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Chata - Candy a Mine

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Sonnyc wrote:

Down.
cs5에 대한 이유를 좀 듣고 싶은데 비록 기준 간격이 가까운 편이어서 작은 서클 크기가 어울릴만하긴 하지만 전반적으로 맵 내에 굵은 점프들이 꽤 있는편이어서 5까지 설정하는 것은 조금 무리가 있지 않았나 싶네요.
사실 큰 이유는 없고 슬라이더가 깔끔하게 잘 나와서 정도? cs4.8정도로 줄일 의향은 있긴한데 그렇게 되면 비교적으로 박자가 쉬운 레프트님인센이 최상위 난이도가 되서 제 생각으로는 난이도배치에 약간 문제가 있지 않을까 합니다. 사실 지금도 아슬아슬하게 최상위를 유지하고있지만......
감사합니다!
Topic Starter
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@Sonnyc all fixed
23번은 스택걸고 조절해볼라했는데, 어쩔수없이 최하단 노트에 스택되네요. 스택풀자니 일관성이 아쉽고
Sonnyc
Nominated.
Okoratu
yo there's like 4 or 5 mods from last page without any reply to
Topic Starter
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Oh i applied mod but forgot to post ;w; i'll post it as soon as possible

Mitkoff wrote:

Hello,
i'm a bit late, sorry about it...

[General]
1st part of song is sound too quiet , mb You can up volume a bit 40->50. And it's kind a underhitsounded. i expected whitles spam. 00:02:198 -
00:03:232 - etc. ok
01:57:543 - stop kiai here , because more hyped moment is ended imo rip i don't want to

[Easy]
Why did You not use whhistles here? I mean why did u make 01:54:439 - normal hit like here? it souds more like soft-whistles... It really noticeable in sliders like 01:49:267 (3) - it feels like zero hitsounded.
maybe You can add some new Hs for it. Something a bit quieter than your current soft whistle. -> planning HS rework
01:50:818 (4,1) - blanket a bit off fixed already lol

rest is fine

[Normal]
00:01:681 (1,2) - hmm, it's 0,9 ds and Ai mod thinks "no one even care" . Honestly, i have no idea about inconsistent spacing because of stacks... is it legit? Who cares it's normal.
00:16:163 (4) - not a big deal, but it strongly enough for NC, and it's end of section and it's a new green line ... like 01:24:439 (1) - ok
00:34:784 (7,1) - swap NC pattern NC
00:57:543 - remove NC lol my mistake
01:00:387 (2) - ctrl-f like here 00:43:060 (1,2,3) - for more consistent rhythm my pattern..
01:40:991 (1) - is NC here really needed? actually needed but I'll off it cuz normal :)
01:58:060 - 01:58:577 - i suggest to map 2 this beat. You are missing 2 pretty strong beats and start of vocal (01:58:318 - ),after these space hard for player to catch what You wanted to map. (what idea of this?) no reason to cuz map for noobs
01:58:318 - 01:58:577 - map 2 these points will work as well. ^

[Hard]
00:14:094 (1,3) - You can blanket it with same idea like 00:01:681 (1,3) - it's more neat. my pattern..
00:21:336 (3) - why You whistle tail but not head???? there is no sense... like hs weak souds and silence strong for making them equal?(because these sounds equal right now) thats like idk... Even You want to keep it, make whistles clikable, these are too strong. HS will be reworked
00:29:612 (3) - ^
00:33:749 (3,4) - You know, stack works for making objects visible, your slider disagree with it now. i think it's not that unreadable
00:44:353 (3,4) - unstack, stop flow here really unnececary imo. 01:00:387 (2) - You can use same idea like here. It sounds more appropriate. Anyway making sme sounded section with the same rythm does not harm anyone :lol: . actually I thought stack also can show it properly, and easier one is better here i think
01:03:491 (5,3) - stack, its like 2 pixel off now xD i tried but I can't find unstack..
01:15:129 - sthis strong beat should be clickable imo smthing like http://puu.sh/tSoaS.jpg will work well. Or 01:15:387 - at least stack this one with sliderend. mapped that symbol, so reverse is more suitable i thought
01:31:681 (3) - 01:48:232 (3) - will be cool if these was ~similar spacing rip my ability
01:52:887 (5,5) - ^ :(

