Hello!
First of all, sorry if this topic is in the wrong section or if this topic is too sensible to be on the community forums. I do not wish to create any problems, so feel free to move of delete this topic if necessary.
So my questions are about how osu! manages the copyright of all the music available on its website. As I work in Game Audio, I am very often confronted to Copyright law regulations, contracts, etc, and I have to say that I am amazed that something like osu! is able to exist and have so much content. I am pleased and very happy to see that such a thing can exist, but I am also very curious to know how.
From what I have been able to read on the Terms of Service and Copyright Disclaimer, you escape any copyright infringement liability by stating that the User should have all the rights of the content uploaded, so the User is sole responsible if that content is protected by copyright. However, we are talking about thousands of songs, available freely on your website, with the .mp3 file included and furthermore you are using that music as "part" of your game.
So, how do you legally manage to escape any liability? Did you negotiate with Authors Associations beforehand? Have you had any issues in the past?
Going a step further, you state on your Copyright webpage that if the owner of the copyright sends you a message asking you to remove a beatmap, you will comply.
What would you do if one day all the copyright owners ask you to remove their content? This would probably be a very large part of the beatmaps.
Thank you in advance, and again if I'm too curious, don't hesitate to delete this post, I wouldn't want to see osu! disappear because of greedy musicians and labels.
Shindoku
First of all, sorry if this topic is in the wrong section or if this topic is too sensible to be on the community forums. I do not wish to create any problems, so feel free to move of delete this topic if necessary.
So my questions are about how osu! manages the copyright of all the music available on its website. As I work in Game Audio, I am very often confronted to Copyright law regulations, contracts, etc, and I have to say that I am amazed that something like osu! is able to exist and have so much content. I am pleased and very happy to see that such a thing can exist, but I am also very curious to know how.
From what I have been able to read on the Terms of Service and Copyright Disclaimer, you escape any copyright infringement liability by stating that the User should have all the rights of the content uploaded, so the User is sole responsible if that content is protected by copyright. However, we are talking about thousands of songs, available freely on your website, with the .mp3 file included and furthermore you are using that music as "part" of your game.
So, how do you legally manage to escape any liability? Did you negotiate with Authors Associations beforehand? Have you had any issues in the past?
Going a step further, you state on your Copyright webpage that if the owner of the copyright sends you a message asking you to remove a beatmap, you will comply.
What would you do if one day all the copyright owners ask you to remove their content? This would probably be a very large part of the beatmaps.
Thank you in advance, and again if I'm too curious, don't hesitate to delete this post, I wouldn't want to see osu! disappear because of greedy musicians and labels.
Shindoku