Simply put, a multiplayer mode wherein you gain experience for winning and lose experience for losing.
"Unranked" multiplayer as it is will remain completely unchanged; this is a separate activity.
You enter the mode and choose a tier (Like Easy, Medium, Insane, etc.), and are randomly assigned with another person within that tier's waiting room, and you cant then pick a song from that tier's song list. You have a "level", as does your opponent. Winning grants you experience, while losing has you lose experience, with the amount determined by the difference in levels. The lower tiers will have level caps, or will grant less experience as opposed to higher tiers, as incentive for better players to play a tier more appropriate for them instead of consistently winning against less experienced players in a lower tier. There would be a separate scoreboard to keep track of Multiplayer levels.
There are lots of gaps to fill in - how many songs are in each tier, how many tiers there are, how the songs are chosen, how many people can join a room, etc., but the general idea is that of a "ranked" multiplayer mode that makes cheating very difficult or impossible.
"Unranked" multiplayer as it is will remain completely unchanged; this is a separate activity.
You enter the mode and choose a tier (Like Easy, Medium, Insane, etc.), and are randomly assigned with another person within that tier's waiting room, and you cant then pick a song from that tier's song list. You have a "level", as does your opponent. Winning grants you experience, while losing has you lose experience, with the amount determined by the difference in levels. The lower tiers will have level caps, or will grant less experience as opposed to higher tiers, as incentive for better players to play a tier more appropriate for them instead of consistently winning against less experienced players in a lower tier. There would be a separate scoreboard to keep track of Multiplayer levels.
There are lots of gaps to fill in - how many songs are in each tier, how many tiers there are, how the songs are chosen, how many people can join a room, etc., but the general idea is that of a "ranked" multiplayer mode that makes cheating very difficult or impossible.