"People start to mod after the map get ranked."
Well let's think about it, the step before rank is "bubble", but who wants to touch a bubbled map? Players won't play it because there's no ranked score, Modders won't mod it because it's modded by a MAT/BAT and the quality should be good enough (not to mention if the MAT/BAT make some mistake during modding). So until a BAT check the bubbled map and help it get ranked, it stays at a "no one want to touch" status.
My idea is, let player give feedback start from the time when a map get bubbled, here's some steps to do:
Edit: Some changes according to ziin's post:
Let's set a "bubbled" forum and if a map is bubbled, then popped because of tiny fixes, it could stay in the "bubbled" forum. If a really big problem happens to the map, it could be sent back to pending by a MAT/BAT.
Well let's think about it, the step before rank is "bubble", but who wants to touch a bubbled map? Players won't play it because there's no ranked score, Modders won't mod it because it's modded by a MAT/BAT and the quality should be good enough (not to mention if the MAT/BAT make some mistake during modding). So until a BAT check the bubbled map and help it get ranked, it stays at a "no one want to touch" status.
My idea is, let player give feedback start from the time when a map get bubbled, here's some steps to do:
SPOILER
1. Make a new category "bubbled" shown to players just as "ranked" or "approved", there won't be a scoreboard for it, but players can save the local score, and the score would be submitted right after the map get ranked. (If there's no change made to the map).
2. Since it gives ranked score (though later) and is shown in a more obvious place (we can assume it's about the same value as "approved" to players, much better than now), players will pay more attention to it. Also because it gives ranked score, players tend to want it keeps unchanged (if a map is changed then players have to update it to a new ver, the local score will be wiped) UNLESS he finds there's a big mistake in the map and he has to say something about it. That's just the FEEDBACK we want and need for current system.
3. If the mapper decide to change something because of the feedbacks, the MAT who bubbled it should recheck it as soon as possible. If they're just tiny fixes, a BAT could still directly rank it.
4. In this system, if a "bubbled" map reaches a certain play counts (let's say, 5000) and no really negative comments are made to the map, we can just assume that's a rankable map could be automatically ranked in 24 hours (it probably means 500 or more players have tested the map). This will also prevent things like "damn i have a 2 months old bubble". Also, to prevent fast ranking, bubbled maps need to reach a certain minimum play counts (maybe 500) to be ranked.
5. I don't know how current system works exactly so if there are some troubles have to deal with, plz just discuss here.
2. Since it gives ranked score (though later) and is shown in a more obvious place (we can assume it's about the same value as "approved" to players, much better than now), players will pay more attention to it. Also because it gives ranked score, players tend to want it keeps unchanged (if a map is changed then players have to update it to a new ver, the local score will be wiped) UNLESS he finds there's a big mistake in the map and he has to say something about it. That's just the FEEDBACK we want and need for current system.
3. If the mapper decide to change something because of the feedbacks, the MAT who bubbled it should recheck it as soon as possible. If they're just tiny fixes, a BAT could still directly rank it.
4. In this system, if a "bubbled" map reaches a certain play counts (let's say, 5000) and no really negative comments are made to the map, we can just assume that's a rankable map could be automatically ranked in 24 hours (it probably means 500 or more players have tested the map). This will also prevent things like "damn i have a 2 months old bubble". Also, to prevent fast ranking, bubbled maps need to reach a certain minimum play counts (maybe 500) to be ranked.
5. I don't know how current system works exactly so if there are some troubles have to deal with, plz just discuss here.
Edit: Some changes according to ziin's post:
Let's set a "bubbled" forum and if a map is bubbled, then popped because of tiny fixes, it could stay in the "bubbled" forum. If a really big problem happens to the map, it could be sent back to pending by a MAT/BAT.