Nishimori Yusa(CV: Uchida Maaya) - Rakuen made (TV Size) [Os

posted
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66
Topic Starter
- Aries -
This map has been deleted on the request of its creator. It is no longer available.
Koibenii
Hi here comes my GD :D

http://puu.sh/u9vKe/a3d7b99cc5.rar

Also, I think the kiai should start at 00:44:618 and end at 01:06:723
Topic Starter
- Aries -

JztCallMeRon wrote:

Hi here comes my GD :D

http://puu.sh/u9vKe/a3d7b99cc5.rar

Also, I think the kiai should start at 00:44:618 and end at 01:06:723
oh i forgot to update the kiai time...thanks for GD
-SoraGami-
GD as requested: https://puu.sh/ui5Up.txt
will still do some fixing but next time na lang

hope you like it xD
Topic Starter
- Aries -

-SoraGami- wrote:

GD as requested: https://puu.sh/ui5Up.txt
will still do some fixing but next time na lang

hope you like it xD
thanks for GD....it's time to find modders :)
Damaree
hi here. . . M4M request

uhhh. . . 7k ......... nandeeee I didnt check your M4M maps and the other 1 4k I already modded it so. . . . rip I don't really play 7k coz I suck(i play 7k but only EZ & NM in practice) but I will try my best to help.

And ohhh all peenoise & meh, a peenoi modder, lol Well most of my mods are only checking the flow and sum adding

