Вот это скорость! Спасибо,Саш)IceBeam wrote:
[attachment=0:720f2]Yasunori Mitsuda - Corridors of Time (Giorgos) [Beam's Hard].osu[/attachment:720f2]
Вот это скорость! Спасибо,Саш)IceBeam wrote:
[attachment=0:720f2]Yasunori Mitsuda - Corridors of Time (Giorgos) [Beam's Hard].osu[/attachment:720f2]
Yeah,I thought about it too.Xgor wrote:
[Hard]
00:54:496 (4) - I think a new combo would be fitting here.
да блять они додумались систему звезд отменить..скоро наверно кудосу тоже отменят,чтоб мапы не ранкались вообщеAlexart wrote:
Классные дифы, мне понравилось)
Сонг тоже классный
А вот звезду что то не получается дать, не хочет)
Пишит Due to stars being useless, they are currently being phased on. More details will follow soon.
Thank you for your modding,Xgor,here is what I want to say:Xgor wrote:
[General]
The thing that MoodyRPG means with the mp3 is that it ends abruptly without a fade out and that sounds absolutely awful. You should add an fade out on it with audacity or mp3DirectCut. You might even need to get a new mp3 as the old one ends way to early for an good fade out.
Looking at your timing, I really doubt this song has a timing in this manner and the metronome does sound a bit off at parts, I think 111.75 is the BPM to this but you better ask a experienced timer on this.
I must say that those sliders that looks like this in this difficulty isn't pretty http://osu.ppy.sh/ss/130148 . I know this is is a minor complaint but they looks pretty ugly and I'm sure you could easily could do much more interesting sliders.
I still think "marle lucca robo frog ayla magus lavos" is unnecessary to have in tags and I still think some more hitsounds would be nice on this.
[Easy]
I don't think you should have all those spinners end so close to the beats, spinners can be tricky for newcomers and they usually needs some time to regain after one so I suggest you.
The new combo usage was pretty messy so I think you should do this so your new combo usage is more consistant
00:30:367 (1) - Remove new combo
00:30:903 (2) - Add new combo
00:35:193 (5) - Add new combo
00:35:729 (1) - Remove new combo
00:43:772 (4) - Add new combo
00:44:308 (1) - Remove new combo
00:45:917 (4) - Add new combo
00:46:453 (1) - Remove new combo
01:06:861 (1) - Remove new combo
01:07:397 (2) - Add new combo
01:01:231 (1) - I think making a slider here would be better, too much spinners in a map makes the map uninteresting.
01:18:156 (1) - I feel the same thing to this spinner, I think slider or something else would be better here too.
[Normal]
Some more new combo stuff that is a bit weird because you follow one pattern to place new combos and then break it.
00:34:120 (1) - Remove new combo
00:35:729 (3) - Add new combo
00:42:163 (1) - Remove new combo
00:43:772 (2) - Add new combo
00:46:453 (1) - Remove new combo
00:48:598 (3) - Add new combo
01:01:231 (1) - Same as Easy
01:18:156 (1) - ^
[Hard]
00:54:496 (4) - I think a new combo would be fitting here.
Not much more to say here, best difficulty in the set.
Also several IRC mods...
Да уж..походу (Giorgos wrote:
да блять они додумались систему звезд отменить..скоро наверно кудосу тоже отменят,чтоб мапы не ранкались вообще
I checked your timing - it starts okay,but then it goes off) I think that my timing is okay,because notes fall right on time)Hitoshirenu Shourai wrote:
Howdy.
First of all, timing is off. Only needs one timing section: BPM 111.785, Offset: 9445.
Looks to me like the technique you used for mapping for this is the "don't stop moving" approach. There aren't any breaks, and the player's hand(s) will always be moving. For your easy and normal modes, this is best illustrated by how you used spinners to essentially "fill the gap" even if they don't necessarily make sense to be put there.
I like the song choice, but I don't like the mapping style. If players have no problem with how it's mapped, that's fine. I'm just giving my opinion here.
Okay,Hito) Changed offset on all diffs and resnaped all notes!Hitoshirenu Shourai wrote:
If you want to stick with your timing, that's fine, just don't expect to get it ranked, because it IS wrong. The first offset, that is. My original timing was based off of the metronome, trying to stick with 1 timing section. After being told that you cut the mp3, the extra sections makes sense.
Offset 1: 9,445
Change = Bubble, I believe.
All fixed <3Hitoshirenu Shourai wrote:
Might as well add "sony" in there too for tags. After all, it's the SONY Playstation, since people are going nazi on the tags. Also "super" because some people type "super nintendo" instead of "SNES" >_>
Thanks for moddingRaging Bull wrote:
General:
Maybe tickrate 2? To me it sounds nice with the ticksound for once. Soft music with soft ticksound. okay
Easy:
00:26:605 (1,3) - Try to make it nicer. If you need help, I can give it a try! http://osu.ppy.sh/forum/viewtopic.php?f=56&t=37194 no
00:46:448 (2,3) - ^ no
01:11:700 (1,2) - ^ no
01:26:743 (1) - I suggest raising the volume for this note. Barely audible. I believe barely audible notes are unrankable. no
Eh disregard nazi slider mod if you wish. Just raise volume.
