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Yasunori Mitsuda - Corridors of Time

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Topic Starter
Mastodonio
This beatmap was submitted using in-game submission on 18 сентября 2011 г. at 18:34:10

Artist: Yasunori Mitsuda
Title: Corridors of Time
Source: Chrono Trigger
Tags: crono marle lucca robo frog ayla magus lavos zeal theme snes playstation ps1 icebeam super nintendo nds sony
BPM: 111,88
Filesize: 1583kb
Play Time: 01:24
Difficulties Available:
  1. Beam's Hard (4,71 stars, 163 notes)
  2. Easy (1,24 stars, 74 notes)
  3. Normal (2,23 stars, 98 notes)
Download: Yasunori Mitsuda - Corridors of Time
Information: Scores/Beatmap Listing
---------------
This song is for my Chrono Trigger Beatmap Project
It's my first Chrono Trigger beatmap <3 It's the original version of Zeal's Theme.
This song is so great that I can not describe it in words!
Thank you,IceBeam,for you 'Hard' difficulty!
Special thanks to happy30,who helped me with timing,offset and mp3 cutting!
Minty Gum
Corridors of Time

That's right, capatalize that T :P

Okay, good map for a start, but here's some things to consider fixing:
- Put slider tick in 2. If it sounds like too much to you, it's okay to leave it in 1, but if it's in 2 it fits with that constant ticking in the background.
-Okay...why is it in 1/8? There's absolutely no reason for that, as far as I can see. The map is already finished so you don't need to worry about that for now, but for future map making, probably leave it in 1/4, or even 1/2 for easy maps like this.
-At about 00:13:500, it starts to get louder. It would sound cool if you made the volume gradually go up in a crescendo.
-At 00:22:324 (blue 1 and 3) These are slightly too long and it feels off. This is probably because you put it in 1/8 for a reason I can't see :P Go into 1/1 time and make it slightly shorter, ending on a white mark.
-00:37:253 (blue 4) This is about 1 tiny square further apart than the others. Picky picky, I know, but it was noticeable to me so I think it's worth fixing. If you put distance snap on and click on it it will move right into place.
-00:38:410 (green 1) Oh no, that weird thing with the 1/8 timing again D: Again, make it slightly shorter like the one above. Strangely enough, this is only on the 1.
-00:46:453 (blue 1) See above ^ More 1/8 weirdness again... Maybe it's supposed to be like that, but it feels pretty weird to me, also making the map unsymmetrical.

Okay, from there on it seems good :) I can't guarantee all of this advice is accurate but I hope you'll consider what I said. Good luck and star! Hope to see this ranked ^^
Topic Starter
Mastodonio

Minty Gum wrote:

Corridors of Time

That's right, capatalize that T :P

Okay, good map for a start, but here's some things to consider fixing:
- Put slider tick in 2. If it sounds like too much to you, it's okay to leave it in 1, but if it's in 2 it fits with that constant ticking in the background.
-Okay...why is it in 1/8? There's absolutely no reason for that, as far as I can see. The map is already finished so you don't need to worry about that for now, but for future map making, probably leave it in 1/4, or even 1/2 for easy maps like this.
-At about 00:13:500, it starts to get louder. It would sound cool if you made the volume gradually go up in a crescendo.
-At 00:22:324 (blue 1 and 3) These are slightly too long and it feels off. This is probably because you put it in 1/8 for a reason I can't see :P Go into 1/1 time and make it slightly shorter, ending on a white mark.
-00:37:253 (blue 4) This is about 1 tiny square further apart than the others. Picky picky, I know, but it was noticeable to me so I think it's worth fixing. If you put distance snap on and click on it it will move right into place.
-00:38:410 (green 1) Oh no, that weird thing with the 1/8 timing again D: Again, make it slightly shorter like the one above. Strangely enough, this is only on the 1.
-00:46:453 (blue 1) See above ^ More 1/8 weirdness again... Maybe it's supposed to be like that, but it feels pretty weird to me, also making the map unsymmetrical.

