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Hanazawa Kana - Kuchibue Jietto

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Topic Starter
Neptunus
This beatmap was submitted using in-game submission on 2012年5月12日 at 15:14:07

Artist: Hanazawa Kana
Title: Kuchibue Jietto
Source: Kami Nomi zo Shiru Sekai
Tags: wa747wzp shiomiya shiori Odaril RandomJibberish
BPM: 116
Filesize: 7335kb
Play Time: 03:29
Difficulties Available:
  1. Insane (4.81 stars, 468 notes)
  2. Normal (3.01 stars, 240 notes)
  3. Odaril's Hard (4.49 stars, 465 notes)
  4. RJ's Easy (0.9 stars, 156 notes)
Download: Hanazawa Kana - Kuchibue Jietto
Information: Scores/Beatmap Listing
---------------
Easy by RandomJibberish
Hard by Odaril
Normal and Insane by me

Redownload if you downloaded this before 2/28/2012
xinhe
:) STAR
Nymph
lovely~
我也爱香菜 ~
Lran_old
star~
bambool
star.

加油
Evil_Victorica
star :)
LKs
star
MisakaMikoto
o0cannian0o
我是弱比..随便提点建议..
insane里的00:14:596 (5) - ~00:15:242 (1) - 这里前半段连击加拉条可以换个形式也许更好-0-(也许是我不太理解那里的节奏),然后中间空着一个节奏所以可以适当拉开一些note的距离..
Charles445
General
Timing feels a bit off
BG HD doesn't have an aspect ratio of 4:3. It is highly recommend you fix it (try resolution 780x585
The kiai time should be consistent on all the difficulties

Normal
02:01:277 (1,2,3,4) - Don't have these stacked
02:17:053 (1) - This spinner should start at 02:16:794
02:45:630 (2) - Don't place notes on the blue tick in this Normal, it's too confusing

Hard
00:13:173 (1) - Move the bottom point up like this http://puu.sh/3yx0
00:24:553 (1) - Remove new combo
00:25:587 (2,3) - Increase the spacing
00:41:880 - This inheriting section is unnecessary
01:38:777 (3,4) - Lessen the spacing
02:16:794 (3) - Move the 3 here http://puu.sh/3yxj
02:46:794 (1) - Remove new combo
02:47:311 (1) - ^^
02:47:828 (1) - ^^
03:19:122 (1) - This spinner should start at 03:19:380
03:27:397 (1) - Make the points on this slider like this, it will be perfectly symmetrical http://puu.sh/3yxB

Insane
There are some unrankable slider speed changes in this map. However, if you set the Tickrate to 2 they will all be rankable.
00:01:794 (3) - Move the bottom point up once like this http://puu.sh/3yvK
00:12:139 (1) - Remove new combo
00:16:535 (1) - ^^
00:29:208 (1) - ^^
00:46:018 (1,2,3,4) - I suggest positioning the notes like this http://puu.sh/3yw2
00:51:449 (1) - Remove new combo
00:51:966 (1) - ^^
01:03:604 (1) - ^^
01:16:794 - Put a spinner here that ends at 01:18:863
01:19:380 (1) - Move the red point to the left like this http://puu.sh/3ywd
01:20:415 (2) - Move the red point to the right like this http://puu.sh/3ywe
01:33:604 (1) - Remove new combo
01:36:449 (1) - ^^
02:01:794 (1) - ^^
02:02:311 (1) - ^^
02:07:225 (2,3) - Flip the position of these two for better flow
02:46:018 (3) - Move this 1 grid down so it's perfectly symmetrical with the 1
03:05:415 (1) - Remove new combo
03:06:449 (1) - ^^
03:14:725 (1) - ^^
03:35:932 (1) - Move the red point to the right like this http://puu.sh/3ywO
03:36:966 (2) - Move the red point to the left like this http://puu.sh/3ywS
03:49:510 - This inheriting section is unnecessary

Cute mapset
Topic Starter
Neptunus

Charles445 wrote:

