forum

Tomatsu Haruka,Horie Yui - Kamisama to Issho (TV size)

posted
Total Posts
49
Topic Starter
biwako
This beatmap was submitted using in-game submission on 2011年9月25日 at 8:23:54

Artist: Tomatsu Haruka & Horie Yui
Title: Kami-sama to Issho (TV Size)
Source: Nekogami Yaoyorozu
Tags: Opening Mayu Komiya Yuzu
BPM: 128
Filesize: 8547kb
Play Time: 01:27
Difficulties Available:
  1. Hard (4.75 stars, 206 notes)
  2. Insane (5 stars, 292 notes)
  3. Normal (2.94 stars, 118 notes)
Download: Tomatsu Haruka & Horie Yui - Kami-sama to Issho (TV Size)
Download: Tomatsu Haruka & Horie Yui - Kami-sama to Issho (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
猫神やおよろず OP
神サマといっしょ - 繭(戸松遥) & 柚子(堀江由衣)

[Normal]-Done
[Hard]-Done
[Insane]-Done
CMP
:)
Naichatta
short modding↓

SPOILER
TV Sizeで2Diffは少ないかも?
☆3以下のEasyもしくは☆4以上のHardを作ったほうがいいかもしれません

[Normal]
●00:23:538 (1) - Normal以下でスペーシングが変わってしまうとMAT、BATになにか言われるかもしれません

形も綺麗でいいNormalでした!

[Insane]
AR+2
ARが低すぎて逆にやりづらく感じました

●00:03:851 (6) - 左右対称にしたほうが綺麗に見えると思います→ (http://osu.ppy.sh/ss/114515)
●01:15:803 (1) - スペーシングが大きく変わる場所ではnew comboを入れたほうがいいかもしれません
●01:27:756 (14) - new combo?

Star~ :)
Topic Starter
biwako

kusano wrote:

short modding↓

TV Sizeで2Diffは少ないかも?
☆3以下のEasyもしくは☆4以上のHardを作ったほうがいいかもしれません

[Normal]
●00:23:538 (1) - Normal以下でスペーシングが変わってしまうとMAT、BATになにか言われるかもしれません done

形も綺麗でいいNormalでした!

[Insane]
AR+2 done
ARが低すぎて逆にやりづらく感じました

●00:03:851 (6) - 左右対称にしたほうが綺麗に見えると思います→ (http://osu.ppy.sh/ss/114515) done
●01:15:803 (1) - スペーシングが大きく変わる場所ではnew comboを入れたほうがいいかもしれません done
●01:27:756 (14) - new combo? done
modありがとうございます :)
Kitsuneko
:3

[General]
offset: 4338

[Insane]
00:10:900 (6) - add new combo
00:20:978 (5) - ^
00:24:728 (7) - ^
00:27:306 (3) - ^
00:28:478 (1) - ^
00:32:228 (8) - ^
00:37:384 (8) - ^
00:39:728 (7) - ^
00:43:478 (4) - ^
00:47:228 (4) - ^
00:49:806 (7) - spacing...
00:49:337 (3,7,11) - add whistle
00:50:520 (x) - remove whistle from head
00:52:853 (5) - add new combo
00:57:774 (6) - ^
01:00:352 (5) - ^
01:01:056 (2,3,4,5,6,7) - change to like this
01:04:571 (6) - add new combo
01:07:852 (4) - ^
01:09:727 (6) - ^
01:09:727 (6) - remove new combo
01:11:602 (7) - add new combo
01:20:274 (6) - ^
01:23:087 (9) - ^
01:26:837 (1) - ^
01:27:071 (2,3,4,1,2,1,2) - http://osu.ppy.sh/ss/114621



ah, and Pending forum for completed maps, please move WIP forum.
Topic Starter
biwako

Kitsuneko wrote:

:3

[General]
offset: 4338 done

[Insane] all done
00:10:900 (6) - add new combo
00:20:978 (5) - ^
00:24:728 (7) - ^
00:27:306 (3) - ^
00:28:478 (1) - ^
00:32:228 (8) - ^
00:37:384 (8) - ^
00:39:728 (7) - ^
00:43:478 (4) - ^
00:47:228 (4) - ^
00:49:806 (7) - spacing...
00:49:337 (3,7,11) - add whistle
00:50:520 (x) - remove whistle from head
00:52:853 (5) - add new combo
00:57:774 (6) - ^
01:00:352 (5) - ^
01:01:056 (2,3,4,5,6,7) - change to like this
01:04:571 (6) - add new combo
01:07:852 (4) - ^
01:09:727 (6) - ^
01:09:727 (6) - remove new combo
01:11:602 (7) - add new combo
01:20:274 (6) - ^
01:23:087 (9) - ^
01:26:837 (1) - ^
01:27:071 (2,3,4,1,2,1,2) - http://osu.ppy.sh/ss/114621



ah, and Pending forum for completed maps, please move WIP forum.
Thank you for modding :)
eg91022a71w
star~ :)

---My Pending map---
http://osu.ppy.sh/s/31780 - Wolf & Spice - Shippo to Dance
http://osu.ppy.sh/s/30882 - ULTRA-PRISM with Shiratama Soft Tennis Club - Rule Book wo Wasurechae
KSHR
Artistから考えると、この曲はアニメに登場するキャラクターの声優さんが歌ってるように思うので
キャラクター名をTagsに入れてみてはどうかなと思いました

star~;D
(no kds, please)
Suzully
;)
Topic Starter
biwako

KSHR wrote:

Artistから考えると、この曲はアニメに登場するキャラクターの声優さんが歌ってるように思うので
キャラクター名をTagsに入れてみてはどうかなと思いました

star~;D
(no kds, please)
タグ追加しました!
助言ありがとうございます!
merchat7
Good map, but there are some issues.
[General]
- Unrankable, mp3 is 256kbs, reencode to LAME CBR 192kbs please. Google, if you do not know how.
- Remove audio from video. Search google if you do not know how. Not giving a link since there are many ways to remove audio.
- There are unused .jpg files in your beatmap folder. Please delete all unused ones.
- Delete .osb if you are not going to have a storyboard.
Title - Kami-sama to Issho (TV Size) Add - between Kami and sama. (if you search the title in google, you'll see it is written Kami-sama.
Artist - Tomatsu Haruka & Horie Yui Use & when there is more than one artist and keep spacing consistence.
Refer to viewtopic.php?f=56&t=24443 for title and artist changes.
- Try slider velocity 1.50 for [Normal] slider velocity 1.75 for [Hard] and 2.00 for [Insane]
[Normal]
Pretty good, didn't find anything wrong or boring. Just consider 1.50 velocity and make the note not go in a straight line fir example 00:07:618 (4, 1, 2) is just a straight line, try something interesting.
[Hard]
Again good, try 1.75 slider velocity and curve more slider is my only suggestion. Also adjustment to new combos :
00:06:095 (6) New combo here, remove new combo from (1)
00:31:993 (3) New combo, remove new combo from (1)
00:46:993 (4) New combo, remove new combo from (1)
00:54:727 (5) New combo, remove new combo from (1)
01:02:227 (3) New combo, remove new combo from (1)
01:22:969 (4) New combo, remove new combo from (1)
Looks better if you keep the notes that you want to stack in the same combo.
[Insane]
-1 hp drain (very annoying when you fail just because you miss a few note in the beginning)
Nothing really grab my attention as far as mapping and hitsound goes. Just keep streams and note that are stacked in the same combo and try 2.00 velocity
00:06:212 (1) Remove new combo, add new combo to (2)
00:17:462 (1) Remove new combo, add new combo to (2)
00:54:727 (6) New combo, remove new combo from (1)
01:26:837 (1) Remove new combo, add new combo to (2)
All my new combos suggestion are to make your beatmap looks a little bit better and you can ignore them if you do not like it.

