forum

Hatsune Miku - Hiatus

posted
Total Posts
83
show more
knjiga
:) :D ;) >:( :( :o :shock: :? 8-) :x :P :evil: :evil: 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
happy30
[General]

The video got some frame rate issues and the quality isn't that good, maybe replace it with this one:
http://www.mediafire.com/?eeco7o4epj2ppog
(the size is a bit big, but it looks good!)

I think you should remove all SBed hitsounds D:

02:25:360 (1) - Fix the break after this spinner on all diffs

[Hard]
00:09:160 (3) - I fail to see this slider after completing the spinner >_>
maybe move 00:08:560 (1,2,3,4,1,2,3,4) - to a different location?


nice stuff you have here o.o
Topic Starter
wcx19911123
happy30

happy30 wrote:

[General]

The video got some frame rate issues and the quality isn't that good, maybe replace it with this one:
http://www.mediafire.com/?eeco7o4epj2ppog
(the size is a bit big, but it looks good!)
sorry , but the size is 18MB , I think it is too big , so I change it to flv

I think you should remove all SBed hitsounds D:
fixed , removed all sb hitsound and fixed some hitsounds

02:25:360 (1) - Fix the break after this spinner on all diffs
what? the breaks are fine I think , sorry for my poor english , I don't know what you mean

[Hard]
00:09:160 (3) - I fail to see this slider after completing the spinner >_>
maybe move 00:08:560 (1,2,3,4,1,2,3,4) - to a different location?
fixed

nice stuff you have here o.o
thanks for modding >w<
happy30
About the video, could you try converting my video to flv again?

however this time don't set the framerate to 18, but to the same as the original video (in this case 29.917)
your video still looks a bit choppy now.
Topic Starter
wcx19911123

happy30 wrote:

About the video, could you try converting my video to flv again?

however this time don't set the framerate to 18, but to the same as the original video (in this case 29.917)
your video still looks a bit choppy now.
I try to convert the video to flv with the original framerate , but seems that its size is bigger ;_;
so I just use your avi file and full submitted
whymeman
The video offset feels really off but may be due to the actual animation of the video itself that makes it appear late.

[Easy]

00:43:210 (2) - The slider tick sound really awkward here. To make better use of the hitsounds, you would either use the hitnotes and sliders in whole beats like this http://osu.ppy.sh/ss/132703 , or form another beat pattern to use the hitsound with 1/2 notes
01:51:760 (1,3) - These sliders don't sound good at all. (1) ends 1/2 beat too early and (3) looks like it was moved back by 1/2.
02:18:910 (5) - Could have started this slider 1/2 later to make the clap hitsound fit with the consistency.

[Normal]

01:46:210 (10) - The clap hitsound here doesn't sound right and isn't with the consistent flow.
01:54:610 (7) - ^
02:44:560 (8) - This could sound and fit better with a single repeat to make it a 3 beat slider.
02:49:360 (9) - ^
02:54:160 (7) - ^
Topic Starter
wcx19911123
whymeman

whymeman wrote:

The video offset feels really off but may be due to the actual animation of the video itself that makes it appear late.
changed the video offset to -36ms , seems better now

[Easy]

00:43:210 (2) - The slider tick sound really awkward here. To make better use of the hitsounds, you would either use the hitnotes and sliders in whole beats like this http://osu.ppy.sh/ss/132703 , or form another beat pattern to use the hitsound with 1/2 notes
this part is really mess , fixed
01:51:760 (1,3) - These sliders don't sound good at all. (1) ends 1/2 beat too early and (3) looks like it was moved back by 1/2.
sorry , I think it is fine , this part is following the vocal , and they are all sliders , I think it is not bad to play
02:18:910 (5) - Could have started this slider 1/2 later to make the clap hitsound fit with the consistency.
removed clap

[Normal]

01:46:210 (10) - The clap hitsound here doesn't sound right and isn't with the consistent flow.
removed clap
01:54:610 (7) - ^
sorry , but I want to keep this , it is sound ok cuz the claps in this part are not following the drums , and it is not confusing to play
02:44:560 (8) - This could sound and fit better with a single repeat to make it a 3 beat slider.
sorry , I really want to keep this , if repeat , it is sound too busy , but the music in this part is softer than other parts
02:49:360 (9) - ^ ^
02:54:160 (7) - ^ ^
happy30
hmm let's try this again, happymod v.2

General technical stuff
  1. 02:27:460 - Fix the break here on all diffs
    It looks like this currently:



    Make it look like:

[Easy]
SB Sounds / Sliderticks that sound a bit weird
I understand that you want to keep the hitsounds in the SB, however just a few should be removed imo, they came rather sudden

  1. 00:43:510 - Remove it here
  2. 00:46:660 - Add one here?
  3. 00:58:660 - Try to get a sound 1/2 later instead?
  4. 01:49:060 - Remove it here
[Normal]
  1. 01:06:010 (1,2,3,4,5) - This rhythm you used here is not very consistent to the rest of the map
    Maybe add some notes on red ticks, make it similar to 01:15:610 (1,2,3,4,1) -


[Hard]
  1. 02:58:360 (2,3) - Hidden sliders, you might not see the repeat arrows ><
I'll check the map again after you update it, also don't kudosu this post since you already gave me one on the other post
Topic Starter
wcx19911123
happy30

happy30 wrote:

hmm let's try this again, happymod v.2
thanks

General technical stuff
  1. 02:27:460 - Fix the break here on all diffs
    It looks like this currently:



    Make it look like:

I'm so sorry , I want to keep this , the break is following the music , and if I fix this , this break will be kinda long

[Easy]
SB Sounds / Sliderticks that sound a bit weird
I understand that you want to keep the hitsounds in the SB, however just a few should be removed imo, they came rather sudden

  1. 00:43:510 - Remove it here
    sorry , but hiesounds feel empty if remove this , for not too sudden , I turn the volume down
  2. 00:46:660 - Add one here?
    sorry , I feel so sudden if add this , and it is not follow the drums in music , so I just keep this
  3. 00:58:660 - Try to get a sound 1/2 later instead?
    sorry , I think it is fine , not too sudden and fit the song , also not confusing to play
  4. 01:49:060 - Remove it here
    sorry , same as 00:58:660 , I think it is fine
[Normal]
  1. 01:06:010 (1,2,3,4,5) - This rhythm you used here is not very consistent to the rest of the map
    Maybe add some notes on red ticks, make it similar to 01:15:610 (1,2,3,4,1) -
    sorry , I want to keep this , the vocal in here is just "e~~~~" , so I follow the drums


[Hard]
  1. 02:58:360 (2,3) - Hidden sliders, you might not see the repeat arrows ><
    oops , thanks to point out , fixed
I'll check the map again after you update it, also don't kudosu this post since you already gave me one on the other post
happy30
ok, thanks for the reply :)
I didn't understand the purpose of the delayed break (I thought it was bugged) so thanks for explaining

Bubble #1
Azure_Kite
Here's my mod

Blue = Suggestion Red = Fix this



[Easy]

I wouldn't recommend mapping using Grid level 4 here; it can cause a large number of smaller spacing issues that just cause confusion. I recommend sticking to Grid Level 2 or 3.


Additionally, this feels way to hard to be an Easy.


00:09:160 (1,2,1,2) - Might I suggest using this as the first two combos, as it looks a little messy to me (Flip the second combo first)? http://osu.ppy.sh/ss/133644


00:19:510 (2) - Reposition like this? http://osu.ppy.sh/ss/133649


01:27:610 (3) - I would recommend shortening this by 1/2 and moving forward to the next tick. It's nice to follow the lyrics, but in an Easy it's recommended to follow the beat.


Apart from that, there's nothing "wrong" with it, but it feels a little too difficult for my liking.


[Normal]

01:13:960 (3) - Please don't put notes on the top of a slider end; it is quite confusing to players


Other than that, it's fine =3

[Hard]

00:09:760 (1,2,3,4) - To be honest I really don't see how this kind of spacing makes it fun. This would *maybe* be seen in an Insane Map, but I think it would be much more fun placed as small jumps, rather than negative spacing. The same applies to each group of notes placed like this.

03:11:260 (1,2,3) - This is the only exception that I would suggest leaving as is.


03:37:435 (1) - Please move this forward by 1/4 and shorten by 1/4. Spinners should not start 1/4 after a note, as they appear before the note has been hit, which confuses players.


Other than that, this was a great map. I loved your sliders. Keep up the great work.

[Insane]

03:37:435 (1) - Please move this forward by 1/4 and shorten by 1/4. Spinners should not start 1/4 after a note, as they appear before the note has been hit, which confuses players.


Other than that, I see no actual issues with this difficulty; It definitely earned it's name.