Generel Suggestions: im not really familiar w/7k but I did sum research in other ranked maps. . . and what I observe is most of the snares are quadras, 5-tuple and the drums are sumtimes triples & doubles. So I think you can also do the same but still up to though coz what im suggestions is only imo(in my opinion). . .
Mods:
00:00:802 - add note here?
00:01:000 - add note for the initialized drum(lol not sure what is this reason) but I hear a drum here
00:01:592 - also here, dunno if its signle or double but up to you
00:01:789 (1789|4) - I guess you can convert this to LN up to 00:01:986 -
00:01:986 - add note here?
00:03:368 - I guess you can add 2 LN's here in col2 & 6
00:03:960 (3960|5,4355|4) - i think you can extend this LN's to the white line
00:05:835 - add note?
00:06:131 (6131|4,6230|2,6329|4,6427|1,6526|4,6625|0) - uhh the HS's. . . if im not mistaken use doubles here?
00:07:118 (7118|2,7513|1,7907|0,8697|1,9092|1,9486|1,10276|4) - I think you're adjusting too much, would be better to use doubles
00:08:302 (8302|1,8302|2,9881|3,9881|4,11460|5,11460|6) - I also think you can use triples here
00:09:684 (9684|5) - mov to col4
00:09:881 (9881|3,9881|4) - if ^ applied, you mov this in other position or in col5&6
00:11:263 (11263|2) - mov col4
00:13:039 - add another note?
00:16:197 - 00:16:986 - 00:17:776 - think you can add LN to where the sound ends
00:18:763 (18763|4,18763|2,18960|4,18960|2) - much plain, i think triples would be good
00:22:118 - 00:23:697 - 00:25:276 - 00:26:855 - 00:28:434 - add note, some of then have snares
00:31:789 (31789|4) - change to LN? to 00:31:986 - ?
00:32:776 - add LN to 00:33:565 -
00:33:171 - 00:33:960 - 00:34:750 - 00:36:329 - triple
00:33:763 - same as 00:32:776 - etc. . .
00:36:526 (36526|2,36625|4) - doubles
00:37:118 - add another LN?
00:37:315 - also here i think?
00:38:697 - 00:40:276 - maybe triple? but ahh the HS. . . . soo hard
00:42:447 - add note
00:43:039 (43039|0,43039|2,43039|5,43236|5,43236|2,43236|0,43434|2,43434|5,43434|0,43631|2,43631|5,43631|0,43829|0,43829|5,43829|2,43829|3) - might be better to do random/variation of triples but since this part has SV's. . . up to u
00:44:618 - quadra's for the start of chorus/kiai(I think)
00:46:789 - 00:47:184 - make double (ofc do the same for the other same sound)
00:52:118 - 00:52:907 - 00:53:697 - 00:54:486 - triples
01:04:355 - i think u can add LN here up to end of the LN of col4
01:05:144 - ^ to the end of Ln of col2
01:07:118 - 01:07:907 - 01:08:697 - 01:09:486 - 01:10:276 - 01:11:065 - 01:11:855 - etc . . .triples
01:06:723 - to 01:19:355 - section, i hear a piano sound here, cant locater where. and im not sure what you follow so waht I can do is just pointed this section, still up to u
00:01:592 (1592|0) - uhh i wonder if im confuse, but can you at least split this LN, just bu seeing the MX diff. look at here https://osu.ppy.sh/ss/7417512 left(HD) &right(MX)
00:05:736 (5736|1) - mov to col5?
00:11:460 (11460|0,11460|1) - uhh this mov to col2 & 6 and 00:11:657 (11657|4,11855|0,12052|4,12250|0,12447|4,12644|0) - to col3&5
00:14:421 (14421|3) - mov to col3 & 00:14:618 (14618|2) - mov in any place(following your 2nd part of this)
00:16:986 (16986|6) - much prefer to mov to col6 & 00:17:776 (17776|4) - to col2 & 00:18:368 (18368|2) - col5, but up to u
00:46:394 (46394|4) - mov to col4 or 6
00:54:289 (54289|5) - mov where you like or did u just do this on purpose?
01:02:184 (62184|4,62282|6,62381|3,62480|5,62579|2,62677|4) - uhh ctrl + h?
01:02:973 (62973|3,63072|1,63171|4,63269|2,63368|5,63467|3) - & ctrl + j or stay as it is
01:06:131 (66131|4) - mov to col4?
01:24:092 (84092|5,84092|4) - place to col2&4
01:24:881 (84881|3,84881|2,84881|1,85671|0,85671|5,85671|6) - if ^ applied, place them also that fits ur taste
01:27:546 (87546|1) - uhh mov to tol4 & 01:27:644 (87644|5,87644|3) - to col2&6?
00:01:394 (1394|5,1394|3,1592|3,1592|5,1789|5,1789|3) - uhh mov to col3&5?
00:05:539 - add also LN here? or 00:05:736 - ? like you did in 00:05:144 (5144|4) -
00:06:921 (6921|5,7315|5,7710|5,8105|4) - uhh mov to col7? & uhh 00:08:500 (8500|6,8894|6,9289|6,9684|6) - to col6? for others you can stay as it is or rearrange
00:18:368 (18368|4,18565|6) - ctrl+j
00:18:763 (18763|2,18960|2) - mov col col6?
00:25:473 - uh why double?
01:06:427 (66427|1,66526|4,66625|2) - uhh not really sure, but this might be too hard for Nm diff?
01:08:302 (68302|6) - mov to col5 or 01:08:697 (68697|5) - to col6 like you did in this 1st part
01:10:671 (70671|5) - 01:16:986 (76986|5) - uh mov to col7?
01:21:822 (81822|2,81921|1) - uh would you like to mov this to the right part? seems hard for NM diff
00:03:960 (3960|5,4157|1,4355|4,4552|2) - wut. lol just extend the LN to the red & white lines
00:09:684 (9684|4) - mov to col3 & 00:09:881 (9881|1) - col4
00:11:263 (11263|0) - uh why note here? while here 00:11:263 (11263|0) - has obvious sound <--(might not recommend coz this is EZ diff)
00:14:421 (14421|6) - 00:16:000 (16000|2) - ^
00:50:539 (50539|2) - mov to col4?
00:51:329 (51329|4) - to col6? (ofc arrange sum other note that would cause unnecessary jacks)
01:00:407 (60407|2,60407|1) - mov 1 step left & mov to col3
01:06:723 (66723|1) - mov to col7
01:20:144 (80144|4) - mov col6 & 01:20:342 (80342|2) - to col4


Well that's all. . . and I hope you don't think that im a bit unfair coz my map's too long and besides I only have 3 diffs. If you think my mod only helps a little, you can at least mod 2 diffs(Normal & Hard). And my map link is in your queue. . . .
Topic Starter
- Aries -
No reply = accepted

JooF12 wrote:

hi here. . . M4M request

uhhh. . . 7k ......... nandeeee I didnt check your M4M maps and the other 1 4k I already modded it so. . . . rip I don't really play 7k coz I suck(i play 7k but only EZ & NM in practice) but I will try my best to help.