When you fix the problems in [General] I'd say this is ready for rank so starred :)
Mucha_old
:D
Topic Starter
biwako

merchat7 wrote:

Good map, but there are some issues.
[General] all done
- Unrankable, mp3 is 256kbs, reencode to LAME CBR 192kbs please. Google, if you do not know how.
- Remove audio from video. Search google if you do not know how. Not giving a link since there are many ways to remove audio.
- There are unused .jpg files in your beatmap folder. Please delete all unused ones.
- Delete .osb if you are not going to have a storyboard.
Title - Kami-sama to Issho (TV Size) Add - between Kami and sama. (if you search the title in google, you'll see it is written Kami-sama.
Artist - Tomatsu Haruka & Horie Yui Use & when there is more than one artist and keep spacing consistence.
Refer to viewtopic.php?f=56&t=24443 for title and artist changes.
- Try slider velocity 1.50 for [Normal] slider velocity 1.75 for [Hard] and 2.00 for [Insane]
[Normal]
Pretty good, didn't find anything wrong or boring. Just consider 1.50 velocity and make the note not go in a straight line fir example 00:07:618 (4, 1, 2) is just a straight line, try something interesting.
[Hard]
Again good, try 1.75 slider velocity and curve more slider is my only suggestion. Also adjustment to new combos :
00:06:095 (6) New combo here, remove new combo from (1) done
00:31:993 (3) New combo, remove new combo from (1) done
00:46:993 (4) New combo, remove new combo from (1) done
00:54:727 (5) New combo, remove new combo from (1) done
01:02:227 (3) New combo, remove new combo from (1) done
01:22:969 (4) New combo, remove new combo from (1) done
Looks better if you keep the notes that you want to stack in the same combo.
[Insane]
-1 hp drain (very annoying when you fail just because you miss a few note in the beginning)
Nothing really grab my attention as far as mapping and hitsound goes. Just keep streams and note that are stacked in the same combo and try 2.00 velocity
00:06:212 (1) Remove new combo, add new combo to (2) done
00:17:462 (1) Remove new combo, add new combo to (2) done
00:54:727 (6) New combo, remove new combo from (1) done
01:26:837 (1) Remove new combo, add new combo to (2) done
All my new combos suggestion are to make your beatmap looks a little bit better and you can ignore them if you do not like it.

When you fix the problems in [General] I'd say this is ready for rank so starred :)
Thanks for mod :)
slider velocity is trying now.
Kuma-san
Awesome song and map
Star~
Boom-PA0
star ~:D
hoLysoup
hihi~
Haruka Tomatsu :>
suggestions~

[General]

Add 'Opening' to tags

[Normal]
Normal has star rating 3.10, you need this to be 3 or lower in order for map to be ranked :( so you have to fix this


[Hard]
Approach Rate 6?
01:27:774 (4) - finish?

[Insane]
I think OD8 is too much I'm getting more 100s :O but it's your choice :)
01:26:485 (7) - new combo
01:28:243 (4) - add finish?


Really good mapset :)
☆~
Topic Starter
biwako

hoLysoup wrote:

hihi~
Haruka Tomatsu :>
suggestions~

[General]

Add 'Opening' to tags

[Normal]
Normal has star rating 3.10, you need this to be 3 or lower in order for map to be ranked :( so you have to fix this


[Hard]
Approach Rate 6?
01:27:774 (4) - finish?

[Insane]
I think OD8 is too much I'm getting more 100s :O but it's your choice :)
01:26:485 (7) - new combo
01:28:243 (4) - add finish?


Really good mapset :)
☆~
all fixed.
Thank you for modding :)
Leorda
Konnchiwa, I'm just nitpicky for this. Sorry for long mod

General
* Can you find a better BG? If you have a low quality BG, it can be weird during gameplay (I am wrong?)
* Offset : 587? Since the downbeat is start at 00:00:587?