Okay, from there on it seems good :) I can't guarantee all of this advice is accurate but I hope you'll consider what I said. Good luck and star! Hope to see this ranked ^^
I am glad that you checked this map,but it is not ready yet. Anyway,thanks for mod and remember 1 thing - I accidentally put 1/8 when I uploaded this map - it is ALL mapped on 1/1. So I can't understand where did you find notes on blue and green ticks?)
and what about sound - music is getting A BIT louder,but I mapped it on back beats - they all have the same volume,so there is no problem)
But you were right about 1 thing - it's Corridors of Time - I'll fix it - kudosu to you ;-)
Louis Cyphre
Всё же музон мне нрава, поэтому я хард сделаю, не сы.
Topic Starter
Mastodonio

Louis Cyphre wrote:

Всё же музон мне нрава, поэтому я хард сделаю, не сы.
когда сделаешь? и хули старку не дал?
Louis Cyphre
Поверь лучше тебе не знать, почему я её не дал.
MadBigMan

Louis Cyphre wrote:

Поверь лучше тебе не знать, почему я её не дал.
а вот я дам старку)
песня класс!
292081655
I give u star
by the way why don't you write in description it's from you Chrono Trigger project?
Topic Starter
Mastodonio

292081655 wrote:

I give u star
by the way why don't you write in description it's from you Chrono Trigger project?
oh yeah,I forgot to do that! Thanks!
Karkash_old
как всегда все классно замапано)
бг вообще класс! лови звезду!
Kohzuki_old
you should map Chrono's Theme too! ^^
star!!!!!!!!!!!!!!!!!!!!!!!!!
IceBeam
Topic Starter
Mastodonio

IceBeam wrote:

[attachment=0:720f2]Yasunori Mitsuda - Corridors of Time (Giorgos) [Beam's Hard].osu[/attachment:720f2]

:|
Вот это скорость! Спасибо,Саш)
k4mm3r
Well dude, Good map Mr Giorgos Mysterio Go for APPROVAL
Badis
This map in interesting even if the hard mode must be harder :)
Star !!!
MoodyRPG
General
- The mp3 ends badly, you can arrange with any audio program

Easy
00:20:179 (2) - Delete whistle
00:20:716 (3) - Add whistle
00:31:976 (2) - Delete whistle
00:32:512 (3) - Add whistle
00:33:048 (1) - Delete whistle
00:33:584 (2) - Add whistle
00:34:120 (3) - Delete whistle
00:52:351 (1) - This spinner have this end in 00:52:351

Normal
00:33:048 (3) - More symetric with (2)?
00:46:453 (1,2) - Move to center

Beam's Hard
00:11:600 (5) - Maybe new combo?
00:15:890 (8) - ^
00:56:673 (1) - Add finish?
01:05:252 (1) - ^

I hope this song is then ranked,Good luck Giorgos

Star
Topic Starter
Mastodonio
Thanks,MoodyRPG! I fixed something.
And what about mp3 - I tried my best to cut it normally,so I don't think that it's a mistake : it ends pretty logically.
Xgor
[General]
The thing that MoodyRPG means with the mp3 is that it ends abruptly without a fade out and that sounds absolutely awful. You should add an fade out on it with audacity or mp3DirectCut. You might even need to get a new mp3 as the old one ends way to early for an good fade out.

Looking at your timing, I really doubt this song has a timing in this manner and the metronome does sound a bit off at parts, I think 111.75 is the BPM to this but you better ask a experienced timer on this.

I must say that those sliders that looks like this in this difficulty isn't pretty http://osu.ppy.sh/ss/130148 . I know this is is a minor complaint but they looks pretty ugly and I'm sure you could easily could do much more interesting sliders.

I still think "marle lucca robo frog ayla magus lavos" is unnecessary to have in tags and I still think some more hitsounds would be nice on this.

[Easy]
I don't think you should have all those spinners end so close to the beats, spinners can be tricky for newcomers and they usually needs some time to regain after one so I suggest you.

The new combo usage was pretty messy so I think you should do this so your new combo usage is more consistant
00:30:367 (1) - Remove new combo
00:30:903 (2) - Add new combo
00:35:193 (5) - Add new combo
00:35:729 (1) - Remove new combo
00:43:772 (4) - Add new combo
00:44:308 (1) - Remove new combo
00:45:917 (4) - Add new combo
00:46:453 (1) - Remove new combo
01:06:861 (1) - Remove new combo
01:07:397 (2) - Add new combo

01:01:231 (1) - I think making a slider here would be better, too much spinners in a map makes the map uninteresting.
01:18:156 (1) - I feel the same thing to this spinner, I think slider or something else would be better here too.

[Normal]

Some more new combo stuff that is a bit weird because you follow one pattern to place new combos and then break it.