And ohhh all peenoise & meh, a peenoi modder, lol Well most of my mods are only checking the flow and sum adding

Generel Suggestions: im not really familiar w/7k but I did sum research in other ranked maps. . . and what I observe is most of the snares are quadras, 5-tuple and the drums are sumtimes triples & doubles. So I think you can also do the same but still up to though coz what im suggestions is only imo(in my opinion). . .
Mods:
00:00:802 - add note here? 2 notes are enough
00:01:000 - add note for the initialized drum(lol not sure what is this reason) but I hear a drum here I know there's a drum but i will stick to LN's in this part.
00:01:592 - also here, dunno if its signle or double but up to you ^^
00:01:789 (1789|4) - I guess you can convert this to LN up to 00:01:986 - it's complicated if you convert it to LN in this part
00:01:986 - add note here?
00:03:368 - I guess you can add 2 LN's here in col2 & 6 stick to drum sound.
00:03:960 (3960|5,4355|4) - i think you can extend this LN's to the white line follows the designated sound...no extension
00:05:835 - add note?
00:06:131 (6131|4,6230|2,6329|4,6427|1,6526|4,6625|0) - uhh the HS's. . . if im not mistaken use doubles here? single note seems fine
00:07:118 (7118|2,7513|1,7907|0,8697|1,9092|1,9486|1,10276|4) - I think you're adjusting too much, would be better to use doublesi don't think i'm adjusting and i have some patterns i follow.
00:08:302 (8302|1,8302|2,9881|3,9881|4,11460|5,11460|6) - I also think you can use triples here stick to double notes.
00:09:684 (9684|5) - mov to col4
00:09:881 (9881|3,9881|4) - if ^ applied, you mov this in other position or in col5&6 pattern follows so no change.
00:11:263 (11263|2) - mov col4no move for this for sync
00:13:039 - add another note? follows single note pattern.
00:16:197 - 00:16:986 - 00:17:776 - think you can add LN to where the sound ends no need to add LN...2 notes are fine.
00:18:763 (18763|4,18763|2,18960|4,18960|2) - much plain, i think triples would be good triples are not good for this pattern XD
00:22:118 - 00:23:697 - 00:25:276 - 00:26:855 - 00:28:434 - add note, some of then have snares LN's can consider as snares tbh
00:31:789 (31789|4) - change to LN? to 00:31:986 - ?
00:32:776 - add LN to 00:33:565 - there's LN here 00:32:579 (32579|0) - so no need to add more LN for this part
00:33:171 - 00:33:960 - 00:34:750 - 00:36:329 - triple stick to double notes
00:33:763 - same as 00:32:776 - etc. . .
00:36:526 (36526|2,36625|4) - doubles single note is fine
00:37:118 - add another LN? no more LN for this part
00:37:315 - also here i think? ^^
00:38:697 - 00:40:276 - maybe triple? but ahh the HS. . . . soo hard no more notes for this part
00:42:447 - add note ^^
00:43:039 (43039|0,43039|2,43039|5,43236|5,43236|2,43236|0,43434|2,43434|5,43434|0,43631|2,43631|5,43631|0,43829|0,43829|5,43829|2,43829|3) - might be better to do random/variation of triples but since this part has SV's. . . up to u stick to one variation
00:44:618 - quadra's for the start of chorus/kiai(I think) triple notes are fine
00:46:789 - 00:47:184 - make double (ofc do the same for the other same sound) stick to one note for the flow of the patterns.
00:52:118 - 00:52:907 - 00:53:697 - 00:54:486 - triples stick to double notes.
01:04:355 - i think u can add LN here up to end of the LN of col4 no more LN for this part
01:05:144 - ^ to the end of Ln of col2 ^^
01:07:118 - 01:07:907 - 01:08:697 - 01:09:486 - 01:10:276 - 01:11:065 - 01:11:855 - etc . . .triples double notes seem fine
01:06:723 - to 01:19:355 - section, i hear a piano sound here, cant locater where. and im not sure what you follow so waht I can do is just pointed this section, still up to u i din't focus on piano sound (i didn't hear it)