------------------------------------------------------------------------

Normal
00:29:650 (5) - Add 1 repeating slider?
01:12:774 (4) - The tail slider is touch the HP Bar. Touching the HP Bar can be greatly impair the visibility of notes and approach circle to the player (It's says on new guidelines)
01:13:712 (1) - Slider is touch the HP Bar. Same explaination as 01:12:774 (4)

------------------------------------------------------------------------

Hard
00:11:837 (1,1) - Fill any object between this object? I feel it's empty during gameplay
00:19:103 (8) - The tail slider is touch the HP Bar. Same explaination as 01:12:774 (4) at Easy diff
00:29:650 (3) - ^
00:30:353 (4) - This notes is touch the HP Bar. Same explaination as 01:12:774 (4) at Easy diff
00:41:134 (3,4,1) - ^
00:49:337 (1) - As far as I know, too much repeating slider is for Insane diff, not Hard. But, I'm not sure if this appropriate too for Hard diff. I think this slider is kinda Insane a bit
00:58:712 (1) - The tail slider is almost offscreen!!!! Please change the slider to prevent to having a difficult to read a pattern

------------------------------------------------------------------------

Insane
00:09:493 (5) - This notes is touch the HP Bar. Same explaination as 01:12:774 (4) at Easy diff
01:02:227 (1) - The tail slider is almost offscreen!!!! Please change the slider to prevent to having a difficult to read a pattern

------------------------------------------------------------------------

Again, sorry for long mod
Topic Starter
biwako

Leorda wrote:

Konnchiwa, I'm just nitpicky for this. Sorry for long mod

General
* Can you find a better BG? If you have a low quality BG, it can be weird during gameplay (I am wrong?)
* Offset : 587? Since the downbeat is start at 00:00:587?

------------------------------------------------------------------------

Normal
00:29:650 (5) - Add 1 repeating slider?
01:12:774 (4) - The tail slider is touch the HP Bar. Touching the HP Bar can be greatly impair the visibility of notes and approach circle to the player (It's says on new guidelines)
01:13:712 (1) - Slider is touch the HP Bar. Same explaination as 01:12:774 (4)

------------------------------------------------------------------------

Hard
00:11:837 (1,1) - Fill any object between this object? I feel it's empty during gameplay
00:19:103 (8) - The tail slider is touch the HP Bar. Same explaination as 01:12:774 (4) at Easy diff
00:29:650 (3) - ^
00:30:353 (4) - This notes is touch the HP Bar. Same explaination as 01:12:774 (4) at Easy diff
00:41:134 (3,4,1) - ^
00:49:337 (1) - As far as I know, too much repeating slider is for Insane diff, not Hard. But, I'm not sure if this appropriate too for Hard diff. I think this slider is kinda Insane a bit
00:58:712 (1) - The tail slider is almost offscreen!!!! Please change the slider to prevent to having a difficult to read a pattern

------------------------------------------------------------------------

Insane
00:09:493 (5) - This notes is touch the HP Bar. Same explaination as 01:12:774 (4) at Easy diff
01:02:227 (1) - The tail slider is almost offscreen!!!! Please change the slider to prevent to having a difficult to read a pattern

------------------------------------------------------------------------

Again, sorry for long mod
all fixed.

Thank you for mod :)
Suzully
リクエストどうもです :)

[General]

  • 使用できる動画の解像度は800*600が最大です。
    今入ってるのは864*480なので小さい動画に変えましょう。
    710291e0.pngは使っていない画像ファイルなので削除しましょう。

    緑線がリスナップされていません。
[Normal]

  • 今は全部の難易度が同じ長さで作られていないと泡をつけないMATもいるので、Insaneと同様に最初の部分も作った方がいいかもしれませんね。Hardも同じく。
    HPとODが1なのはちょっと問題視されるかもしれません。
    star difficultyはあくまで指標なので、星3を超えていてもrankableなこともあれば、2.8くらいでunrankableなこともあります。
    プレイ感をMAT/BATの裁量で判断されますから、SVが1.50と高めなので少し心配かも。
  1. 00:19:806 (1) - 少しfinish音が浮いている気がするので、ボリュームを50~60%まで下げてみてはどうでしょう。他のdiffも同様に。
  2. 01:19:337 (3,4,5) - スピナーに変えてみては。
[Hard]

