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DWB feat. NIRGILIS - SHINY SHINY (TV Size)

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wmfchris
[Taiko]
ddddd-> kkd k d -> kd k ddk d kkd -> 1/2s decribes the whole diff orz
Much room for more variations x_x, though the current rhythm is fine.
01:09:372 - excess timing time, delete

6.5/10

for solo diffs since MATs are modding that so I'll just skip that but it seems that not much problems are in the solo diffs~

no kd~
OzzyOzrock

wmfchris wrote:

[Taiko]
ddddd-> kkd k d -> kd k ddk d kkd -> 1/2s decribes the whole diff orz
Much room for more variations x_x, though the current rhythm is fine.
01:09:372 - excess timing time, delete
I guess eldnl can fix timing, but I tend to be lazy on requested maps lol
Kurowolfe
Hi there, I'm from TBRT, and you've requested a Taiko mod. :)

Well....
[Ozzy's Taiko]
Erm, this is quite easy for a Taiko diff coming from you, Ozzy.

But, I quite like the easy pace of the map to fit the song.

Only thing I can say is that maybe OD, HP and AR+1.

Also, I agree with Sakura Hana, all the dons in the beginning made that part sounds more dull than it should be.

[General]
Maybe you could try using shades of reds for two of the combo colours?

Combo colour 2 -> Red 187, Green 0, Blue 4. {Dark red}
Combo colour 3 -> Red 255, Green 215, Blue 225. {Pale pink, to replace the pure white}

Nice song, and like the change of pace in Taiko, so a star for you guys~
All the best :)

P/s: Don't kudosu me.
riffy
Star! ;)
YGOkid8
General:
- No video?

Easy:
- 01:25:086 (1,2,3,1,2,3,4,1,2,3,4,5) - Too hard for an Easy, make it easier please.
Topic Starter
eldnl

YGOkid8 wrote:

General:
- No video? The video sucks :P

Easy:
- 01:25:086 (1,2,3,1,2,3,4,1,2,3,4,5) - Too hard for an Easy, make it easier please. hmm It's fine for me but If other mod say this I change it.
1RenaRyuuguu

eldnl wrote:

This beatmap was submitted using in-game submission on domingo, 19 de junio de 2011 at 11:24:26 p.m.

