mancusojuanmattos Thank you mod :3mancusojuanmattos wrote:
Mod Request as Modding queue
Sorry for delay
2x2x2:
00:24:461 (2): Clap fixed
00:25:840 (4): ^ fixed
00:27:220 (2): Clap at the end fixed
00:30:323 (4): New Combo fixed
00:33:082 (4): ^ fixed
00:46:875 (3): ^ fixed
01:02:564 (1): Clap in Reverse arrow fixed
01:03:944 (2): ^ fixed
01:22:047 (1): Remove New Combo no
02:07:564 (4): New Combo fixed
02:08:944 (1): Remove New Combo no
02:19:978 (1): ^ no
02:31:013 (1): ^ no
02:42:047 (1): ^ no
3x3x3:
00:13:426 (2): Clap fixed
00:14:806 (4): ^ fixed
00:46:114 (2): ^ fixed
5x5x5:
00:14:806 (4): Clap at the beginning fixed
00:27:220 (4): ^ fixed
00:31:358 (3): Clap at the end fixed
00:57:564 (6): New Combo no
01:32:047 (3): Whistle fixed
01:34:806 (3): ^ fixed
01:38:168: You have to map this break to be consistent with the other difficulties no
02:49:633 (1): Remove New Combo to be consistency with other difficulties no
6x6x6:
HP Drain Rate: +1 no
I think that you have to use CS -1 no
00:24:806 (1): Replace whistle to clap no
00:26:185 (1): ^ no
00:27:564 (1): ^ no
00:55:151 (5): New Combo no
02:49:633 (1): The same in 5x5x5 no
7x7x7:
00:11:530 (10,11): Is better if you make something like this: no
00:17:220 (3,4): I think that this jump is quite unpredictable, try to short it no
00:25:840 (4): Clap at the begining fixed
00:28:599 (3): Clap fixed
00:31:358 (3): ^ fixed
00:39:116 (4): Put this note in the same place of 00:31:358 (3), because looks better no
Nice map!! . That's all, Good Luck with your beatmap