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Girls Dead Monster - Last Song

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Topic Starter
ss93ss93
This beatmap was submitted using in-game submission on 2011年12月24日 at 下午 12:00:14

Artist: Girls Dead Monster
Title: Last Song
Source: Angel Beats!
Tags: iwasawa marina
BPM: 128
Filesize: 5735kb
Play Time: 03:49
Difficulties Available:
  1. Easy (1.64 stars, 201 notes)
  2. Hard (4.5 stars, 418 notes)
  3. Insane (4.84 stars, 543 notes)
  4. Normal (3.37 stars, 286 notes)
Download: Girls Dead Monster - Last Song
Information: Scores/Beatmap Listing
---------------
It is my first map.

and it is my 2rd map [Alchemy] s/34976
sirjuyt
[general]
真糟糕 mp3還是超過192了 :( 等等在下面附修過的mp3和offset

去紅線記得要resnap all notes :o http://puu.sh/2bQK

下節奏盡量跟人聲,http://puu.sh/2bQZ 可以調成50~75% 來聽人聲下的點 比較好判斷 :)

[easy]
這裡還是有沒對到距離的XD
http://puu.sh/2bPE 確保distance snap是亮著的,還有用Alt+滾輪來調距離(0.8以上)
就先不講這個了 :3 來講節奏的部分
00:13:066~00:16:113 這個地方 人聲都下在紅線上 所以下節奏也盡量跟人聲 :)
舉這裡的例子來說 (4) 停在 00:12:597 (5)~(10)全移到前面一個的紅線,這樣就好聽多了 :)

00:42:602~00:53:217 仔細聽 人聲都下在紅線上

00:55:986 這個spinner :3 藏在後面w 請刪掉

01:19:755 加綠線 結束kiai time

02:30:599 ^

[normal]

distance snap

對人聲

00:13:066 end at 00:14:004 , (9) 00:14:472 , (10) 00:14:941

00:13:066~00:16:113 同easy 下在人聲上

00:42:833~00:53:217 ^

00:57:371~01:19:757 突然2倍速 為甚麼?

01:19:755 加綠線 結束kiai time

02:30:599 ^

03:05:442 不加clap嗎 :3 滿喜歡在easy的音效

[hard]

distance snap+對人聲 :o

00:38:910(1)不必要的1/6連 改為正常的1/4

00:40:756(7,8,9) 三連不適合放這吧? 而且怎麼放在1/6上?

00:42:833~01:19:757 突然2倍速 為甚麼?

01:19:755 加綠線 結束kiai time

02:30:599 ^

00:55:986 嗯.. http://puu.sh/2cdx 請調成這樣 ,把1/6的都改在藍線上

00:57:371 白線開始

00:58:988 不必要的3連

01:01:526 ^

01:13:296 ^

01:47:215 ^... 舉例來說 01:49:061 可以改成1/4的5連 , 02:06:830 追加3個2連 擺法 http://puu.sh/2cdW , 03:01:288 這個放到1/4 3連還行 ,重點差不多是聽節奏背後的鼓聲來判斷 :3

03:05:442 (5,6,7) 刪掉(6) (7) , 03:05:557 加一個circle , 03:05:904 加clap

後面基本上節奏跑掉了 :( ,也是要仔細去修

[insane]
...基本上很少看到insane還在用1.4的速度 不過可以不用改 ;)

也是一樣 distance snap+對人聲 感覺這是很重要的 ;)

00:09:551 不適合的4連

00:35:679~01:19:757 突然2倍速 為甚麼 :o

01:18:142 (4)間距一樣 但節奏不一樣啊!