Artist: DWB feat. Nirgilis
Title: SHINY SHINY (TV Size)
Source: Deadman Wonderland
Tags: OzzyOzrock Haneii
BPM: 126
Filesize: 2716kb
Play Time: 01:30
Difficulties Available:
  1. Easy (1,82 stars, 77 notes)
  2. Haneii's Normal (3,52 stars, 124 notes)
  3. Hard (4,52 stars, 164 notes)
  4. Insane (4,94 stars, 212 notes)
  5. Ozzy's Taiko (4,81 stars, 304 notes)
Download: DWB feat. Nirgilis - SHINY SHINY (TV Size)
Information: Scores/Beatmap Listing
---------------
Deadman Wonderland ED
Awesome song! love it!^o^
Ready 4 Mod
Gonzvlo
[General]
  1. Combo Colurs: I noticed that the first combo colour (Light Grey almost white) blends with the BG sometimes. Try making it a bit darker or choosing another colour. (Another alternative is deleting it, '3' Combo Colours should be enough)
  2. Use Tick Rate: 2 for all the diffs. (This goes for [Easy] and [Norma] ('Taiko' might be an exception)
[Easy]
  1. 00:35:800 - This break is too short, I think the warning arrows appear while you're still playing. There shouldn't be any problem since the HP Drain is low anough, try to aim for 5~10s breaks next time.
  2. 00:35:324 (5,6) - I'm not sure if 2 1/2 circles suit well this diff, I think that something like this would be way better for this diff. You just need to remove 1 circle and then add a repeat to the last slider.
  3. 01:29:848 (4,5) - Perhaps use a slider+ a circle instead of 2 circles? Two circles doesn't fit this diff imo.
  4. I was going to suggest adding some hitsounds for the first part of the song, but I think it sounds better the way it is now. Okay, no major problems here.
[Haneii's Normal]
  1. Hi Haneii o7
  2. 00:21:515 (5) - I kinda expected a NC here, Do you mind adding it?
  3. 00:24:134 (1,2) - These jumps seem quite unexpected tbh and not really fitting imo. Perhaps, try something like this instead?
  4. 00:31:753 (4) - A bit nazi but I'm wondering if you'd like to improve this blanket. If you do, here's a suggestion. This is the code if you want it:
    200,252,31753,2,0,B|164:212|192:136|256:140,2,150
  5. 00:53:658 (1) - I strongly suggest to unstack this object and then move it closer to the center, this is still Normal so some players might find post-spinner circles a bit hard to hit.
  6. 01:29:372 (3,4,5,6) - Since all this objects are 1/2 apart, splitting them into 2 different stacks is a bit odd and hard to follow. You should rather stack them in a single pile or unstack all of them. (Sliders are good alternative too)
[Hard]
  1. 00:23:658 (1) - Perhaps, modify this slider a bit? It will make the jump a more friendly to players and easier to read.
  2. 00:35:681 - Same as [Easy], this break is not necessary at all, it's too short. Remove it, please.
  3. 01:07:705 (7) - Please don't silence this slider. That silence doesn't fit that part of the song and it's a bit disorienting, I strongly suggest to use the same volume as before. (If you really wish to keep it, then use 40~50%)
[Ozzy's Taiko]
  1. I didn't like the last slider speed change, I don't think it fits the song because the last part is more like a slowdown than a speed up. Perhaps remove it completely or use 1.25 instead?
  2. I'm pretty sure that Ozzy likes to make his own Taiko BGs so I'll just mention it.
[Insane]
  1. HPDrain seems a bit high for this map, perhaps -1 tick?
  2. I expected bigger circles for this song. Well, it's not a big deal.
  3. 00:35:681 - Same as [Easy] and [Hard], this break is completely unnecessary. Remove it, please.
  4. 01:05:800 (5,6,7,8) - This part was quite hard to follow. Due to the increasing spacing of the last pattern, players will read these objects if they were 1/2 apart like the last ones. Try with a NC on (4), that should be enough.
  5. 01:22:943 (2,3,4,5,6,7,8,9,10,11,12) - This stream sounds a bit empty. Perhaps, add some soft-whistles on the red ticks and then increase volume gradually?
This has been modded by some MATs already so call me back when you're done and I'll re-check this.
Haneii
changed to tick rate 2 :3

Gonzvlo wrote:

[Haneii's Normal]

* Hi Haneii o7 Hey Gonz o/
* 00:21:515 (5) - I kinda expected a NC here, Do you mind adding it? But of course
* 00:24:134 (1,2) - These jumps seem quite unexpected tbh and not really fitting imo. Perhaps, try something like this instead? Sure, and your suggestion is pretty, thanks >w<
* 00:31:753 (4) - A bit nazi but I'm wondering if you'd like to improve this blanket. If you do, here's a suggestion. Thank you sooo much, been struggling to get this right for ages >_<.
* 00:53:658 (1) - I strongly suggest to unstack this object and then move it closer to the center, this is still Normal so some players might find post-spinner circles a bit hard to hit. I knew I couldn't get away with this :P - I guess I felt it played better when stacked, but you're right, its a bit too much for a normal. Fixed!
* 01:29:372 (3,4,5,6) - Since all this objects are 1/2 apart, splitting them into 2 different stacks is a bit odd and hard to follow. You should rather stack them in a single pile or unstack all of them. (Sliders are good alternative too) Okay, I've unstacked them all and made a small 1/2 stream (if I can even call it that XD)
Thanks for the mod Gonzvlo ^_^

Download: DWB feat. Nirgilis - SHINY SHINY (TV Size) (eldnl) [Haneii's Normal].osu
Topic Starter
eldnl

Gonzvlo wrote:

