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Ayase Rie - Yuima-ru*World TVver. [Taiko]

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Total Posts
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Topic Starter
Chromoxx
This beatmap was submitted using in-game submission on Dienstag, 4. April 2017 at 19:16:59

Artist: Ayase Rie
Title: Yuima-ru*World TVver.
Source: はいたい七葉
Tags: haitai nanafa yuimaru ascendance
BPM: 180
Filesize: 1366kb
Play Time: 00:42
Difficulties Available:
  1. Ascenmoxx' Beginner (1,01 stars, 43 notes)
  2. Futsuu (2,28 stars, 109 notes)
  3. Kantan (1,81 stars, 62 notes)
  4. Muzukashii (2,77 stars, 168 notes)
  5. Oni (3,63 stars, 235 notes)
Download: Ayase Rie - Yuima-ru*World TVver.
Information: Scores/Beatmap Listing
---------------
Chromoxx mapping anime TV size? Is it april fools day or something?

Ascenmoxx' Beginner: Collab between Ascendance and Chromoxx
(Ascendance mapped the first half, I mapped the second half)
Kantan - Oni: mapped by Chromoxx

extra special diff for pro players
Stefan
y tho

[Oni]
00:12:892 (54,55) - Find, dass du hier das Instrument im Hintergrund (weiß Gott, was für eines das ist) besser betonen kannst, indem du d d k k d aus dem Part machst.
00:15:559 (66,67) - ya same here
00:16:059 (69) - würde dann zu light sein, als das es passen könnte. Wenn du (66,67) zuvor geändert hast, solltest du die Note zu d machen.
00:21:642 (102) - Der Doublet hört sich so kinky af an, auch wenn es irgendwie zu den Vocals passt. Es fühlt sich aber irgendwie unnatürlich an und ich würde es auf der einzelnen Note danach belassen.
00:25:892 (129,132) - Wie wäre es, wenn du die beiden Noten austauschst? 00:25:559 (127,128,129) - würde dann wie 00:22:892 (109,110,111) - funktionieren und wäre sinnvoller, zumindest kommt mir der d k d Abtausch sinnvoller vor. 00:26:059 (130,131,132) - hingegen könntest du zu 00:23:392 (112,113,114) - spiegeln, ddk k d bei 00:26:059 (130,131,132,133,134) - wäre legit nicht schlecht tbh.

[Muzukashii]
00:12:059 (40) - Ich hätte da 00:12:392 (41) - insofern mehr betont, da die Vocals etwas stärker sind und würde (40) zuvor zu d machen. Wenn du aber eher etwas Übersichtlicheres wie k k d d k vorziehst, dann okay. ¯\_(ツ)_/¯
00:32:725 - 00:42:725 - Anstatt die Combo pattern länger zu machen, würde es imo mehr Sinn ergeben, wenn du mehr Triplets miteinbringst. Ich meine, klar ist die zweite Hälfte der Kiai etwas schwerer, aber wenn du die Zeit mit der Oni vergleichst, könnte es da Probleme geben. Auch wenn's bei einem 45 Sekunden Lied übelst kacke ist, solltest du darauf Rücksicht geben.

[Futsuu]
00:00:726 - 00:11:392 - Würde den Teil ein bisschen - aber auch echt nur um 'ne Spur - denser mappen. Die Muzukashii fühlt sich da schon recht heavy an, wenn man von der Futsuu gerade kommt.

[Kantan]
00:05:059 (5,6) - Wohlmöglich könntest du (5) zu 00:04:892 - verschieben und (6) zu 00:05:725 - . Find den Ausruf bei 00:05:725 - stärker und würde sich besser eignen zu mappen.
00:10:225 (12,13) - ^
00:27:392 (36,37,38,39) - Anstatt die 1/2 zu mappen, würde ich mich eher auf (36,38) konzentrieren und die zu Big Notes ändern - damit diese Timestamps 00:27:392 - und 00:28:725 - stärker wirken, die Futsuu hat sowieso "nur" zwei Noten mehr an dieser Stelle, was schon okay von der Difficulty Kurve gehen sollte.
00:38:059 (53,54,55,56) - ^