General
Timing feels a bit off
BG HD doesn't have an aspect ratio of 4:3. It is highly recommend you fix it (try resolution 780x585
The kiai time should be consistent on all the difficulties

Normal
02:01:277 (1,2,3,4) - Don't have these stacked
02:17:053 (1) - This spinner should start at 02:16:794
02:45:630 (2) - Don't place notes on the blue tick in this Normal, it's too confusing

Hard
00:13:173 (1) - Move the bottom point up like this http://puu.sh/3yx0
00:24:553 (1) - Remove new combo
00:25:587 (2,3) - Increase the spacing
00:41:880 - This inheriting section is unnecessary
01:38:777 (3,4) - Lessen the spacing
02:16:794 (3) - Move the 3 here http://puu.sh/3yxj
02:46:794 (1) - Remove new combo
02:47:311 (1) - ^^
02:47:828 (1) - ^^
03:19:122 (1) - This spinner should start at 03:19:380
03:27:397 (1) - Make the points on this slider like this, it will be perfectly symmetrical http://puu.sh/3yxB

Insane
There are some unrankable slider speed changes in this map. However, if you set the Tickrate to 2 they will all be rankable.
00:01:794 (3) - Move the bottom point up once like this http://puu.sh/3yvK
00:12:139 (1) - Remove new combo
00:16:535 (1) - ^^
00:29:208 (1) - ^^
00:46:018 (1,2,3,4) - I suggest positioning the notes like this http://puu.sh/3yw2
00:51:449 (1) - Remove new combo
00:51:966 (1) - ^^
01:03:604 (1) - ^^
01:16:794 - Put a spinner here that ends at 01:18:863
01:19:380 (1) - Move the red point to the left like this http://puu.sh/3ywd
01:20:415 (2) - Move the red point to the right like this http://puu.sh/3ywe
01:33:604 (1) - Remove new combo
01:36:449 (1) - ^^
02:01:794 (1) - ^^
02:02:311 (1) - ^^
02:07:225 (2,3) - Flip the position of these two for better flow
02:46:018 (3) - Move this 1 grid down so it's perfectly symmetrical with the 1
03:05:415 (1) - Remove new combo
03:06:449 (1) - ^^
03:14:725 (1) - ^^
03:35:932 (1) - Move the red point to the right like this http://puu.sh/3ywO
03:36:966 (2) - Move the red point to the left like this http://puu.sh/3ywS
03:49:510 - This inheriting section is unnecessary

Cute mapset

thanks and BG changed, thanks for point out some unrankable points 8-)
indyinyou
[Normal]
00:11:104 : try http://osu.ppy.sh/ss/118509
00:19:380 : try http://osu.ppy.sh/ss/118510

[insane]

00:09:553 : whistle
00:31:277 : move to 00:31:535
00:41:751 : add note
00:41:880 : ^
02:25:199 : try like this http://osu.ppy.sh/ss/118506
02:25:587 : try http://osu.ppy.sh/ss/118507
02:27:656 : fin volum 20
02:27:915 : spin here better end to 02:29:725 and fin fin volum 20

sry i`m not pro at modding xD
Topic Starter
Neptunus

indyinyou wrote:

[Normal]
00:11:104 : try http://osu.ppy.sh/ss/118509
00:19:380 : try http://osu.ppy.sh/ss/118510

[insane]

00:09:553 : whistle
00:31:277 : move to 00:31:535
00:41:751 : add note
00:41:880 : ^
02:25:199 : try like this http://osu.ppy.sh/ss/118506
02:25:587 : try http://osu.ppy.sh/ss/118507
02:27:656 : fin volum 20
02:27:915 : spin here better end to 02:29:725 and fin fin volum 20

sry i`m not pro at modding xD

thanks for modding! fixing.........
NanaDesu


這不是被我毀掉的歌嗎

這歌當初每天聽50遍上下快聽到吐了

所以就沒看很仔細了 :P
[Normal]

00:15:242 (1,2,3,4,5) - 這類串以Normal來說會不會太難

[Hard]

03:27:397 (1) - 摁 拉的真美 可是沒對到音阿!