[General]
  1. Combo Colurs: I noticed that the first combo colour (Light Grey almost white) blends with the BG sometimes. Try making it a bit darker or choosing another colour. (Another alternative is deleting it, '3' Combo Colours should be enough) Fixed
  2. Use Tick Rate: 2 for all the diffs. (This goes for [Easy] and [Norma] ('Taiko' might be an exception) Fixed
[Easy]
  1. 00:35:800 - This break is too short, I think the warning arrows appear while you're still playing. There shouldn't be any problem since the HP Drain is low anough, try to aim for 5~10s breaks next time. Fixed
  2. 00:35:324 (5,6) - I'm not sure if 2 1/2 circles suit well this diff, I think that something like this would be way better for this diff. You just need to remove 1 circle and then add a repeat to the last slider. Fixed
  3. 01:29:848 (4,5) - Perhaps use a slider+ a circle instead of 2 circles? Two circles doesn't fit this diff imo. I don't want to use sliders in that part, any other suggestion?
  4. I was going to suggest adding some hitsounds for the first part of the song, but I think it sounds better the way it is now. Okay, no major problems here. :)
[Hard]
  1. 00:23:658 (1) - Perhaps, modify this slider a bit? It will make the jump a more friendly to players and easier to read. Fixed
  2. 00:35:681 - Same as [Easy], this break is not necessary at all, it's too short. Remove it, please. Fixed
  3. 01:07:705 (7) - Please don't silence this slider. That silence doesn't fit that part of the song and it's a bit disorienting, I strongly suggest to use the same volume as before. (If you really wish to keep it, then use 40~50%) Fixed
[Insane]
  1. HPDrain seems a bit high for this map, perhaps -1 tick? Fixed
  2. I expected bigger circles for this song. Well, it's not a big deal. It's fine !
  3. 00:35:681 - Same as [Easy] and [Hard], this break is completely unnecessary. Remove it, please. Fixed
  4. 01:05:800 (5,6,7,8) - This part was quite hard to follow. Due to the increasing spacing of the last pattern, players will read these objects if they were 1/2 apart like the last ones. Try with a NC on (4), that should be enough. NC Added
  5. 01:22:943 (2,3,4,5,6,7,8,9,10,11,12) - This stream sounds a bit empty. Perhaps, add some soft-whistles on the red ticks and then increase volume gradually? Fixed
This has been modded by some MATs already so call me back when you're done and I'll re-check this.
Thanks Gonz <3
OzzyOzrock
Why does everyone think I only map super crazy.


Topic Starter
eldnl
Updated ~
Verdisphena

OzzyOzrock wrote:

Why does everyone think I only map super crazy.
Por que no me conocen, lol
Curisu
[NM]
00:57:229 - +circle and +clap?

[HD]
00:29:610 (1,2) - 1 grid down?
00:59:610 - remove clap

+star
Louis Cyphre
Nirgilis --> NIRGILIS
official name of the band.
http://www.nirgilis.com/info.html
Topic Starter
eldnl

yangzd88 wrote:

[HD]
00:29:610 (1,2) - 1 grid down? Fixed
00:59:610 - remove clap No

+star

Louis Cyphre wrote:

Nirgilis --> NIRGILIS Fixed
official name of the band.
http://www.nirgilis.com/info.html

Thanks Guys ~
Haneii
@ yangzd88: I don't think it really needs it.I could make it follow the lyrics more, but I want this to be an easy and relaxing normal :P. Thank you for modding :)

@ Louis Cyphre : THANK YOU! FINALLY SOMEONE ELSE POINTS IT OUT!

...for some reason my voice was left unheard in the past couple of pages ;_;

Haneii wrote:

~General~
- Add “OzzyOzrock” and “ending” to tags in all difficulties
- Not too sure about the grey combo colours (In multi when you fail notes turn grey + multi coop the notes you shouldn’t click are grey…)
- Title should be “DWB feat. NIRGLIS - SHINY SHINY (TV Size)”

Haneii wrote:

The artist, Nirgilis, needs to be in capital letters!!! ie: DWB feat.NIRGILIS - SHINY SHINY (TV Size)

Haneii wrote:

Once again (although at this point I think you're just ignoring me), it's NIRGILIS. It has to be in caps!

Oh well :P You've finally changed it so all is well in the world \o/
Louis Cyphre
Shame on me. Also (TV Size) instead of TV mix.
Topic Starter
eldnl

Haneii wrote:

@ yangzd88: I don't think it really needs it.I could make it follow the lyrics more, but I want this to be an easy and relaxing normal :P. Thank you for modding :)

@ Louis Cyphre : THANK YOU! FINALLY SOMEONE ELSE POINTS IT OUT!

