M4M <3
I've never modded for such a new player, so please forgive the my use of jargon
Stage 1
00:32:812 (1) - I would start the spinner on 00:32:312 - as to give the player more time to spin and to let the slider end serve as a sort of starting point for the spinner
01:04:812 (1) - same as above
Stage 2
00:16:145 (1,2,3,4,1,2,3) - try to avoid overlapping notes like this at this difficulty level, as the vast majority of player at this skill level won't be able to read and understand it
00:29:479 (1,2,3,4,5,6,7,8,9) and 00:58:812 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9) - try to simplify these sections (perhaps by using sliders to emphasize the trumpet sounds) as newer players will not likely have the ability to single-tap long sections like this
Landia
The big thing you need to look out for here is consistency. There are a few bits where inconsistencies in mapping create reading problems:
00:27:312 (4,5,6,1,2,3) - there should be a larger gap between these objects. As it is, the distance is so short that many players aren't going to realize that the second set of circles comes later rhythmically
00:28:979 (7,8,9,1,2,3) - here the sudden change in spacing makes it confusing to play
00:37:479 forward - this is a very big problem, without a proper justification, you aren't allowed to completely copy paste a section like this. You need to map a completely new section here otherwise this can't be ranked
For a mapper as new as you, the best thing i can recommend to learn the basics and of mapping is to watch These videos by Pishifat
He's one of the most experienced mappers and is even a member of the quality assurance team, his videos are how i learned how to map and i'd solidly recommend them to anyone wanting to get into mapping
GL with future mapping
I've never modded for such a new player, so please forgive the my use of jargon
Stage 1
00:32:812 (1) - I would start the spinner on 00:32:312 - as to give the player more time to spin and to let the slider end serve as a sort of starting point for the spinner
01:04:812 (1) - same as above
Stage 2
00:16:145 (1,2,3,4,1,2,3) - try to avoid overlapping notes like this at this difficulty level, as the vast majority of player at this skill level won't be able to read and understand it
00:29:479 (1,2,3,4,5,6,7,8,9) and 00:58:812 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9) - try to simplify these sections (perhaps by using sliders to emphasize the trumpet sounds) as newer players will not likely have the ability to single-tap long sections like this
Landia
The big thing you need to look out for here is consistency. There are a few bits where inconsistencies in mapping create reading problems:
00:27:312 (4,5,6,1,2,3) - there should be a larger gap between these objects. As it is, the distance is so short that many players aren't going to realize that the second set of circles comes later rhythmically
00:28:979 (7,8,9,1,2,3) - here the sudden change in spacing makes it confusing to play
00:37:479 forward - this is a very big problem, without a proper justification, you aren't allowed to completely copy paste a section like this. You need to map a completely new section here otherwise this can't be ranked
For a mapper as new as you, the best thing i can recommend to learn the basics and of mapping is to watch These videos by Pishifat
He's one of the most experienced mappers and is even a member of the quality assurance team, his videos are how i learned how to map and i'd solidly recommend them to anyone wanting to get into mapping
GL with future mapping