[Insane]

前奏finish有點多 不是很好聽

然後finish盡量不要放紅線 聽起來有點奇怪

00:01:794 (3) - 尾 cancel finish

00:05:932 (3) - 尾改whistle?

00:09:811 (2) - cancel finish

00:10:328 (5) - 尾 add finish?

00:13:173 (1) - 少個來回? 砍完中間+wh

00:15:242 (2,4) - add whistle

00:17:570 (2,3) - 是我的話這裡會砍掉

00:17:828 (2) - 尾 cancel finish

00:18:346 (3) - add finish

00:20:415 (5) - 頭尾whish砍了 頭加finish

從這裡到副歌前finish消失了 感覺很奇怪的

後面的一些連打whish加太兇 你可以考慮中間挖掉或換其他音效

star
NanaDesu
疑?
Topic Starter
Neptunus

NanaDesu wrote:



這不是被我毀掉的歌嗎

這歌當初每天聽50遍上下快聽到吐了

所以就沒看很仔細了 :P
[Normal]

00:15:242 (1,2,3,4,5) - 這類串以Normal來說會不會太難

[Hard]

03:27:397 (1) - 摁 拉的真美 可是沒對到音阿!


[Insane]

前奏finish有點多 不是很好聽

然後finish盡量不要放紅線 聽起來有點奇怪

00:01:794 (3) - 尾 cancel finish

00:05:932 (3) - 尾改whistle?

00:09:811 (2) - cancel finish

00:10:328 (5) - 尾 add finish?

00:13:173 (1) - 少個來回? 砍完中間+wh

00:15:242 (2,4) - add whistle

00:17:570 (2,3) - 是我的話這裡會砍掉

00:17:828 (2) - 尾 cancel finish

00:18:346 (3) - add finish

00:20:415 (5) - 頭尾whish砍了 頭加finish

從這裡到副歌前finish消失了 感覺很奇怪的

後面的一些連打whish加太兇 你可以考慮中間挖掉或換其他音效

star

音效MOD真不容易!太谢谢了!
Roddie
Hi.

General
  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png.
  2. Include a "sliderfollowcircle.png" file.

Normal
  1. 00:06:837-You set the volume way too low, man. Set the volume at 25%.
  2. 00:36:708 (2)-Add a whistle?
  3. 03:21:449 (3)-This slider looks a bit ugly. D: I suggest making it into a curve. Like this.

Hard
  1. 02:54:553 (x)-Add a note?
  2. 03:27:397 (1)-It sounds odd when that slider ends on 1/4th... Here's a screenshot on what you should do.
    Here's a tip for you.... Don't use the distance snap and grid snap.

Insane
  1. 00:06:837-You set the volume way too low, man. Set the volume at 25%.
  2. 00:39:811-Again, the volume is too low. Just set the volume at 62%.
  3. 01:50:156-^
  4. 02:20:285-This timing point is useless. Delete it.
  5. 03:26:492-^

And that's it. Here's a star.
Topic Starter
Neptunus

Roddie wrote:

Hi.

General
  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png.
  2. Include a "sliderfollowcircle.png" file.

Normal
  1. 00:06:837-You set the volume way too low, man. Set the volume at 25%.
  2. 00:36:708 (2)-Add a whistle?
  3. 03:21:449 (3)-This slider looks a bit ugly. D: I suggest making it into a curve. Like this.

Hard
  1. 02:54:553 (x)-Add a note?
  2. 03:27:397 (1)-It sounds odd when that slider ends on 1/4th... Here's a screenshot on what you should do.
    Here's a tip for you.... Don't use the distance snap and grid snap.