...for some reason my voice was left unheard in the past couple of pages ;_;

Haneii wrote:

~General~
- Add “OzzyOzrock” and “ending” to tags in all difficulties
- Not too sure about the grey combo colours (In multi when you fail notes turn grey + multi coop the notes you shouldn’t click are grey…)
- Title should be “DWB feat. NIRGLIS - SHINY SHINY (TV Size)”

Haneii wrote:

The artist, Nirgilis, needs to be in capital letters!!! ie: DWB feat.NIRGILIS - SHINY SHINY (TV Size)

Haneii wrote:

Once again (although at this point I think you're just ignoring me), it's NIRGILIS. It has to be in caps!

Oh well :P You've finally changed it so all is well in the world \o/
I needed someone to confirm it :P
senaya

eldnl wrote:

I needed someone to confirm it :P
just happened to stumble upon this while lurking :)
their official site: http://www.nirgilis.com/disco.html
it's all in caps. so change it.
nice map.
Makar
Not that it matters but the background is sorta spoiler-sh I guess

Nice map, Star. The Taiko sound cool :D

EDIT: Oh, and from the all the songs I have by NIRGILIS the artist name is in all caps.
EDIT2: Oh, it's already in caps, I guess it doesn't update the thread title then? xP
krysyS
Love this map and song, ~star~
CNM501
Would've been nice to have the video but still a good map. STAR GIVE! :)
Haneii
Creditless ending is out with the blu-ray but eldnl thinks it's boring. I agree with him, it's boring - but I still think the vid should be included because some people actually like it, and it might also be of interest to people who haven't watched/read the series (ie: they might like the artwork in the video and decide to check out the anime ^_^)
Topic Starter
eldnl

Haneii wrote:

Creditless ending is out with the blu-ray but eldnl thinks it's boring. I agree with him, it's boring - but I still think the vid should be included because some people actually like it, and it might also be of interest to people who haven't watched/read the series (ie: they might like the artwork in the video and decide to check out the anime ^_^)
If someone give me the video I upload it.
Obviously with good quality and size :P
lolcubes
Hey \o.

[Insane]:
  1. Consider putting tick rate 1. Fits the music better as there are no tick sounds where there is nothing in the music.
  2. 00:10:324 (4) - This note doesn't follow anything in the music. It doesn't feel that wrong though, but you might wanna think if you can do something without it. I guess worst case scenario is just leaving it there cause it's not that bad. ;x;
  3. 00:22:943 (4) - Pretty much the same as above, although here you have a nice alternative. The arrow part of the slider doesn't follow anything in the music, so why not just make it a long slider instead? Fits nicely.
  4. 00:25:800 (5,6,7) - 6 doesn't follow anything in the music. What you could do here is remove it entirely and make a really nice jump between the leftover 5 and 7. It fits the music.
  5. 01:10:324 (5) - Suggestion: end this slider at 01:10:681 and map a circle where it's ending now. This way they would also follow the clapping in the background which would give some nice stylish feel. Don't forget to put a clap on the note/slider end either.
  6. 01:12:586 - Add a note with clap?
  7. 01:14:491 (4) - Clap!
  8. 01:16:277 (2) - Maybe make a repeating slider out of this one to cover the clap at 01:16:396? So you shorten the slider and make it repeat, if you do this add clap on the arrow, the slider end isn't really on the timeline where the clap occurs. (the distance between this one and the next slider should be pretty much the same anyway)
  9. 01:18:181 (2) - ^, although for variety, maybe make it a triplet?
  10. 01:23:181 (4) - Clap?
  11. 01:24:015 (11) - ^
  12. 01:24:134 (12) - Clap at the arrow at 01:24:372?
[Hard]:
  1. Just like in the Insane, don't think you really need tickrate 2 for this map. Sounds better with 1.
  2. 00:10:324 (3) - I was more or less fine with this note in insane because it's supposed to be as hard as possible (although quite impossible for a song like this), but you should really remove it from this diff. It doesn't follow anything. Rather make a jump between sliders if you want to increase the difficulty a little.
  3. 00:46:515 (1,2,3) - Suggestion: Maybe rearrange them a little to make it more interesting? Like this in the timeline. It would follow the voice better.¸(note: the slider is shortened a little)
  4. 00:57:705 - I think at this spot there should be a note with a clap. Sure it's fine to skip some notes, but without this one your claps are kinda inconsistent. For example: you had a clap at 00:55:562/00:55:800, 00:59:372/00:59:610, 01:01:277/01:01:515, etc - hope you can see how inconsistent this looks then. The claps don't exactly match the pattern in the music though, but i guess it's not that bad since it's a blue tick that's actually supposed to be a clap, and you didn't really map those at all.
  5. 01:05:324 (2) - Clap? I know you already have a whistle here, but why not add a clap as well? :p
  6. 01:20:562 (4) - Clap. Also might wanna add a whistle, since I see that you're following the voice with it (you did it in an earlier section as well).
[Haneii's Normal]:
  1. 00:13:658 (4,5) - Maybe move it down and left a little so it's symmetrical to the previous slider? Should be 4 grids left and 1 grid down on grid4.
  2. 00:26:991 (5) - Suggestion: Move this note to 00:27:229? Could probably make a slider out of that one and the next note to reduce readability issues (if any), sounds better like this.
  3. 00:59:372 (3) - Don't think you should stack this note. Maybe move it where (4) is now and relocate the slider a little?
  4. 01:24:134 (3) - Clap?
[Easy]:
  1. 01:00:324 - Add a note with a clap? Wouldn't really make it any harder and currently without it I think it's a little empty.
  2. 01:19:848 (1) - I think you should end this spinner at 01:19:848 (1) and place a note at 01:19:848 (1). Missing a first beat just because you had a spinner is lame. Doesn't sound bad either.
Suppose that's it. Suggestions mostly because there were no real errors, although I really hope you consider removing "overmapped" notes which shouldn't be there (especially since there are places @Insane where additional notes can be put to fit the music). Tick rate 2 looks fine in Normal and Easy though, since you don't have much freedom of where to put stuff in the timeline.
Hopefully this helped and good luck!~
Haneii

