CtB has needed an overhaul and fixes like this for a while, and they will come in due time. Unfortunately, the fixes are just too low in priority compared to more important issues. Here's hoping for the future!
:~|Derekku wrote:
more important issues.
I mean, I guess you could consider this.pieguy1372 wrote:
I agree with what you said about DT, but I think HR is fine as is. HR is indeed quite hard, but often if you put in the effort to get a HR score you'll find that it's generally a pretty safe bet when it comes to keeping a #1.
That's...the point i was making.pieguy1372 wrote:
Basically in DT some jumps are impossible because the game places hyperdashes incorrectly...
Not really, with AR8 in hardrock is easy to pass, with AR9 you need to learn the map but is possible.Shiirn wrote:
The main issue i see with HR is that it turns both AR8 (very readable and what can be called the "default" AR for a good ctb map) and AR9 (much much faster, harder to read, and requires a lot of ctb experience + map prediction) into AR10 (fruit minigun)
I mean, what he's saying is, AR8 WITH HR. Not AR8 that is created by HR.eldnl wrote:
Not really, with AR8 in hardrock is easy to pass, with AR9 you need to learn the map but is possible.
With AR8 in DT is easy to pass again, but with AR9 is really, really impossible, fruits fall incredibly fast, I can't read that.
pieguy1372 wrote:
I agree with what you said about DT, but I think HR is fine as is. HR is indeed quite hard, but often if you put in the effort to get a HR score you'll find that it's generally a pretty safe bet when it comes to keeping a #1.
You guys are idiots. AR7 + HR ~= AR 8 + HR = AR 9 + HR = AR 10 (+/- HR)Hika wrote:
I mean, what he's saying is, AR8 WITH HR. Not AR8 that is created by HR.eldnl wrote:
Not really, with AR8 in hardrock is easy to pass, with AR9 you need to learn the map but is possible.
With AR8 in DT is easy to pass again, but with AR9 is really, really impossible, fruits fall incredibly fast, I can't read that.
It's highly impossible to do an AR9 + HR obviously. Well at least that's what I think.
That's what Shiirn said from the very beginning.JesusYamato wrote:
osu!Standard HR = AR*1.4
Isn't it the same for ctb?
Been quite a long time since people started mentioning "CtB overhaul".Derekku wrote:
CtB has needed an overhaul and fixes like this for a while, and they will come in due time.
Maybeziin wrote:
You guys are idiots. AR7 + HR ~= AR 8 + HR = AR 9 + HR = AR 10 (+/- HR)Hika wrote:
[
I mean, what he's saying is, AR8 WITH HR. Not AR8 that is created by HR.
It's highly impossible to do an AR9 + HR obviously. Well at least that's what I think.
AR is a lot more evident for CtB, however, since cross-screen regular dashes are almost impossible to sightread without being aware of them to begin with on higher ARs.JesusYamato wrote:
osu!Standard HR = AR*1.4
Isn't it the same for ctb?
Shiirn wrote:
I for one am kind of bored of seeing HD scores topping 90% of maps worth mentioning and HR and DT only being used on lower difficulties.