Okay! here goes noting
i suppose bubble was reverted to 0 as the mapper got feedback from modders in the past and self-update it? :thinking:
[General]
folder : fixed via IRC, unused file removed
hitsound file : fixed via IRC, volume improvement and such
diff setup : talked via IRC, adjusting OD for 4K and 7K
AiMod : check aimod, overlapped note in 7K
metadata : seems confirmed,
https://diverse.direct/n-m-s-t/nmstcd-001/ some sauce
irc18:38 Arzenvald: im up with those 1/6
18:38 *Arzenvald raises hand
18:38 Mentholzzz: lol
18:38 Arzenvald: but i love how it give a great climax, the impact
18:39 Arzenvald: 05:45:733 (345733|4,345733|6,345822|5,345910|4,345998|5,346086|6,346175|5,346263|4) - and thank you
18:39 Mentholzzz: owo
18:40 Arzenvald: 123212321 1 hand stairs are my weakness lol
18:40 Mentholzzz: lol
18:41 *Arzenvald is playing [https://osu.ppy.sh/b/1310538 Ice - Parodia Sonatina -Grande- [4K Rondo of the Euphoria]] <osu!mania> |4K|
18:41 Arzenvald: are you sure its only hp 8.7
18:41 Arzenvald: well od is high too
18:42 Mentholzzz: the 4k one doesnt have much noodle
18:42 Mentholzzz: so the od is high
18:42 Mentholzzz: hp is not sure
18:48 Arzenvald: i suggest to raise the od in 7K to 8.2, then either leave the hp 9 or reduce to hp 8.7-8.8
18:49 Arzenvald: hp - od 8.9-9 is good in 4K
18:49 Mentholzzz: o
18:49 Mentholzzz: ok
18:49 Arzenvald: although with that many LN in 7K, the pattern are somehow technical and doesn't have many gimmicky noodle
18:51 Mentholzzz: yeah those LN is just hard to read
18:51 Arzenvald: od 8.2 will just fine
18:51 Mentholzzz: oki
18:52 Arzenvald: what's with the previous background?
18:52 Mentholzzz: it was just a random deemo bg i place when i upload
18:53 Arzenvald: hoo, the current bg resolution is kinda odd, i'll try to find or improve it
18:53 Mentholzzz: o
18:53 Arzenvald: i also notice some volume difference between crash and crash closed
18:54 Arzenvald: crash.wav is quieter than crash closed.wav
18:54 Mentholzzz: hmm
18:54 Arzenvald: check with 75% sample 25% song
18:55 Arzenvald: *75% effect 25% music
18:55 Mentholzzz: well yeah
18:55 Arzenvald: what's the difference between snare.wav & snare2.wav?
18:55 Arzenvald: aren't they same file? one of them are unnecessary
18:56 Mentholzzz: o i think its the one with delay problem and i forget to delet it lul
18:57 Arzenvald: =-= both has same waveform beginning
18:57 Mentholzzz: wat
18:57 Mentholzzz: idk
18:57 Arzenvald: LOL
18:57 Mentholzzz: :thonk:
18:58 Arzenvald: im fixing the sample files right now
18:58 Mentholzzz: o
18:59 Arzenvald: remove snares 2
19:00 Mentholzzz: ok
19:00 Arzenvald: and check the hitsound sample whether the diff still using snares 2
19:01 Mentholzzz: both diff dont use snares 2
19:01 Mentholzzz: :thenk:
19:02 Mentholzzz: snares 2 just come out of nowhere
19:02 Arzenvald: hoo
19:02 Arzenvald: i suppose it came from audacity id
19:02 Arzenvald: k
19:03 Mentholzzz: so i should turn the crash closed volumn down a bit
19:03 Mentholzzz: should i do it in audacity or just change in osu
19:03 Mentholzzz: ?
19:04 Arzenvald: wait i already fixed it
19:04 Arzenvald: you just need to replace
19:04 Mentholzzz: o ok
19:09 Arzenvald: https://puu.sh/zI8g6/43b8a7c470.zip
19:11 Arzenvald: btw have you confirm the metadata?
19:51 Arzenvald: i posted something =3=
19:53 Arzenvald: :thinking:
19:53 Arzenvald: afk
19:53 Arzenvald: if you fixed all the general thing, i will check the hitsound and snapping, there's still some stuff left
chart :
this difficulty gotten so many mods, i checked both diff by testplaying them, looks great! better than the 1st qualification
1/ 2/ 3/ 4/
1/ 2/ 3/
4/ 5/ 6/ 7
while moving the notes, re-check for any modified hitsound whether its moved or removed from its place
[4K // 4K Rondo of the Euphoria]
02:32:145 (152145|0,152233|1) - ctrl + g, make a descending stair to follow descending pitch
02:33:292 (153292|2,153381|3,153469|2) - suggestion :
https://puu.sh/zI8Gb/b71c6f64ca.png02:35:057 (155057|3,155145|1,155145|0,155322|2) - ctrl + h, same suggestion, make an ascending flow to follow ascending pitch
02:35:763 (155763|2,155851|1,155851|0,156028|2) - ctrl + h, same suggestion like above
02:09:292 (129292|1) - 03:17:057 (197057|2) - maybe, you can add 1 more note for the kick sound as i hear it?
as for the ending i was expecting some more of LN to break the 'repetitiveness' feeling since the rest of the map has same exact structure while it loops that many times, but that's only a personal thought.
[7K // 7K The Final Symphony]
02:13:969 (133969|0,134322|0,134675|0) - try
https://puu.sh/zI8Xi/47f671d6e2.png ? the pitch weren't all ascending, so mixing the pattern can be good
04:09:822 (249822|2) - remove? i can't hear a thing, removing this will emphasize other instrument you are currently layering. check 4K too
04:50:410 (290410|3) - can't hear the violin, change to note?
snapping : not checked yet
hitsound diff : hasn't checked so far
will continue other things later