Popping this bubble for the time being; I'll run this map by some other MAT members before proceeding further.
Topic Starter
wcx19911123
Azure_Kyte

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Fix this



[Easy]

I wouldn't recommend mapping using Grid level 4 here; it can cause a large number of smaller spacing issues that just cause confusion. I recommend sticking to Grid Level 2 or 3.
ok , I will use Gird Level 2 or 3 in my later maps

Additionally, this feels way to hard to be an Easy.
the BPM is 200 , so I think it is fine.

00:09:160 (1,2,1,2) - Might I suggest using this as the first two combos, as it looks a little messy to me (Flip the second combo first)? http://osu.ppy.sh/ss/133644
sorry , I don't understand what you mean , I checked this and find nothing need to be fixed. the combo is ok imo

00:19:510 (2) - Reposition like this? http://osu.ppy.sh/ss/133649
sorry , I don't think it need to be done like that

01:27:610 (3) - I would recommend shortening this by 1/2 and moving forward to the next tick. It's nice to follow the lyrics, but in an Easy it's recommended to follow the beat.
sorry , here is just following the vocal , and they are all sliders , so I think it is not hard to play

Apart from that, there's nothing "wrong" with it, but it feels a little too difficult for my liking.


[Normal]

01:13:960 (3) - Please don't put notes on the top of a slider end; it is quite confusing to players
fixed

Other than that, it's fine =3

[Hard]

00:09:760 (1,2,3,4) - To be honest I really don't see how this kind of spacing makes it fun. This would *maybe* be seen in an Insane Map, but I think it would be much more fun placed as small jumps, rather than negative spacing. The same applies to each group of notes placed like this.
sorry , I really want to keep this , the big spacing is following the bass , the amall spacing is following the drums , and I think they are easily readble with AR7

03:11:260 (1,2,3) - This is the only exception that I would suggest leaving as is.
same as ^

03:37:435 (1) - Please move this forward by 1/4 and shorten by 1/4. Spinners should not start 1/4 after a note, as they appear before the note has been hit, which confuses players.
fixed

Other than that, this was a great map. I loved your sliders. Keep up the great work.

[Insane]

03:37:435 (1) - Please move this forward by 1/4 and shorten by 1/4. Spinners should not start 1/4 after a note, as they appear before the note has been hit, which confuses players.
fixed

Other than that, I see no actual issues with this difficulty; It definitely earned it's name.

Popping this bubble for the time being; I'll run this map by some other MAT members before proceeding further.
winber1

wcx19911123 wrote:

Azure_Kyte wrote:

Additionally, this feels way to hard to be an Easy.
the BPM is 200 , so I think it is fine.
I think it's more about the rhythm you give this difficulty, because it's very varied and it could be hard to read for beginners (at least for some places, even if it follows the music). I kinda had the same problem with one of my maps.

Also, the slider tick hitsounds can be really disorientating as well for beginners, especially since they seem to overpower the actual hitcircles sometimes, which probably is not good ._.

And yeah, I'm back lol. Would you still want a mod from me? I can't really find much anyways if you even ask. You seem to have this map under control anyways :3

amfg i just love this song so much lol.
Bakario
i love you <3

asdasdasdasdasdsadasdasdasdasd pooting short
Azure_Kite

wcx19911123 wrote:

Here's my mod

Blue = Suggestion Red = Fix this

[Easy]

01:27:610 (3) - I would recommend shortening this by 1/2 and moving forward to the next tick. It's nice to follow the lyrics, but in an Easy it's recommended to follow the beat.
sorry , here is just following the vocal , and they are all sliders , so I think it is not hard to play
I failed at this point and accidentally put a Blue Colour on this part, instead of a Red one.

In truth, an Easy should follow the Beat of the Music, It should not attempt to follow the Lyrics or Vocals of the song, unless for example it was the end of a spinner at the end of a map.

[Easy]
01:27:610 (3) - I would recommend shortening this by 1/2 and moving forward to the next tick. It's nice to follow the lyrics, but in an Easy it's recommended to follow the beat.*
Topic Starter
wcx19911123

Azure_Kyte wrote:

wcx19911123 wrote:

Here's my mod

Blue = Suggestion Red = Fix this

[Easy]

01:27:610 (3) - I would recommend shortening this by 1/2 and moving forward to the next tick. It's nice to follow the lyrics, but in an Easy it's recommended to follow the beat.
sorry , here is just following the vocal , and they are all sliders , so I think it is not hard to play
I failed at this point and accidentally put a Blue Colour on this part, instead of a Red one.

In truth, an Easy should follow the Beat of the Music, It should not attempt to follow the Lyrics or Vocals of the song, unless for example it was the end of a spinner at the end of a map.