uwu
thzz
hi~ nemui

Kantan seems fine

[Normal]
  1. 00:05:392 (8) - change to d. 00:05:725 (9) - why don't you emphasize this "hai!"
  2. 00:08:059 (13) - then this should be k
  3. 00:10:725 (19) - same, d.
  4. 00:31:725 (71,72,73,74) - just a suggestion. remove (73) and make others K. "hai!(K) hai!(K) hai!(K)"
[Muzukashii]
  1. 00:32:059 (115,116,117,118,119,120) - this pattern feels a bit too intense for me. try this one.
  2. 00:42:225 (164,165) - you should use 1/4 triplet around here, cuz of around 00:32:059 -
[Oni]
  1. 00:23:475 (113) - move this one to 00:23:642 - and change to d. some of triplets' end should be on white-tick in such a light map.
  2. then, change 00:24:225 (118) - to k?
  3. 00:34:142 (180) - same
that's it.
good luck!!
Topic Starter
Chromoxx

Stefan wrote:

y tho

[Oni]
00:12:892 (54,55) - Find, dass du hier das Instrument im Hintergrund (weiß Gott, was für eines das ist) besser betonen kannst, indem du d d k k d aus dem Part machst. da das instrument nen deutlich anderen klang hat als der rest des parts habe ich es als dkdkd gemapped sodass es etwas heraussticht
00:15:559 (66,67) - ya same here same
00:16:059 (69) - würde dann zu light sein, als das es passen könnte. Wenn du (66,67) zuvor geändert hast, solltest du die Note zu d machen.
00:21:642 (102) - Der Doublet hört sich so kinky af an, auch wenn es irgendwie zu den Vocals passt. Es fühlt sich aber irgendwie unnatürlich an und ich würde es auf der einzelnen Note danach belassen. es passt zu den vocals und es ist viel interessanter zu spielen
00:25:892 (129,132) - Wie wäre es, wenn du die beiden Noten austauschst? 00:25:559 (127,128,129) - würde dann wie 00:22:892 (109,110,111) - funktionieren und wäre sinnvoller, zumindest kommt mir der d k d Abtausch sinnvoller vor. 00:26:059 (130,131,132) - hingegen könntest du zu 00:23:392 (112,113,114) - spiegeln, ddk k d bei 00:26:059 (130,131,132,133,134) - wäre legit nicht schlecht tbh. da der pitch auf 00:26:392 - hochgeht wäre es awkward wenn nen k davor wäre, außerdem sind die vocals und der rythmus hier anders als im letzten pattern

[Muzukashii]
00:12:059 (40) - Ich hätte da 00:12:392 (41) - insofern mehr betont, da die Vocals etwas stärker sind und würde (40) zuvor zu d machen. Wenn du aber eher etwas Übersichtlicheres wie k k d d k vorziehst, dann okay. ¯\_(ツ)_/¯ der hohe synth auf 00:12:059 - gleicht das ganze aus, daher wäre k k besser imo
00:32:725 - 00:42:725 - Anstatt die Combo pattern länger zu machen, würde es imo mehr Sinn ergeben, wenn du mehr Triplets miteinbringst. Ich meine, klar ist die zweite Hälfte der Kiai etwas schwerer, aber wenn du die Zeit mit der Oni vergleichst, könnte es da Probleme geben. Auch wenn's bei einem 45 Sekunden Lied übelst kacke ist, solltest du darauf Rücksicht geben. ich overmappe ungerne triplets in der muzu und da hier eigentlich keine 1/4 klar in der musik zu hören sind lasse ich es lieber. In der Oni sind in dem part nur ein paar leichte 5plets, welches keine wirklichen spread probleme verursachen sollte

[Futsuu]
00:00:726 - 00:11:392 - Würde den Teil ein bisschen - aber auch echt nur um 'ne Spur - denser mappen. Die Muzukashii fühlt sich da schon recht heavy an, wenn man von der Futsuu gerade kommt. ein paar noten werden geaddet

