We've changed some hitsounds through the difficulties to make them consistent, due that some of them were missed.
~ Requalified ~
Monstrata wrote:
Rebubble since discussion has wrapped up and all 3 QAT's associated with this discussion have given the green light to rebubble now. Sorry I wasn't able to participate in this discussion, was quite busy irl. But I'm glad it got resolved without too much drama.
Correct me if I'm wrong, but I spoke with Mao a bit during the whole thing, and from that discussion he said:Gero wrote:
I'm glad that everything has been resolved now. So, since all QATs that were involved in the discussion are okay with the set, and the things were addressed by the Mapper, this should be good to go now.
We've changed some hitsounds through the difficulties to make them consistent, due that some of them were missed.
~ Requalified ~
16:38 Mao: Something I want to clarify again is that the only actual QAT action in the thread was the disqualification in order to halt the ranking process so that we can discuss the issues that were addressed without rushing it
16:38 Mao: everything a QAT posted in there is their own opinion
16:38 Mao: which isn't worth more than any other opinion in the thread
16:39 Mao: nobody ever said that we force Natsu to do this
16:39 Mao: he can just find 2 more BNs and get it requalified
01:00:106 (1,2,3,4,5,6,7,8) - vocals here are different as I explained before, thats why-fieryrage wrote:
00:50:506 (1,2,3,4,5,6,7,8) - idk why this is more emphasized now but
01:00:106 (1,2,3,4,5,6,7,8) - ^ this one stayed the same though, if you're gonna emphasize the latter portions more might as well just do it with all of them, right?
02:33:856 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,4) - this pattern is actually a lot better than the previous one, while i'm not really too big of a fan of the fullscreen at first the spacing reduction makes sense now
idk I'm still not fully behind these fullscreen jumps in the kiai, everything else makes a lot more sense now though
lool09simp wrote:
Not even straight
don't be agresive and delete and redownload I changed mp3 and I think you still have the old oneSzamanFL wrote:
The offset should be around 330. I hope you'll change it before ranking this map(and seriously? fucking offset so much? isn't it one of the first thing you should do when starting to map a song?). s4be.
It's fineSzamanFL wrote:
Sorry for being agresive D:
, 02:33:856 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,4) - is a decrescendo/diminuendoXexxar wrote:
02:33:856 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,4) - vs 00:43:456 (1,2,3,4,1,2,3,4,5,1,2,3,1,2,3,4) -
:\ Why such a big difference ...
Xexxar wrote:
well w/e. Overall I feel like these updates you made since qualified ruined the song since everything is so over spaced its like my hero in that nothing feels important and everything is emphasized.
Sad to see what you criticized me for in the past is what you do in your maps now ;w; I'm not gonna mod or request a DQ or anything but :\
thank you, yeah the style is the same, just some jumps and patterns are different now- Squishi wrote:
doesnt look any different than what it used to be, still godly natsu
Sonnyc wrote:
Good map. Nice work on organizing consistent pattern usage through similar parts of the song, and such setting also being consistsently designed through the spread.