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Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (T

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Topic Starter
Kenezz
This beatmap was submitted using in-game submission on domingo, 16 de octubre de 2011 at 01:47:59 a.m.

Artist: Iguchi Yuka, Kitamura Eri & Ise Mariya
Title: Kimi ni Gohoushi (TV Size)
Source: Mayo Chiki!
Tags: ending kenezzedward vicho-kun climbb65588 net45291
BPM: 135
Filesize: 16563kb
Play Time: 01:25
Difficulties Available:
  1. Climbb's Taiko Oni (4.83 stars, 361 notes)
  2. Easy (2.46 stars, 90 notes)
  3. Hard (4.85 stars, 203 notes)
  4. Net's Normal (3.42 stars, 106 notes)
  5. Vicho's Insane (4.99 stars, 244 notes)
Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (TV Size)
Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Mayo Chiki! OP / Mayo Chiki! ED
Subaru Moe moe <3~

Mapset

[Easy] Done
[Net's Normal] Done by net45291
[Hard] Done
[Vicho's Insane] Done by Vicho-kun
[Climbb's Taiko Oni] Done by climbb65588

Thanks Vicho-kun for the video ^w^
net45291
Normal diff ' w ')/ ?
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Topic Starter
Kenezz

net45291 wrote:

Normal diff ' w ')/ ?
SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question. Bla bla
Sure, Net's Normal yay~
climbb65588
Taiko Diff is done. :3

Lyrics?
声に出して 
楽しいって 言っちゃったら
雲一つない青空
この胸に 広がってくよ

ハートシグナル キュンと立てて
飛び込んだ世界 はみ出しちゃえ
私という キャパシティー拡張
楽しいじゃん 

止まらない スピードに乗って
恋してたい 急ごう二人だけの時空
One Two Three 飛び越えて
君に会いたいよ

突き抜ける 風になって 届けたい
もうちょっと かわいくアプローチ
ハート型の未来になって 君にご奉仕

OK, there are enough words now.

Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (TV Size) (Kenezz) [Climbb's Taiko Oni].osu

net45291

Kenezz wrote:

net45291 wrote:

Normal diff ' w ')/ ?
SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question. Bla bla
Sure, Net's Normal yay~
Yaay ~~~~~ >w<
SPOILER
hope you like my normal diff >w<
Offset must +2 , Add Climbb65588 net45291 in to tags , Delete all .osb in map folder and submit

Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (TV Size) (Kenezz) [Net's Normal].osu
Topic Starter
Kenezz
Thanks Net <3

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net45291

Kenezz wrote:

Thanks Net <3

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No problem Kenezz <3

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SauweiLan
好像沒有完整耶 簡單的那一個啊.. 只有前面一小部份.. :? :? :?
kirinoimouto22
a star by a good map (gomen, my English is much terrible)

and I love this ED one more reason to enjoy this map ^-^

ganbare!
Topic Starter
Kenezz

kirinoimouto22 wrote:

a star by a good map (gomen, my English is much terrible)

and I love this ED one more reason to enjoy this map ^-^

ganbare!
Thanks Kirinoimouto :D!
kirinoimouto22

Kenezz wrote:

kirinoimouto22 wrote:

a star by a good map (gomen, my English is much terrible)

and I love this ED one more reason to enjoy this map ^-^

ganbare!
Thanks Kirinoimouto :D!
You could have called me Kiririn but that's okay ^ ^
But back to the subject, no problem;)
Vicho
finalmente aqui está el insane, esta facil :3
te daría star pero tu ya sabes e.e

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Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (TV Size) (Kenezz) [Vicho's Insane].osu
Topic Starter
Kenezz

Vicho-kun wrote:

finalmente aqui está el insane, esta facil :3
te daría star pero tu ya sabes e.e

SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Thanks a lot Vicho ^^/
lovhin456
Hey <33

General;
- Nothing ~

Easy;
- 00:15:676 >> Nazi but not totally symmetric! >w<
- 00:49:898 >> Replace the claps with finishes ?
- 01:04:120 (1,2) >> Oh oh uuuh, add finish at the start of both ?
- 01:22:565 (3) >> End here yes ? :3
- 01:28:120 >> The spinner should end here imo, the music ends here imo ~

