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Yurie Kokubu - Sorairo no Yubisaki [OsuMania]

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Topic Starter
Mentholzzz
This beatmap was submitted using in-game submission on 2 กุมภาพันธ์ 2561 at 22:46:21

Artist: Yurie Kokubu
Title: Sorairo no Yubisaki
Source: レジェンズ 甦る竜王伝説
Tags: Legendz Tale of the Dragon Kings ed ending
BPM: 83
Filesize: 17532kb
Play Time: 03:40
Difficulties Available:
  1. Easy - 7Key (1.07 stars, 393 notes)
  2. Farewell - 7Key (2.29 stars, 1062 notes)
  3. Normal - 7Key (1.58 stars, 709 notes)
Download: Yurie Kokubu - Sorairo no Yubisaki
Information: Scores/Beatmap Listing
---------------
The story now comes to the end.
Everything is vividly back once again, just like the past.
The journey reach its final, the wind stops blowing.
Our memories will be forgotten,
but not totally gone
Eldergleam
Hello Lord OwO

GD Finished (uh 1,38* but yeah i enjoy listen this song, make me cry. seriously)

Pixie's EZ

Dont Forget add tag "pixie Eldergleam" to the tag column ^^
jkkd
i probably haven't heard this since i was like 10, thank you for the tears mentos man ;w;

General
i notice there's lots of notes that come after holds in the same column, which i would usually point out but theyre far enough apart and seem to be a reoccuring thing so ¯\_(ツ)_/¯
also imo i think you should map the outro (03:40:042 - to end) since it kind of feels incomplete like this, and there's still piano/strings/vocals there

Easy
02:05:704 - move to 1 (balance and pitch relevancy things)
02:08:596 (128596|2) - move to 2

Normal
00:02:813 - move to 5
01:12:210 (72210|2) - move to 1
01:13:475 (73475|2) - this note doesn't seem to have a sound
01:16:367 (76367|5) - ^ same section, but 01:19:439 (79439|5)- does have drum sounds here

Farewell
00:01:729 - i think this would be cool if you made the lns kind of flow into each other like what you did at 00:06:066 -
00:27:753 - this might be more comfortable to play if you kind of ctrl h these notes (like this http://prntscr.com/i0b42w )
00:55:765 (55765|4) - the sound on this note might be a bit unnoticable to some people, but it plays fine so its probably ok
01:43:475 (103475|3) - and 01:46:367 (106367|3) - i see that these notes are for the percussion sound, but it feels kind of out of place
01:48:716 (108716|3,108897|2,109078|5,109259|4) - i think these notes could be just one note like the rest of this section
02:02:813 - this is mapped with a double here, but the same sound is mapped with a single at 02:05:704 - so it might be best to stick with just one of these two?

good luck! :)
Topic Starter
Mentholzzz

jkkd wrote:

i probably haven't heard this since i was like 10, thank you for the tears mentos man ;w;

General
i notice there's lots of notes that come after holds in the same column, which i would usually point out but theyre far enough apart and seem to be a reoccuring thing so ¯\_(ツ)_/¯
also imo i think you should map the outro (03:40:042 - to end) since it kind of feels incomplete like this, and there's still piano/strings/vocals there Uggh, I want to map too, but seems that the timing changes there, so I will leave it as this until I get the timing of that part.

Easy
02:05:704 - move to 1 (balance and pitch relevancy things)ok
02:08:596 (128596|2) - move to 2 ok

Normal
00:02:813 - move to 5 ok
01:12:210 (72210|2) - move to 1 ok
01:13:475 (73475|2) - this note doesn't seem to have a sound piano sound tho
01:16:367 (76367|5) - ^ same section, but 01:19:439 (79439|5)- does have drum sounds here piano sound tho

Farewell
00:01:729 - i think this would be cool if you made the lns kind of flow into each other like what you did at 00:06:066 - ook fixed
00:27:753 - this might be more comfortable to play if you kind of ctrl h these notes (like this http://prntscr.com/i0b42w ) No, the LN one referring to the higher-pitch piano so I put it in the right hand.
00:55:765 (55765|4) - the sound on this note might be a bit unnoticable to some people, but it plays fine so its probably ok yeah i'll keep that
01:43:475 (103475|3) - and 01:46:367 (106367|3) - i see that these notes are for the percussion sound, but it feels kind of out of place Well,
it is just 83 jack, I think it's fine to keep that

01:48:716 (108716|3,108897|2,109078|5,109259|4) - i think these notes could be just one note like the rest of this section LN for piano sound
02:02:813 - this is mapped with a double here, but the same sound is mapped with a single at 02:05:704 - so it might be best to stick with just one of these two? 02:05:704 (125704|6,125704|0) - Here is double ??

good luck! :) thx owo
Jesuren
[Easy]
00:20:162 (20162|5) - LN end should be at 00:21:247
01:35:704 (95704|5) - add note here? (i know the sound isn't loud but it would feel moar cool with that note)
[Normal]
01:35:704 (95704|1) - add note here? (2)
02:21:969 (141969|0) - LN end should be at 02:22:692
[Farewell]
01:07:331 (67331|1,67331|2) - the sound is not so loud, i think one note should be enough

Man i enjoyed a lot modding this map, the song is so beautiful. i didn't find problems with ur mappu, it's rlly gud.
Well GUD LUCKl
Topic Starter
Mentholzzz

Jesuren wrote:

[Easy]
00:20:162 (20162|5) - LN end should be at 00:21:247 ok
01:35:704 (95704|5) - add note here? (i know the sound isn't loud but it would feel moar cool with that note) ok
[Normal]
01:35:704 (95704|1) - add note here? (2) ok
02:21:969 (141969|0) - LN end should be at 02:22:692 ok
[Farewell]
01:07:331 (67331|1,67331|2) - the sound is not so loud, i think one note should be enough I think two is fine imo.