  • SVの値がInsaneと同じというのはあまり好ましくないと思いますが、これを修正するのは大変なので実際にMAT/BATに指摘されるまではこのままで良いと思います。
    たぶん同じ値までならrankable・・・なのかな?
    このマップセットならARとODをそれぞれ+1した方がちょうどいいかもしれませんね。
[Insane]

  • 素晴らしいマップセットです。
    ただ、HardでSlider Tich Rateが2なのはヒットサウンドを使うためなので良いのですが、Normalでは使っていないので、NormalのSlider Tich Rateを1にするか、Insaneも2にして統一するかしないと指摘されると思います。
ふーむ、全然譜面内容ではmod箇所が見当たりませんでした。
no kudosuでお願いします。
go go rank(ノ)・ω・(ヾ)
Topic Starter
biwako

Suzully wrote:

リクエストどうもです :)

[General]

  • 使用できる動画の解像度は800*600が最大です。
    今入ってるのは864*480なので小さい動画に変えましょう。
    710291e0.pngは使っていない画像ファイルなので削除しましょう。

    緑線がリスナップされていません。
[Normal]

  • 今は全部の難易度が同じ長さで作られていないと泡をつけないMATもいるので、Insaneと同様に最初の部分も作った方がいいかもしれませんね。Hardも同じく。
    HPとODが1なのはちょっと問題視されるかもしれません。
    star difficultyはあくまで指標なので、星3を超えていてもrankableなこともあれば、2.8くらいでunrankableなこともあります。
    プレイ感をMAT/BATの裁量で判断されますから、SVが1.50と高めなので少し心配かも。
  1. 00:19:806 (1) - 少しfinish音が浮いている気がするので、ボリュームを50~60%まで下げてみてはどうでしょう。他のdiffも同様に。
  2. 01:19:337 (3,4,5) - スピナーに変えてみては。
[Hard]

  • SVの値がInsaneと同じというのはあまり好ましくないと思いますが、これを修正するのは大変なので実際にMAT/BATに指摘されるまではこのままで良いと思います。
    たぶん同じ値までならrankable・・・なのかな?
    このマップセットならARとODをそれぞれ+1した方がちょうどいいかもしれませんね。
[Insane]

  • 素晴らしいマップセットです。
    ただ、HardでSlider Tich Rateが2なのはヒットサウンドを使うためなので良いのですが、Normalでは使っていないので、NormalのSlider Tich Rateを1にするか、Insaneも2にして統一するかしないと指摘されると思います。
ふーむ、全然譜面内容ではmod箇所が見当たりませんでした。
no kudosuでお願いします。
go go rank(ノ)・ω・(ヾ)
all fixed.

modありがとうございます :)
ItaOxy
nice map !!

Star ! :)
Ranked目指して頑張ってください!
Shadnic_old
I expected it to be pretty meh, but it's actually a pretty cool map 8-)
banbar
good map!
star~




_________________________________
-My Pending Map-
Mizuki Nana - Jyunketsu Paradox (TV Size)
kanpakyin
As per your request:
Mostly are suggestion only.You don't need to follow them if you disagree!

[General]
  1. Timing is obvious wrong!Please use this timing for now,you may need to confirm it in later time! Offset: 611,please check the mod before you fix this
Other general staff seems fine~