Net's Normal;
- SV is kinda ehh low for a Normal ?
- 00:08:787 (2) >> End here ? much better ~
- 00:33:454 >> Remove whistle and add clap ~
- 00:49:231 >> Add a note
- 00:49:454 >> Move the spinner to 00:49:676 but end at the same spot as before, then add a note at this point (00:49:454)
- 01:28:120 >> The spinner should end here imo, the music ends here imo ~

Hard;
- Huge difference with the SV from here with the one from Normal
- 00:33:565 >> Remove clap
- 01:05:231 (2,3) >> Remove clap (2), add clap (3)
- 01:28:120 >> Spinner thing >w<

Vicho's Insane;
- 00:52:565 >> Touches scorebar ):
- 01:28:120 >> The spinner should end here imo, the music ends here imo ~

* KD star ~ <333
Topic Starter
Kenezz

lovhin456 wrote:

Hey <33

General;
- Nothing ~ Lovhin: Two .osb in the file --- Kenezz: Ok, Fixed ~

Easy;
- 00:15:676 >> Nazi but not totally symmetric! >w< nazi nazi haha fixed~
- 00:49:898 >> Replace the claps with finishes ? no, the finish sounds a bit weird haha furthermore if I change these in this diff I would have to change it in all the difficulties to follow the flow, conclusion, no thanks :3
- 01:04:120 (1,2) >> Oh oh uuuh, add finish at the start of both ? mmmm no, sounds very strong and the finish should be put here 01:03:898 but don't have notes here >:
- 01:22:565 (3) >> End here yes ? :3 the track don't suggest finish x:
- 01:28:120 >> The spinner should end here imo, the music ends here imo ~ it's ok, check the music with 50% of playback rate :3

Hard;
- Huge difference with the SV from here with the one from Normal hahaha I know, but not is a big problem :3
- 00:33:565 >> Remove clap but sounds cool with this >:
- 01:05:231 (2,3) >> Remove clap (2), add clap (3) uhm no, 3 sounds very noisy with clap and 2 sounds very empty without clap~
- 01:28:120 >> Spinner thing >w< ^

* KD star ~ <333 Thanks Bakamoeee <333~
net45291
=O=
SPOILER

wwwwwwwwwwwwwwwwww
It's not too short !!!!
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.

Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (TV Size) (Kenezz) [Net's Normal].osu
eldnl
[Easy]

- Baja el volumen hasta 80% ya que los claps son algo ruidosos, despues de un tiempo se vuelve molesto.
00:18:787 (2) En este slider sonarian mejor un par de finish.
00:49:898 (3) ^

[Normal]

That AR is not good for a normal, please reduce it to 4.
Everything else looks fine.

[Hard]

La dificultad me parece algo elevada, mi primera impresion fue que iba muy rapido el AP considerando que la cancion es lenta, considera bajarlo a 6 y el OD a 5. Funciona mucho mejor para una Hard.
Si agregaste los finish que dije en la dificultad Easy hazlo aqui tambien, suena mucho mejor. Tambien bajale el volumen a 80%.
01:25:231 (1) Quita este nuevo combo, es innecesario.

[Insane]

Baja el volumen de todas las inherited section a 80% ya que se escucha algo molesto.
00:24:009 (6,7) Estas dos notas son muy dificiles de leer, te aconsejo que reduzcas un poco el spacing y agreges otra nota antes de (6)
00:18:787 (7,8) Un par de finish se escucharian mejor aqui ~
00:49:454 (9,10) ^ Al final de (9) y en (10)

Perfecto ~
Topic Starter
Kenezz

eldnl wrote:

[Easy]

- Baja el volumen hasta 80% ya que los claps son algo ruidosos, despues de un tiempo se vuelve molesto. ok
00:18:787 (2) En este slider sonarian mejor un par de finish. a mi me fascina como suena el clap ahi *-*
00:49:898 (3) ^ ~

[Normal]

That AR is not good for a normal, please reduce it to 4. oh maybe a mistake of Net, Fixed~
Everything else looks fine.