00:34:120 (1) - Remove new combo
00:35:729 (3) - Add new combo
00:42:163 (1) - Remove new combo
00:43:772 (2) - Add new combo
00:46:453 (1) - Remove new combo
00:48:598 (3) - Add new combo

01:01:231 (1) - Same as Easy
01:18:156 (1) - ^

[Hard]
00:54:496 (4) - I think a new combo would be fitting here.

Not much more to say here, best difficulty in the set.

Also several IRC mods...
IceBeam

Xgor wrote:

[Hard]
00:54:496 (4) - I think a new combo would be fitting here.
Yeah,I thought about it too.
Thanks!

Профиксишь тогда это комбо сам?

And thanks to MoodyRPG,but I haven't changed anything.
Topic Starter
Mastodonio
да Саш,я исправлю если что
блаблаблаблаблаблаблаблаблаблабла
Aleksart
Классные дифы, мне понравилось)
Сонг тоже классный :)
А вот звезду что то не получается дать, не хочет)
Пишит Due to stars being useless, they are currently being phased on. More details will follow soon.
:(
Topic Starter
Mastodonio

Alexart wrote:

Классные дифы, мне понравилось)
Сонг тоже классный :)
А вот звезду что то не получается дать, не хочет)
Пишит Due to stars being useless, they are currently being phased on. More details will follow soon.
:(
да блять они додумались систему звезд отменить..скоро наверно кудосу тоже отменят,чтоб мапы не ранкались вообще

Xgor wrote:

[General]
The thing that MoodyRPG means with the mp3 is that it ends abruptly without a fade out and that sounds absolutely awful. You should add an fade out on it with audacity or mp3DirectCut. You might even need to get a new mp3 as the old one ends way to early for an good fade out.

Looking at your timing, I really doubt this song has a timing in this manner and the metronome does sound a bit off at parts, I think 111.75 is the BPM to this but you better ask a experienced timer on this.

I must say that those sliders that looks like this in this difficulty isn't pretty http://osu.ppy.sh/ss/130148 . I know this is is a minor complaint but they looks pretty ugly and I'm sure you could easily could do much more interesting sliders.

I still think "marle lucca robo frog ayla magus lavos" is unnecessary to have in tags and I still think some more hitsounds would be nice on this.

[Easy]
I don't think you should have all those spinners end so close to the beats, spinners can be tricky for newcomers and they usually needs some time to regain after one so I suggest you.

The new combo usage was pretty messy so I think you should do this so your new combo usage is more consistant
00:30:367 (1) - Remove new combo
00:30:903 (2) - Add new combo
00:35:193 (5) - Add new combo
00:35:729 (1) - Remove new combo
00:43:772 (4) - Add new combo
00:44:308 (1) - Remove new combo
00:45:917 (4) - Add new combo
00:46:453 (1) - Remove new combo
01:06:861 (1) - Remove new combo
01:07:397 (2) - Add new combo

01:01:231 (1) - I think making a slider here would be better, too much spinners in a map makes the map uninteresting.
01:18:156 (1) - I feel the same thing to this spinner, I think slider or something else would be better here too.

[Normal]

Some more new combo stuff that is a bit weird because you follow one pattern to place new combos and then break it.

00:34:120 (1) - Remove new combo
00:35:729 (3) - Add new combo
00:42:163 (1) - Remove new combo
00:43:772 (2) - Add new combo
00:46:453 (1) - Remove new combo
00:48:598 (3) - Add new combo

01:01:231 (1) - Same as Easy
01:18:156 (1) - ^

[Hard]
00:54:496 (4) - I think a new combo would be fitting here.

Not much more to say here, best difficulty in the set.

Also several IRC mods...
Thank you for your modding,Xgor,here is what I want to say:
General:
I agree,this mp3 was not cut perfectly,but it looks bad only if you edit it..try to play it and pass it by yourself and you will see that the end is logical,because I left about 2 seconds after last note for a normal song ending. So I think it's okay
I checked this timing by myself several times,and I think that it's okay. All people who played this song said that it's all okay.
What about my sliders - I am sursprised that you don't like them. I think they look ok,so sorry - they stay)
And I will still have all these characters names in tags,because I think they are necessary - they are all related to this game!

Easy:
I know that thing about notes right after spinners - that's why I placed all these notes right in the center,so even such osu standart noobs like me can pass it with no problems.
All that new combo stuff fixed
what about spinners - I think it's okay,because in this parts of song it sounds good for spinners,so I will keep them.