[Kantan]
00:05:059 (5,6) - Wohlmöglich könntest du (5) zu 00:04:892 - verschieben und (6) zu 00:05:725 - . Find den Ausruf bei 00:05:725 - stärker und würde sich besser eignen zu mappen.
00:10:225 (12,13) - ^ möchte hier nen eher konsistenten rythmus behalten und 00:04:559 (4,5) - von 00:07:225 (8,9) - etc. differenzieren
00:27:392 (36,37,38,39) - Anstatt die 1/2 zu mappen, würde ich mich eher auf (36,38) konzentrieren und die zu Big Notes ändern - damit diese Timestamps 00:27:392 - und 00:28:725 - stärker wirken, die Futsuu hat sowieso "nur" zwei Noten mehr an dieser Stelle, was schon okay von der Difficulty Kurve gehen sollte.
00:38:059 (53,54,55,56) - ^ ich find die vocals an den stellen eher gleichstark, weshalb ich den jetzigen rythmus bevorzuge

uwu
thx for modding! :D

thzz wrote:

hi~ nemui

Kantan seems fine

[Normal]
  1. 00:05:392 (8) - change to d. 00:05:725 (9) - why don't you emphasize this "hai!" there's a high synth on 00:05:392 - and too many d in a row would feel weird
  2. 00:08:059 (13) - then this should be k low drum here and no synth sound, so it's d
  3. 00:10:725 (19) - same, d. same
  4. 00:31:725 (71,72,73,74) - just a suggestion. remove (73) and make others K. "hai!(K) hai!(K) hai!(K)" want to add more emphasis on the drop at 00:32:725 -
[Muzukashii]
  1. 00:32:059 (115,116,117,118,119,120) - this pattern feels a bit too intense for me. try this one. it's pretty short so not too intense imo
  2. 00:42:225 (164,165) - you should use 1/4 triplet around here, cuz of around 00:32:059 - nice idea, added a note in kantan and futsuu for better spread too
[Oni]
  1. 00:23:475 (113) - move this one to 00:23:642 - and change to d. some of triplets' end should be on white-tick in such a light map.
  2. then, change 00:24:225 (118) - to k?
  3. 00:34:142 (180) - same would result in boring rythm, which i want to avoid
that's it.
good luck!!
thanks for modding! :D
Ascendance
heck yea
Ozu
Hi tai :)
osu need haitai taiko!
i hope that this modding will help a little more to HAITAI xD




[ General ]

Too high OD x(



[ Ascenmoxx' Beginner ]

00:07:559 - add K to follow Synth sound
00:23:392 (21,22) - ctrl g?
00:24:725 (23) - K and delete 00:25:392 (24) to place more emphasis on HAITAI
00:27:892 - add k?
00:29:225 - ^
00:35:392 (35,36) - K delete at the same reason 00:24:725 (23) , 00:25:392 (24)
00:38:559 - add k?
00:39:892 - ^
00:42:725 (43) - K?



[ Kantan ]

00:00:726 (1) ~ 00:10:725 (13) - I think so many D(or d).
This is my opinion
00:01:892 (2) - K
00:07:225 (8,9) - K K

00:21:392 (27) - K?



[ Futsuu ]

00:01:392 (2) , 00:04:059 (6) - delete? add no-sound pattern looks little hard in Futsuu.
00:08:059 (16,17) - k k or d k d
00:42:225 (109,110) - K D ? little hard in Futsuu, But more feel to finish.



[ Muzukashii ]

00:32:225 (116) - how about move this to 00:31:892 ?
00:42:225 (165,166,167) - ddd?



[ Oni ]

BG = full size of Nwolf's avatar lol

00:05:392 (21) - K. i think you use K or D to follow synth sound.
00:05:559 (22) - D???? um little awkward...
00:16:225 (70) - delete
00:33:225 (172,173) - delete? this line's stream looks little much.
00:35:892 (192,193) - ^



Hope to see this map in ranked songs page ^3^
Good luck~
Ascendance

404 AccNotFound wrote:

Hi tai :)
osu need haitai taiko!
i hope that this modding will help a little more to HAITAI xD


[ Ascenmoxx' Beginner ]

00:07:559 - add K to follow Synth sound I think that might be too much for this level of difficulty ;w;


Hope to see this map in ranked songs page ^3^
Good luck~
Thanks!
Topic Starter
Chromoxx

404 AccNotFound wrote:

Hi tai :)
osu need haitai taiko!
i hope that this modding will help a little more to HAITAI xD




[ General ]

Too high OD x( OD is fitting for 180bpm



[ Ascenmoxx' Beginner ]