[Hard]

La dificultad me parece algo elevada, mi primera impresion fue que iba muy rapido el AP considerando que la cancion es lenta, considera bajarlo a 6 y el OD a 5. Funciona mucho mejor para una Hard. bueno pero a 6 :>
Si agregaste los finish que dije en la dificultad Easy hazlo aqui tambien, suena mucho mejor. Tambien bajale el volumen a 80%.
01:25:231 (1) Quita este nuevo combo, es innecesario. ok

[Insane]

Baja el volumen de todas las inherited section a 80% ya que se escucha algo molesto.
00:24:009 (6,7) Estas dos notas son muy dificiles de leer, te aconsejo que reduzcas un poco el spacing y agreges otra nota antes de (6)
00:18:787 (7,8) Un par de finish se escucharian mejor aqui ~
00:49:454 (9,10) ^ Al final de (9) y en (10)

Perfecto ~
Graciaaas \:D/
Aleks719
Hello from #modreqs

General
You have notes before bpm/offset point in Vicho's Insane and Climbb's Taiko Oni. It's not recommended thing. I suggest to replace offset point on to previous high white tick in all diffs (00:05:454).
Rename your forum thread : "Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (T" is not looking good.

Vicho's Insane
OD-1, AR+1, my reasons : OD8 is very high, AR7 is not "insane" level
00:25:454 (10) - add whistle?
00:25:898 (2) - add whistle to the start

Hard
AR+1
00:08:787 (4) - add whistle
00:09:009 (5) - remove whistle from the start
00:22:343 (4) - add whistle to the reverse
00:24:343 (2,4) - add 2 whistles
00:28:343 (3) - add whistle
00:29:231 (2) - ^
00:36:565 (3) - add whistle to the start
00:37:454 (1) - add finish to the start, remove whistle from the start

Climbb's Taiko Oni
01:02:343 (252) - make big blue circle here?
01:09:009 (286) - ^
01:25:231 (361) - ^

Net's Normal
00:40:120 (1) - add finish to the end, remove whistle from the end

Easy
Absolutely fine

Yay, pretty nice. you deserve 2 stars and my support :P
Topic Starter
Kenezz

Aleks719 wrote:

Hello from #modreqs

General
You have notes before bpm/offset point in Vicho's Insane and Climbb's Taiko Oni. It's not recommended thing. I suggest to replace offset point on to previous high white tick in all diffs (00:05:454). ok~
Rename your forum thread : "Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (T" is not looking good.

Vicho's Insane
OD-1, AR+1, my reasons : OD8 is very high, AR7 is not "insane" level
00:25:454 (10) - add whistle? ok
00:25:898 (2) - add whistle to the start ^

Hard
AR+1 mmm i leave like this~
00:08:787 (4) - add whistle no u.u I follow the whistle pattern here
00:09:009 (5) - remove whistle from the start^
00:22:343 (4) - add whistle to the reverse ok
00:24:343 (2,4) - add 2 whistles ok
00:28:343 (3) - add whistle ok
00:29:231 (2) - ^ ^
00:36:565 (3) - add whistle to the start ok
00:37:454 (1) - add finish to the start, remove whistle from the start no

Climbb's Taiko Oni
01:02:343 (252) - make big blue circle here?
01:09:009 (286) - ^
01:25:231 (361) - ^

Net's Normal
00:40:120 (1) - add finish to the end, remove whistle from the end sounds a bit strong compared with the tack and voice furthermore any diff have this finish

Easy
Absolutely fine =)

Yay, pretty nice. you deserve 2 stars and my support :P
Thanks a lot Aleks o/
Sallad4ever
Hi Kenezz :3

[General]
- Yeah the title thread doesn't look good but it's not a big deal. If you want to make the title trade/map to be short, you can always change the artist to Mayo Chiki! Cast and put the actual singers name on the tags, but as for now I don't really see any reason to change it cause the map title is not very long on the play mode.