lolcubes wrote:

[Haneii's Normal]:

00:13:658 (4,5) - Maybe move it down and left a little so it's symmetrical to the previous slider? Should be 4 grids left and 1 grid down on grid4. Okay
00:26:991 (5) - Suggestion: Move this note to 00:27:229? Could probably make a slider out of that one and the next note to reduce readability issues (if any), sounds better like this. No thanks. Sounds pretty good but don't like how it plays.
00:59:372 (3) - Don't think you should stack this note. Maybe move it where (4) is now and relocate the slider a little? Remapped
01:24:134 (3) - Clap? Not too sure about this. I'll wait to see if anyone else comments on it. Personally don't feel like there should be a clap there though.
Thanks for the mod lolcubes ^_^

Download: DWB feat. NIRGILIS - SHINY SHINY (TV Size) (eldnl) [Haneii's Normal].osu
Topic Starter
eldnl

lolcubes wrote:

Hey \o.

[Insane]:
  1. Consider putting tick rate 1. Fits the music better as there are no tick sounds where there is nothing in the music. noo :c
  2. 00:10:324 (4) - This note doesn't follow anything in the music. It doesn't feel that wrong though, but you might wanna think if you can do something without it. I guess worst case scenario is just leaving it there cause it's not that bad. ;x; Yes, you're right, changed.
  3. 00:22:943 (4) - Pretty much the same as above, although here you have a nice alternative. The arrow part of the slider doesn't follow anything in the music, so why not just make it a long slider instead? Fits nicely. Maybe but I don't want to change this part.
  4. 00:25:800 (5,6,7) - 6 doesn't follow anything in the music. What you could do here is remove it entirely and make a really nice jump between the leftover 5 and 7. It fits the music. No
  5. 01:10:324 (5) - Suggestion: end this slider at 01:10:681 and map a circle where it's ending now. This way they would also follow the clapping in the background which would give some nice stylish feel. Don't forget to put a clap on the note/slider end either. Really, this is a good idea but I follow another pattern now ;_;
  6. 01:12:586 - Add a note with clap? Nop
  7. 01:14:491 (4) - Clap! Ok
  8. 01:16:277 (2) - Maybe make a repeating slider out of this one to cover the clap at 01:16:396? So you shorten the slider and make it repeat, if you do this add clap on the arrow, the slider end isn't really on the timeline where the clap occurs. (the distance between this one and the next slider should be pretty much the same anyway) No because I love this part <3
  9. 01:18:181 (2) - ^, although for variety, maybe make it a triplet? ^
  10. 01:23:181 (4) - Clap? I follow other rhythm
  11. 01:24:015 (11) - ^ ^
  12. 01:24:134 (12) - Clap at the arrow at 01:24:372? ^
[Hard]:
  1. Just like in the Insane, don't think you really need tickrate 2 for this map. Sounds better with 1. No
  2. 00:10:324 (3) - I was more or less fine with this note in insane because it's supposed to be as hard as possible (although quite impossible for a song like this), but you should really remove it from this diff. It doesn't follow anything. Rather make a jump between sliders if you want to increase the difficulty a little. Ok I remove it.
  3. 00:46:515 (1,2,3) - Suggestion: Maybe rearrange them a little to make it more interesting? Like this in the timeline. It would follow the voice better.¸(note: the slider is shortened a little) I don't like it for a hard.
