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onoken - Gothclomia

posted
Total Posts
5
Topic Starter
Alchyr
This beatmap was submitted using in-game submission on Friday, May 5, 2017 at 9:15:33 PM

Artist: onoken
Title: Gothclomia
Tags: 秣本 瑳羅 Sara Matsumoto Riverside ドロップス Drops
BPM: 69.5
Filesize: 6871kb
Play Time: 04:30
Difficulties Available:
  1. Cursed (4.89 stars, 904 notes)
Download: onoken - Gothclomia
Information: Scores/Beatmap Listing
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Kind of ish 2B.
I should really make more rankable maps...

Maybe I'll go for loved?
Reazen
:O This is really cool, these linked sliders should be rankable XD
Pawlyk here
Rly fun stuff you got there, keep it up!
Yahuri
from meme
i have no idea how to mod this, so im just going to focus on aesthetics xd

Cursed
-there are a lot of broken stacks, they aren't hurting the aesthetics that much but the map would be much cleaner if you fix those. use ctrl+arrow keys.
00:00:154 (1,2,3) - why is the DS so different?
00:03:607 (3,4) - could move 4 so that its slider body completely overlaps with the tail of 3
00:13:340 (1,2,3) - overlaps dont look very good, space them out?
00:22:419 (1,2,3) - how about moving this so that 2 stacks with 00:22:156 (2)?
00:42:156 (2,3) - fix stack, use ctrl+arrow keys
00:57:156 - you missed a note here
00:57:288 (2) - there isnt actually anything here, the vocal starts a little after here.
01:01:761 - 01:01:893 - more missed notes
01:37:419 (1,2,3) - i can't really see a connection with these circles to the other objects around them. suggestion: move them so that 2 stacks on the head of 01:36:893 (5), adjust all following objects as needed
01:55:182 (1) - 01:55:972 (4) - could make these sliders parallel for better aesthetics
03:05:051 (3,1) - fix stack
03:13:340 (1,2) - huh this is like incredibly nice to look at XD

your aesthetic choice in this map was really clear, so good job with that.
Good luck!
Topic Starter
Alchyr

Yahuri wrote:

from meme
i have no idea how to mod this, so im just going to focus on aesthetics xd

Cursed
-there are a lot of broken stacks, they aren't hurting the aesthetics that much but the map would be much cleaner if you fix those. use ctrl+arrow keys.
00:00:154 (1,2,3) - why is the DS so different? v
00:03:607 (3,4) - could move 4 so that its slider body completely overlaps with the tail of 3 whole first combo changed, since that was the first thing I mapped in this and yeah it could be better lol
00:13:340 (1,2,3) - overlaps dont look very good, space them out? spaced
00:22:419 (1,2,3) - how about moving this so that 2 stacks with 00:22:156 (2)? adjusted, but so that 2 stacks on 1 for playability
00:42:156 (2,3) - fix stack, use ctrl+arrow keys I wish osu! stacked things properly >.>
00:57:156 - you missed a note here consciously ignored to follow vocals without being weird to play
00:57:288 (2) - there isnt actually anything here, the vocal starts a little after here. you're right >.> fixed
01:01:761 - 01:01:893 - more missed notes again, for most parts the vocal is what I tried to follow, and trying to include the beat with the strange rhythm of the vocal here would make it really awkward to play
01:37:419 (1,2,3) - i can't really see a connection with these circles to the other objects around them. suggestion: move them so that 2 stacks on the head of 01:36:893 (5), adjust all following objects as needed adjusted
01:55:182 (1) - 01:55:972 (4) - could make these sliders parallel for better aesthetics yeah
03:05:051 (3,1) - fix stack fixed
03:13:340 (1,2) - huh this is like incredibly nice to look at XD most of the time making this map was trying to make the stacked sliders look decent lol

your aesthetic choice in this map was really clear, so good job with that.
Good luck! Thanks
As a side note this map is in the graveyard and I have no slots so I'll update these changes at a later date :c

edit- Updated.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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