[Normal]
  1. 00:14:415 (x) - I prefer add a note here to follow the vocal but you might need to adjust the spacing after fix,well,depend on you!
  2. 00:18:164 (x) - ^ Same!
  3. 00:27:306 ~ 00:53:556 (x) - Would you make some change of the rhythm?I just see you stuff many many 1/1 here D: Please don't do that,player will feel boring with same rhythm in a long time!
  4. 00:47:227 (x) - I prefer 00:47:462 (5) - this slider start from 00:47:227 - and stop at 00:47:930 - ,then it's fit the music very well,my own opinion only.
  5. 00:58:712 ~ 01:18:867 (x) - Same as 00:27:306 ~ 00:53:556
  6. 01:19:336 (1) - This spinner is too short for a Normal diff!Think about this is the easiest difficulty of this mapset so all of the newbie will play this difficulty and newbie can't play ery well of this this type of the spinner!Please make it longer or remove it and map something here.
[Hard]
  1. 00:18:985 (7,8) - I prefer you move (7)- to 00:18:868 - and remove (8)- because 00:18:985 - didn't have drum sound so I suggest you remove that.
  2. 00:58:242 (3) - Probably add a whistle at the end of the slider?Sounds great with that imo.
  3. 00:31:993 (1) - Please remove new combo and add a new combo at 00:32:228 - to follow the music!However it's a bit ugly if you stack a new combo,so probably unstack it if you do that?
[Insane]
  1. 00:04:688 (x) - I feel better if you add a note here <3 Sounds great for me.
  2. 00:08:087 (1,2,3,4,5) - Be honest,these 1/4 did show really good to me..hum,just a bit weird during gameplay and this part doesn't fit any jump imo.Maybe the 1/4 jump is too much here.
  3. 00:30:587 (1,2,3,4,5) - Why you put a 5-plet here? D: I really think that it's really weird here.Some simple 1/2 is good enough here.
  4. 00:33:399 (4,5) - Probably change the hitsound to "Normal" here and remove whistle?Please back to soft hitsound at 00:34:336 - .
  5. 00:39:728 (1) - Probably Horizontally with 00:38:087 (1) - ?
  6. 01:16:290 (3) - Just 1 grid(LV3) right to make it x:0.It should be looks better imo.
Topic Starter
biwako

kanpakyin wrote:

As per your request:
Mostly are suggestion only.You don't need to follow them if you disagree!

[General]
  1. Timing is obvious wrong!Please use this timing for now,you may need to confirm it in later time! Offset: 611,please check the mod before you fix this
Other general staff seems fine~

[Normal]
  1. 00:14:415 (x) - I prefer add a note here to follow the vocal but you might need to adjust the spacing after fix,well,depend on you!
  2. 00:18:164 (x) - ^ Same!
  3. 00:27:306 ~ 00:53:556 (x) - Would you make some change of the rhythm?I just see you stuff many many 1/1 here D: Please don't do that,player will feel boring with same rhythm in a long time!
  4. 00:47:227 (x) - I prefer 00:47:462 (5) - this slider start from 00:47:227 - and stop at 00:47:930 - ,then it's fit the music very well,my own opinion only.
  5. 00:58:712 ~ 01:18:867 (x) - Same as 00:27:306 ~ 00:53:556
  6. 01:19:336 (1) - This spinner is too short for a Normal diff!Think about this is the easiest difficulty of this mapset so all of the newbie will play this difficulty and newbie can't play ery well of this this type of the spinner!Please make it longer or remove it and map something here.
[Hard]
  1. 00:18:985 (7,8) - I prefer you move (7)- to 00:18:868 - and remove (8)- because 00:18:985 - didn't have drum sound so I suggest you remove that.
  2. 00:58:242 (3) - Probably add a whistle at the end of the slider?Sounds great with that imo.
  3. 00:31:993 (1) - Please remove new combo and add a new combo at 00:32:228 - to follow the music!However it's a bit ugly if you stack a new combo,so probably unstack it if you do that?
[Insane]
  1. 00:04:688 (x) - I feel better if you add a note here <3 Sounds great for me.
  2. 00:08:087 (1,2,3,4,5) - Be honest,these 1/4 did show really good to me..hum,just a bit weird during gameplay and this part doesn't fit any jump imo.Maybe the 1/4 jump is too much here.
  3. 00:30:587 (1,2,3,4,5) - Why you put a 5-plet here? D: I really think that it's really weird here.Some simple 1/2 is good enough here.
  4. 00:33:399 (4,5) - Probably change the hitsound to "Normal" here and remove whistle?Please back to soft hitsound at 00:34:336 - .
  5. 00:39:728 (1) - Probably Horizontally with 00:38:087 (1) - ?
  6. 01:16:290 (3) - Just 1 grid(LV3) right to make it x:0.It should be looks better imo.
all fixed.

thank you for mod~ :)
kioukiou
Why BPM is 128.001? o_O
Change BPM to 128.000?
If you change the timing,you have to resnap all notes and green lines.

