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Hanazawa Kana - Kuchibue Jietto

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Topic Starter
Neptunus
This beatmap was submitted using in-game submission on 2012年5月12日 at 15:14:07

Artist: Hanazawa Kana
Title: Kuchibue Jietto
Source: Kami Nomi zo Shiru Sekai
Tags: wa747wzp shiomiya shiori Odaril RandomJibberish
BPM: 116
Filesize: 7335kb
Play Time: 03:29
Difficulties Available:
  1. Insane (4.81 stars, 468 notes)
  2. Normal (3.01 stars, 240 notes)
  3. Odaril's Hard (4.49 stars, 465 notes)
  4. RJ's Easy (0.9 stars, 156 notes)
Download: Hanazawa Kana - Kuchibue Jietto
Information: Scores/Beatmap Listing
---------------
Easy by RandomJibberish
Hard by Odaril
Normal and Insane by me

Redownload if you downloaded this before 2/28/2012
xinhe
:) STAR
Nymph
lovely~
我也爱香菜 ~
Lran_old
star~
bambool
star.

加油
Evil_Victorica
star :)
LKs
star
MisakaMikoto
o0cannian0o
我是弱比..随便提点建议..
insane里的00:14:596 (5) - ~00:15:242 (1) - 这里前半段连击加拉条可以换个形式也许更好-0-(也许是我不太理解那里的节奏),然后中间空着一个节奏所以可以适当拉开一些note的距离..
Charles445
General
Timing feels a bit off
BG HD doesn't have an aspect ratio of 4:3. It is highly recommend you fix it (try resolution 780x585
The kiai time should be consistent on all the difficulties

Normal
02:01:277 (1,2,3,4) - Don't have these stacked
02:17:053 (1) - This spinner should start at 02:16:794
02:45:630 (2) - Don't place notes on the blue tick in this Normal, it's too confusing

Hard
00:13:173 (1) - Move the bottom point up like this http://puu.sh/3yx0
00:24:553 (1) - Remove new combo
00:25:587 (2,3) - Increase the spacing
00:41:880 - This inheriting section is unnecessary
01:38:777 (3,4) - Lessen the spacing
02:16:794 (3) - Move the 3 here http://puu.sh/3yxj
02:46:794 (1) - Remove new combo
02:47:311 (1) - ^^
02:47:828 (1) - ^^
03:19:122 (1) - This spinner should start at 03:19:380
03:27:397 (1) - Make the points on this slider like this, it will be perfectly symmetrical http://puu.sh/3yxB

Insane
There are some unrankable slider speed changes in this map. However, if you set the Tickrate to 2 they will all be rankable.
00:01:794 (3) - Move the bottom point up once like this http://puu.sh/3yvK
00:12:139 (1) - Remove new combo
00:16:535 (1) - ^^
00:29:208 (1) - ^^
00:46:018 (1,2,3,4) - I suggest positioning the notes like this http://puu.sh/3yw2
00:51:449 (1) - Remove new combo
00:51:966 (1) - ^^
01:03:604 (1) - ^^
01:16:794 - Put a spinner here that ends at 01:18:863
01:19:380 (1) - Move the red point to the left like this http://puu.sh/3ywd
01:20:415 (2) - Move the red point to the right like this http://puu.sh/3ywe
01:33:604 (1) - Remove new combo
01:36:449 (1) - ^^
02:01:794 (1) - ^^
02:02:311 (1) - ^^
02:07:225 (2,3) - Flip the position of these two for better flow
02:46:018 (3) - Move this 1 grid down so it's perfectly symmetrical with the 1
03:05:415 (1) - Remove new combo
03:06:449 (1) - ^^
03:14:725 (1) - ^^
03:35:932 (1) - Move the red point to the right like this http://puu.sh/3ywO
03:36:966 (2) - Move the red point to the left like this http://puu.sh/3ywS
03:49:510 - This inheriting section is unnecessary

Cute mapset
Topic Starter
Neptunus

Charles445 wrote:

General
Timing feels a bit off
BG HD doesn't have an aspect ratio of 4:3. It is highly recommend you fix it (try resolution 780x585
The kiai time should be consistent on all the difficulties

Normal
02:01:277 (1,2,3,4) - Don't have these stacked
02:17:053 (1) - This spinner should start at 02:16:794
02:45:630 (2) - Don't place notes on the blue tick in this Normal, it's too confusing

