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Hashimoto Miyuki - The Day Takeoff

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FutakiKanata
>~<
Hinacle
(゜ロ゜;)
KSHR

gdeath wrote:

[KSHR in Duktz]:
  1. It doesnt look nice for those long combos exsiting in this diff. Those stuff even can be kinda disrupted while playing and multiplaying. [For example: 00:12:083 (1,2,3,4,5,6,7,8,9,10) ,00:19:958 (1,2,3,4,5,6,7,8,9,10) ]However this is just a tiny stuff. Even if you decide to keep them, there is no big harm.
I see~, added new combo like this
SPOILER
00:13:396 (1) -
00:16:396 (1) -
00:21:646 (1) -
00:25:396 (1) -
00:28:396 (1) -
00:46:771 (1) -
00:50:146 (1) -
00:58:958 (1) -
01:04:958 (1) -
01:11:333 (1) -
01:17:333 (1) -
01:28:396 (1) -
01:31:396 (1) -
01:36:646 (1) -
01:40:396 (1) -
01:43:396 (1) -

IceBeam wrote:

[KSHR in Duktz]
00:42:083 (5) - Don't really like how it overlaps.
01:08:521 (2,3,4) - It would be better,if these anti-jumps were in one combo,so I suggest you to move new combo from 01:07:771 (1) and add to 01:08:521 (2).
01:19:771 (1,2,3,4) - Same as above.
all fixed

Otherwise it's an awesome map.
I like your style,keep it up! thank you ><
thank you for modding~ :)


>すずりさん
修正遅れてすいません..

Download: Hashimoto Miyuki - The Day Takeoff (Suzully) [KSHR in Duktz].osu
Kitsuneko
offset:635

no kds thx :)
DeadAlready
star~ >w<
Tenshi-nyan
Konnichiwa.

General
The finish hitsound pattern is very inconsistent throughout the map. Sometimes there is only 1 finish, while another part has all 3 of em. And so on, can you guys try to make em more consistent? Just add sounds where the music plays a similar sound.

Teikoku
wtf does that mean? :<

01:00:505 (1) - can you start this 1/8th later at 01:00:552 (1) - ?
01:10:771 (3,5) - ohh how i HATE this kinda overlap. Move them away from the sliderbody? D:

Great diff, but too hard for me D: (Yes I know I suck. Thank you.)

KSHR
AR + 1 Please... diff plays MUCH better like this.
00:39:646 - add note + finish?
01:12:646 (8) - add NC

Sorda
AR + 1
00:14:896 - add note + finish
00:15:083 (1) - delete note
00:17:146 (10,11) - add finish
00:24:083 (1) - ^
00:24:646 (2) - ^
01:09:833 (1) - start this at 01:09:646 -
01:10:771 (2) - move to 01:10:583 - and add a repeat

I don't like this diff. Too many short breaks, especially in the Kiai, too many long sliders. And more, but I'm too lazy to note all that stuff.
Can be much nicer in patterns, too.

Gamerica
01:27:646 (1) - too early after end of spinner
S o r d a

Tenshi-nyan wrote:

Sorda
AR + 1nope
00:14:896 - add note + finish^
00:15:083 (1) - delete note^
00:17:146 (10,11) - add finishFixed
00:24:083 (1) - ^^
00:24:646 (2) - ^^
01:09:833 (1) - start this at 01:09:646 - Fixed
01:10:771 (2) - move to 01:10:583 - and add a repeat^

I don't like this diff. Too many short breaks, especially in the Kiai, too many long sliders. And more, but I'm too lazy to note all that stuff.
Can be much nicer in patterns, too.
thanks for mod~

Download: Hashimoto Miyuki - The Day Takeoff (Suzully) [S o r d a in Eiris].osu
Lalarun
:P
Topic Starter
Suzully
>Muya,MisakaMikoto,FutakiKanata,Hinacle,quintitem,Lalarun
Thanks star <3

>Kitsuneko
ありがと~ fixed
Topic Starter
Suzully

Tenshi-nyan wrote:

Konnichiwa. Konnichiwa~

General
The finish hitsound pattern is very inconsistent throughout the map. Sometimes there is only 1 finish, while another part has all 3 of em. And so on, can you guys try to make em more consistent? Just add sounds where the music plays a similar sound. added some hitsounds.