00:23:392 (21,22) - ctrl g? k on the strong vocal fits better
00:24:725 (23) - K and delete 00:25:392 (24) to place more emphasis on HAITAI would make the pattern too short and i want to keep finisher emphasis only on the start of each phrase here
00:27:892 - add k?
00:29:225 - ^ would be too hard for this level of difficulty
00:35:392 (35,36) - K delete at the same reason 00:24:725 (23) , 00:25:392 (24) same
00:38:559 - add k?
00:39:892 - ^ same as earlier
00:42:725 (43) - K? yea, it fits better in this pattern constellation



[ Kantan ]

00:00:726 (1) ~ 00:10:725 (13) - I think so many D(or d). fits the music and makes for good buildup, the sounds that the finishers are mapped to are pretty low
This is my opinion
00:01:892 (2) - K
00:07:225 (8,9) - K K

00:21:392 (27) - K?



[ Futsuu ]

00:01:392 (2) , 00:04:059 (6) - delete? add no-sound pattern looks little hard in Futsuu. it lands on the vocal
00:08:059 (16,17) - k k or d k d current pattern matches the drums better
00:42:225 (109,110) - K D ? little hard in Futsuu, But more feel to finish. would be too hard



[ Muzukashii ]

00:32:225 (116) - how about move this to 00:31:892 ? would flow strangely
00:42:225 (165,166,167) - ddd? high pitched sound on 00:42:392 -



[ Oni ]

BG = full size of Nwolf's avatar lol

00:05:392 (21) - K. i think you use K or D to follow synth sound. would lose emphasis on the "hai" at 00:05:725 (23) -
00:05:559 (22) - D???? um little awkward... no finisher worthy sound here + same as before
00:16:225 (70) - delete there's a pretty distinct percussion sound here
00:33:225 (172,173) - delete? this line's stream looks little much.
00:35:892 (192,193) - ^ changed the patterns around a little bit here



Hope to see this map in ranked songs page ^3^
Good luck~
thanks for modding!
Catgirl
not enough inflated pp patterns please consider remapping the entire thing
OzzyOzrock
[General]
  1. Unfurry.....
[Oni]
  1. 00:41:892 (232,233,234,235,236,237) - D DK D x2.00 please.
[Muzukashii]
  1. I think the start part can be spread a biiiiit better? Especially with other parts having a larger gap.
    This is extremely rough, the note removal is what I'm trying to emphasize
  2. 00:15:392 (45) - May as well be k k k k to help the gap but still keep the break.
[Futsuu]
  1. 00:31:725 (75,76,77,78) - Just K K K so that the following kdk is a bit more unique?
[Beginner]
  1. 00:25:392 (24) - and 00:36:059 (36) - just lightens the don amounts nicely.
Topic Starter
Chromoxx

OzzyOzrock wrote:

[General]
  1. Unfurry.....
[Oni]
  1. 00:41:892 (232,233,234,235,236,237) - D DK D x2.00 please. changed to 1.5x instead
[Muzukashii]
  1. I think the start part can be spread a biiiiit better? Especially with other parts having a larger gap.
    This is extremely rough, the note removal is what I'm trying to emphasize removed 00:06:392 - and 00:09:059 -
  2. 00:15:392 (45) - May as well be k k k k to help the gap but still keep the break. added a k at 00:15:725 -
[Futsuu]
  1. 00:31:725 (75,76,77,78) - Just K K K so that the following kdk is a bit more unique? wanna keep more emphasis on the drop at 00:32:725 -
[Beginner]
  1. 00:25:392 (24) - and 00:36:059 (36) - just lightens the don amounts nicely. changed to k
thanks for modding!
OzzyOzrock
Is this some kind of a joke?

Bubbled?
Stefan
At least there is an really easy Kantan now. lol
Nwolf
Remember when the bg was considered nsfw rofl good old times, never grow up std


[Ascenmoxx's Beginner]

this diff ascends mapping quality and is better than every Cup ever made.


[Footshoe]

00:01:392 (2) - 00:04:059 (6) - I believe these two notes could be removed to make the difference to the more intense part (00:06:059 - ) bigger. More noticeable difference than just adding 00:08:059 (16,17) - imo.