Hard
00:13:173 (1) - Move the bottom point up like this http://puu.sh/3yx0
00:24:553 (1) - Remove new combo
00:25:587 (2,3) - Increase the spacing
00:41:880 - This inheriting section is unnecessary
01:38:777 (3,4) - Lessen the spacing
02:16:794 (3) - Move the 3 here http://puu.sh/3yxj
02:46:794 (1) - Remove new combo
02:47:311 (1) - ^^
02:47:828 (1) - ^^
03:19:122 (1) - This spinner should start at 03:19:380
03:27:397 (1) - Make the points on this slider like this, it will be perfectly symmetrical http://puu.sh/3yxB

Insane
There are some unrankable slider speed changes in this map. However, if you set the Tickrate to 2 they will all be rankable.
00:01:794 (3) - Move the bottom point up once like this http://puu.sh/3yvK
00:12:139 (1) - Remove new combo
00:16:535 (1) - ^^
00:29:208 (1) - ^^
00:46:018 (1,2,3,4) - I suggest positioning the notes like this http://puu.sh/3yw2
00:51:449 (1) - Remove new combo
00:51:966 (1) - ^^
01:03:604 (1) - ^^
01:16:794 - Put a spinner here that ends at 01:18:863
01:19:380 (1) - Move the red point to the left like this http://puu.sh/3ywd
01:20:415 (2) - Move the red point to the right like this http://puu.sh/3ywe
01:33:604 (1) - Remove new combo
01:36:449 (1) - ^^
02:01:794 (1) - ^^
02:02:311 (1) - ^^
02:07:225 (2,3) - Flip the position of these two for better flow
02:46:018 (3) - Move this 1 grid down so it's perfectly symmetrical with the 1
03:05:415 (1) - Remove new combo
03:06:449 (1) - ^^
03:14:725 (1) - ^^
03:35:932 (1) - Move the red point to the right like this http://puu.sh/3ywO
03:36:966 (2) - Move the red point to the left like this http://puu.sh/3ywS
03:49:510 - This inheriting section is unnecessary

Cute mapset

thanks and BG changed, thanks for point out some unrankable points 8-)
indyinyou
[Normal]
00:11:104 : try http://osu.ppy.sh/ss/118509
00:19:380 : try http://osu.ppy.sh/ss/118510

[insane]

00:09:553 : whistle
00:31:277 : move to 00:31:535
00:41:751 : add note
00:41:880 : ^
02:25:199 : try like this http://osu.ppy.sh/ss/118506
02:25:587 : try http://osu.ppy.sh/ss/118507
02:27:656 : fin volum 20
02:27:915 : spin here better end to 02:29:725 and fin fin volum 20

sry i`m not pro at modding xD
Topic Starter
Neptunus

indyinyou wrote:

[Normal]
00:11:104 : try http://osu.ppy.sh/ss/118509
00:19:380 : try http://osu.ppy.sh/ss/118510

[insane]

00:09:553 : whistle
00:31:277 : move to 00:31:535
00:41:751 : add note
00:41:880 : ^
02:25:199 : try like this http://osu.ppy.sh/ss/118506
02:25:587 : try http://osu.ppy.sh/ss/118507
02:27:656 : fin volum 20
02:27:915 : spin here better end to 02:29:725 and fin fin volum 20

sry i`m not pro at modding xD

thanks for modding! fixing.........
NanaDesu


這不是被我毀掉的歌嗎

這歌當初每天聽50遍上下快聽到吐了

所以就沒看很仔細了 :P
[Normal]

00:15:242 (1,2,3,4,5) - 這類串以Normal來說會不會太難

[Hard]

03:27:397 (1) - 摁 拉的真美 可是沒對到音阿!


[Insane]

前奏finish有點多 不是很好聽

然後finish盡量不要放紅線 聽起來有點奇怪

00:01:794 (3) - 尾 cancel finish

00:05:932 (3) - 尾改whistle?

00:09:811 (2) - cancel finish

00:10:328 (5) - 尾 add finish?

00:13:173 (1) - 少個來回? 砍完中間+wh

00:15:242 (2,4) - add whistle

00:17:570 (2,3) - 是我的話這裡會砍掉

00:17:828 (2) - 尾 cancel finish

00:18:346 (3) - add finish

00:20:415 (5) - 頭尾whish砍了 頭加finish

從這裡到副歌前finish消失了 感覺很奇怪的

後面的一些連打whish加太兇 你可以考慮中間挖掉或換其他音效

star
NanaDesu
疑?
Topic Starter
Neptunus

NanaDesu wrote:



這不是被我毀掉的歌嗎

這歌當初每天聽50遍上下快聽到吐了

所以就沒看很仔細了 :P
[Normal]

00:15:242 (1,2,3,4,5) - 這類串以Normal來說會不會太難

[Hard]

03:27:397 (1) - 摁 拉的真美 可是沒對到音阿!