[Easy]
01:27:610 (3) - I would recommend shortening this by 1/2 and moving forward to the next tick. It's nice to follow the lyrics, but in an Easy it's recommended to follow the beat.*
I'm so sorry that I really want to keep this
so I don't think every Easy diff should only follow the beats , it is completely readble , but too boring
follow lyrics or vocals somewhere makes it more fun to play and sound more better I think
but , yes I know , an Easy shouldn't be confusing , so I found some newbies to test the Easy , they can only nearly pass the Easy diff , but just a few of them missed here(01:27:610 (3) -) at their first play
I don't think this is confusing , even for newbies , and I don't know why you feel it is odd
on the other way , if fixed this , I feel it is not fit the song well , sound very bad here
and there are many other sliders that start from 1/2 beats in this Easy , you didn't point them out , then why you only point out this one?
this are the reasons why I want to keep this
Azure_Kite
After discussing some finer points about the map and fixing a few things here and there, I can feel moderately satisfied with bubbling this.

[Insane] Will need to be going for Approved status, as the Max Score is 20 mil+.

Bubbled.
Aleks719
Well, some stuff before ranking :

Since your *.ocz with video is ~24Mb...
Ranking criteria says :
so, i suggest to remove audio from your video file (It might "save" ~4mb and your file will be ~20mb)


Ask Azure for rebubbling, i guess he'll make it.
Good luck with ranking~


edit : well, okay. ignore my post then
Topic Starter
wcx19911123

Aleks719 wrote:

Well, some stuff before ranking :

Since your *.ocz with video is ~24Mb...
Ranking criteria says :
so, i suggest to remove audio from your video file (It might "save" ~4mb and your file will be ~20mb)


Ask Azure for rebubbling, i guess he'll make it.
Good luck with ranking~
this video is from happy30
I asked this to happy30 when he gave me this video , I thought 24Mb is unrankble at that time
but happy30 said it is fine 0.0
so I want to keep this for now
Snowy Dream
长喜菌每次把一个高BPM的图rank的时候我就知道世界又要被毁灭一次了 :o
whymeman
I'll have to check back on the video size issue before I do anything else.... I'll update the post after I see what's up.

Okay, here's how it's going to go..... sorry to say but the bubble does have to be popped for the file size issue. The only way I see that exception applying to maps is if you're around over a good 4 minutes or peaking about 5 minutes and up. With the current length in the playtime, the video could actually be smaller in file size with using either a different codec, format, and size dimensions.
Love
fml fml fml I'm too late to ask for a taiko diff, I'll still make it out of pure enjoyment though.
Topic Starter
wcx19911123

whymeman wrote:

I'll have to check back on the video size issue before I do anything else.... I'll update the post after I see what's up.

Okay, here's how it's going to go..... sorry to say but the bubble does have to be popped for the file size issue. The only way I see that exception applying to maps is if you're around over a good 4 minutes or peaking about 5 minutes and up. With the current length in the playtime, the video could actually be smaller in file size with using either a different codec, format, and size dimensions.
changed the video to 14Mb , full size is 19Mb now , I think it is fine now
blissfulyoshi
Since I heard you had video problems, here is a version I made. The quality should hopefully be close to the previous one you had.

video is gone

Edit: lol, didn't realize that whyme gave you the video already (I gave the video to whyme first, and he told me to post, oh well)
Love
Can I add that the offset seems a bit off? I'm hearing better results from 140-151, and I kinda got 151.

Might be just me though.
Topic Starter
wcx19911123
changed the video again , it is from whymeman

@whymeman : full updated , using your video , thanks
@blissfulyoshi : I dled your video , and find it is nearly same with the one from whymeman , so I keep this , thanks all the same
@Love : thanks that you want make a taiko diff , but sorry , it is kinda late , if you don't mind , I can put it into creator's words. and I think the offset is fine , maybe need more people to test
Love
Offset is perfectly fine, I'm just hearing things cause of my stupid computer.

and well, here's the taiko I guess, I didn't want to make it too hard with stupid streams since I didn't hear many hard rolls at all, so eh.