[Onion]

wow nice bg where did you get this from :3

00:41:892 (232,233,234,235) - Could make this SV more exciting e.g. something like 1.25 - 1.45 - 1.55 - 1.75 or something in this direction.
Ascendance

Nwolf wrote:

Remember when the bg was considered nsfw rofl good old times, never grow up std


[Ascenmoxx's Beginner]

this diff ascends mapping quality and is better than every Cup ever made. I dunno man, I've made some pretty great cups.
Topic Starter
Chromoxx

Nwolf wrote:

Remember when the bg was considered nsfw rofl good old times, never grow up std


[Ascenmoxx's Beginner]

this diff ascends mapping quality and is better than every Cup ever made. :^)


[Footshoe]

00:01:392 (2) - 00:04:059 (6) - I believe these two notes could be removed to make the difference to the more intense part (00:06:059 - ) bigger. More noticeable difference than just adding 00:08:059 (16,17) - imo. sure


[Onion]

wow nice bg where did you get this from :3 :^)

00:41:892 (232,233,234,235) - Could make this SV more exciting e.g. something like 1.25 - 1.45 - 1.55 - 1.75 or something in this direction. i feel like this would lose emphasis on the first note tbh and wouldn't be as ninja-esque over all imo, so i'll keep it as it is now.. it also looks a bit awkward to read imo
thanks for modding!
Nwolf
happy april fool's!
Ascendance
Thanks nweff
Surono
little girls song cute gratsz
Raiden
Hey, April fools is over. You can get rid of that background in Oni, thanks :)
Nardoxyribonucleic
Disqualified for unrelated background image in Oni difficulty. Although there is no hard rule concerning the correlation between song and BG, April Fools is not an excuse to break things and make exceptions like this:
Topic Starter
Chromoxx
Oh i thought it was from the anime...
will change when i'm home :D
Akemi_Homura
:o
milr_
;-;
Xinnoh

Chromoxx wrote:

Oh i thought it was from the anime...
will change when i'm home :D
yes
Surono
hahahh wtf X"D omg that BG, Nkweff pls

Chromoxx wrote:

Oh i thought it was from the anime...
da hel Onion
Topic Starter
Chromoxx
BG is updated :D
Kaitjuh
just gonna drop this real quick

https://osu.ppy.sh/s/329473

/me runs
Ascendance
aw fuk
Nwolf

Kaitjuh wrote:

just gonna drop this real quick

https://osu.ppy.sh/s/329473

/me runs
could also drop any electronic song with english vocals that use random characters / anime characters as bg
CrystilonZ
can I use this as a case study for maps with random unrelated anime bgs too?
Ok thanks o/
gonna drop this real quick as well https://osu.ppy.sh/s/346499
Dab
Goodbye Meme

edit: was about to slam this post with another example ( /s/409025 ) but stefan already replied so
joke's over boys prepare for more lolis
Stefan

Kaitjuh wrote:

just gonna drop this real quick

https://osu.ppy.sh/s/329473

/me runs

CrystilonZ wrote:

can I use this as a case study for maps with random unrelated anime bgs too?
Ok thanks o/
gonna drop this real quick as well https://osu.ppy.sh/s/346499
I believe we don't have to think far that Chromoxx' case is meant to be a joke while your examples aren't. Nardo's wording is sorta bleh but you understand exactly what's their point. :P
[Bau]
NICE
Nao Tomori
nice
Surono
at least it's fit, is not about related. hhhhhhhhhh
Yuzeyun
beginner
over 1 nps, remap

oni
not 10*, remap

kds pls
Nardoxyribonucleic
Rechecked and the unrelated background has been replaced.

Requalified~
Surono

Unmei Muma wrote:

beginner
over 1 nps, remap

oni
not 10*, remap

kds pls
not ez map

not pp

re-gr8z Chrome.exe
Strategas

Nwolf wrote:

Kaitjuh wrote:

just gonna drop this real quick

https://osu.ppy.sh/s/329473

/me runs
could also drop any electronic song with english vocals that use random characters / anime characters as bg
when the song isn't from any game/anime there's no real "fitting" bg so just use whatever, but when it comes down to songs from anime etc. then it's completely a different thing imo

grats btw
Hai Tai
$ko^zvl*xH7b9hDRxi_4Tx^OIbq4xL2c
Cloudchaser
I don't think BG "theme" really matter at all... just... pls
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