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Diva Arcade Mode Porting on osu!next Project

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Topic Starter
andy840119
osu!next Diva Arcade Mode Port Project
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Thanks to osu!Next opensource project in GitHub
https://github.com/ppy/osu
And it’s code quality is very well,so it can let me easily to port Diva into osu!Next
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It toooks me some of my free time on this project.
This project still in beta and not finish yet.
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Here is the progress :

https://youtu.be/kD249SxiQaw
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some of the diva item(click and slider item) is finish.
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osu comvert to diva is not all impliments yet
I still have no idea on converting osu HitObject ‘s position to diva HitObject’s position
And diva HitObject’s ‘s Shape type(Like Circle or Rriangle, it can’t set in readomly) .
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because it is not finish yet ,there is no download link : (
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And giva a little suggestion to osu!Next

You can consider that each GameMode can have it’s game resource, like sample and texture, into it’s solution,so that if another mode appear,it can be put in osu game folder and this mode can Instantly be play.
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And because i am not nativa speaker ,so sorry for my poor English
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peppy
Nice job!

A few things:
- We will support resources per game mode. This will happen quite soon I believe. You can already make it happen with a single line in your mode initialisation (see how the osu.Framework uses itself as a resource store).
- Please join us on discord (https://discord.gg/ppy). We'd be happy to help you on your journey in #osu-client.
- Please open source your stuff when you're ready. I'd be happy to give you feedback on your code.

oh and the project is called osu!lazer if anything, not osu!next ;)
Feerum
Hi! Looks pretty cool.

Maybe you can get some inspiration from t/365396 ? o:
IamBaum did something similar already a year ago and made his stuff open source
Topic Starter
andy840119

peppy wrote:

Nice job!

A few things:....)
peppy >>
yes ,it only need to add several code on main osu.Game and it can be load : )
and thanks for your appreciate : 3

Feerum wrote:

Hi! Looks pretty cool.
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Maybe you can get some inspiration from t/365396 ?
Feerum >>
this project is using mania mode to play Diva,
but i still use his texture at the beginning when i developing this mode.
and meybe i will reference his code to make some of divaObject's effect i havan't finish.
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and about this project
i need several days to check that this project will be accuse by SEGA
and decide whether to change to another GameMode or not
i did't have that much money to pay fine : (
Nitrous
Very Nice! Project Diva is my first rhythm game and feels nostalgic for me.
peppy
You should probably replace the textures you're using with ones you made (or find a skin on osu! and ask the creator for permission).

As long are you aren't using graphics or sound assets without permission you aren't breaking any copyrights.
Topic Starter
andy840119
not i'm using texture form PPD temporary : )
https://projectdxxx.me/download
it is a Diva gamePlay game in PC
(is also written in C#)
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and about gamemode and CopyRight problem
i came out a idea to make a new gameMode
and it just neet to modify few code i was written : )
Kiciuk
Nice idea but osu mapping is very different compared to diva (PPD).
Its better to just buy FT ( ͡° ʖ̯ ͡°)
Topic Starter
andy840119

Kiciuk wrote:

Nice idea but osu mapping is very different compared to diva (PPD).
Its better to just buy FT ( ͡° ʖ̯ ͡°)
Diva mode can be ported on osu! easily
but it will be very hard to comvert the beatmap form osu! mod to Diva : (
and i think it is meaningless to port a gameMode that is still exist
so i will create a new gameMode.
it called RP .
animexamera
I want you to know that osu!next is flytes blog => http://osunext.tumblr.com/

The new client is called osu!lazer

Please stop spreading the fake news and edit your post
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