[Easy]
00:17:231 (1) - finish at the end is more suitable
00:43:676 (3) - ^

[Net's Normal]
00:17:231 (4) - finish at the end is better than whistle
00:20:120 (1) - hm...maybe position this closer to the center of the field
00:44:565 (3) - finish here
01:00:342 (1) - Remove NC
01:03:676 (1) - ^

[Climb's Taiko]
It's better if you combine the kiai time, cause kiai time give extra score in taiko, it doesn't make sense to separate them into two like this
00:50:231 (193,194,195,196,197,198,199,200,201,202,203,204) - this continuous k is way to sharp for this part. A long slider or a spinner is more suitable here
01:25:231 (361) - Big katsu this one

[Hard]
00:35:676 (1,2,3) - these are lovely
00:41:898 (5,1,2,3,4,5,6,1,2,3,4,5,6) - it'd be better if you add a 1/1 whistle at these objects too. Just like you did on the previous ones
00:44:565 (1) - add finish to this one
00:56:787 (5,1) - I see that you're trying to follow the 1/1 clap pattern but frankly speaking, I can't agree with this rhythm. I'll suggest to ctrl+r them but I guess this is my personal preference
01:00:342 (2,3) - ^
01:16:342 (4,1) - ^

[Vicho's Insane]

00:17:676 (3) - finish at the beginning
00:44:565 (8) - change the whistle at the start to finish

A nice map set. Good Luck getting it ranked
Star
Topic Starter
Kenezz

Sallad4ever wrote:

Hi Kenezz :3

[General]
- Yeah the title thread doesn't look good but it's not a big deal. If you want to make the title trade/map to be short, you can always change the artist to Mayo Chiki! Cast and put the actual singers name on the tags, but as for now I don't really see any reason to change it cause the map title is not very long on the play mode. mm no, no is a big problem :P

[Easy]
00:17:231 (1) - finish at the end is more suitable oh yes, fixed~
00:43:676 (3) - ^ ^

[Net's Normal]
00:17:231 (4) - finish at the end is better than whistle fixed
00:20:120 (1) - hm...maybe position this closer to the center of the field not is a problem but fixed
00:44:565 (3) - finish here ok
01:00:342 (1) - Remove NC ok
01:03:676 (1) - ^ ~

[Climb's Taiko]
It's better if you combine the kiai time, cause kiai time give extra score in taiko, it doesn't make sense to separate them into two like this
00:50:231 (193,194,195,196,197,198,199,200,201,202,203,204) - this continuous k is way to sharp for this part. A long slider or a spinner is more suitable here
01:25:231 (361) - Big katsu this one

[Hard]
00:35:676 (1,2,3) - these are lovely <3
00:41:898 (5,1,2,3,4,5,6,1,2,3,4,5,6) - it'd be better if you add a 1/1 whistle at these objects too. Just like you did on the previous ones ok~
00:44:565 (1) - add finish to this one ready
00:56:787 (5,1) - I see that you're trying to follow the 1/1 clap pattern but frankly speaking, I can't agree with this rhythm. I'll suggest to ctrl+r them but I guess this is my personal preference fixed
01:00:342 (2,3) - ^ nup
01:16:342 (4,1) - ^ ^

[Vicho's Insane]

00:17:676 (3) - finish at the beginning
00:44:565 (8) - change the whistle at the start to finish

A nice map set. Good Luck getting it ranked
Star
Thanks Sallad ^^
net45291
Thank you Kenezz , Yaay ~~~ <3

massage is too short bla bla etc. >:V
narakucrimson
Hi there, Kenezz! Sorry for the super-duper delay, it's just that I've been studying for my tests at university (and I'm still studying), and I couldn't really pay too much attention to osu! x.x