01:19:755 加綠線 結束kiai time

02:30:599 ^

01:47:215 不適合的節奏

01:52:061 要玩跳是行,不過不是在這裡放 orz ,像 01:53:215 , 01:53:677 , 01:54:138 等等加跳都比較來的好

02:06:830 不適合3連(2連 better) 不適合1/6 ...o o

03:01:519 , 03:03:827 , 03:05:904 改成1/4都是還行的 o o

03:32:673 不合節奏

----------
192kbps mp3 : http://www.xun6.com/file/5fba49391/Last+Song+z.mp3.html
記得改名稱

offset (不確定 , 可能要再確認:http://osu.ppy.sh/forum/viewtopic.php?f=60&t=13795)
BPM 130 , offset 2136
BPM 130 , offset 35309

這樣來說可能很多要remap的 要辛苦你了 :O

大致改完的話 會來給星 ;) 加油
Selee
Timing:


btw, is the artist supposed to be Girls Dead Monster without the dot?
sirjuyt
asked for recheck.

[folder]
fine.

[song setup]
.跟Selee說的一樣,Artist 應該是沒有後面那個點
.改Artist到最後一個難度之後不要按esc離開 save 直接Full Submission
.Source is "Angel Beats!"
.Tags add "marina"

[general]
.angel 和 Insane 同質性很高 考慮處理掉一個難度? (增加angel難度 or 刪去一個diff ..)
.Easy 和 Normal 的 distance snap跑掉了 (記得,改完圖之後不要按update to latest version..
.break time的紅線可以清掉,有些note對不齊
.new combo 要修
.combo顏色改一下吧
.sliderslide 建議用無聲 下面先附

[angel]
.難度名可以的話改 "Angel"
.開始時間與其他diff不同 ?
.00:29:309 (x) - add a circle?
.00:31:155 (x) - ^
.00:46:155 (x) - ^
.00:43:848~00:44:309 - 加一些東西 感覺空了
.01:33:896~01:34:589 - ^
.00:56:370 (7,8) - isn't snapped
.01:19:814 (16) - o o combo數太多了吧
.01:45:896 (1,2,3,4,5) - 不適合
.03:13:810~03:22:579 - 空的地方可以放
.03:29:041~03:34:117 - ^
.03:47:964(5) distance snap

感覺紅線放得不夠滿,不太像是最難的難度 :o,mapper的風格吧o o

[Hard]
.00:08:442(6) 結尾沒snap到
.00:56:078 (3,4,5) - 移開(2)的下面
.01:45:666~ - 2.0x... 不合曲啊這速度
.02:08:281~ - ^
.03:15:656~03:35:041 - 這段可以用類似手法在angel難度上面 ;3
.03:31:348(5) distance snap
.03:51:771 - 插綠線 音量調最低

[Normal]、[Easy]
好吧 這些DS要再調 :o



mod技術不好,有些地方不知道要怎麼講,可能要找其他modder才知道 w

嗯 這些處理完再射星了 > < 現在還要修正 加油
DesuEagle
Great song. Looking forward to see it ranked.
sirjuyt
yeah :)
eldnl
[General]
  1. Need to redo the beatmap, you use the same slider velocity in all diffs. I help you to remake It.
[Easy]
  1. The normal star rating for easy diffs are 0.5 > 2.0 stars.
  1. HP Drain Rate 2
  2. Circle size Large
  3. Approach rate 3
  4. Overall Difficulty 3
  5. Slider Velocity 1.2
  6. Slider Tick Rate 1
  7. Distance Spacing 0,8x EVER.
  8. Beat Snap Divisor 1/2


  1. The stacked notes are hard to read for new players.
  2. Always use the Distance Snap for easy diffs (Easy and Normal)
  3. Please make a delicious sliders, you can use Edit > Rotate by or Scale by Read this Guide
  4. Use new combo constant.
[Normal]
  1. The normal star rating for normal diffs are 2.5 > 3.5 stars.
  1. HP Drain Rate 4
  2. Circle size Large or Between Large and Normal.
  3. Approach rate 5
  4. Overall Difficulty 4
  5. Slider Velocity 1.4
  6. Slider Tick Rate 1
  7. Distance Spacing 0,8x EVER.
  8. Beat Snap Divisor 1/2


  1. The stacked notes are fine, but do not overdo it.
  2. Always use the Distance Snap for easy diffs (Easy and Normal)
  3. Please make a delicious sliders, you can use Edit > Rotate by or Scale by Read this Guide
  4. Use new combo constant.
[Hard]

  1. The normal star rating for Hard diffs are 4.0 > 4.5 stars.
  1. HP Drain Rate 6
  2. Circle size Between Large and Normal.
  3. Approach rate 6 or 7
  4. Overall Difficulty 6
  5. Slider Velocity 1.6
  6. Slider Tick Rate 1
  7. Distance Spacing 1,0x EVER. But you can add JUMPS.
  8. Beat Snap Divisor 1/4. You can add little streams.