Normal:
00:09:980 (2) - Slider nazi D: no
00:14:271 (2) - ^ no
00:39:476 (2) - Hmm. I would NC over here instead, but you seem to have changed your pattern for 1. no
01:15:998 (1) - Slider again. no
01:26:743 (1) - Again with the barely audible note. Best to raise volume no
Ice:
Looks fine.
Eh nothing to point out really. Don't have to really follow mod since it's not one of those really big songs with jumps and streams and what not hehe.
Thank you for your modding. Hope on your recheck.Sakura Hana wrote:
[Skin]
You're missing spinner-approachcircle in your skin, please consider adding at least the default one. added from Echona's skin
You're missing spinner-osu.png and spinner-clear.png please consider adding at least the default ones. added the default ones
You are using a slider follow circle it's recommended to also include sliderball elements. standart sliderball looks here better
Did you ask the skinner for permission to use their skin elements? i dont see them posting here yet. If you will take a look,then you will see that the author of this skin didn't come here for about 10 months,so there is no point to ask him for a permission.
http://osu.ppy.sh/ss/132893 Ahh my eyes ;_; It looks nice for me
[General]
MP3 ends reaaaally awkward at the end cant you get a different mp3 and cut it with a fade-out?, because the mp3 is stopping BEFORE you go to the score screen I said it about 3 times,and I will say it again..most of players (including me) press Esc when they finish to play the map,so this time that I left on this mp3 after the last note is enough!
Set slider tick rate to 2 on all difficulties, slider tick rate 1 just sounds completely wrong =/ You can barely hear the main beat of the song, and the tick rates sound really awkward because the instrument you hear most often in the background plays at 1/2, so slider tickrate 2 makes way more sense. Already set in previous mod
[Easy]
Cut down the ammount of spinners, spinners are the hitobject that tires the player the most, and it's a pain for new players specially since they will try to spin as much as possible to get the highest possible bonus score, also most of the spinners dont even fit the parts where they are at =/ There are only 4 spinners in 1:30 - and maximum time of the longest spinner is about 4 seconds..I don't think that it's SO hard - and it is a good motivation for new players to learn how to spin spinners better btw
Ok that's about it, while fixing check through Raging Bull's post as well, Good Luck!~
..okay,you win.Sakura Hana wrote:
You cant base what's good or not by thinking players will press esc or not at the end, regardless it just sounds bad the way it's cut
The mp3 needs to be replaced before rebubble
Bubble will stay popped until then
I removed skinSakura Hana wrote:
quoted from LuigiHann:
LuigiHann said:[19:56] <@LuigiHann> well tell them to send a PM anywaySo yeah, at least make an attempt to send them a PM to come here and give you permission to use the skin.
Oh really? When I spoke with Giorgos he said that before he started to offend this moderator Sakura Hana - she offended him first and said that he is whining and crying because of his map and also said that she doesn't like him because he just wanted his bubble back and that's why she doesn't want to give him a rebubble it. And now tell me is it fair? Show me any rule where moderator has rights to not give a rebubble after the author of map changed what moderator said and moderator just don't want to rebubble it because she doesn't like this author. Such moderators has to be removed because their own pride doesn't have to play a role here!Raging Bull wrote:
I assume it's because he was rude.
Stupid short message
Stupid long message
You just didn't see their conversation in private game chat..Raging Bull wrote:
I don't see how Sakura was rude. It didn't even look like she was telling him he was whining.
..There was some drama in this thread. I'd better be careful.oh sorry, but i won't change anything. Thanks for modding.
~Easy~
00:45:932 (1) - Maybe place a finish here instead?
00:46:468 (2) - Maybe place at whistle at the end instead?
01:04:199 (1,2) - Maybe move the whistle to (1)?
~Normal~
00:18:581 (2,3) - Center these please. It's an easy fix.
00:45:932 (3) - Same thing as in Easy, replace with finish?
~Hard~
00:45:932 (7) - Finish here too, like in Easy and Normal?
Very, very good map, we could all use more Chrono Trigger.
- If you really wanna add the character names of Chrono Trigger, please at least spell 'Chrono' correct.Chrono is already in source.
If you really wanna add the character names of Chrono Trigger, please at least spell 'Chrono' correct.Please at least spell 'Crono' correct
Thanks man!Rukarioman wrote:
Sorry, it's been quite some time since I played the game so that was a fuck up on my end. Recheck will happen tomorrow.
EDIT: Bubbled.
Thanks!IkkiMinami wrote:
Congrats Giorgos