Note: I will make this diff playable so i will stick to double/triple notes not using quad notes.
00:03:960 (3960|5,4157|1,4355|4,4552|2) - wut. lol just extend the LN to the red & white lines blue lines seems fine.
00:09:684 (9684|4) - mov to col3 & 00:09:881 (9881|1) - col4
00:11:263 (11263|0) - uh why note here? while here 00:11:263 (11263|0) - has obvious sound <--(might not recommend coz this is EZ diff)
00:14:421 (14421|6) - 00:16:000 (16000|2) - ^ i don't think that's problem in this kind of pattern in EZ diff
00:50:539 (50539|2) - mov to col4?
00:51:329 (51329|4) - to col6? (ofc arrange sum other note that would cause unnecessary jacks)
01:00:407 (60407|2,60407|1) - mov 1 step left & mov to col3 i don't get your point.
01:06:723 (66723|1) - mov to col7
01:20:144 (80144|4) - mov col6 & 01:20:342 (80342|2) - to col4


Well that's all. . . and I hope you don't think that im a bit unfair coz my map's too long and besides I only have 3 diffs. If you think my mod only helps a little, you can at least mod 2 diffs(Normal & Hard). And my map link is in your queue. . . .
Thanks for Mod Joof....I will mod your map ASAP....Wait for sora and ron to update their diffs :)


Updated

Koibenii

JooF12 wrote:

hi here. . . M4M request

uhhh. . . 7k ......... nandeeee I didnt check your M4M maps and the other 1 4k I already modded it so. . . . rip I don't really play 7k coz I suck(i play 7k but only EZ & NM in practice) but I will try my best to help.

And ohhh all peenoise & meh, a peenoi modder, lol Well most of my mods are only checking the flow and sum adding

00:01:394 (1394|5,1394|3,1592|3,1592|5,1789|5,1789|3) - uhh mov to col3&5? applied.
00:05:539 - add also LN here? or 00:05:736 - ? like you did in 00:05:144 (5144|4) - will consider when other modders say that, because at that part im focusing on mapping the drum part.
00:06:921 (6921|5,7315|5,7710|5,8105|4) - uhh mov to col7? & uhh 00:08:500 (8500|6,8894|6,9289|6,9684|6) - to col6? for others you can stay as it is or rearrange applied differently.
00:18:368 (18368|4,18565|6) - ctrl+j applied.
00:18:763 (18763|2,18960|2) - mov col col6? applied.
00:25:473 - uh why double? removed the other note
01:06:427 (66427|1,66526|4,66625|2) - uhh not really sure, but this might be too hard for Nm diff? re-arranged differently
01:08:302 (68302|6) - mov to col5 or 01:08:697 (68697|5) - to col6 like you did in this 1st part applied differently.
01:10:671 (70671|5) - 01:16:986 (76986|5) - uh mov to col7? applied the first one. didn't change the second LN to remove repetitivie patterns.
01:21:822 (81822|2,81921|1) - uh would you like to mov this to the right part? seems hard for NM diff won't move this to the right as having LNs + notes in one hand would be harder. applied differently.


Well that's all. . . and I hope you don't think that im a bit unfair coz my map's too long and besides I only have 3 diffs. If you think my mod only helps a little, you can at least mod 2 diffs(Normal & Hard). And my map link is in your queue. . . .
Anyhow here's my updated diff :)http://puu.sh/uiRbh/67a737d831.rar thanks for modding dood! really helped me noticing some flaws in the patterns.
-SoraGami-

JooF12 wrote:

hi here. . . M4M request

uhhh. . . 7k ......... nandeeee I didnt check your M4M maps and the other 1 4k I already modded it so. . . . rip I don't really play 7k coz I suck(i play 7k but only EZ & NM in practice) but I will try my best to help.