  1. Please make a delicious sliders, you can use Edit > Rotate by or Scale by Read this Guide
  2. Use new combo constant.
[Insane]

  1. The normal star rating for Insane diffs are 4.6 > 5.0 stars.
  1. HP Drain Rate 7 or 8
  2. Circle size Between Large and Normal.
  3. Approach rate 7 or 8 (9 is for high bpm songs)
  4. Overall Difficulty 7 or 8
  5. Slider Velocity 1.8 (you can use 2.0 too, I prefer 2.0 xD)
  6. Slider Tick Rate 1 or 2
  7. Distance Spacing 1,0x EVER. But you can add JUMPS.
  8. Beat Snap Divisor 1/4. You can add long streams.


  1. Please make a delicious sliders, you can use Edit > Rotate by or Scale by Read this Guide
  2. Use new combo constant.

This is all, If you want I can make a insane diff. (MP me if you want)
Good sliders are essential for great maps, practice them.
This map is far from ranked I think (For not say unrankeable)
Nice song. Tell me when you remake the map and I mod it.
I keep the star for the next mod.

Good Luck ! :D
Topic Starter
ss93ss93
Thank your mod ,and I can accept your GD... :idea:
Caami
:)
GiNa
只是想提醒你一下,去別人queue時要看rule跟他們最後一篇文章
不然他們幾乎都會跳過你(因為你沒好好follow) :o
P.S.多數你找的都是不收WIP的
AoiX
虽然我这边也有些小问题,但因为你破坏了规则所以只能给你些一般性建议。
音效什么的感觉基本没听到啊~
还有我知道抠图很麻烦但还是请你把白边去除干净,在PS的时候建个纯黑的底层会有所帮助的
no kd
Topic Starter
ss93ss93
oh.Im sorry. but thanks you to give me mod
Topic Starter
ss93ss93

gina91189 wrote:

只是想提醒你一下,去別人queue時要看rule跟他們最後一篇文章
不然他們幾乎都會跳過你(因為你沒好好follow) :o
P.S.多數你找的都是不收WIP的
Thanks your reminder.and can you give me mod?? :shock:
kurohana
[General]
in the song folder are 2 .osb files...
add more hitsounds?

[Easy]
a bit too hard for an easy, or? AImod says, it's an hard... because of that:
00:50:078 (1) too far away and too hard, not good for beginners...
02:22:119 (3) spacing

[Normal]
00:14:770 - two objects are too far apart, also spacing
it is a bit to hard for a normal...

[Hard]
spacing mistakes >.<
01:08:529 (1) this slider doesn't sound >.<
02:22:580 (9) set new combo
02:46:580- break

[Insane]
00:18:285- break
00:56:371 (3) object isn't snapped!

[Jump]
02:46:580- break
03:42:887 (12) set on the same location as 10

not a big fan of this song, but ok, i'm fan of angel beats, so i star this map
good luck ^^
Topic Starter
ss93ss93
thank you for your mod ^^
Kurowolfe
Hi there, sorry for the late mods! :?
So, here you are:

kurohacker's mods (Warning, long!)
[General]
The hitsounds need a lot of work...

[SB]

You should try adding in combobursts, since you have section-pass and everything.
0'20''864 - I think you should start the fade-in of the 'white' element at 0'21''002, together with the drums.
1'31''583 - Same case here, try start the fade-in at 1'31''820.
2'19''349 - For the '2' element, you should fade out completely here.

[Easy]
The SV's a bit fast, IMO. I'm just saying though.