[Insane]

前奏finish有點多 不是很好聽

然後finish盡量不要放紅線 聽起來有點奇怪

00:01:794 (3) - 尾 cancel finish

00:05:932 (3) - 尾改whistle?

00:09:811 (2) - cancel finish

00:10:328 (5) - 尾 add finish?

00:13:173 (1) - 少個來回? 砍完中間+wh

00:15:242 (2,4) - add whistle

00:17:570 (2,3) - 是我的話這裡會砍掉

00:17:828 (2) - 尾 cancel finish

00:18:346 (3) - add finish

00:20:415 (5) - 頭尾whish砍了 頭加finish

從這裡到副歌前finish消失了 感覺很奇怪的

後面的一些連打whish加太兇 你可以考慮中間挖掉或換其他音效

star

音效MOD真不容易!太谢谢了!
Roddie
Hi.

General
  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png.
  2. Include a "sliderfollowcircle.png" file.

Normal
  1. 00:06:837-You set the volume way too low, man. Set the volume at 25%.
  2. 00:36:708 (2)-Add a whistle?
  3. 03:21:449 (3)-This slider looks a bit ugly. D: I suggest making it into a curve. Like this.

Hard
  1. 02:54:553 (x)-Add a note?
  2. 03:27:397 (1)-It sounds odd when that slider ends on 1/4th... Here's a screenshot on what you should do.
    Here's a tip for you.... Don't use the distance snap and grid snap.

Insane
  1. 00:06:837-You set the volume way too low, man. Set the volume at 25%.
  2. 00:39:811-Again, the volume is too low. Just set the volume at 62%.
  3. 01:50:156-^
  4. 02:20:285-This timing point is useless. Delete it.
  5. 03:26:492-^

And that's it. Here's a star.
Topic Starter
Neptunus

Roddie wrote:

Hi.

General
  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png.
  2. Include a "sliderfollowcircle.png" file.

Normal
  1. 00:06:837-You set the volume way too low, man. Set the volume at 25%.
  2. 00:36:708 (2)-Add a whistle?
  3. 03:21:449 (3)-This slider looks a bit ugly. D: I suggest making it into a curve. Like this.

Hard
  1. 02:54:553 (x)-Add a note?
  2. 03:27:397 (1)-It sounds odd when that slider ends on 1/4th... Here's a screenshot on what you should do.
    Here's a tip for you.... Don't use the distance snap and grid snap.

Insane
  1. 00:06:837-You set the volume way too low, man. Set the volume at 25%.
  2. 00:39:811-Again, the volume is too low. Just set the volume at 62%.
  3. 01:50:156-^
  4. 02:20:285-This timing point is useless. Delete it.
  5. 03:26:492-^

And that's it. Here's a star.

fixed! thanks for modding!
ah....only the approach circle and overlay yet done, I will add it in a few days
Ekaru
Insane:

-The BG has the incorrect aspect ratio, but okay, you can't fix that, all you can do is get a new BG :P

-Break after first Kiai Time please.

01:12:139 (2,3,4) - Space these out so they don't overlap, please
02:25:328 (1) - I would give this a finish

Nothing major, and nothing that tripped me up. That's good! ^_^

Hard:

00:11:622 (3) - Eh, the linearness of this slider causes it to not flow well
00:17:311 (2) - I would try to make this a bit more symmetrical
00:22:742 (4) - This is just weird
00:33:863 (2) - EEEEEEEEEEEEEH?
01:31:794 (2) - That red point makes this look weird
etc. Sliders sliders sliders

Normal:

00:48:087 (1) - Weird spinner. I would just map this section out.
00:56:622 (1) - ^
01:52:484 (1,2,3) - This might be a bit hard to play for newbies, due to the inconsistent amount of repeat arrows
02:02:828 (4,1) - Overlap, can you please fix this? Thanks

Uh, nice. Star
Topic Starter
Neptunus

Ekaru wrote:

Insane:

-The BG has the incorrect aspect ratio, but okay, you can't fix that, all you can do is get a new BG :P

-Break after first Kiai Time please.