Normal:
new combo stuff fixed
and about spinners I've already said in Easy diff ^

Hard:
new combo fixed

That is all!
Aleksart

Giorgos wrote:

да блять они додумались систему звезд отменить..скоро наверно кудосу тоже отменят,чтоб мапы не ранкались вообще
Да уж..походу ( :o
Hitoshirenu Shourai
Howdy.

First of all, timing is off. Only needs one timing section: BPM 111.785, Offset: 9445.

Looks to me like the technique you used for mapping for this is the "don't stop moving" approach. There aren't any breaks, and the player's hand(s) will always be moving. For your easy and normal modes, this is best illustrated by how you used spinners to essentially "fill the gap" even if they don't necessarily make sense to be put there.

I like the song choice, but I don't like the mapping style. If players have no problem with how it's mapped, that's fine. I'm just giving my opinion here.
Topic Starter
Mastodonio

Hitoshirenu Shourai wrote:

Howdy.

First of all, timing is off. Only needs one timing section: BPM 111.785, Offset: 9445.

Looks to me like the technique you used for mapping for this is the "don't stop moving" approach. There aren't any breaks, and the player's hand(s) will always be moving. For your easy and normal modes, this is best illustrated by how you used spinners to essentially "fill the gap" even if they don't necessarily make sense to be put there.

I like the song choice, but I don't like the mapping style. If players have no problem with how it's mapped, that's fine. I'm just giving my opinion here.
I checked your timing - it starts okay,but then it goes off) I think that my timing is okay,because notes fall right on time)
Well,I think that it's not necessary to put breaks in a song that is only 1:30 :-)
And I asked other players who tested this song - they all liked it,so I hope that my mapping style isn't so bad)
Thank you for your modding,Hito!
Topic Starter
Mastodonio
By the way,dear BAT's/MAT's/simple modders!
If you will check this song,then I ask you to not write about how I cut this mp3,because I've explained it above ^
And I ask you to not write here about timing too (unless you are a timing pro) - because try to pass it by yourself - I think that during all song timing is okay!
Hitoshirenu Shourai
If you want to stick with your timing, that's fine, just don't expect to get it ranked, because it IS wrong. The first offset, that is. My original timing was based off of the metronome, trying to stick with 1 timing section. After being told that you cut the mp3, the extra sections makes sense.

Offset 1: 9,445

Change = Bubble, I believe.
Topic Starter
Mastodonio

Hitoshirenu Shourai wrote:

If you want to stick with your timing, that's fine, just don't expect to get it ranked, because it IS wrong. The first offset, that is. My original timing was based off of the metronome, trying to stick with 1 timing section. After being told that you cut the mp3, the extra sections makes sense.

Offset 1: 9,445

Change = Bubble, I believe.
Okay,Hito) Changed offset on all diffs and resnaped all notes!
Shiirn
SPOILER
your timing is very poor

please give me the original mp3 so i can re-cut this for you, you did it horribly with horrible cuts and horrible horrible offset changes with terrible flaws


this current timing should not be deserved of a bubble in any way


man that was mean, re-doing timing myself

EDIT: finding correct timing for current mp3 anyway

offset 1 9445
2


remaking mp3 from giorgos

lol everything

one of the few cases a bpm analyzer is right - bpm is not 111.90, but rather 111.76. Change offset to what Hito suggested (it's close enough), change first offset to 111.76 and remove all others, resnap all notes and -be sure to snap the ends of your spinners- and this'll be good~


it does have multiple bpms, however, there just seems to be a section -just slightly faster- than the metronome suggests

I'll get a timing expert to look at this, i'm too hyped on red bull to see straight
DarkDunskin
You should probably add Nintendo DS to the Tags too if you're going to name all platforms on wich the game was released.
Lacks a Taiko diff but good map though~
happy30
okay, I got some sections for you :)

Offset / BPM

864 / 111,880
54501 / 111,710
60956 / 111,680
Topic Starter
Mastodonio
Okay,I added 'nintendo' and 'nds' in tags on all diffs!
Also,I changed BMP and offsets on all diffs! resnaped all notes on all diffs - Thank you,happy30,now timing sounds really awesome - all notes fall right on time!
Also moved green lines on right spots on all diffs
Also,moved some sliders and notes on right ticks on all diffs!
Now all is done!
Hitoshirenu Shourai
Might as well add "sony" in there too for tags. After all, it's the SONY Playstation, since people are going nazi on the tags. Also "super" because some people type "super nintendo" instead of "SNES" >_>
Topic Starter
Mastodonio

Hitoshirenu Shourai wrote:

Might as well add "sony" in there too for tags. After all, it's the SONY Playstation, since people are going nazi on the tags. Also "super" because some people type "super nintendo" instead of "SNES" >_>
All fixed <3
Hitoshirenu Shourai
Okie dokie, everything looks cool (finally). Thanks for the timing, resident pro happy30! Bubble status has been awarded.
Raging Bull
General:
Maybe tickrate 2? To me it sounds nice with the ticksound for once. Soft music with soft ticksound.