0'05''864 - Start new combo here, coz long combo is not really recommended for Easy diffs, if I remember correctly.
0'13''364 - Start new combo here.
0'36''694 - I suggest that you combine [3] to [5] here to make a reverse slider like at 0'38''540.
0'42''232 - Add a whistle here.
0'46''848 - Start new combo here.
0'54''463 - I don't think a clap fits a spinner, maybe try a finish?
2'11''042 - New combo here.
2'12''426 - Spacing issue (too far). Please fix this. And don't forget to move the next notes to maintain the spacing.
2'43''580 - Add a clap at the beginning.
2'45''426 - Add whistles to the reverse and at the end of the slider.
2'53''059 - Add a whistle here.
3'07''348 - It's better to establish the same rhythm pattern here, so add a clap at the reverse, and...
3'09''656 - Add a clap here as well.
3'32''271 - Spacing issue, as in too far from previous note. Also, start new combo here.
3'39''656 - Start new combo here.
3'43''348 - Start new combo here, and...
3'44''271 - ... delete the new combo here.

[Normal]
There's too many claps here to my liking, especially during the chorus. Try to vary the hitsounds in here a bit. I'll give some suggestions, but the rest is up to you.

0'31''617 - Maybe add a finish at the end?
0'39''463 - Start new combo here.
0'44'771 - This slider really sound odd here, try moving it so that it starts at 0'45''002 instead.
0'54''925 - Delete [10] and [11], and then...
0'54''694 - ... Either put a slider or a spinner starting from here and ending at 0'56''078.
1'19''814 - Add a finish here.
1'42''896 - Add a finish at the end of this spinner.
2'16''119 - Add a clap here.
2'30''426 - Add a finish at the end.
2'45''195 - Start new combo here.
2'51''905 - ^
3'04''810 - ^
3'32''271 - ^
3'47''964 - Add a whistle at the end.

[Hard]
Same problem with hitsounds as in Normal, but you need to try changing the hitsounds yourself.

0'52''386 - Start new combo here.
0'56''771 - Spacing issues, and I don't think a mini-jump here is suitable, so move this closer to [4].
1'48''435 - Start new combo here.
2'06''896 - ^
2'07''935 - I don't know if this is a good idea, but you could try adding two more notes here and at 2'08''050 to really follow the guitar.
3'02''271 - Spacing issues here.
3'05''617 - Remove the clap here, please...

[Insane]
Erm, why do I feel Insane is easier that Hard?

0'52''386 - Start new combo here.
1'05''763 - Start new combo here.
1'59''743 - Maybe new combo here?
2'03''435 - Start new combo here, and...
2'04''358 - ... delete new combo here.
2'10''349 - Please, remove all the claps in this slider DX
2'15''196 - Add a clap at the end.
3'05''964 - Add claps at [6] and [8] here.

[Jump]
I don't know, but I think there's way too many antijumps as compared to jumps here. And some of the antijumps here really feel a bit too
sudden, though I can't be sure of this coz I can't play Hard maps.

1'19''365 - Start new combo here. Also, the stream is not really even, maybe you could try this? -->


1'39''204 - Add a note here.
2'43''003 - Maybe move this to 2'43''118? Or just delete sliders [2] and [3] and put this in instead -->


2'46''349 - Try removing this slider and just put a single note here.
2'50''290 - Move this so that it starts at 2'50''174.

The maps still need a lot of work to be ranked, but I can see the potential here, and the SB's a nice little touch, so a star for you~
Good luck! :)

Topic Starter
ss93ss93
thank you for your mod ^^
ss92ss92
Good! ;)
Kiiwa
Hi~

General
Complex timing! Make sure you ask a few people about your offsets just to be sure.
You mapped all difficulties with the same 'Slider Velocity'. If you did this on purpose, thats fine. However, next time you should try to use different slider speeds for different difficulties instead of just the default one.
Disable countdown on all difficulties.
Some SB Items have white, fuzzy outlines. Try to get them fixed.

Jump
..i'm guessing this is a Jump difficulty, hahaha. I recommend you only use jumps where they fit the music, or they become unplayable.
..try to use the same distance between notes that are in the same combo. For example; 00:09:614 (1,2,3,4,5) - this is difficult to play because (5) has different spacing. To fix this, use a new combo or make the spacing consistent.
..I only heard Soft Clap being used, there are far more hitsounds that could be used and still suit this song. Try it out.