Teikoku
wtf does that mean? :< Teikoku means an empire, all diff's name are appeared in this game, Daiteikoku.

01:00:505 (1) - can you start this 1/8th later at 01:00:552 (1) - ? hmm ok fixed.
01:10:771 (3,5) - ohh how i HATE this kinda overlap. Move them away from the sliderbody? D: fixed~.

Great diff, but too hard for me D: (Yes I know I suck. Thank you.) Thanks >.<

Gamerica
01:27:646 (1) - too early after end of spinner fixed~.
Thank you for mod, Tenshi-nyan~ :)
wcx19911123
sorry for the delay

[Gamerica]
00:08:135 (3) - make it horizontal
00:45:635 (1,2,3,4,5) - confusing in an Easy
01:08:135 (4) - to 2 sliders is better
01:25:760 (1) - too short for an Easy

[S o r d a in Eiris]
00:02:135 (3) - shape is not good imo
00:03:260 (4) - ^
00:51:260 (3) - move to 00:51:072 and repeat 1 time more ?

[KSHR in Duktz]
00:50:135 (1) - try ctrl + r ?
01:09:635 (1,2) - move newcombo to (2)
01:21:635 (1,2) - ^
nice diff

[Nihon Teikoku]
00:39:635 (1,2) - stack better
kinda easy for an Insane 0.0

nice song >w<
S o r d a

wcx19911123 wrote:

[S o r d a in Eiris]
00:02:135 (3) - shape is not good imo changed Fix
00:03:260 (4) - ^^
00:51:260 (3) - move to 00:51:072 and repeat 1 time more ?k
thanks for mod~

Download: Hashimoto Miyuki - The Day Takeoff (Suzully) [S o r d a in Eiris].osu
Topic Starter
Suzully

wcx19911123 wrote:

sorry for the delay np~

[Gamerica]
00:08:135 (3) - make it horizontal fixed
00:45:635 (1,2,3,4,5) - confusing in an Easy I see your point but there isn't other way to fit the music.
01:08:135 (4) - to 2 sliders is better nah
01:25:760 (1) - too short for an Easy fixed

[Nihon Teikoku]
00:39:635 (1,2) - stack better nah, it's just the formation I like.
kinda easy for an Insane 0.0 lol

nice song >w< >.<
Thank you for mod, wcx19911123~ :)
Patchouli
SPOILER
yeah!
:) :) :) :) :)
:)          :)
:) :) :) :) :)
:)          :)
:) :) :) :) :)

      :)
:) :) :) :) :)
      :)
   :) :) :)
:)    :)    :)
Topic Starter
Suzully
>Patchouli
SPOILER
:) :) :)  :)    :)    :)   :)
   :)     :) :) :)      :)
   :)     :)    :)    :)   :)
lchgeorge
I love the game and song very much 8-)
I have no time to make my beatmap with this song :|
SO STAR STAR STAR ;) ;) ;)
nimba_old
8-) 8-) 8-)
KSHR

Tenshi-nyan wrote:

KSHR
AR + 1 Please... diff plays MUCH better like this. nah
00:39:646 - add note + finish? fixed~
01:12:646 (8) - add NC nah

wcx19911123 wrote:

[KSHR in Duktz]
00:50:135 (1) - try ctrl + r ? nah, it confuse players imo
01:09:635 (1,2) - move newcombo to (2) nah
01:21:635 (1,2) - ^ nah
nice diff thank you >w</
thank you for modding, Tenshi-nyan & wcx-san!! :)


>Suzullyさん
修正遅れてすいません..(2度目)

Download: Hashimoto Miyuki - The Day Takeoff (Suzully) [KSHR in Duktz].osu
Topic Starter
Suzully
>lchgeorge,nimba
Thanks~<3

>KSHR
Uploaded~
Faust
Nihon Teitoku reminds me of my own mapping. Hehe

All difficulties look pretty good, I don't think there are any technical aspects that would hinder the ranking process.

Though I have a suggestion to shift the slider at - 00:49:760 - on Nihon Teitoku to an easier to reach part, you don't have to follow through despite being a minor change. But I do get the feeling you intentionally put it there to go along the robust guitar with edgy spacing.