And ohhh all peenoise & meh, a peenoi modder, lol Well most of my mods are only checking the flow and sum adding

00:01:592 (1592|0) - uhh i wonder if im confuse, but can you at least split this LN, just bu seeing the MX diff. look at here https://osu.ppy.sh/ss/7417512 left(HD) &right(MX) yes there's a another sustain sound here 00:01:592 (1592|0) - but i prefer to follow only the guitar sound which can be heard that ends in 00:03:565
00:05:736 (5736|1) - mov to col5? kinda breaks the pitch and balance usage of holds in both hands, so no
00:11:460 (11460|0,11460|1) - uhh this mov to col2 & 6 and 00:11:657 (11657|4,11855|0,12052|4,12250|0,12447|4,12644|0) - to col3&5 breaks flow and balance, as you can see in the beginning from 00:07:118 the placed the notes are placed 3 columns aside from each other
00:14:421 (14421|3) - mov to col3 & 00:14:618 (14618|2) - mov in any place(following your 2nd part of this) i want to maintain this 00:13:039 (13039|4,13434|4,13829|4,14223|4,14618|2,15013|2,15407|2,15802|2) for pattern consistency
00:16:986 (16986|6) - much prefer to mov to col6 & 00:17:776 (17776|4) - to col2 & 00:18:368 (18368|2) - col5, but up to u i feel much better in the current one
00:46:394 (46394|4) - mov to col4 or 6
00:54:289 (54289|5) - mov where you like or did u just do this on purpose? yes i did it on purpose lol
01:02:184 (62184|4,62282|6,62381|3,62480|5,62579|2,62677|4) - uhh ctrl + h? okay
01:02:973 (62973|3,63072|1,63171|4,63269|2,63368|5,63467|3) - & ctrl + j or stay as it is okay, done some rearranging too
01:06:131 (66131|4) - mov to col4? okay
01:24:092 (84092|5,84092|4) - place to col2&4 the flow is much more better in this way
01:24:881 (84881|3,84881|2,84881|1,85671|0,85671|5,85671|6) - if ^ applied, place them also that fits ur taste ^
01:27:546 (87546|1) - uhh mov to tol4 & 01:27:644 (87644|5,87644|3) - to col2&6? much more comfortable this way
Thanks for mod :D
update: http://puu.sh/uiTgW.txt
Topic Starter
- Aries -

All Diffs Updated

Arzenvald
oui 7K

first, the mod below are just suggestion, some wording are to emphasize whether the suggestion is highly recommended, so i apologize if its somehow harsh, but again you can give me some reasonable reply to keep them
1/2/3/4/5/6/7

[General]
i don't agree with these flashy kiai https://puu.sh/uk9I1/18f65ba726.png , i suggest you to remove them because it would be a little distracting

[Easy]
i suggest you to reconsider the long 1/2 chain usage in this diff, some are quiet more 'normal' than 'easy'
00:00:802 (802|5,1394|2) - could be removed for the reason above, the way you introduce 1/2 & LN is a little bit surprising
00:03:960 (3960|5,4157|1,4355|4,4552|2) - change to note, something like this requires fast reading and its not too 'easy'
00:38:302 (38302|1,38894|5) - this too, same reason above
00:46:789 (46789|5,46888|3) - 00:53:105 (53105|0,53204|3) - highly recommend to not abuse Easy diff with 1/4, except in any other mode, i feel its odd that mania people map 1/4 in Easy diff, even the bpm is arguably slow, its not 'Easy'
00:06:723 (6723|5) - 00:44:618 (44618|2) - you could put some finish hitsound at the downbeat like this, sounds gud

[Normal]
i think some 1/4 are way too 'Hard' than what i usually see in normal 7K diffs o.o
00:00:408 (408|2,704|4) - remove the 1/4 & extend the LN to 00:00:802 - for the reason above
you can skip the 1/4 and use the guitar layering, its kind of a little bit surprising
00:02:973 (2973|0) - remove this too, looks cleaner with mono-rhythm
00:03:861 (3861|2) - same, you may skip this to mono-rhythm the guitar
00:05:835 (5835|5,6032|1) - remove this, clearly a ghost note
00:35:736 (35736|4,35736|5) - i'd suggest to move this 1 column to right, it has different pitch with previous note
00:37:315 (37315|1,37315|0) - same as above

00:37:907 (37907|4,38006|5,38105|2,38204|1) - 01:01:000 (61000|1) - 01:02:184 (62184|2) - 01:02:973 (62973|3) - i'd still argue that you can reduce the 1/4 for this diff :/

the note chart looks gud, but i'd say the long 1/4 combos are still too hard for the rest of this diff..