[General]
  1. Everything looks tidy in the folder and stuff :3
  2. 01:25:342 (1) - Maybe you could try a fade out with some inherited timing sections! It seems like... Too simple as it is now~
[Net's Normal]
  1. 00:10:787 (1) - Esthetically speaking, this would make more sense if it was one grid up. At least in my opinion - and the spacing would be better, too.
    You should also move (2) one grid up to keep spacing consistent :P
  2. 00:33:453 (5) - Remove the whistle, and just keep the clap. I consider having two hitsounds in a kick slider like that, overloading it.
  3. Everything else looks fine, seriously~
[Climbb's Taiko Oni]
  1. 00:08:342 (7) - Somehow, it sounds better to me without this clap.
  2. As far as I can tell, it's ok. I should start learning to map Taiko maps so I can mod these diffs lol.
[Hard]
  1. 00:17:676 (1,2,3) - I really didn't like this triplet here. It just... Doesn't work fine. A pause here would be better imo. Try this: remove (2) and (3), and then invert (4) - which would be (2) at that point. Remember that for inverting, you have to press Ctrl + R. Hope you like it that way!
  2. Just a sidenote from the last point: perhaps you should move 00:18:787 (1,2) a bit down, since my last suggestion made the spacing smaller, and that would be a rather big just, even if the music suggests a jump there.
  3. Good, good!
[Vicho's Insane]
  1. 00:09:453 (1) - Remove that whistle. It is more than enough to just have a clap. Please don't overuse hitsounds.
  2. 00:25:453 (10) - ^
  3. 00:35:231 (7) - ^
  4. 00:37:009 (10) - ^ (By now you should have noticed that I really don't like this kind of stuff, and I will insist on this).
  5. 00:38:787 (7) - ^
  6. 00:40:565 (1) - ^
  7. As for the mapping, very good job!
I really don't have much to say this time, very good job!
Topic Starter
Kenezz

narakucrimson wrote:

Hi there, Kenezz! Sorry for the super-duper delay, it's just that I've been studying for my tests at university (and I'm still studying), and I couldn't really pay too much attention to osu! x.x np naraku ^^

[General]
  1. Everything looks tidy in the folder and stuff :3
  2. 01:25:342 (1) - Maybe you could try a fade out with some inherited timing sections! It seems like... Too simple as it is now~
[Net's Normal]
  1. 00:10:787 (1) - Esthetically speaking, this would make more sense if it was one grid up. At least in my opinion - and the spacing would be better, too.
    You should also move (2) one grid up to keep spacing consistent :P ok ~
  2. 00:33:453 (5) - Remove the whistle, and just keep the clap. I consider having two hitsounds in a kick slider like that, overloading it. ready~
  3. Everything else looks fine, seriously~
[Climbb's Taiko Oni]
  1. 00:08:342 (7) - Somehow, it sounds better to me without this clap. kk
  2. As far as I can tell, it's ok. I should start learning to map Taiko maps so I can mod these diffs lol.
[Hard]
  1. 00:17:676 (1,2,3) - I really didn't like this triplet here. It just... Doesn't work fine. A pause here would be better imo. Try this: remove (2) and (3), and then invert (4) - which would be (2) at that point. Remember that for inverting, you have to press Ctrl + R. Hope you like it that way! ooh thanks sounds best :D
  2. Just a sidenote from the last point: perhaps you should move 00:18:787 (1,2) a bit down, since my last suggestion made the spacing smaller, and that would be a rather big just, even if the music suggests a jump there. ok :3
  3. Good, good!
[Vicho's Insane]
  1. 00:09:453 (1) - Remove that whistle. It is more than enough to just have a clap. Please don't overuse hitsounds. All Overuse hitsounds fixed~~
  2. 00:25:453 (10) - ^
  3. 00:35:231 (7) - ^
  4. 00:37:009 (10) - ^ (By now you should have noticed that I really don't like this kind of stuff, and I will insist on this).
  5. 00:38:787 (7) - ^
  6. 00:40:565 (1) - ^
  7. As for the mapping, very good job!
I really don't have much to say this time, very good job!
Thanks Naraku! ^^/
Astom
:idea: nada q decir ahoahoa :P
Te dejo una estrellita :>
Luvdic
Easy:

00:41:009 (1,2) - How dare you to not symmetrize this? HOW DARE YOU?? http://puu.sh/6anW OMG, SORRY SORRY, I LOVE YOU, I WAS JUST KIDDING <3!
01:21:898 (3) - Consider ending this at 01:22:565. Add a whistle here too