Insane
Add more hitsounds!
00:03:989 (6,7) - Inconsistent spacing and it doesn't fit as a jump
01:19:814 (4) - Move further away
02:08:281 - Kiai is not snapped

Sorry for not modding this very well.
Good luck~
Kei
Hi! Sorry, I'm late :? I modded your map anyway this time ignoring song lenght c: because I'm happy today \c:/ but I didn't modded Jump diff :c sorry.

General

Don't overlap notes :C I think that's ugly.
Maybe preview point at 00:57:232?

Easy

01:15:446 (4) - Maybe if you flip vertically this slider and put it here http://puu.sh/3sqo (for example)?
02:20:734 (2) - Overlapping :c Maybe you can move it here http://puu.sh/3sqA?
02:22:580 (4) - ^ Maybe try this http://puu.sh/3sqK?
02:23:503 (5, 6) - Move here http://puu.sh/3sr3?
03:04:579 (3, 4..) - I think this is difficult for a easy difficulty.
03:15:656 (6) - New combo?
03:18:887 (1) - Spacing :c

Normal

Normal diffs doesn't have so much rhythm and streams. This is hard for a normal imo >:0

00:13:129 (7) - change slider end at 00:14:067
00:49:617 (6) - Circle hidden by slider.
00:50:771 (4, 5, 6..) - Maybe a little difficult?
02:42:887 (2. 3. 4...) - This is difficult too.
02:49:367 (1, 2, 3...) - ^
03:02:733 (1, 2, 3...) - ^

Hard

00:06:098 (1) - Remove combo
00:06:567 (8) - new combo
00:14:301 (3, 4) - overlap
00:42:232 (5) - ^
00:52:848 (3, 4) - keep same distance between notes :3
00:57:232 (x) - note?
01:19:365 (6) - this doesn't fit here imo

Star! :3 and good luck!
Topic Starter
ss93ss93
thank you for your mod.^^ :)
a2359011
:)
wmfchris
[General]
- I don't see your SB element in the downloaded pack. Also please use english to name the SB elements.
- There're two .osb in the downloaded file, please delete the useless one.
- Not sure if your BG is extended through PS, maybe it's better to find a 4:3 BG?
- (type some relavent stuffs on your thread =d leaving "Enter your message here. Links and general information will automatically be added above this." is odd for me lol)
- tag GDM, source Angel Beats!
- Doubtful for the red timing lines orz some may not be needed

[Jump]
Unstable distace jumping. Try to use distance snapping with the assisstance of AI mod to make presistance spacing. x_x.

[Hard]
00:03:051 (3) - whistle at ending only?
00:06:098 (6,7) - remove whistle
00:11:254 (5) - try this code?
280,120,11254,2,0,B|236:128|224:176,1,70,0|2
00:30:925 (9) - add 1 more tick
00:39:002 (1) - rotate that it doesn't overlap with (2)?
00:42:002 (4) - remove whistle - This part of notes does not fit with the music.
00:56:425 (4) - thd slope of the slider should not be flat, make it beteen (3,5).
00:58:846 (6,7) - spacing
01:07:607 (5) - does not fit for 1/6.
01:08:760 (2,3) - spacing
...~

I think you'd better fix some issues by yourself =d
spacing - it's much better in the rest of the diffs, but there're still some inconsistant and sudden jump. Please fix them.
arrangement - it can be more tidy and fit the music in a more consistent style. For example in [Hard] 01:15:907 (7,8) the direction of slider (7) would look better if it points to (8).
sounding - whistle may be overused and if you can try to use soft finish in the kiai time consistantly.