Insane
  1. 00:06:837-You set the volume way too low, man. Set the volume at 25%.
  2. 00:39:811-Again, the volume is too low. Just set the volume at 62%.
  3. 01:50:156-^
  4. 02:20:285-This timing point is useless. Delete it.
  5. 03:26:492-^

And that's it. Here's a star.

fixed! thanks for modding!
ah....only the approach circle and overlay yet done, I will add it in a few days
Ekaru
Insane:

-The BG has the incorrect aspect ratio, but okay, you can't fix that, all you can do is get a new BG :P

-Break after first Kiai Time please.

01:12:139 (2,3,4) - Space these out so they don't overlap, please
02:25:328 (1) - I would give this a finish

Nothing major, and nothing that tripped me up. That's good! ^_^

Hard:

00:11:622 (3) - Eh, the linearness of this slider causes it to not flow well
00:17:311 (2) - I would try to make this a bit more symmetrical
00:22:742 (4) - This is just weird
00:33:863 (2) - EEEEEEEEEEEEEH?
01:31:794 (2) - That red point makes this look weird
etc. Sliders sliders sliders

Normal:

00:48:087 (1) - Weird spinner. I would just map this section out.
00:56:622 (1) - ^
01:52:484 (1,2,3) - This might be a bit hard to play for newbies, due to the inconsistent amount of repeat arrows
02:02:828 (4,1) - Overlap, can you please fix this? Thanks

Uh, nice. Star
Topic Starter
Neptunus

Ekaru wrote:

Insane:

-The BG has the incorrect aspect ratio, but okay, you can't fix that, all you can do is get a new BG :P

-Break after first Kiai Time please.

01:12:139 (2,3,4) - Space these out so they don't overlap, please
02:25:328 (1) - I would give this a finish

Nothing major, and nothing that tripped me up. That's good! ^_^

Hard:

00:11:622 (3) - Eh, the linearness of this slider causes it to not flow well
00:17:311 (2) - I would try to make this a bit more symmetrical
00:22:742 (4) - This is just weird
00:33:863 (2) - EEEEEEEEEEEEEH?
01:31:794 (2) - That red point makes this look weird
etc. Sliders sliders sliders

Normal:

00:48:087 (1) - Weird spinner. I would just map this section out.
00:56:622 (1) - ^
01:52:484 (1,2,3) - This might be a bit hard to play for newbies, due to the inconsistent amount of repeat arrows
02:02:828 (4,1) - Overlap, can you please fix this? Thanks

Uh, nice. Star

fixed!thanks! 8-)
Nymph
Hi Nymph here and mod request got from: Asked in game.


General:
BG比例不对 为了能让BG更好看 希望能修正一下比例 下面是我剪裁了一下的效果 觉得好可以直接解压后替换使用~顺便换了一下BG的格式 使BG的大小变小成原来一半 能节省一些空间
Spinner-metre现在是1022 692, 防止之后的挑刺, 请修改成1023 692.
Hard难度完全不像Hard...


Normal:
00:29:466 (2) - 开头CLAP似乎违和 因为你的custom finish是根据MP3本身的节拍音走 那么似乎这里突然加一个CLAP意义并不大
00:31:535 (5) - 同上
00:48:087 (1) - 这个似乎不合适 无论是HITSOUND选择还是听到的音量大小 建议用CUSTOM whistle+clap. 或者单用CLAP.
00:43:173 (3) - 这一个段落只有这里用了CUSTOM FINISH. 是不是用CLAP更好? 我个人比较偏向于小段落的HITSOUND统一. 用CLAP打拍子 WHISTLE跟VOCAL是很好的选择 更倾向于不使用2种不同CLAP.(后面类似的我就不重复了)
01:01:794 (4) - 单CLAP就很好 FINISH去掉不是更好么 只是建议
01:03:863 (4) - 这里也加上CLAP吧?
01:14:984 (1) - 转盘结束后面继续谱到01:19:380不是更好么?现在感觉很空 实在不想谱或者不知道怎么谱的话 那么第一个转盘结束在01:16:794 然后再01:17:311开始再一个转盘道结束.
01:29:725 (4) - 这样并不太适合节奏 试试这个:
01:49:122 (2) - 去掉最后一次转折?
01:50:415 (1) - 然后转盘从前面这红线起?
02:27:656 (1,2,3) - 这三个NOTE其实打起来很不舒服..但是我也不觉得换个地方会好..再加个转盘好了=v=(嘛...建议
02:49:380 (4) - 这里到02:54:553如果不想谱的话 那最好取消掉这个BREAKTIME之前的停顿 要不就在02:54:553单加个NOTE也可以
03:02:828 (1) - 这段节奏我觉得也很别扭..试试这样?
03:05:932 (8) - 这到转盘中间别空着啊 谱下去 别怕 3.24星以下都是3星 大不了 我们AR-1啊...
03:19:380 (1,1,2) - 转盘的COMBOBURST稍微有点挡到下一个CIRCLE 试着不把下一个CIRCLE放在中心?这有可能被吐槽 我只是提一下 (好吧 其实我不该说这个的..反正我能看清 不知道新手能不能
03:25:328 (3) - 转折的节奏有点多余