Nothing else, no need for kudosu :*
Topic Starter
Kenezz

ErufenRito wrote:

Easy:

00:41:009 (1,2) - How dare you to not symmetrize this? HOW DARE YOU?? http://puu.sh/6anW OMG, SORRY SORRY, I LOVE YOU, I WAS JUST KIDDING <3! hohohoho troll nazi :D
01:21:898 (3) - Consider ending this at 01:22:565. Add a whistle here too ok sir :D

Nothing else, no need for kudosu :* :*
lolcubes
Okay, let's do this!
Slightly late because of personal stuff.

[Vicho's Insane]:
  1. OD-1. Having OD higher than AR makes little sense and it plays bad. This map will be doubletimed often anyway, so that alone will already create a big diversity on the scoreboard. AR8 doesn't fit either heh.
  2. 00:24:009 (6) - Move it to 00:23:898. Sounds better, especially because there is something in the music at that spot. As it is now, it follows nothing in the music. Just try to fix the spacing somehow though.
  3. 00:52:565 (4) - I am not really picky when it comes to "touching" the HP bar, but this one does more than that. You should definitely place it lower somehow.
  4. 00:57:231 (2,3,4) - You could fix this spacing so it's equal.
  5. 01:09:231 (1) - Remove this NC and place it on 01:09:453 (2) instead. It follows the music better. Also remove a new combo from 01:10:565 (1).
[Hard]:
  1. 01:15:453 (2) - Whistle at the start? Sounds better to me.
[Normal]:
  1. HPD-1. I think the drain is a little too high, because once you get on low HP, you will have a really hard time getting any HP back. For a normal, that's kinda harsh.
[Climbb's Taiko Oni]:
  1. I suggest to remove the vid from this diff because with the vid you have a black bar halfway across the play field, and then the video below it (which contains quite alot of contrast compared to the black line).
Looks good. Call me back once you fix stuff.
Topic Starter
Kenezz

lolcubes wrote:

Okay, let's do this!
Slightly late because of personal stuff. np ^^

[Vicho's Insane]:
  1. OD-1. Having OD higher than AR makes little sense and it plays bad. This map will be doubletimed often anyway, so that alone will already create a big diversity on the scoreboard. AR8 doesn't fit either heh. ok
  2. 00:24:009 (6) - Move it to 00:23:898. Sounds better, especially because there is something in the music at that spot. As it is now, it follows nothing in the music. Just try to fix the spacing somehow though. mmm ok
  3. 00:52:565 (4) - I am not really picky when it comes to "touching" the HP bar, but this one does more than that. You should definitely place it lower somehow.fixed
  4. 00:57:231 (2,3,4) - You could fix this spacing so it's equal.
  5. 01:09:231 (1) - Remove this NC and place it on 01:09:453 (2) instead. It follows the music better. Also remove a new combo from 01:10:565 (1). fixeed~
[Hard]:
  1. 01:15:453 (2) - Whistle at the start? Sounds better to me. ok~
[Normal]:
  1. HPD-1. I think the drain is a little too high, because once you get on low HP, you will have a really hard time getting any HP back. For a normal, that's kinda harsh.ok, fixed~
[Climbb's Taiko Oni]:
  1. I suggest to remove the vid from this diff because with the vid you have a black bar halfway across the play field, and then the video below it (which contains quite alot of contrast compared to the black line). i leave like this~ furthermore in the op i don't remove the video of the taiko diff
Looks good. Call me back once you fix stuff.
Thanks for the mod :3
lolcubes
Everything checks out here, then.

Bubbled!
Sakura
Looking good

Ranked!
Topic Starter
Kenezz

Sakura Hana wrote:

Looking good

Ranked!

Thaaanks >w<!!
lovhin456
Congrats ! :)
Love
A climbb taiko, HNNNNNNNGGGGGGGGGH <33333 need more of them ;3
net45291
Congratz , Kenezz kung <333333333
Thite
congratz! :)
IkkiMinami
:) :)
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