[Hard]
00:19:946 - There has two green lines set on the same timing,delete one of them.

That's all.
Topic Starter
biwako

kioukiou wrote:

Why BPM is 128.001? o_O
Change BPM to 128.000? done
If you change the timing,you have to resnap all notes and green lines.

[Hard]
00:19:946 - There has two green lines set on the same timing,delete one of them. done

That's all.
Thank you :)
JoJo
Hi hi ~ My random mod here =w=

  • Red-You must fix it.
    Blue-You'd better to fix it.
    ●Black-Suggestion only.
[General]
  • The title should be fixed to TV Size.
[Insane]
  • ●00:38:111 (1) - Ctrl+R ?
    ●00:48:892 (4) - Unstacked perfectly.
    ●01:04:126 (5,1) - Too big spacing before a stream I guess.
    ●01:13:736 (1) - Ctrl+H ? And then 01:14:673 (3,5) Ctrl+R ?
    ●01:27:798 (1,2,3,4) - Nobody can catch these 1/3 at 1st play.. @.@ I suggest to use sliders to replace them.
    Nice diff. Most of them are suggestion only.
[Hard]
  • ●00:52:642 (3) - Add a note here ?
[Normal]
  • Seems Fine.
Awesome map ;D I will star this after I get KD ~ xD (0 KD currently TwT)
Topic Starter
biwako

JoJo wrote:

Hi hi ~ My random mod here =w=

  • Red-You must fix it.
    Blue-You'd better to fix it.
    ●Black-Suggestion only.
[General]
  • The title should be fixed to TV Size.
[Insane]
  • ●00:38:111 (1) - Ctrl+R ?
    ●00:48:892 (4) - Unstacked perfectly.
    ●01:04:126 (5,1) - Too big spacing before a stream I guess.
    ●01:13:736 (1) - Ctrl+H ? And then 01:14:673 (3,5) Ctrl+R ?
    ●01:27:798 (1,2,3,4) - Nobody can catch these 1/3 at 1st play.. @.@ I suggest to use sliders to replace them.
    Nice diff. Most of them are suggestion only.
[Hard]
  • ●00:52:642 (3) - Add a note here ?
[Normal]
  • Seems Fine.
Awesome map ;D I will star this after I get KD ~ xD (0 KD currently TwT)
all fixed.

Thanks for mod~
Kawayi Rika
[General]

nice map :) The overall sound can be changed.


[Insane]

01:16:782 (6) - Reentry add clap.
01:23:111 (1,2) - Slider start point add finish.
01:24:986 (1) - The shape and 01:25:454 (2) The same and add finish.


[Hard]

00:17:486 (1) - add finish.
00:17:720 (2,3) - Distance error.
00:20:298 (2) - ^
00:45:376 (1) - add finish.
00:54:986 (2) - start point add finish.
01:17:486 (1) - ^
01:19:829 (2) - add finish.


[Normal]

00:17:486 (3) - add NC.
00:29:673 (5) - slider add finish.
00:33:423 (4,5) - add finish.
00:37:642 (4) - add NC.
00:38:111 (1) - Remove NC.
00:41:392 (5,1) - 5 NC,1 Remove.
00:45:142 (4) - add NC.
01:17:486 (1) - start point add finish.


My English is very poor. I hope you can understand.
A gentle song, good luck~>///<
Topic Starter
biwako

Kawayi Rika wrote:

[General]

nice map :) The overall sound can be changed.