Excellent map.
Topic Starter
Suzully

Faust wrote:

Nihon Teitoku reminds me of my own mapping. Hehe

All difficulties look pretty good, I don't think there are any technical aspects that would hinder the ranking process.

Though I have a suggestion to shift the slider at - 00:49:760 - on Nihon Teitoku to an easier to reach part, you don't have to follow through despite being a minor change. But I do get the feeling you intentionally put it there to go along the robust guitar with edgy spacing.

Excellent map.
I see your point.
I moved it to an easier to play.
Thank you Faust :D
wmfchris
orz, really nice for me.
nice finishes and song~

[KSHR] OD+1 maybe?

no kd, star
Topic Starter
Suzully

wmfchris wrote:

orz, really nice for me.
nice finishes and song~

[KSHR] OD+1 maybe?

no kd, star
Thank you so much for checking and pink star, wmfchris ><
KSHR

wmfchris wrote:

[KSHR] OD+1 maybe? fixed
thank you, wmfchris san!! :)
pekos
:)
DsG
star! :D
YGOkid8
Gamerica:
01:25:760 (1,1) - Not enough spin recovery time. Delete the (1), and extend the spinner to where it started. Then add a 1/1 slider at 01:28:385. Oh and add a finish to the spinner while you're at it.

KSHR in Duktz:
01:41:697 (5) - Flip the shape (vertically) and then move it 5 grids lower (lvl3) from its original position. It flows better that way.

Sorry, but I only like KSHR's diff. :/
Topic Starter
Suzully

YGOkid8 wrote:

Gamerica:
01:25:760 (1,1) - Not enough spin recovery time. Delete the (1), and extend the spinner to where it started. Then add a 1/1 slider at 01:28:385. Oh and add a finish to the spinner while you're at it. Fixed~

Sorry, but I only like KSHR's diff. :/ np~
Thank you for modding YGOkid8-sensei~ :)
KSHR

YGOkid8 wrote:

KSHR in Duktz:
01:41:697 (5) - Flip the shape (vertically) and then move it 5 grids lower (lvl3) from its original position. It flows better that way.
I dont want to change it if I can.. sorry.. :(

Sorry, but I only like KSHR's diff. :/ ><
thank you for modding, YGO sensei!! :)
YGOkid8
what's with the sensei -.- and np
KSHR

YGOkid8 wrote:

what's with the sensei -.- and np
It's too hard to explain..
Topic Starter
Suzully
"sensei" means "teacher".
We call teachers so with having great regard in Japan.
Faust
Lol. Sensei.
YGOkid8
i know sensei = teacher, i just didn't know why you guys were caling me sensei *o* but no need to derail this any further
YaMaO04
:)
abalee
I am not sensei too ヾ(*`Д´*)ノ
Topic Starter
Suzully

yamao0404 wrote:

:)
ありがとう~!

abalee wrote:

I am not sensei too ヾ(*`Д´*)ノ
abalee senseiiiiiii<33
Thank you very much!
kiririn_
nice map >_</
Topic Starter
Suzully

kiririn_ wrote:

nice map >_</
Thanks~
wring
yayaya ;)
Topic Starter
Suzully

wring wrote:

yayaya ;)
ありがと~
whymeman
Sorry for the long wait. Couldn't find any issues with the mapset so i'll rank it then.
Topic Starter
Suzully

whymeman wrote:

Sorry for the long wait. Couldn't find any issues with the mapset so i'll rank it then.
Thanks a lot whymeman-sensei<333
Sorry that I requested you in spite of you are busy now.
Hinacle
おめでとー!!
KSHR
SuzullyさんのプロフィールのPending maps の spoiler box開いたら
この譜面表示されてなくて、バグかよって思ったらRankedしてて笑ったww

omeee :)
MisakaMikoto
大大大大大大大帝国
Faust
Omedetou !
S o r d a
おめ!!
DarkRingSystem
:) Omedetou ~

My map ruined by a stupid person :cry:
Topic Starter
Suzully
@ALL
Thanks everyone!

@DarkRingSystem
I believe that yours will be ranked too. ;)
FrozenOG
Great! ~Star~
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