Easy:
00:26:605 (1,3) - Try to make it nicer. If you need help, I can give it a try! http://osu.ppy.sh/forum/viewtopic.php?f=56&t=37194
00:46:448 (2,3) - ^
01:11:700 (1,2) - ^
01:26:743 (1) - I suggest raising the volume for this note. Barely audible. I believe barely audible notes are unrankable.
Eh disregard nazi slider mod if you wish. Just raise volume.

Normal:
00:09:980 (2) - Slider nazi D:
00:14:271 (2) - ^
00:39:476 (2) - Hmm. I would NC over here instead, but you seem to have changed your pattern for 1.
01:15:998 (1) - Slider again.
01:26:743 (1) - Again with the barely audible note. Best to raise volume

Ice:
Looks fine.

Eh nothing to point out really. Don't have to really follow mod since it's not one of those really big songs with jumps and streams and what not hehe.
Sakura
[Skin]
You're missing spinner-approachcircle in your skin, please consider adding at least the default one.
You're missing spinner-osu.png and spinner-clear.png please consider adding at least the default ones.
You are using a slider follow circle it's recommended to also include sliderball elements.
Did you ask the skinner for permission to use their skin elements? i dont see them posting here yet.
http://osu.ppy.sh/ss/132893 Ahh my eyes ;_;

[General]
MP3 ends reaaaally awkward at the end cant you get a different mp3 and cut it with a fade-out?, because the mp3 is stopping BEFORE you go to the score screen
Set slider tick rate to 2 on all difficulties, slider tick rate 1 just sounds completely wrong =/ You can barely hear the main beat of the song, and the tick rates sound really awkward because the instrument you hear most often in the background plays at 1/2, so slider tickrate 2 makes way more sense.

[Easy]
Cut down the ammount of spinners, spinners are the hitobject that tires the player the most, and it's a pain for new players specially since they will try to spin as much as possible to get the highest possible bonus score, also most of the spinners dont even fit the parts where they are at =/

Ok that's about it, while fixing check through Raging Bull's post as well, Good Luck!~

Edit: Fixing to new icon, i will recheck this when i get back from work
Edit: Testing kudosu thingy for MAT o.o
Topic Starter
Mastodonio

Raging Bull wrote:

General:
Maybe tickrate 2? To me it sounds nice with the ticksound for once. Soft music with soft ticksound. okay

Easy:
00:26:605 (1,3) - Try to make it nicer. If you need help, I can give it a try! http://osu.ppy.sh/forum/viewtopic.php?f=56&t=37194 no
00:46:448 (2,3) - ^ no
01:11:700 (1,2) - ^ no
01:26:743 (1) - I suggest raising the volume for this note. Barely audible. I believe barely audible notes are unrankable. no
Eh disregard nazi slider mod if you wish. Just raise volume.

Normal:
00:09:980 (2) - Slider nazi D: no
00:14:271 (2) - ^ no
00:39:476 (2) - Hmm. I would NC over here instead, but you seem to have changed your pattern for 1. no
01:15:998 (1) - Slider again. no
01:26:743 (1) - Again with the barely audible note. Best to raise volume no

Ice:
Looks fine.

Eh nothing to point out really. Don't have to really follow mod since it's not one of those really big songs with jumps and streams and what not hehe.
Thanks for modding


Sakura Hana wrote:

[Skin]
You're missing spinner-approachcircle in your skin, please consider adding at least the default one. added from Echona's skin
You're missing spinner-osu.png and spinner-clear.png please consider adding at least the default ones. added the default ones
You are using a slider follow circle it's recommended to also include sliderball elements. standart sliderball looks here better
Did you ask the skinner for permission to use their skin elements? i dont see them posting here yet. If you will take a look,then you will see that the author of this skin didn't come here for about 10 months,so there is no point to ask him for a permission.
http://osu.ppy.sh/ss/132893 Ahh my eyes ;_; It looks nice for me