Hard:
这CUSTOM CLAP和FINISH...WTF...我有种心脏被敲中的感觉...这不太符合歌的意境吧...
02:25:328 (1) - 后面再接个SPINNER
02:53:518 (4) - 结尾消音?
HITSOUND意见同NORMAL 个人觉得有一些奇葩形状的SLIDER并不适合这首歌的氛围 不过也是个人意见了.


Insane:
虽然是INSANE的难度 但是01:16:794 (1) - 这后面设置一下BREAKTIME也没什么不好.01:23:518 (1) - 01:27:397 (1) - 开始都好.
02:25:328 (1) - 也是再接个SPINNER
02:54:553 (1) - 加个NOTE?
03:00:760 (1) - 不喜欢转盘后的节奏 试试这样?
03:11:104 (1) - 三连打时间的位置我觉得不太舒服 也许试试这样?
...结尾那里我觉得就没必要MAP了 别的DIFF那里都没做的 在相同的位置结束更好.

嘛 就这么多了 加油~ :)

Download: bg.rar
Topic Starter
Neptunus
多谢了 8-) 8-) 妮姆芙
8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Topic Starter
Neptunus
From now on please mod on errors rather than diffculty or BG ratio

PLEASE, I WILL FIX THE BG 8-)
qinche
检查一下文件夹,里面有两个osb,好像并没有用,删了吧。

四点建议
1-不要随时更换音效pattern。在同一个段落的音乐上应该保持一个一致的音效节奏。
2-insane的spacing需要稳定(例如00:00:760 (1,2,3) )。歌是很柔和的,但是跳太大了。
3-insane和hard很多spinner应该留在白线上而不是红线上。00:06:966 (1) - 比如这个。多数节奏的间距1/2很小,可是移动间距时常太大。
4-SC1的finish和clap不要一起用,这个组合并不好听,不脆也不沉。当然SC2的更没法混用……

normal
好多1/2打,其实对新手很困难。
00:35:932 (1,2,3,4) - 新手最怕这样的排版。怎么也搞不懂该点啥。
01:14:984 (1) - 感觉还可以再做一点。
02:49:380 (4) - 不太确定这之后发生了什么导致break没有激活,但是点一下insert break time吧。
03:05:932 (5) - 这段应该做完。


hard
00:06:966 (1) - 这个spinner应该停在00:08:518
00:28:691 这里补个note?
02:50:415 (1) - 这个break没必要,把它填完整吧?
03:27:397 (1) - 很好看,可惜尾音落在一个不明不白的点上,破坏了节奏。如果你不肯重做这个心型,至少把尾音消彻底。


insane

00:04:380 (4) - 太响了,降低一下音量?
00:06:966 (1) - 这个spinner应该停在00:08:518
00:37:484 (5) - finish?
00:53:260 (4,5,6,7,8) - 01:10:070 (1,2,3,4,5,6,7,8) - 类似于这样的全是whistle的,我并不太赞同。或者你一定要全程whistle的话,用绿线做个渐变吧。
01:14:984 (1) - 在我看来应该停在01:16:277 上。
02:25:328 (1) - 感觉还可以再做一点。
02:46:277 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7) - 做个逐渐加大音效的绿墙比较好。
02:50:415 (1) - 这个break没必要,把它填完整吧?