Hard actually clean, good job

[Maximum]
00:06:131 (6131|4,6131|3,6329|4,6526|4,6723|4) - if this note placed for sake of difficulty, i'd suggest to move this to 7, the pattern looks jagged
00:35:342 (35342|4,35342|5) - i'd make LN or move to 4 & 7, to layer the hi-hat differently rather than jack
00:39:881 (39881|5,39881|4,39881|6,40079|4,40079|5) - same like the 1st suggestion, you can move the LN OR the jack to different hand, https://puu.sh/ukbtH/88a06ab2e9.png like this

00:47:282 (47282|2) - 00:53:598 (53598|5) - 00:56:756 (56756|5) - 00:59:914 (59914|2) - 01:09:388 (69388|3) - ghost
00:50:243 - missing

01:02:184 (62184|1,62282|4,62381|1,62480|5,62579|1,62677|6) - honestly i'd make some mini jack like https://puu.sh/ukbEm/e60b872e03.png or pattern like https://puu.sh/ukbGF/87051e6e45.png , the current pattern is almost as hard as in HD

01:12:644 (72644|1) - add 1 more for downbeat


last suggestion : if most of the suggestion above are rejected, it would be more reasonable to rename each difficulty, the Easy to Normal, then Normal to Hard, then Hard to Maximum, and lastly the Maximum to Custom diff name as highest difficulty.

aaa the video bg, cute dog w

hope it helps, don't forget the M4M, and good luck!
dkingo
Charlotte in 2017? Ok the anime was really bad but I liked the character set and music.

Will start modding when you applied above mod.
Wonki
Hello

M4M

00:02:776 - much more easy

00:04:947 (4947|2) - change to LN and 00:05:144 (5144|4) - change to normal note

00:24:486 - add 1more note for consistency

00:28:039 - I dont know why you put 1note

00:28:434 - add 1note
00:31:197 - should be 2note 00:31:296 - ,00:31:394 - same sound

00:22:118 - 00:23:697 - 00:25:276 - 00:26:855 - 00:28:434 - 00:30:013 - should be 2note like you used 00:19:750 - ,00:21:329 -

00:30:802 - add 1note for symbol sound

00:31:592 - 00:31:789 - add 1note for drum sound

00:35:736 - add 1note for symbol. recommend 7 col

00:36:723 - same

01:28:730 (88730|5,88730|3,88730|4) - reduce 1note same sound 01:27:447 (87447|1,87447|0,87546|5,87546|6,87644|3,87644|4,87842|2,87842|1,87940|5,87940|4,88039|1,88039|0,88138|6,88138|5,88236|3,88236|2,88434|1,88434|0,88532|6,88532|5,88631|1,88631|2) -
Topic Starter
- Aries -
No reply = accepted :)

ajeemaniz wrote:

oui 7K

first, the mod below are just suggestion, some wording are to emphasize whether the suggestion is highly recommended, so i apologize if its somehow harsh, but again you can give me some reasonable reply to keep them
1/2/3/4/5/6/7

[General]
i don't agree with these flashy kiai https://puu.sh/uk9I1/18f65ba726.png , i suggest you to remove them because it would be a little distracting

[Easy]
i suggest you to reconsider the long 1/2 chain usage in this diff, some are quiet more 'normal' than 'easy'
00:00:802 (802|5,1394|2) - could be removed for the reason above, the way you introduce 1/2 & LN is a little bit surprising
00:03:960 (3960|5,4157|1,4355|4,4552|2) - change to note, something like this requires fast reading and its not too 'easy'
00:38:302 (38302|1,38894|5) - this too, same reason above
00:46:789 (46789|5,46888|3) - 00:53:105 (53105|0,53204|3) - highly recommend to not abuse Easy diff with 1/4, except in any other mode, i feel its odd that mania people map 1/4 in Easy diff, even the bpm is arguably slow, its not 'Easy' okie instead of removing the notes, move the notes have assign in blue lines in white lines above (1/4)
00:06:723 (6723|5) - 00:44:618 (44618|2) - you could put some finish hitsound at the downbeat like this, sounds gudokie but i'll add one note here 00:06:723 - for the whistle hitsound.