When you finished just ask for rechecks =d
Megurine Luka
你好


[Easy]

建议重新修改一下第一个spinner以前的部分...完全可以跟vocal...现在的感觉很别扭
spinner建议在00:18:285结束
kiai部分听起来也比较别扭。Easy是完全可以跟vocal的
所有的circle和slider还是要基于歌曲
还有就是这样的sliders 01:08:529 (1,2) - 不好看。建议改成对称的


后面的暂时不mod了也先不要给kds..新人map变速曲很有难度._.先再改改我再来mod吧
Daiguren
不好意思啊
我看见你投了两次mod request了
先mark.我晚上来mod
sorry
Topic Starter
ss93ss93
OK.. Megurine Luka 大 :)

easy 有試著調調看..不過 kiai 還不太能懂. :o
------------------------------------------------------------------------------------------------------------
然而.. Daigurenhyourinmaru 大 :)

我在easy 和 Normal 做了些 調整 ..

若後來mod的內容 與 目前的資料不同..我抱歉. :cry:
Daiguren
Here is mod! : D

General
Lead in - 1S
disable Enable countdown
Source :Angel Beats!
Apply on all difficulties

I dont see your video or SB o:
the SB Files must use English

Please add SB and Video and then have a full submission

Easy
slider velocity is too high for a easy diff ,lower plz (may be 1.0)
00:21:002 - 00:35:309 use Normal - hit through this part?
00:32:078 (1,1) - very,very cruel for beginners , please make them farther on timeline
00:52:386 (3) - plz dont make sliders with more than 3 repeats,or it will be very difficult for beginners
01:52:127 (5,4) - ^
00:56:078 (1,1) - same as earlier
01:56:973 (1,2) - one note after a short slider? maybe you can make 2 circles instead of (1)
01:59:281 (1,1) - same as earlier
02:04:358 (5) - spacing
03:05:502 (4) - ^
03:16:810 (2,3) - again.dont make a circle after a short repeat slider
03:24:656 (3) - spacing
I noticed that your general rhythm is 1/1 beat in this diff , however, it's a good way to follow the drum,but it also makes this diff very boring,try to make more new element

Normal
00:54:002 (7) - spacing
01:02:765 (1) - ^
01:52:127 (1) - ^
02:00:896 (8) - be covered
02:13:580 (1) - spacing
02:24:888 (1) - ^
02:30:426 (3) - why not use 2 circles instead of this short slider?
02:51:213 (6) - spacing
03:08:964 (6) - ;_;
03:44:733 (4,5) - unrankable now
03:48:887 (10) - spacing

Hard
00:13:129 (1) - why the beautiful hitsound stop here?
00:31:848 (10) - spacing
00:56:425 (4,5,6) - ^
01:06:224 (11) - left a grid
01:52:589 (3,4) - make them like this?
02:02:512 (4) - spacing
02:03:435 (6) - ^
02:27:657 (2) - right a grid

Jump
00:05:160 (11,12,13) - how about make them like this?
00:14:301 (6) - new combo
00:21:002 (1,2,3,4,5) - terrible! >.< ....add new combo at (3)
00:27:463 (x) - add a note here
02:22:811 (4) - set it at center?

Storyboad
two .osb Files here ,leave the bigger one and delete others
as you can see, you use Chinese file names ,plz ues English file names instead ,and then you shound also change the Chinese file name into corresponding English name in .osb
(for example, If you change "白.JPG" into "White.JPG")

Before
Sprite,Foreground,Centre,"白.JPG",320,240
After
Sprite,Foreground,Centre,"White.JPG",320,240

It shoud be applied on both image files and .osb file

and the Current status of this map is Working in Progress,but I think it's time to go pending~ you can choose Pending Beatsmap while you are uploading

If you have any problem about my mod , just tell me(PM or In-Game) and I will answer you : P

GOOD LUCK~
Topic Starter
ss93ss93
謝謝你的mod. :)
不過 osb 那邊... 我SB 已經放棄不做了~~ 不知道可不可以刪掉SB 部分?? 0~0
Daiguren

ss93ss93 wrote:

謝謝你的mod. :)
不過 osb 那邊... 我SB 已經放棄不做了~~ 不知道可不可以刪掉SB 部分?? 0~0
把.osb和你原来做SB的文件全部删掉后再full submit
Topic Starter
ss93ss93
謝謝.我知道了 :) SB 我將會在 下一作品Alchemy出現 0.0..
L_P

最简单的两个没啥问题,只打起来挺没劲,节奏也没啥新意

【hard】

57,232 改成像之前一样的slider

112,679 - 113,140 变成slider

118,213 移左1

118,674 的slider在 119,135结束

154,435 二跟三改成slider

205,281 slider在 205,973 结束

207,896 207,973 加note (beat snap divisor 改成 1/6 作调整)

225,349 slider在225,811 结束

不如在 352,117 结束?

