GeneralJotunheim preview point is different from the others. Set at the start of the map.
Razor mod00:23:358 (3) - spacing a bit big imo, drums dont stand that much out so it gets wierd that you have to dash to reach just this slider.
00:43:716 (1,2,3,1,1,1,2,3,4,5,6,7,8) - why are you using so many Clap HS here? makes the beats alot more intense than the song implies.
01:32:287 (1,2,3,4,5,6,7,8,1,2,3,4) - same here, not wrong to use HS, but a bit many imo.
01:46:930 (3) - Dont get whats special about this beat to deserve extra HS.
01:47:644 (3) - ^
01:48:358 (5) - why here instead of 01:48:716 (1) - here
01:49:072 (4) - here? instead of 01:49:430 (1) - ?
01:52:287 - 01:56:573 - the song builds in intensity, but you start right off with high intensity, mostly with HS but also with patterns. i would nerf 01:52:287 (1,2,3,4,1,2,3,4) -, or even delite it entirely and start with 01:53:716 (1,2,3,4) instead as buildup. builds up intensity better (01:54:430 (1,2,3,4) - works as is).
03:34:430 (4) - shouldnt this be a repeat like 03:33:983 (2) - ? its basicaly the same sound. (and at 03:34:608 (1) - too). pattern feels a bit wierd as is.
03:38:001 (1) - it preffer less and more deliberate movement in this slider, not this wobbly thingy (tho it is a bit fun).
04:20:858 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - feel like this part has too many claps too, but maybe i just dont like that clap sound >.<
04:31:751 (2) - ctrl + g?
04:43:180 (2,3,4) - move 2 too X:272 3 to X:496 and 4 to X:272?
05:17:287 (1,2,3,4,5,6,7) - shouldnt this segment be divided into two 4 beat sections more like this? (not that pattern tho)
05:23:001 (1,2,3,4,5) - same here. you get a strong beat on the slider tail of 05:23:269 (3) -
05:34:430 (1,2) - don't feel these 2 sliders represent the music well here. same reason as point above.