to see in taiko

[General]
-) I can tell you that the title is wrong. Original title is 真宵が音楽に合わせて阿良々木さんの名前を呼ぶ動画 but I have to get the title romanised first, so updates will follow related to this. and the romanised title is Mayoi ga Ongaku ni Awasete Araragi-san no Namae o Yobu Douga
-) might reduce the kiai time to 00:39:771 - ? around 1/3 of the map is kiai.

[Oni]
Would change the HP back to 5, the difficulty is relatively dense.
00:13:971 (47,49) - I consider it better to switch these two, 00:13:971 (47,48) - are equal, (49) is slightly deeper. But the drop at (50) is even deeper and more significant so d_d sounds awkward. I went with ddk though
00:22:821 (102) - you didn't map anything "non-vocal", don't start it here yet. It is remarkably inconsistent.
00:25:221 (117) - might change to don, feels a bit weak considering the next note is kat too but fits much better to the sound.
00:26:471 (125) - I don't really see the point to have the note different apart of 00:26:271 (123,124) - , have dddk here.
00:30:871 (152) - I was actually about to suggest a removal here but err... you have mapped the vocals here so I guess this can be kept.
00:35:671 - on the other hand you skipped that spot so a removal of 00:30:871 (152) - could really be considered since I personally find the triple doublets at 00:35:171 - better. Yeah (152) removed
00:35:871 (182) - preferably a kat note instead, so it doesn't sound that dull.
00:46:596 (251,252) - kkddk works well, imo better than kkdkd.

[Muzukashii]
Re-adjust the background's position, apparently resetted settings?
00:10:971 - 00:29:571 - a bit worrisome you didn't include some doublets for this part, it would sustain the difficulty curve from Futsuu/Muzukashii/Oni slightly better. For example, move 00:13:821 (25) - to 00:13:571 - . Heh yeah this is actually how it was 9 months ago
00:14:871 (29) - Nothing major but the note feels a bit off due the low density, you could emphasize the bgm in the difficulty a bit more compared to Oni and remove this note. Same for 00:24:471 (67) - .

[Futsuu]
00:43:971 (120) - personally I would just leave that note out, it has a nicer effect with the song and the whole ambience. It's not urgent tho.

[Kantan]
00:19:071 (22) - I find this shouldn't be k k d like 00:13:971 (12,13,14) - , there are still some slight differences and I would accompany them with k d d.
00:22:071 (27) - maybe kat instead since the vocals gained some intensity compared to the first two loops? I don't feel that comforable breaking the kdk consistency for this
00:33:471 (49,50) - I highly recommened to switch these two, k d k is a pretty complement to 00:31:371 (44,45,46) - being d k d.
00:39:171 (60) - could also be d k d to make 00:39:471 (61) - stronger, give it a shot.

Rest of the mod pretty much applied with a few small consistency changes to go with them.


I think it really has some potential to be nominated but idk what to say about the Muzukashii, either it is too easy or Oni too hard for the biggest part. I'll let you do changes for now and we will see later for more.
Thanks for taking the time to do this comprehensive of a mod.
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