音效间的切换还不错。
Topic Starter
Neptunus
多谢了啊 Qinche
FIXING!! 8-)
啊啊啊啊啊啊啊啊啊啊~~
eldnl
[General]

- The spinner-background have a size of 1023x692, you must change it to 1024x768.
- The spinner-circle don't need to be 763x763? I'm not sure about this.
- I don't like these custom hitsounds, the finish and the whistle, sounds really bad.
- You use all of these custom hitsounds?

[Normal]

Overall Difficulty +1
HP Drain Rate +1
00:02:828 (3,4,5,6,7) Considering that this is the easiest difficulty, you shouldn't put patterns very hard to read or many notes in a row. Maybe you can change these notes (3,4,5,6) for two sliders. Some like this: http://puu.sh/3NVI don't hide the notes with the hit in easy difficulties.
00:09:035 (1) This slider are very close to the spin. This is unrankable in the easiest difficulty. You must leaving at least of two white ticks, for the player can take the control. I suggest you do something like this: http://puu.sh/3NWp
00:11:104 (3) These sliders shouldn't have a different number of repetitions. This slider is fine, but if you see the following slider with repeat, it has only one. The reason for this is that tend to confuse new players. This is not unrankable but you can try to change some of these patterns for make the difficulty a little easier to read. Considering this comment for all of the following sliders.
00:22:742 (3,4,5) The stacked notes are fine, considering the following stacked notes is as the same distance, but seeing the next, this have a different distance. This do that the player press the button hurriedly and miss the notes.
00:35:932 (1,2,3,4) Never stack notes in the end of the sliders in the easiest difficulty, you should to remove it. And the next notes (3,4) are hidden for the sliders, maybe this is a little hard to read.
00:42:139 (1) Too close to the spin. You know to do. Other thing, change the clap for a finish? Obviously you must change the custom hitsounds.
00:50:415 (x) I'm not sure about this but, put the inherited section here.
00:50:932 (1,5) Too close to the spin. Something else, you miss a clap in (5) please add one in the middle.
00:56:363 (1) Start the spin here please, and the following note is too close
01:05:673 (2,3) Stacked note, you know to do.
01:06:966 (1) Very short spin for a normal. The spins often surprise the player, he need a moment of reaction.
01:08:518 (1,2,3,4,5,6) Maybe do something like this?: http://puu.sh/3NY8 I think looks better and fix the spacing between (5,6)
01:11:622 (1,2,3,4,5) Maybe you can put the notes in this formation, replaces the spin for notes and put a spin in 01:16:794 http://puu.sh/3NYp
01:33:087 (5,6,7) Replace these notes for a slider, considering the previous stacked notes, but this make confusing the two sliders, you can fix it ;D
02:27:656 (1,2,3) Separates these notes please. Can be confusing.
02:50:415 (x) Maybe you can put a spin here to 02:52:484, I think is better.
03:06:966 (1) You can start the spin here, and finish him here 03:10:070, this separate the spin with the following note and make the spin larger.
03:18:863 (3,1,1,2) Stacked note, following for a very short spin, notes too close to the spin and a little confusing, if you want to stack these notes please stack the slider too.