Man i enjoyed a lot modding this map, the song is so beautiful. i didn't find problems with ur mappu, it's rlly gud.
Well GUD LUCKl
lenpai
:3

general
get a pr mod from like dad or poly and make the piano sections between diffs identical in note placement like 00:24:861 -

farewell
00:15:463 (15463|2,15825|3) - vocals? swap col then either 00:15:463 (15463|2) - 1/2 ln 00:15:825 (15825|3) - ln until 00:17:632 - or make both notes be lns end in 00:17:632 -
00:17:994 (17994|1,18355|3) - swap col requires less control from the left hand because of the inward [14][23] motion
00:24:138 - sound here i believe its a light maraca sound

ran out of modding time ill return to this
eyes


Setup: hitsounds

1-9 / S+1-8 columns

Easy

00:03:897 (3897|4,4259|6) - swap columns, it will be more appropriate for PR

00:04:620 (4620|1,4982|2,5343|3,5704|4) - 00:06:066 (6066|2,6427|3,6789|4,7150|5) - pitch structure of these two stairs are different, you might want rearrange first one to represent it properly

00:56:307 - it's the same sound like 00:53:415 - so it should be mapped for consistency

00:58:114 (58114|1,59560|1) - pitch is different, move second LN to 1 ro represent it
01:09:680 (69680|1,72572|1) - same, no reason to put them on the same column

01:07:873 (67873|2) - would be nice if you make it long note as you did at 00:18:716

01:17:632 (77632|5,78355|3,78716|5,79439|3) - it's kinda too complex for beginners, consider to nerf it

01:29:560 (89560|5,90283|4,90644|5,91367|4,91367|6) - it might overload right hand for some players (hard to read), move some to left hand, it will be more comfortable

02:54:861 - missed note?
03:23:054 - ^

03:40:042 - why not mapping the ending

don't CTRL+C CTRL+V baka


Normal

00:45:102 - I think it should be a single note, it's much lighter in compare with other double notes

00:54:138 - should be mapped for consistency with 00:48:355

01:01:006 (61006|4,61728|5,62451|4,63536|5) - all of them have different pitch, why is it mapped as trill pattern?

01:29:560 (89560|4,89560|6,91367|4,91367|6) - different sounds and it's weird to put them on the same columns


lenpai
farewell

00:14:741 - bruh use some creativity http://osu.ppy.sh/ss/10196451
00:36:427 - >:( pr pls http://osu.ppy.sh/ss/10196456
00:39:680 (39680|2,40403|2) - how are these not lns when 00:36:789 - are
00:48:716 - bass guitar sound loops here
00:53:777 - bass guitar sound(?)
00:57:030 (57030|5) - not strong enough to ln
01:04:620 - laaaaame use a single note at 4 muuch better
01:06:427 - why is this a triple when 01:06:789 - is significantly stronger
01:17:451 - add note for consistency yes, there may be no sand shaker sound but there is a very weak consistent 1/4 piano in the bg so you can use that as an excuse
01:19:078 - waaay to dense
01:21:969 - no stick sound like 01:23:415 - so double
01:27:753 - stick sound so triple? i dont get the layers really
01:37:150 - i love col 4 this is not sarcastic
01:43:295 (103295|0,103475|3,103656|1,103656|3) - this however is garbage so http://osu.ppy.sh/ss/10196578 apply to similar cases
01:48:716 (108716|3,108897|2,109078|5,109259|4) - lns unnecessary as they arent well introduced in the later parts of this section
02:20:524 - IS THIS COPYPASTA (nvm it isnt but there's a huge chunk of shared layers so check on thiose)
02:53:777 - like previous this is kinda too hard

02:43:656 - yo wtf dont rate my maps 0 ill nuke your ass
everything else follows either bass guitar or strong piano but this is random af 02:50:524 (170524|3,170885|2) - what do these follow? The violin? then 02:50:885 (170885|2) - should be long and you should consider changing the lane of 02:51:608 (171608|2) -
02:52:331 (172331|0,172331|5,173415|3) - bass guitar
02:55:222 (175222|5,175222|4) - bass guitar + violin so double ln
03:01:006 - ^ not sure about the violin tho
03:03:174 (183174|4) - if this follows the violin loop this should be 1/2 long since you have that semi o2 style overlap thing going
03:07:873 (187873|2) - bass guitar move somewhere and ln
03:12:572 - i had high hopes that this would be a 1/2 ln usage for every 1/1 buuuuuuuuut you had to throw in some other layering soooo
03:12:933 (192933|3,193656|3,194379|3,195102|5,195825|3,196548|3) - sustained bass guitar
03:23:777 (203777|3) - ^
03:28:475 (208475|1) - ^
03:31:006 (211006|3,212451|3) - ^
03:32:090 (212090|2) - i guess extending this like previous works
03:32:813 (212813|1) - bass

>:(
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