[Insane]
00:10:474 (2,3,4,2,3,4,5) - any reason to change rhytm? i mean repeat sounds really cool here... no sound in first one
00:21:336 (5,1,2,3) - same thing as hard
00:22:629 (1,3) - too spaced imo. They are on weak beats. Especially 00:22:629 (1) - , 00:22:370 (5) - especially(x2) after down beat. visual distance, movement is surely ok here
00:30:646 (5,1) - ^ sound gives, so ok
00:21:594 (1) - okay You NC strong sound, and pettern should be beter readable now, 00:22:370 (5,1) - but why here? pattern NC
00:30:646 (5,1) - ^ ^
00:40:732 (8,1) - this down beat with smaller ds then jumps, i thinks it could be spaced more. don't have to
00:44:870 (7,1) - ^ vocal low so lowered DS
00:41:767 (4,5,6,7) - 1.2 00:37:629 (4,5,6,7) - 1.7 ??? 00:37:370 (3,5,6,7) - stack end of triple with 3 ->ds 1.2 no reason to. sound is different
i firstly thougt You just make patterns with regression principle but here 00:58:836 (5,6,7) - You did 2,2 !!! My brain broken...
00:54:181 (4) - cntrl-g flows a bit better circular flow is better
00:58:318 (4,5,6,7,8) - if You made this as hyped moment with big ds i can't undrstend 01:14:094 (1,2,3,4,5,6,7,8,9) - why here is small-spaced pattern? why i have to compare to that one ;w;
01:08:663 (5,6) - space it more , it looks like 1/4 who thinks???? maybe can be 1/4 if it's priti map
01:42:413 - slider will make flow much more comfortable, everyone hates doubles... doubles with big spacing - just nightmare.
:?: :?: song gave, so
Spacing looks a bit inconsistent 00:34:784 - 01:25:215 - there again why?
:?: :?:

[]
That's it.
Goodluck. O/
thx for mod !

TheKingHenry wrote:

Hello M4M
Easy
  1. 01:50:818 (4,1) - fix blanketyeah
Normal
  1. Not like it's really wrong currently, but what's your logic in changing between 00:01:681 (1,2,3) - and 00:05:818 (1,2,3) - these 2 kind of spacings you've done for these patterns herevocal is super high, so didn't stack.
  2. 00:34:784 (7) - I think this should be the NC instead of 00:35:301 (1) - since it's on white tick and is clearly more important sound. (you are prob going for similar comboing as at 00:24:439 (4,5,6) - for example, but thats different since there the NC is clearly on the important sound that is also at white tick) grouped according to pattern and sound,
  3. 00:37:629 (5,6) - this feels random, would imo work better if 00:37:629 (5) - was 1/2 longer mapped where vocal sound should be emphasized, can't map all because note train is too long :(
  4. 00:54:181 (5,6) - same as above
  5. 01:00:387 (2,3) - similar case, but here it would work better if you had circle at 01:00:387 - and then these 2 sliders
  6. 01:09:956 (4) - perhaps NC this? same with 01:18:232 (4) - You can just not NC them too, it's not like it doesn't work the current way too catually unnecessary
  7. 01:29:353 (5,6) - same as at 01:00:387 (2,3)
  8. 01:33:491 (5,6) - here on the other hand this patterning feels better since it fits the music better. Still, thinking of how you tap this, it would fit better if same as above
  9. 01:36:853 (5) - NC? unnecessary..
  10. 01:45:905 (5,6) - here we go once again. For this I would just add circle at 01:46:422 - or smth
  11. 01:50:043 (5,6) - lol atleast it's consistent ¯\_(ツ)_/¯
  12. 01:53:405 (5) - NC here as well? unnecessary
  13. 01:57:543 - why not make the important sound here clickable? Perhaps map it simlarly to pattern like this 00:33:749 (5,6,7) - yea fixed
Hard
  1. 00:22:370 (1,2,3) - this blanket doesn't look too good due the strong curve of slider 1 or atleast the distance is too high for that curve, lowering the curve is easy fix. It will also smoothen the line between 00:21:853 (4,1) - which will further increase it's visual appeal ah so many issued, just made it to red tick slider ;w;
  2. 01:57:543 (1,1,2,3) - similar thing here. Also arrange the stack 01:59:094 (1,2,3) - so that circle 1 is the one blanketing instead of circle 3, since that way it looks correct. You can't really see circle 3 blanketing the slider due it's place rhythmically, but you can clearly see when, like at the moment, circle 1 is not doing it cuz stacking pushes it out of the wayalso just changed pattern ;w;
Insane
  1. 00:15:905 (1) - It's cool the way it is too, but I think it would work better if you snapped it with 00:15:128 (4) - only, so that it as if continues it. That way it also flows slightly smoother as the motion is shifting downwards (where 00:16:163 (2) - goes) instead of going back to previous place, where 00:14:870 (2,3,4) - is i couldn't find why now shouldnt so keep
  2. 00:21:594 (1) - is this NC made to indicate the string sounds or smth? Otherwise just NC 00:21:336 (5) - instead pattern NC
  3. 00:22:370 (5) - NC instead of 00:22:629 (1) - strong sound on white tick lol. Looks like you are consistent with these as well (like those sliders somewhere above lol) so instead of me linkin em all here, if you change one, change em all pattern NC
  4. 01:24:439 (2) - NC this the similar way 01:24:827 (1,1) - are both NC, this is also on a white tick. Could just NC 01:23:405 (6) - as well and then remove the NC from 01:24:181 (1) - that way it feels more logical imo will keep it, but consider it cuz you're right
  5. 01:42:025 (2,3,4) - you sure bout this? Compared to the previous ones it looks clearly like a 1/2. Granted you are increasing the intensity with slider velocity, but there's no way to except this random huge spacing mapped according to cursor 's speed, it would be much natural.