Here's my friend's score as well on sightread.
http://puu.sh/5nI3

Download: Hatsune Miku - Hiatus (wcx19911123) [Love's Taiko].osu
whymeman
Sooo..... is the Taiko difficulty being added or no? The video/filesize issue is fixed now but i'm not doing anything else at this point till I see what's going on from this point.
Topic Starter
wcx19911123
@Love : I'm sorry , thanks for making a taiko diff but can't accept at this time , sorry again. :(
if you want , I can put it in creator's words.
Love

wcx19911123 wrote:

@Love : I'm sorry , thanks for making a taiko diff but can't accept at this time , sorry again. :(
if you want , I can put it in creator's words.
Yes just do that.

whymeman wrote:

Sooo..... is the Taiko difficulty being added or no? The video/filesize issue is fixed now but i'm not doing anything else at this point till I see what's going on from this point.
Feel free to bubble this again, my taiko isn't being added cause there would be more mods, so yeah.
whymeman
It wouldn't hurt much to wait more if you wanted to add the Taiko diffuclty in, but it's your choice then. I'll put the bubble back.

(To the next BAT: Remember that Insane is for Approval before ranking.)
RandomJibberish
General
I'd suggest tick rate 2 on all difficulties, or at least the harder ones.
Remove the ticksounds in the easier diffs - they are disorientating and unexpected, especially to a new player. Less dense hitsounding is expected on easier diffs for obvious reasons, so don't worry about it sounding sparse :P

Insane
I understand this is for approval, but I think AR-1 would play a lot more nicely.
03:37:510 (1,1) - Doesn't make a lot of musical sense to me - either extend the spinner over the slider, or change the rhythm to something like this


Hard
00:54:310 (1) - This not having any repeats really throws the rest of the stream off, IMO, as it breaks the consistency in slider lengths.
Same issue with the ending as insane

I'm not going to pop since there aren't any major issues - make these fixes and I'm cool with jumping straight to bubble #2
Topic Starter
wcx19911123
RandomJibberish

RandomJibberish wrote:

General
I'd suggest tick rate 2 on all difficulties, or at least the harder ones.
I think tick rate 1 is fine , cuz the BPM of the song is 200 , if tick rate = 2 , it is kinda noisy imo
Remove the ticksounds in the easier diffs - they are disorientating and unexpected, especially to a new player. Less dense hitsounding is expected on easier diffs for obvious reasons, so don't worry about it sounding sparse :P
oh , sorry , I really like to fill the hitsounds up in this diff. maybe it is kinda confusing somewhere , but it is readble for newbies , I already found many newbies to test this diff , they feel fine , so I think it is ok

Insane
I understand this is for approval, but I think AR-1 would play a lot more nicely.
AR 8 for this Insane diff is really boring .. :(
03:37:510 (1,1) - Doesn't make a lot of musical sense to me - either extend the spinner over the slider, or change the rhythm to something like this

maybe it is kinda suddenly in Hard diff , but it is ok in this diff imo , and it follow the drums , if change it , it sound very odd ..

Hard
00:54:310 (1) - This not having any repeats really throws the rest of the stream off, IMO, as it breaks the consistency in slider lengths.
yes it is , fixed
Same issue with the ending as insane
umm.. I really want to keep this , though it is kinda sudden , but it sound good..

I'm not going to pop since there aren't any major issues - make these fixes and I'm cool with jumping straight to bubble #2
thanks for modding :)
RandomJibberish
'K, it's all good now. Bubble #2 for Insane's approval
Gens
Yep. Insane has been approved. Everything else has been ranks.
Megurine Luka
Cong~ :)
JoJo
Nice map ! (PIA

Grats ~ <3
val0108
finaly!!
congratz x)) fun

insane is APP...
Hika
Insane makes me want to cry.. ;_; but it's so fun <3
Nymph
我倒是觉得这是除了GAME OF LIFE的第二个好图

虽然依然是Egg pain like they are broken
Haseo_old
WTF IS WITH INSANE?!

Nice map though. Quite an ear-raper at some parts, but it's good overall.
Kawayi Rika
WCX 再次火灭世界

膜拜~ :roll:
Topic Starter
wcx19911123
thanks you all >w<
Chewin
Omg orgasmic map, gratz *-*

*Favourited*
Jordan
Omfg it's just awesome, really fun to play <3
Zelos
I must admit, this is quite fun and challenging.
IkkiMinami
hmmm...
Me really fun to play XD :D
3rd...
Haseo_old
Someone just got Rank #1 on Insane with HD + HR, and it's not Cookiezi.

I think the player's on crack.
Hatsune Miku_old
好 终于出现了一个我不想打的miku图
[-Meiton-]
Insane map!! Awesome!!! Gratz <3
Ibuki Suika
我真是感觉蛋疼,不知道为什么打别人的图没事,打你的图不是卡键就是卡机
200BPM配个AR7,235BPM配个AR8
实在是
Please sign in to reply.

New reply