【jump】

26,309 加一个 return?

47,078 加一个

57,078 57,155 加 note

100,690 加一个

114,985 ^

207,935 slider这里就好开始了后面再加return

STAR

L_P's que: didnt i say you have to star my map 1st =.= MAN!
UnderminE
You should add "KEY" and "GirlDeMo" to tags I think.

And "Enter your message here. Links and general information will automatically be added above this." < Delete this :D

star
Kiddo-Kun
Ohai.

[General]
- Hmm..The osb. says something about "岩澤.png" , "桌圖2.jpg", and other images but there is only the BG in the file.
- Oh, speaking of osb. why is there 2?


[Easy]
Audio Lead-in +1
00:16:176 (1) - End this spinner 1/4 ahead.
[/color]00:22:848 (2) - This slider is not straight. If that was what you're going for.
00:24:694 (1) - Add a clap to this spinner.
00:32:078 (1) - Add a finish to this spinner
00:43:155 (1) - Add a finish to this sliders start.
01:19:365 (1) - Add a finish to this sliders end.
01:39:204 (1) - Add a whistle to the end of this slider.
01:59:281 (4) - Add a finish to the sliders end.
02:13:811 (1) - Add new combo
02:42:657 - Remove this timing point
02:45:426 (3) - Add a whistle to this sliders end.
02:46:580 - Add in a break. Pretty long pause for an Easy.
03:05:502 (4) - Add a finish.
03:50:041 (1) - Extend this spinner to 03:52:002

[Normal]
Audio Lead-in +1
00:16:176 (1) - End this spinner 1/4 ahead.
00:24:925 (1) - Add a clap to the end of this spinner.
00:50:078 (1,2,3,4) - This here is really awkward on the timeline. Maybe delete (3).
02:42:657 - Remove this timing point
02:46:580 - Add in a break.
03:04:810 (4) - Remove the new combo to match 02:59:041 (1,2,3,4,5,6) And the parts ahead.
03:05:502 (7) - Add a finish to the start of this slider instead of a clap.
03:50:041 (1) - Extend this spinner to 03:52:002

[Hard]
Audio Lead-in +1

00:11:254 (5) - Add new combo to match 00:03:754 (1)
00:16:176 (1) - End this spinner 1/4 ahead.
00:24:925 (1) - Add a clap to the end of this spinner.
00:49:155 (10) - Add a finish to the second repeat.
02:42:657 - Remove this timing point
03:04:810 (4) - Remove the new combo to match02:59:041 (1,2,3,4,5,6,7,8,9,10)
03:05:502 (3) - Add in a finish.
03:11:964 (4) - ^
03:50:041 (1) - Extend this spinner to 03:52:002

[Jump]
Audio Lead-in +1
00:11:489 (1) - Remove the new combo.
00:31:155 (6) - Add a whistle
00:49:617 (9) - Add a finish instead of a clap.
02:42:657 - Remove this timing point
03:50:041 (1) - Extend this spinner to 03:52:002

Pretty good for a first timer.

