Is there like any tricks on how to read these kinds of jumps? (squares, half of octagons, octagon, hexagon (basically any polygons)
Whenever the shape is like a triangle or anything that crosses the middle of the shape I'm doing totally fine, but when I do jumps for the outline of a square/polygons my hands tense and it seems that I over-moved/under-moved it all the time. I can tolerate mid range jump for these kinds of shape with missing probably 1 or 2 note but when it becomes too short/long
Whenever the shape is like a triangle or anything that crosses the middle of the shape I'm doing totally fine, but when I do jumps for the outline of a square/polygons my hands tense and it seems that I over-moved/under-moved it all the time. I can tolerate mid range jump for these kinds of shape with missing probably 1 or 2 note but when it becomes too short/long
^ This happens. Is there any tricks in reading them?1Alone wrote:
my hands tense and it seems that I over-moved/under-moved it all the time