[Hard]

00:08:518 (1) Please finish the spin in the previous white tick. Is too close to the note I think.
00:15:242 (1,2,3,4,5) I can't understand why you put these notes with a different spacing, maybe this is a pattern to follow the piano rhythm? If so, you need change the spacing here 00:32:053 (1,2,3,1)
00:29:466 (1,3) Really bad sliders, make these like this: http://puu.sh/3O08
00:42:139 (1) Add a finish here. Don't the custom hitsound finish...
00:48:087 (1,2,3) Inconsistent spacing, considering the other notes.
00:56:363 (1) Start the spin here and remove (3)?
01:09:035 (1,3) Bad sliders again, make like this: http://puu.sh/3O0E
01:31:794 (2) Hidden repeat with the previous (6) this is unrankable.
01:50:156 (1) Remove new combo or start the spin here.
02:00:760 (x) Move the inherited section to here.
02:25:328 (1) Finish the slider in the next white tick.
02:43:432 (4,1) Spacing.
03:27:397 (1) Good job with the heart slider, but you finish it in a blue tick, you must finish him in the previous white tick. And you can make this slider like this: http://puu.sh/2yPq

[Insane]


I'm not really sure about the Approach rate, the song is too slow. Maybe you can put it on 7?
00:15:242 (5,1) A great anti-jump here, you should change the position of (1).
00:38:777 (4,1) Spacing.
00:40:328 (1,2,1,2,1,2) I really love this jump <3
00:51:449 (1) Remove new combo, and in the next note too.
02:01:794 (1) ^ that's not a good pattern if you don't put a jump >.>
02:50:415 (7) Add one repeat to the slider and move the spin.
I don't find other problem here, maybe I can do other suggestions but isn't necessary.

Nice song, star.
Topic Starter
Neptunus

eldnl wrote:

[General]

- The spinner-background have a size of 1023x692, you must change it to 1024x768.
- The spinner-circle don't need to be 763x763? I'm not sure about this.
- I don't like these custom hitsounds, the finish and the whistle, sounds really bad.
- You use all of these custom hitsounds?

[Normal]

Overall Difficulty +1
HP Drain Rate +1
00:02:828 (3,4,5,6,7) Considering that this is the easiest difficulty, you shouldn't put patterns very hard to read or many notes in a row. Maybe you can change these notes (3,4,5,6) for two sliders. Some like this: http://puu.sh/3NVI don't hide the notes with the hit in easy difficulties.
00:09:035 (1) This slider are very close to the spin. This is unrankable in the easiest difficulty. You must leaving at least of two white ticks, for the player can take the control. I suggest you do something like this: http://puu.sh/3NWp
00:11:104 (3) These sliders shouldn't have a different number of repetitions. This slider is fine, but if you see the following slider with repeat, it has only one. The reason for this is that tend to confuse new players. This is not unrankable but you can try to change some of these patterns for make the difficulty a little easier to read. Considering this comment for all of the following sliders.
00:22:742 (3,4,5) The stacked notes are fine, considering the following stacked notes is as the same distance, but seeing the next, this have a different distance. This do that the player press the button hurriedly and miss the notes.
00:35:932 (1,2,3,4) Never stack notes in the end of the sliders in the easiest difficulty, you should to remove it. And the next notes (3,4) are hidden for the sliders, maybe this is a little hard to read.
00:42:139 (1) Too close to the spin. You know to do. Other thing, change the clap for a finish? Obviously you must change the custom hitsounds.
00:50:415 (x) I'm not sure about this but, put the inherited section here.
00:50:932 (1,5) Too close to the spin. Something else, you miss a clap in (5) please add one in the middle.
00:56:363 (1) Start the spin here please, and the following note is too close
01:05:673 (2,3) Stacked note, you know to do.
01:06:966 (1) Very short spin for a normal. The spins often surprise the player, he need a moment of reaction.
01:08:518 (1,2,3,4,5,6) Maybe do something like this?: http://puu.sh/3NY8 I think looks better and fix the spacing between (5,6)
01:11:622 (1,2,3,4,5) Maybe you can put the notes in this formation, replaces the spin for notes and put a spin in 01:16:794 http://puu.sh/3NYp
01:33:087 (5,6,7) Replace these notes for a slider, considering the previous stacked notes, but this make confusing the two sliders, you can fix it ;D
02:27:656 (1,2,3) Separates these notes please. Can be confusing.
02:50:415 (x) Maybe you can put a spin here to 02:52:484, I think is better.
03:06:966 (1) You can start the spin here, and finish him here 03:10:070, this separate the spin with the following note and make the spin larger.
03:18:863 (3,1,1,2) Stacked note, following for a very short spin, notes too close to the spin and a little confusing, if you want to stack these notes please stack the slider too.

