19:43 SeaRasp: Hey! are you good at timing ?
19:44 Arphimigon: Decent enough
19:44 SeaRasp: could you check one of my maps really quick for timing issues ?
19:45 Arphimigon: ye in a bit
19:45 Arphimigon: /np or send yaya
19:45 SeaRasp: ok thx ! here's the map
19:45 *SeaRasp is listening to [https://osu.ppy.sh/b/1166986 Aimer - everlasting snow]
19:48 SeaRasp: have a look at Strategas's post he mentionned most of it
19:48 Arphimigon: If he mentioned most of it, why havent you checked it instead then?
19:49 SeaRasp: He just said to check with someone good at timing
19:50 SeaRasp: I think mostly here 00:11:031 (2,3,4) -
19:50 Arphimigon: 00:01:360 (4,5,6) - first point he mentions about these, these are much better as 1/12
19:50 Arphimigon: then again, since this is piano, its neither 1/12 or 1/8, but 1/12 is closest
19:50 SeaRasp: alright I'll change
19:51 SeaRasp: so 1/12 slider starting from 00:01:360 (4) - ?
19:51 Arphimigon: I'd actually use notes
19:51 Arphimigon: ...its easier to do a really quick triple than a 1/12 slider + extra tap
19:51 SeaRasp: true
19:51 SeaRasp: will do that
19:51 Arphimigon: Second point about the next triple, is DEFINITELY 1/12
19:52 Arphimigon: 00:04:518 (4,5,6) - this one
19:53 SeaRasp: yeah ?
19:53 Arphimigon: mhm
19:54 Arphimigon: 00:11:821 (3) - 1/12 later
19:54 SeaRasp: should I change offset or just 1/12 later ?
19:54 Arphimigon: Just 1/12 later
19:54 SeaRasp: ok
19:55 Arphimigon: I'll be trying to avoid adding any red timing points as much as possible
19:56 Arphimigon: About the vocals at 01:06:573 -
19:56 Arphimigon: It would be kinda silly to move all the notes to the correct timings imo
19:57 SeaRasp: they don't seem that off while playing though
19:57 Arphimigon: Seems fine to keep them on 1/2 ye
19:58 Arphimigon: Like when you are playing anyway it'll stay in rhythm with the drums so I wouldnt even bother changing them here
19:58 SeaRasp: What I thought
19:59 Arphimigon: 04:11:112 (6,7,1) - ye what he said
19:59 Arphimigon: Are you following drums or violin or wh?
19:59 SeaRasp: more violing
19:59 SeaRasp: violin *
20:00 SeaRasp: but was originaly 1/12 slider
20:00 Arphimigon: ye is fine
20:00 Arphimigon: triple is guud no complaints here
20:00 SeaRasp: ok
20:01 SeaRasp: for 00:11:870 (3,4) - I actually think they sound more accurate on 1/16
20:02 Arphimigon: If ya think so, go ahead
20:02 Arphimigon: 05:19:100 (2,3,4) - This should also be fine since there are 1/8 sounds technically on these hits
20:03 SeaRasp: I honestly think most of it is fine
20:03 Arphimigon: Technically there is a 1/16 between 3 and 4, but that would be far too complicated and weird and annoying to play on this calm music
20:04 SeaRasp: yeah I think simplifying all the awkward spnaping is best
20:04 Arphimigon: However this slider 05:20:975 (1) - could start at 05:21:074 -
20:04 Arphimigon: and have a note there instead
20:04 Arphimigon: Like a 1/18 triple
20:04 Arphimigon: nvrmnd ignore that lemme listen harder
20:05 Arphimigon: 5 note 1/16 stream LOL
20:05 SeaRasp: ouch
20:05 Arphimigon:
http://osu.ppy.sh/ss/704051520:05 Arphimigon: Use a 4-reverse 1/16 slider imo
20:06 SeaRasp: yeah ok
20:06 Arphimigon: (if ya want)
20:06 SeaRasp: how about 05:15:997 (2,1) -
20:06 SeaRasp: soudns a bit off
20:06 Arphimigon: or you could literally skip the 1/16 and map a 1/18 triple
20:06 Arphimigon: It sounds off ye but I'll need to come back for that
20:06 Arphimigon: Iz weirdest part of map
20:07 Arphimigon: o thats the last thing ok
20:07 Arphimigon: Ok
20:07 Arphimigon: You see how the slider length is 1/16?
20:08 Arphimigon: Well I need ya to move it back to the 1/12 position just before it
20:08 SeaRasp: ok 3 sec fixing the last one
20:08 Arphimigon: Whilst keeping it 1/16 long
20:08 SeaRasp: oh ok
20:08 SeaRasp: well that's about it thanks !!
20:08 Arphimigon: no
20:09 Arphimigon: the slider just after that, move back 1/16
20:09 SeaRasp: where ?
20:09 Arphimigon: it'll look really weird on the timeline tho lol
20:09 Arphimigon:
https://puu.sh/tk5vm/a89ae4d516.png20:09 Arphimigon: sounds FAR better
20:10 SeaRasp: I'll have to move red tick
20:10 SeaRasp: but yeah it's better
20:10 Arphimigon: You wont actually
20:10 Arphimigon: It's fine for sliders to go over red ticks
20:10 Arphimigon: Just make sure it ends on the right place
20:11 SeaRasp: but weird for SV
20:11 SeaRasp: alright