01:12:139 (2,3,4) - Space these out so they don't overlap, please
02:25:328 (1) - I would give this a finish

Nothing major, and nothing that tripped me up. That's good! ^_^

Hard:

00:11:622 (3) - Eh, the linearness of this slider causes it to not flow well
00:17:311 (2) - I would try to make this a bit more symmetrical
00:22:742 (4) - This is just weird
00:33:863 (2) - EEEEEEEEEEEEEH?
01:31:794 (2) - That red point makes this look weird
etc. Sliders sliders sliders

Normal:

00:48:087 (1) - Weird spinner. I would just map this section out.
00:56:622 (1) - ^
01:52:484 (1,2,3) - This might be a bit hard to play for newbies, due to the inconsistent amount of repeat arrows
02:02:828 (4,1) - Overlap, can you please fix this? Thanks

Uh, nice. Star

fixed!thanks! 8-)
Nymph
Hi Nymph here and mod request got from: Asked in game.


General:
BG比例不对 为了能让BG更好看 希望能修正一下比例 下面是我剪裁了一下的效果 觉得好可以直接解压后替换使用~顺便换了一下BG的格式 使BG的大小变小成原来一半 能节省一些空间
Spinner-metre现在是1022 692, 防止之后的挑刺, 请修改成1023 692.
Hard难度完全不像Hard...


Normal:
00:29:466 (2) - 开头CLAP似乎违和 因为你的custom finish是根据MP3本身的节拍音走 那么似乎这里突然加一个CLAP意义并不大
00:31:535 (5) - 同上
00:48:087 (1) - 这个似乎不合适 无论是HITSOUND选择还是听到的音量大小 建议用CUSTOM whistle+clap. 或者单用CLAP.
00:43:173 (3) - 这一个段落只有这里用了CUSTOM FINISH. 是不是用CLAP更好? 我个人比较偏向于小段落的HITSOUND统一. 用CLAP打拍子 WHISTLE跟VOCAL是很好的选择 更倾向于不使用2种不同CLAP.(后面类似的我就不重复了)
01:01:794 (4) - 单CLAP就很好 FINISH去掉不是更好么 只是建议
01:03:863 (4) - 这里也加上CLAP吧?
01:14:984 (1) - 转盘结束后面继续谱到01:19:380不是更好么?现在感觉很空 实在不想谱或者不知道怎么谱的话 那么第一个转盘结束在01:16:794 然后再01:17:311开始再一个转盘道结束.
01:29:725 (4) - 这样并不太适合节奏 试试这个:
01:49:122 (2) - 去掉最后一次转折?
01:50:415 (1) - 然后转盘从前面这红线起?
02:27:656 (1,2,3) - 这三个NOTE其实打起来很不舒服..但是我也不觉得换个地方会好..再加个转盘好了=v=(嘛...建议
02:49:380 (4) - 这里到02:54:553如果不想谱的话 那最好取消掉这个BREAKTIME之前的停顿 要不就在02:54:553单加个NOTE也可以
03:02:828 (1) - 这段节奏我觉得也很别扭..试试这样?
03:05:932 (8) - 这到转盘中间别空着啊 谱下去 别怕 3.24星以下都是3星 大不了 我们AR-1啊...
03:19:380 (1,1,2) - 转盘的COMBOBURST稍微有点挡到下一个CIRCLE 试着不把下一个CIRCLE放在中心?这有可能被吐槽 我只是提一下 (好吧 其实我不该说这个的..反正我能看清 不知道新手能不能
03:25:328 (3) - 转折的节奏有点多余


Hard:
这CUSTOM CLAP和FINISH...WTF...我有种心脏被敲中的感觉...这不太符合歌的意境吧...
02:25:328 (1) - 后面再接个SPINNER
02:53:518 (4) - 结尾消音?
HITSOUND意见同NORMAL 个人觉得有一些奇葩形状的SLIDER并不适合这首歌的氛围 不过也是个人意见了.


Insane:
虽然是INSANE的难度 但是01:16:794 (1) - 这后面设置一下BREAKTIME也没什么不好.01:23:518 (1) - 01:27:397 (1) - 开始都好.
02:25:328 (1) - 也是再接个SPINNER
02:54:553 (1) - 加个NOTE?
03:00:760 (1) - 不喜欢转盘后的节奏 试试这样?
03:11:104 (1) - 三连打时间的位置我觉得不太舒服 也许试试这样?
...结尾那里我觉得就没必要MAP了 别的DIFF那里都没做的 在相同的位置结束更好.

嘛 就这么多了 加油~ :)

Download: bg.rar
Topic Starter
Neptunus
多谢了 8-) 8-) 妮姆芙
8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Topic Starter
Neptunus
From now on please mod on errors rather than diffculty or BG ratio

PLEASE, I WILL FIX THE BG 8-)
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