  4. 00:57:705 - I think at this spot there should be a note with a clap. Sure it's fine to skip some notes, but without this one your claps are kinda inconsistent. For example: you had a clap at 00:55:562/00:55:800, 00:59:372/00:59:610, 01:01:277/01:01:515, etc - hope you can see how inconsistent this looks then. The claps don't exactly match the pattern in the music though, but i guess it's not that bad since it's a blue tick that's actually supposed to be a clap, and you didn't really map those at all. Maybe but I don't want a jump here ;_;
  5. 01:05:324 (2) - Clap? I know you already have a whistle here, but why not add a clap as well? :p I follow the voice
  6. 01:20:562 (4) - Clap. Also might wanna add a whistle, since I see that you're following the voice with it (you did it in an earlier section as well). Ok whistle added.

[Easy]:
  1. 01:00:324 - Add a note with a clap? Wouldn't really make it any harder and currently without it I think it's a little empty. Don't sure about this, make the map harder :c
  2. 01:19:848 (1) - I think you should end this spinner at 01:19:848 (1) and place a note at 01:19:848 (1). Missing a first beat just because you had a spinner is lame. Doesn't sound bad either. I don't understand xD
Suppose that's it. Suggestions mostly because there were no real errors, although I really hope you consider removing "overmapped" notes which shouldn't be there (especially since there are places @Insane where additional notes can be put to fit the music). Tick rate 2 looks fine in Normal and Easy though, since you don't have much freedom of where to put stuff in the timeline.
Hopefully this helped and good luck!~
Thanks a lot lolcubes ~
lolcubes

eldnl wrote:

lolcubes wrote:

  1. 01:19:848 (1) - I think you should end this spinner at 01:19:848 (1) and place a note at 01:19:848 (1). Missing a first beat just because you had a spinner is lame. Doesn't sound bad either. I don't understand xD
Thanks a lot lolcubes ~
What I mean by this is that you should have a note there on the first beat, however if you don't change the spinner like I suggested that note would be too hard for an easy. That's all.

No problem btw. :3
Gonzvlo

eldnl wrote:

If someone give me the video I upload it.
Obviously with good quality and size :P
Yeah, the video is kinda boring. Anyhow, Video Offset: 750.

[General]
  1. I forgot to mention this in my first mod: "I would like to hear a few hitsounds during the first part of the song, sounds too empty. Some soft-whistles "here and there" should be enough~"
[Easy]
  1. 00:33:658 (3,4,5) - Hmm I think you got the suggestion wrong, the circle is supposed to go at the end, like this.
  2. 01:00:800 (1,2,1,2) - These sliders felt a bit empty, perhaps add a soft-whistle on both (2)s?
  3. 01:29:848 (4,5) - Okay so no sliders right? Perhaps, simply unstack these circles?
[Hard]
  1. 00:23:658 (1) - I think I've already mentioned this but I still think that this jump doesn't fit such a slow part like this one. Just reduce the spacing a bit and that should be enough.
  2. 01:07:705 (7) - Perhaps NC here?
[Insane]
  1. The current AR feels too fast for the song imo. AR:7 would suit better the map imo, [Hard] uses AR:7 too so it's up to you~
  2. 01:24:134 (12) - The 2nd repeat arrows is completely covered by the previous hit-bursts, which is unrankable. Try removing the previous circle [01:24:015 (11)] and spacing the slider a bit more, like this. (I moved the whole pattern some grids down so that the repeat arrow doesn't overlap with the HP Bar)
That should be all, call me back when you're done /o/