[Maximum]
00:06:131 (6131|4,6131|3,6329|4,6526|4,6723|4) - if this note placed for sake of difficulty, i'd suggest to move this to 7, the pattern looks jagged okie but instead of moving this note 00:06:723 (6723|4) - i'llll move the other notes
00:35:342 (35342|4,35342|5) - i'd make LN or move to 4 & 7, to layer the hi-hat differently rather than jack much better if will make it LN
00:39:881 (39881|5,39881|4,39881|6,40079|4,40079|5) - same like the 1st suggestion, you can move the LN OR the jack to different hand, https://puu.sh/ukbtH/88a06ab2e9.png like this

00:47:282 (47282|2) - 00:53:598 (53598|5) - 00:56:756 (56756|5) - 00:59:914 (59914|2) - 01:09:388 (69388|3) - ghost
00:50:243 - missing

01:02:184 (62184|1,62282|4,62381|1,62480|5,62579|1,62677|6) - honestly i'd make some mini jack like https://puu.sh/ukbEm/e60b872e03.png or pattern like https://puu.sh/ukbGF/87051e6e45.png , the current pattern is almost as hard as in HD thanks for suggestion but i not take this as the note/hitsound sync. Well this part 01:01:394 - 01:01:888 - have strong beat but in 01:02:184 - 01:02:677 - have less beat.

01:12:644 (72644|1) - add 1 more for downbeat


last suggestion : if most of the suggestion above are rejected, it would be more reasonable to rename each difficulty, the Easy to Normal, then Normal to Hard, then Hard to Maximum, and lastly the Maximum to Custom diff name as highest difficulty. Let me think about this :)

aaa the video bg, cute dog w uwu

hope it helps, don't forget the M4M, and good luck!
Thanks for mod...i will mod your map ASAP :)
Topic Starter
- Aries -

Wonki wrote:

Hello

M4M
Thanks for mod...I will mod your map ASAP.....and waiting for the GD update :)

My Diffs Updated and Wait for the GD Update

-SoraGami-

Wonki wrote:

Hello


00:31:197 - should be 2note 00:31:296 - ,00:31:394 - same sound they are actually different, it has kicks while snares on the other two

00:22:118 - 00:23:697 - 00:25:276 - 00:26:855 - 00:28:434 - 00:30:013 - should be 2note like you used 00:19:750 - ,00:21:329 - i dont get it, it'salready doubled tho

00:30:802 - add 1note for symbol sound umm. no, it will be hard to have 4 note press in hard diff

00:31:592 - 00:31:789 - add 1note for drum sound i want to make it feel differet to emphasize the kicks and the snares 00:31:296 (31296|5,31394|1)

00:35:736 - add 1note for symbol. recommend 7 col not applying quads in hard diff, it will be much more harder than the next diff

00:36:723 - same ^

01:28:730 (88730|5,88730|3,88730|4) - reduce 1note same sound 01:27:447 ehh?(87447|1,87447|0,87546|5,87546|6,87644|3,87644|4,87842|2,87842|1,87940|5,87940|4,88039|1,88039|0,88138|6,88138|5,88236|3,88236|2,88434|1,88434|0,88532|6,88532|5,88631|1,88631|2) -
i guess you actually modded MX and named it sora's hd lol xD
dkingo
Alright let's start~

[MX]
00:06:723 - to 00:18:565 - Add a note for every single kick

00:22:907 (22907|0) - I can't hear any guitar here

00:24:486 (24486|6) - ^

00:27:644 (27644|5) - ^

00:29:815 (29815|4) - Move this LN to 00:30:013 - , there is longer guitar sound

00:31:592 (31592|2,31789|4) - I suggest deleting these LNs and add notes for the drum, there's no point of mapping vocal

00:33:171 (33171|3) - Move to col 7, it feels better when the chord is wide

00:33:763 (33763|6,33763|5) - No drum sound here

00:35:342 (35342|4,35342|5) - One LN is good enough for the cymbal, because it isn't loud

00:40:079 (40079|2,40079|0) - No drum sound here, delete a note

00:42:447 - Add a note in col 3 for the drum

00:43:434 (43434|2,43434|0,43434|5,43631|0,43631|2,43631|5) - Move one col to the right, feels better than jacks

00:53:401 - Add a note in col 7 for the drum

Ok that's all, a suggestion about the pattern that you may not like to apply: you used a lot of narrow chord, but you can make them wider like this map https://osu.ppy.sh/s/379430 it feels more comfortable to play.