[Insane]

01:16:782 (6) - Reentry add clap. fixed
01:23:111 (1,2) - Slider start point add finish. no change
01:24:986 (1) - The shape and 01:25:454 (2) The same and add finish. no change


[Hard]

00:17:486 (1) - add finish. fixed
00:17:720 (2,3) - Distance error. fixed
00:20:298 (2) - ^ fixed
00:45:376 (1) - add finish. fixed
00:54:986 (2) - start point add finish. fixed
01:17:486 (1) - ^ fixed
01:19:829 (2) - add finish. fixed


[Normal]

00:17:486 (3) - add NC. fixed
00:29:673 (5) - slider add finish. fixed
00:33:423 (4,5) - add finish. fixed
00:37:642 (4) - add NC. fixed
00:38:111 (1) - Remove NC. no change
00:41:392 (5,1) - 5 NC,1 Remove. add new combo
00:45:142 (4) - add NC. fixed
01:17:486 (1) - start point add finish. fixed


My English is very poor. I hope you can understand.
A gentle song, good luck~>///<
Thank you~
NoHitter
General
Hard and Insane don't have spinners. I highly suggest you add spinners. (The part in Normal where you placed the spinner seems like a good place)

Normal
00:03:423 (4) - Perhaps not make this overlap with (2)?
00:19:361 (x) - Was expecting a note here. Sounds empty without a note.
00:38:111 (1) - Remove new combo. What's the point of new combo-ing this?
00:41:861 (1) - Same as above.
00:45:611 (1) - Same as above.
00:48:189 (x) - Was expecting the slider to start here instead of 00:48:423. Maybe start the slider here then make it end at the same time? Like this?

Hard
Fine. Those clap sliderticks surprised me though when I was playing.
00:19:361 (x) - Was expecting a note here. Sounds empty without a note.

Insane
00:19:361 (x) - Was expecting a note here. Sounds empty without a note.
00:22:173 (5) - I suggest you space this regularly - instead of the slider end especially since there's no new combo to warn about it.
01:03:189 (3) - Same as above.

Edit: Rechecked and bubbled. Good luck.
Topic Starter
biwako

NoHItter wrote:

General
Hard and Insane don't have spinners. I highly suggest you add spinners. (The part in Normal where you placed the spinner seems like a good place)

Normal
00:03:423 (4) - Perhaps not make this overlap with (2)?
00:19:361 (x) - Was expecting a note here. Sounds empty without a note.
00:38:111 (1) - Remove new combo. What's the point of new combo-ing this?
00:41:861 (1) - Same as above.
00:45:611 (1) - Same as above.
00:48:189 (x) - Was expecting the slider to start here instead of 00:48:423. Maybe start the slider here then make it end at the same time? Like this?

Hard
Fine. Those clap sliderticks surprised me though when I was playing.
00:19:361 (x) - Was expecting a note here. Sounds empty without a note.

Insane
00:19:361 (x) - Was expecting a note here. Sounds empty without a note.
00:22:173 (5) - I suggest you space this regularly - instead of the slider end especially since there's no new combo to warn about it.
01:03:189 (3) - Same as above.
all fixed.

Thanks for mod~
Sakura
Some minor 1 grid naziing to some spacing errors on Normal and...

Ranked~

Congratulations!
Suzully
First ranked おめでとう! :)
S o r d a
nicemap!!
初Rankedおめでとうー!
Topic Starter
biwako
ありがとう!
Piscis
Congratulations :)
phonic
Rankおめでとうー!
banbar
You did it!
Congratulations :)


________________________
-My Pending Map-
Mizuki Nana - Jyunketsu Paradox (TV Size)
Yasunori Mitsuda - Frog's Theme
-Guest diff-
Hironobu Kageyama - Battle of Omega (Extreme)
hoLysoup
YES ranked! :D:D:D
congrats!
mayu-sama

I don't know about everyone else but.. whenever I play this map I always tilt my head like this at this point:
Gamu
Ranked

(*・x・)/。・:*:・゚´★゚・:*:・。☆Congratulations ;*・'゜☆v(*'-^*);*・'゜☆
kosiga
Ranked おめでとうございます~ :)
Kawayi Rika
Rankおめでとうー! :)
swish
congrats~ :)
IkkiMinami
:) 1 st
NoHitter
Congrats ;)
IkkiMinami
Staaarr :)
Please sign in to reply.

New reply