[Current Ruleset]
Notes:
- Try to be clear about what your rule is going to be/what changes you want to make.
- Bolding your suggestions/votes/addenda would make them easier to spot. Thanks.
- The latest rules of the game will be posted in OP.
- I intend to do multiple rounds of this game if it ends up getting popular or dies instantly because everyone voted for a rule like "All member get 100 points." or something similar.
- Once a round is over, all people who were disqualified for breaking a rule or who got a warning have their collective slates wiped clean.
- This is not my original idea: credit where credit is due goes to dxu.
Have fun!
1. Members can modify any rule of the game through voting.
2. Members can add rules through voting.
3. At minimum, a three votes majority of Yay/Nay is needed to pass or discard a change/addition to a rule.
4. Given that three or more votes have been cast for both Yay/Nay, a 3/5 minimum majority for/against a change/addition must be obtained to pass the vote.
5. Rules can consist of anything.
6. Members can only vote once on any given change/addition, but they can alter their vote.
7. Not following the rules Once: incurs a warning, but Twice: earns you a disqualification from participating.
8. Collect 100 points to win the game.
2. Members can add rules through voting.
3. At minimum, a three votes majority of Yay/Nay is needed to pass or discard a change/addition to a rule.
4. Given that three or more votes have been cast for both Yay/Nay, a 3/5 minimum majority for/against a change/addition must be obtained to pass the vote.
5. Rules can consist of anything.
6. Members can only vote once on any given change/addition, but they can alter their vote.
7. Not following the rules Once: incurs a warning, but Twice: earns you a disqualification from participating.
8. Collect 100 points to win the game.
Legacy Rules
No rules have been discarded.
Original Rules
1. Members can modify any rule of the game through voting.
2. Members can add rules through voting.
3. At minimum, a three votes majority of Yay/Nay must be pass or discard a change/addition to a rule.
4. Given that three or more votes have been cast for both Yay/Nay, a 3/5 minimum majority for/against a change/addition must be obtained to pass the vote.
5. Rules can consist of anything.
6. Members can only vote once on any given change/addition, but they can alter their vote.
7. Not following the rules Once: incurs a warning, but Twice: earns you a disqualification from participating.
8. Collect 100 points to win the game.
2. Members can add rules through voting.
3. At minimum, a three votes majority of Yay/Nay must be pass or discard a change/addition to a rule.
4. Given that three or more votes have been cast for both Yay/Nay, a 3/5 minimum majority for/against a change/addition must be obtained to pass the vote.
5. Rules can consist of anything.
6. Members can only vote once on any given change/addition, but they can alter their vote.
7. Not following the rules Once: incurs a warning, but Twice: earns you a disqualification from participating.
8. Collect 100 points to win the game.
Notes:
- Try to be clear about what your rule is going to be/what changes you want to make.
- Bolding your suggestions/votes/addenda would make them easier to spot. Thanks.
- The latest rules of the game will be posted in OP.
- I intend to do multiple rounds of this game if it ends up getting popular or dies instantly because everyone voted for a rule like "All member get 100 points." or something similar.
- Once a round is over, all people who were disqualified for breaking a rule or who got a warning have their collective slates wiped clean.
- This is not my original idea: credit where credit is due goes to dxu.
Have fun!