Good luck! :D
Topic Starter
- Aries -

-SoraGami- wrote:

i guess you actually modded MX and named it sora's hd lol xD
ayy :P
Topic Starter
- Aries -

dkingo wrote:

Alright let's start~

[MX]
00:06:723 - to 00:18:565 - Add a note for every single kick 1 note is enough for this part

00:22:907 (22907|0) - I can't hear any guitar here

00:24:486 (24486|6) - ^

00:27:644 (27644|5) - ^ I can hear bass sound here :)

00:29:815 (29815|4) - Move this LN to 00:30:013 - , there is longer guitar sound I think you hear it wrong XD

00:31:592 (31592|2,31789|4) - I suggest deleting these LNs and add notes for the drum, there's no point of mapping vocal i don't think that's not problem to use vocal sound here and it's sound not problem with that kind of note.

00:33:171 (33171|3) - Move to col 7, it feels better when the chord is wide too much far for this kind of note in this part well much better if you move it to column 5 but i will stay it.

00:33:763 (33763|6,33763|5) - No drum sound here [color=##FF0000]I can hear a drum sound in this part (check it at 25%playback rate)[/color]

00:35:342 (35342|4,35342|5) - One LN is good enough for the cymbal, because it isn't loud really? i think it's loud and it's similar to this sound 00:35:144 (35144|4,35144|5) - .

00:40:079 (40079|2,40079|0) - No drum sound here, delete a note 25% playback rate XD

00:42:447 - Add a note in col 3 for the drum

00:43:434 (43434|2,43434|0,43434|5,43631|0,43631|2,43631|5) - Move one col to the right, feels better than jacks

00:53:401 - Add a note in col 7 for the drum1 note is enough for this part

Ok that's all, a suggestion about the pattern that you may not like to apply: you used a lot of narrow chord, but you can make them wider like this map https://osu.ppy.sh/s/379430 it feels more comfortable to play. let me think about this


Good luck! :D
thanks for mod :)

Wait for Ron's GD to Update

Koibenii

ajeemaniz wrote:

oui 7K

first, the mod below are just suggestion, some wording are to emphasize whether the suggestion is highly recommended, so i apologize if its somehow harsh, but again you can give me some reasonable reply to keep them
1/2/3/4/5/6/7

[Normal]
i think some 1/4 are way too 'Hard' than what i usually see in normal 7K diffs o.o
00:00:408 (408|2,704|4) - remove the 1/4 & extend the LN to 00:00:802 - for the reason above applied
you can skip the 1/4 and use the guitar layering, its kind of a little bit surprising
00:02:973 (2973|0) - remove this too, looks cleaner with mono-rhythm applied
00:03:861 (3861|2) - same, you may skip this to mono-rhythm the guitar applied
00:05:835 (5835|5,6032|1) - remove this, clearly a ghost note applied
00:35:736 (35736|4,35736|5) - i'd suggest to move this 1 column to right, it has different pitch with previous note applied
00:37:315 (37315|1,37315|0) - same as above applied

00:37:907 (37907|4,38006|5,38105|2,38204|1) - 01:01:000 (61000|1) - 01:02:184 (62184|2) - 01:02:973 (62973|3) - i'd still argue that you can reduce the 1/4 for this diff :/ yup added some LNs and re-arranged some patterns. wew im pretty noob at mapping normal diffs =_=

the note chart looks gud, but i'd say the long 1/4 combos are still too hard for the rest of this diff..

last suggestion : if most of the suggestion above are rejected, it would be more reasonable to rename each difficulty, the Easy to Normal, then Normal to Hard, then Hard to Maximum, and lastly the Maximum to Custom diff name as highest difficulty.

aaa the video bg, cute dog w

hope it helps, don't forget the M4M, and good luck!

Wonki wrote:

Hello

M4M

00:02:776 - much more easy applied

00:04:947 (4947|2) - change to LN and 00:05:144 (5144|4) - change to normal note applied

00:24:486 - add 1more note for consistency applied

00:28:039 - I dont know why you put 1note deleted

00:28:434 - add 1note applied
Thanks for the ET mods! =w=)b god I suck

Here's my update: http://puu.sh/um7L3/5f938be3b5.rar
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