[Hard]

00:08:518 (1) Please finish the spin in the previous white tick. Is too close to the note I think.
00:15:242 (1,2,3,4,5) I can't understand why you put these notes with a different spacing, maybe this is a pattern to follow the piano rhythm? If so, you need change the spacing here 00:32:053 (1,2,3,1)
00:29:466 (1,3) Really bad sliders, make these like this: http://puu.sh/3O08
00:42:139 (1) Add a finish here. Don't the custom hitsound finish...
00:48:087 (1,2,3) Inconsistent spacing, considering the other notes.
00:56:363 (1) Start the spin here and remove (3)?
01:09:035 (1,3) Bad sliders again, make like this: http://puu.sh/3O0E
01:31:794 (2) Hidden repeat with the previous (6) this is unrankable.
01:50:156 (1) Remove new combo or start the spin here.
02:00:760 (x) Move the inherited section to here.
02:25:328 (1) Finish the slider in the next white tick.
02:43:432 (4,1) Spacing.
03:27:397 (1) Good job with the heart slider, but you finish it in a blue tick, you must finish him in the previous white tick. And you can make this slider like this: http://puu.sh/2yPq

[Insane]


I'm not really sure about the Approach rate, the song is too slow. Maybe you can put it on 7?
00:15:242 (5,1) A great anti-jump here, you should change the position of (1).
00:38:777 (4,1) Spacing.
00:40:328 (1,2,1,2,1,2) I really love this jump <3
00:51:449 (1) Remove new combo, and in the next note too.
02:01:794 (1) ^ that's not a good pattern if you don't put a jump >.>
02:50:415 (7) Add one repeat to the slider and move the spin.
I don't find other problem here, maybe I can do other suggestions but isn't necessary.

Nice song, star.
thanks so much eldnl~ fixing now~
mekadon_old
Did you ask anyone for a Taiko diff? If not, I don't mind making one for you. If you wanted to, you might want to specify how hard it should be (so that I won't mess up lol)

Should take about 3-4 days or so.

planning to mod this later.
Equivalent_old

eldnl wrote:

[General]

- The spinner-background have a size of 1023x692, you must change it to 1024x768.
- The spinner-circle don't need to be 763x763? I'm not sure about this.
- I don't like these custom hitsounds, the finish and the whistle, sounds really bad.
Just some clarification:

default spinner-background is 1023x692, So it fine
Spinner-circle if it fit the background so it doesn't matter if it larger than default size. Thus making it smaller may making look bad/ugly
eldnl

Equivalent wrote:

eldnl wrote:

[General]

- The spinner-background have a size of 1023x692, you must change it to 1024x768.
- The spinner-circle don't need to be 763x763? I'm not sure about this.
- I don't like these custom hitsounds, the finish and the whistle, sounds really bad.
Just some clarification:

default spinner-background is 1023x692, So it fine
Spinner-circle if it fit the background so it doesn't matter if it larger than default size. Thus making it smaller may making look bad/ugly
Thanks didn't know :)
see the images of different sizes seemed strange to me ^ ^
Topic Starter
Neptunus

mekadon wrote:

Did you ask anyone for a Taiko diff? If not, I don't mind making one for you. If you wanted to, you might want to specify how hard it should be (so that I won't mess up lol)

Should take about 3-4 days or so.

planning to mod this later.
Hey~ mekadon thank you but I am not going to add Taiko Diffs in this map~
Thanks again for generosity~ :)
Topic Starter
Neptunus
@Nymph_
@qinche
@eldnl
Thanks guys! all fixed~ 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
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