Good luck!
thx for mod!

Sotarks wrote:

hello m4m

easy
00:17:715 - you could probably add a circle here, too follow drum snare ? not necesary in Easy

00:20:301 (3) - maybe a rythmn like this can be appropriate ? just suggestion, if you agree do it 00:28:577 (3) - here aswell.. to make easy easier, and vocal
pretty good easy, good to go.
[]
normal
00:16:163 (4) - you can prob add a nc here to emphasis the downbeat yea

00:34:525 (6,7) - can you maybe replace this with a 1/2 slider to avoid this dense rythmn here ? white tick sound too strong

00:57:543 (1) - remove nc for consistency my NC was wrong, so fixed another one

01:09:698 - you are following vocals but here you skip that important sound pls tru

01:17:974 - ^ aaa
good to go aswell, just a bit worried about the vocals not mapped but shouldn't be a big dead! yea
[]
hard
00:16:163 (1) - maybe try to avoid this overlap dude, it's really not a big deal to change it for the readability of the map! avoided

00:47:198 (1,2,3,4,1,2,3,4) - my concern about this patern is 00:47:198 (1,2,3,4) - ok this one follow correctly the vocals, but 00:49:267 (1,2,3,4) - this one doesn't i can suggest you a rythmn like this would be more appropriate tbh. symbol sound was too strong, i felt i shld map it
nice hard here!!
[]
insane
01:23:405 (6) - nc for readability? yea

01:24:439 (1,1,1) - oh please replace that by a reverse slider, it's just so unconfortable to play! not fun tho

01:42:025 (2,3) - hoyl shit spacing!!!1 sorrrrrry...
cool diff
[]

gl!
thx for mod~

Akitoshi wrote:

Easy
  1. 01:01:681 (3,4,5) - You can stack 01:00:646 (2,5) - by moving 01:01:681 (3) - to 63|144, 01:02:198 (4) - to 129|210 and 01:02:715 (5) - to 215|170 that's nice
Normal
  1. 00:01:681 (1,2,3,4,5,6) - vs 00:05:818 (1,2,3,4,5,6) - i guess you unstacked on second part as for higher vocals but yee keeping consistency still would be great here since it's low diff vocal high so unstack
  2. 01:39:698 (2,3) - this is the only one I saw unstacked circle + 1/1 slider on entire kiai, maybe stack them as well? ok ill fix it
Hard
  1. 00:14:870 (2) - I personally would change this slidershape to the simple one for just a calm section
    a
    i like my one
  2. 00:34:784 (1) - 00:36:853 (1) - sTaCk ah uuuu
Insane
  1. 00:31:681 (3,4) - idk this may awkward for playing when 00:32:456 (6) - is circle imo, maybe remove reverse on 00:31:681 (3) - and add another 1/4 slider now one is better to show rhythm of song on 00:31:939 - ??
  2. 00:51:336 (1,2,3) - 135| 168 for visual thingy?fixed
mapset is good enough so i cant point that much lo

https://osu.ppy.sh/s/506291 only highest diff cuz fullver and my mod sucks
thx for mod!