[General]
MP3 ends reaaaally awkward at the end cant you get a different mp3 and cut it with a fade-out?, because the mp3 is stopping BEFORE you go to the score screen I said it about 3 times,and I will say it again..most of players (including me) press Esc when they finish to play the map,so this time that I left on this mp3 after the last note is enough!
Set slider tick rate to 2 on all difficulties, slider tick rate 1 just sounds completely wrong =/ You can barely hear the main beat of the song, and the tick rates sound really awkward because the instrument you hear most often in the background plays at 1/2, so slider tickrate 2 makes way more sense. Already set in previous mod

[Easy]
Cut down the ammount of spinners, spinners are the hitobject that tires the player the most, and it's a pain for new players specially since they will try to spin as much as possible to get the highest possible bonus score, also most of the spinners dont even fit the parts where they are at =/ There are only 4 spinners in 1:30 - and maximum time of the longest spinner is about 4 seconds..I don't think that it's SO hard - and it is a good motivation for new players to learn how to spin spinners better btw

Ok that's about it, while fixing check through Raging Bull's post as well, Good Luck!~
Thank you for your modding. Hope on your recheck.
Sakura
You cant base what's good or not by thinking players will press esc or not at the end, regardless it just sounds bad the way it's cut
The mp3 needs to be replaced before rebubble
Bubble will stay popped until then
happy30
better cut mp3: http://www.mediafire.com/?kb29aik5j2bp5kl

all offsets +20
Topic Starter
Mastodonio

Sakura Hana wrote:

You cant base what's good or not by thinking players will press esc or not at the end, regardless it just sounds bad the way it's cut
The mp3 needs to be replaced before rebubble
Bubble will stay popped until then
..okay,you win.
I hope now you like how this mp3 was cut..thanks again,happy30 for help!
Also moved all green lines right on spots,changed offset on all diffs and resnaped all notes - and fully rechecked again all the diffs - it's all okay.
Sakura
quoted from LuigiHann:
LuigiHann said:
[19:56] <@LuigiHann> well tell them to send a PM anyway
So yeah, at least make an attempt to send them a PM to come here and give you permission to use the skin.
Edit: For clarification you need to wait until the skinner replies or for some ammount of time of no replying, also if skinner says no, you gotta remove the skin
Topic Starter
Mastodonio

Sakura Hana wrote:

quoted from LuigiHann:
LuigiHann said:
[19:56] <@LuigiHann> well tell them to send a PM anyway
So yeah, at least make an attempt to send them a PM to come here and give you permission to use the skin.
I removed skin
Kurohige_old
rank thisssssssssssssssssssssssssssssssssssssssssss!!!!!!!!!!!!!!!!!!!!!!! Or your fat boyfriend will leave you!!!!!!!
MadBigMan
hello it's Giorgos friend. Giorgos will not ever be avaliable to come here so I want to ask why this map is not rebubbled if everything here is okay?
Raging Bull
I assume it's because he was rude.



Stupid short message
Stupid long message
MadBigMan

Raging Bull wrote:

I assume it's because he was rude.



Stupid short message
Stupid long message
Oh really? When I spoke with Giorgos he said that before he started to offend this moderator Sakura Hana - she offended him first and said that he is whining and crying because of his map and also said that she doesn't like him because he just wanted his bubble back and that's why she doesn't want to give him a rebubble it. And now tell me is it fair? Show me any rule where moderator has rights to not give a rebubble after the author of map changed what moderator said and moderator just don't want to rebubble it because she doesn't like this author. Such moderators has to be removed because their own pride doesn't have to play a role here!
I feel bad for my friend because of that...
P.S. sorry if my English is bad..
Raging Bull
I don't see how Sakura was rude. It didn't even look like she was telling him he was whining.
MadBigMan

Raging Bull wrote:

I don't see how Sakura was rude. It didn't even look like she was telling him he was whining.
You just didn't see their conversation in private game chat..
okay,let's forget this. what happened can be forgotten now.
theMikeAG
...There was some drama in this thread. I'd better be careful. :?

~Easy~
00:45:932 (1) - Maybe place a finish here instead?
00:46:468 (2) - Maybe place at whistle at the end instead?
01:04:199 (1,2) - Maybe move the whistle to (1)?

~Normal~
00:18:581 (2,3) - Center these please. It's an easy fix.
00:45:932 (3) - Same thing as in Easy, replace with finish?

~Hard~
00:45:932 (7) - Finish here too, like in Easy and Normal?

Very, very good map, we could all use more Chrono Trigger.
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