EDIT:

SPOILER
256,240,82943,1,2
240,232,83062,1,0
228,220,83181,1,0
224,204,83300,1,0
224,188,83419,1,2
232,176,83538,1,0
244,168,83657,1,0
256,160,83777,1,0
272,152,83896,1,0
284,144,84015,1,0
292,132,84134,1,2
292,116,84253,1,0
288,100,84372,1,0
276,88,84491,1,0
260,80,84610,1,2
Topic Starter
eldnl

Gonzvlo wrote:

Yeah, the video is kinda boring. Anyhow, Video Offset: 750. Thank you so much >.<

[General]
  1. I forgot to mention this in my first mod: "I would like to hear a few hitsounds during the first part of the song, sounds too empty. Some soft-whistles "here and there" should be enough~" Sure, fixed.
[Easy]
  1. 00:33:658 (3,4,5) - Hmm I think you got the suggestion wrong, the circle is supposed to go at the end, like this. Fixed
  2. 01:00:800 (1,2,1,2) - These sliders felt a bit empty, perhaps add a soft-whistle on both (2)s? Fixed
  3. 01:29:848 (4,5) - Okay so no sliders right? Perhaps, simply unstack these circles? Fixed


[Hard]
  1. 00:23:658 (1) - I think I've already mentioned this but I still think that this jump doesn't fit such a slow part like this one. Just reduce the spacing a bit and that should be enough. Fixed
  2. 01:07:705 (7) - Perhaps NC here? Fixed
[Insane]
  1. The current AR feels too fast for the song imo. AR:7 would suit better the map imo, [Hard] uses AR:7 too so it's up to you~ Yes, the song is too slow, fixed and down the AR in hard to 6.
  2. 01:24:134 (12) - The 2nd repeat arrows is completely covered by the previous hit-bursts, which is unrankable. Try removing the previous circle [01:24:015 (11)] and spacing the slider a bit more, like this. (I moved the whole pattern some grids down so that the repeat arrow doesn't overlap with the HP Bar) Fixed now.
That should be all, call me back when you're done /o/
Log
20:07 <eldnl> : Hey dooms
20:07 <eldnl> : you can help me with this?
20:07 *eldnl is editing (DWB feat. NIRGILIS - SHINY SHINY (TV Size))[http://osu.ppy.sh/s/30973]
20:08 <eldnl> : I need you see in the insane diff 01:24:134 - this is unrankable?
20:10 <eldnl> : heey >.<
20:11 <Doomsday> : Ahh. lemme just finish this timing that I'm doing now, and I'll check
20:12 <eldnl> : kk thanks :p
20:12 <Doomsday> : (and sorry, I'm bogged down with other people so I missed it)
20:12 <eldnl> : hehe ok no problem
20:47 <Doomsday> : oookay then
20:47 *Doomsday is editing (DWB feat. NIRGILIS - SHINY SHINY (TV Size))[http://osu.ppy.sh/s/30973]
20:47 <eldnl> : ok :3
20:48 <Doomsday> : It looks rankable to me ~
20:50 <eldnl> : hmm
20:50 <eldnl> : considering that the hit-burst is hidden the reverse-arrow?
20:51 <eldnl> : It's fine for me because a lot of stream maps have this ...
20:51 <eldnl> : but I don't know ;_;
20:51 <Doomsday> : Yeah. besides, it's so short the player can hit it just keeping the cursor on the slider start and not moving
20:52 <Doomsday> : It's fine
20:52 <Doomsday> : :P
20:52 <eldnl> : Ok thanks ^^

\o/ Thanks a lot gonz ~
Dark Diego
Buen beatmap espero ayudarte algun dia en un beatmap aun que no sepa como hacerlo hahaha ahi tu me explicas xd
Bye~ 8-)
Gonzvlo
Double checked everything again. The mapset seems fine so...

Bubbled.

Good luck, I hope to see this map ranked soon o/
Topic Starter
eldnl

Gonzvlo wrote:

Double checked everything again. The mapset seems fine so...