I said 'feedback soon' but yeah i was super lazy
Venix
still not replied to my mod XD
Topic Starter
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Venix wrote:

shitty mod

Easy.

  • 1.05ds LOL
  1. 00:45:129 (3) - rip symmetry yea improved
  2. I think you can try http://puu.sh/tRoku/4be471a74f.jpg it 01:49:267 (3,4,1) - here, because aesthetics will be better linear movement, now is better i think
Normal
  1. Why lower DS than easy? lol no problem if actual spacing is bigger
  2. 00:16:163 (4) - You should place nc here, because you've here strong downbeat and it should emphasise music better. The same 01:59:612 (3) - here.kk
Hard
  1. perfecto
thx for mod
rip me
I Must Decrease
fuck my big black ass



howdy fuckers its ya boy xexxar here with another sick mod of this FILTHY CHILD PORNOGRAPHY GAME (not rly)




lets get this shit going

[Downs]
01:16:018 - u could put a note here T BH
01:27:527 (4,5,6) - i dont get this rhythm (i understand u do it alot and u dont have to change it, its just Booty and im trigerd)
uncheck widescreen support u cuck

[insone]
01:15:889 (9) - dis some questionable snapping fam... the real rhythm is 1/4/th with a 1/8th on 01:16:083 - :(
01:24:423 (1,2,3) - i really like this :D
01:49:251 (1) - this stood out as weird to me, sort of breaks for intensity but doesnt really fit, tbh control g and readjust...

rest are fine easy / normal / hard

偽チノとエッチなことをしたい:^^^^)
Topic Starter
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Xexxar wrote:

lets get this shit going

[insone]
01:15:889 (9) - dis some questionable snapping fam... the real rhythm is 1/4/th with a 1/8th on 01:16:083 - :( o triplet
01:24:423 (1,2,3) - i really like this :D xDxD
01:49:251 (1) - this stood out as weird to me, sort of breaks for intensity but doesnt really fit, tbh control g and readjust...fixed

rest are fine easy / normal / hard

偽チノとエッチなことをしたい:^^^^)
I also added finish in 01:16:147 (1) - all diffs
changed insane's cs to 4.3 because down's diff should be highest diff


thx for mod!
Down

Xexxar wrote:

[Downs]
01:16:018 - u could put a note here T BH Fixed with triple.
01:27:527 (4,5,6) - i dont get this rhythm (i understand u do it alot and u dont have to change it, its just Booty and im trigerd) Well, I do not know if this rhythm is awkward, but it's hard to explain. Xdddd
uncheck widescreen support u cuck ok


偽チノとエッチなことをしたい:^^^^)
Thanks for the mod!
I Must Decrease


Rebubbling because I want to also mention that if you're interested I can edit the video for you so that it is SFW.

If you don't want this, just proceed as normal.
Karen
omg i wanted to map this too... crying
rip :(
I Must Decrease

Karen wrote:

omg i wanted to map this too... crying
rip :(
i know dat feel, i like the knock off chino
Eir_DELETED

Karen wrote:

omg i wanted to map this too... crying
rip :(
agree :(
Log Off Now
chata voice 2 k a w a ii
Abe Nana
https://puu.sh/ud8ZS/2123ac113f.flv

1: video 개량판입니다.
2: creator words에 링크된 비디오 버전을 zip으로 해주세요.
3. 알몸이 노출되는 영상이기에 링크에 NSFW 경고를 함께 적을필요가 있습니다
Topic Starter
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Abe Nana wrote:

https://puu.sh/ud8ZS/2123ac113f.flv

1: video 개량판입니다.
2: creator words에 링크된 비디오 버전을 zip으로 해주세요.
3. 알몸이 노출되는 영상이기에 링크에 NSFW 경고를 함께 적을필요가 있습니다
전부 적용했습니다! 감사합니닷
Sonnyc
Nominated.
Fushimi Rio
GJ
Topic Starter
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갹 감사합니닷

Also thx for Xexxar!

@imoutosan XD
pocket-Gao
Soar
Candy is (a) Mine!!
If there is no spin
Enon
ㅊㅊㅊ
Topic Starter
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Enon wrote:

ㅊㅊㅊ
ㄱㅅㄱㅅㄱㅅ
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