Bubbled.

Good luck, I hope to see this map ranked soon o/
\o/ thaaanks :)
Haneii
Yay bubbled :)

but....

The combo colours in my diff don't match the other difficulties. Considering I never chose the combo colours in the first place you should have told me to change them to match the other diffs or change it yourself. Also I hate white combo colours =_=;

Up to you if you want to self-pop. I'm sure you can fix this and Gonz can rebubble since it isn't a significant change
Gonzvlo

Haneii wrote:

Yay bubbled :)

but....

The combo colours in my diff don't match the other difficulties. Considering I never chose the combo colours in the first place you should have told me to change them to match the other diffs or change it yourself. Also I hate white combo colours =_=;

Up to you if you want to self-pop. I'm sure you can fix this and Gonz can rebubble since it isn't a significant change
Yeah, since it was a guest-diff I didn't see any problem. Anyhow, I will repair the bubble if he decides to change it~ (which is a good idea)
Topic Starter
eldnl

Haneii wrote:

Yay bubbled :)

but....

The combo colours in my diff don't match the other difficulties. Considering I never chose the combo colours in the first place you should have told me to change them to match the other diffs or change it yourself. Also I hate white combo colours =_=;

Up to you if you want to self-pop. I'm sure you can fix this and Gonz can rebubble since it isn't a significant change
Thanks haneii ^^
Fixed.
Gonzvlo
Changed the Combo Color in [Normal] and removed a file created in the last submission.

Bubble repaired.
blissfulyoshi
Easy: fine

Haneii's Normal: fine

Hard: fine

Ozzy's Taiko:
I am really unsure why you made the BPM go up when the song is winding down. It does not fit imo.

Insane:
01:27:943 (6,1) - same issue as Taiko, placing a large jump when the song is winding down makes very little sense to me, so I suggest you remove it.

=====================
Very few errors. When you have made the changes you want, and I'll remod, hopefully for a rank.
Topic Starter
eldnl

blissfulyoshi wrote:

Easy: fine

Haneii's Normal: fine

Hard: fine

Ozzy's Taiko:
I am really unsure why you made the BPM go up when the song is winding down. It does not fit imo. Yes, when I see the speed increase I also found something strange. Fixed.

Insane:
01:27:943 (6,1) - same issue as Taiko, placing a large jump when the song is winding down makes very little sense to me, so I suggest you remove it. Myabe is better now? I don't know = ='

=====================
Very few errors. When you have made the changes you want, and I'll remod, hopefully for a rank.
/o/ Thanks a lot ~
Haneii
AHHHHHH I KNOW MY MESSAGE IS TOO SHORT BUT I STILL WANT TO POST DAMNIT >_<


Anyways...

\o/ GO GO RANK! :)
blissfulyoshi
T_T rechecking and noticed that the offset felt fairly off. I am going to suggest you use an offset of 8432 (If you can, get someone to check since there is a lot of variance in local offsets).

Please no kds, this is something I should have caught before.
Topic Starter
eldnl

blissfulyoshi wrote:

T_T rechecking and noticed that the offset felt fairly off. I am going to suggest you use an offset of 8432 (If you can, get someone to check since there is a lot of variance in local offsets).

Please no kds, this is something I should have caught before.
I ask to Lybydose and he said 8439. Fixed, I change all inherited sections :P
blissfulyoshi
Rechecked the offset, and I agree with Lyby. With that taken care of, ranked!
-kevincela-
Gratz ^^
Verdisphena
Danielillo <3
Grats Grats :d
Kurohige_old
Congratz aand by the way - the background is a big spoiler ._.
Topic Starter
eldnl

Kurohige wrote:

Congratz aand by the way - the background is a big spoiler ._.
I know :c
Thanks anyway ...
Dr-Onizuka
Good Beatmap , BUT THE WALLPAPER IS A FUCKIN SPOIL , CHANGE IT ! T~T
novizuke
Uta que spoileas bonito qlo, me cagaste la serie........
Nah, wena, esta es una de mis series/mangas favoritos.
Gracias por haber mapeado la cancion.
Jothax78
también harás la canción del opening D:??? ojala y lo pienses :c, viva Deadman wonderland!!
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