STARED.
Topic Starter
ss93ss93
Revised ok ..
I deleted the osb. Because I do not want to SB. lllorz

thank you for your mod ^^
Suzully
Thank you for request~ :)
I modded all diffs because I love Girls Dead Monster<3

[General]

  • There are not these elements in .osz.
    SPOILER
    //Storyboard Layer 2 (Pass)
    Sprite,Pass,Centre,"岩澤.png",320,240
    M,0,85323,86687,320,236
    //Storyboard Layer 3 (Foreground)
    Sprite,Foreground,Centre,"岩澤.png",320,240
    Sprite,Foreground,Centre,"桌圖2.jpg",320,240
    Sprite,Foreground,Centre,"2.png",320,240
    Sprite,Foreground,Centre,"GDM.jpg",320,240
    Sprite,Foreground,Centre,"Songs\30707 Girls Dead Monster - Last Song 1\白.JPG",320,240
    Sprite,Foreground,Centre,"GDM.jpg",320,240
    Sprite,Foreground,Centre,"桌圖2.jpg",320,240
    Sprite,Foreground,Centre,"桌圖2.jpg",320,240
    M,0,34847,,325,263
    M,0,34847,54693,325,263,324,242
    Sprite,Foreground,Centre,"GDM.jpg",320,240
    Sprite,Foreground,Centre,"岩澤.png",320,240
    Sprite,Foreground,Centre,"GDM.jpg",320,240
    Ah you deleted .osb?
    You must full-submit.

    All diffs's SV are same except Easy?
    Hmm...you should reduce Normal's one.
    And if possible, increase Jump's one.
[Easy]

  • HP+1
  1. 00:08:207 (4,1,2,3) - Wide spacing. Make them nearer.
  2. 00:13:832 (2,3) - Spacing error.
  3. 00:57:924 (1,2) - ^
[Normal]
  1. 00:11:489 (4,5,6) - The pattern like this is too hard for normal-players.
  2. 00:39:925 (2,3) - Wide spacing. Make them nearer.
  3. 00:58:385 (3,4,5) - Difficult pattern for normal-players.
  4. 01:13:601 (7) - Don't use kick slider in normal diff. Normal-players can't read it.
  5. 01:45:896 (1,2,3,4,5,6,7,8) - Very hard to read...Please change pattern...
  6. 01:53:050 (5,1) - Narrow spacing.
  7. 02:49:367 (1,2,3,4,5) - Very hard to read...
  8. 03:08:271 (3,4,5,6,7,8) - ^
  9. 03:26:502 (7) - Too far from (6).
[Hard]
  1. 01:03:457 (4) - Up & left 1 grid.
  2. 01:05:763 (10) - Add new combo.
  3. 01:06:454 (1) - Remove new combo.
  4. 01:32:281 (2,3) - Wide spacing. Make them nearer.
  5. 02:06:896 (1,2,3,4,5,6,7) - Hmm...random spacing doesn't suit imo.
  6. 02:19:119 (x) - Add a note?
  7. 03:31:348 (5,6) - Narrow spacing.
[Jump]

  • AR+1, HP-1?
  1. 00:13:598 (8) - Up 1 grid.
  2. 00:13:832 (9) - Up & left 1 grid.
  3. 00:26:540 (4) - Add new combo?
  4. 00:28:386 (1,2) - Too narrow spacing. Move them farther.
  5. 00:57:232 (12,1) - (1) is too far from (11). The players can't jump this space after slider imo.
  6. 01:02:765 (1,2,3,4,5,6,7,8,9,10,11,12) - How about Ctrl+H?
  7. 01:31:820 (T) - There are many unsnapped-notes after this point.
  8. 01:47:050 (2) - How about Ctrl+R?
  9. 01:55:819 (4,5,6) - Random spacing.
  10. 02:12:657 (8) - Add new combo because of changing distance spacing.
  11. 02:16:119 (6) - ^
  12. 02:17:273 (8) - ^
  13. 02:23:965 (8) - ^
  14. 02:25:580 (2) - Move it to x:440, y:172.
  15. 02:27:888 (7) - Add new combo.
Not so bad as first beatmap :)
Feel free to ask me modding when your 2nd beatmap will be completed.
Good luck~
Sure
[General]
After we have some conversation in game, this map doesn't have the video anymore.
Follow these steps.
1. File - Open .osu in Notepad
2. Delete this line in [Events]. Video,0,"Last Song.flv"
3. Exit from edit
4. Save in notepad
5. Repeat 1~4 in other diffs
6. Full submit


[Insane]
00:37:386 (6,7,1) - This pattern is really awful. It's hard to notice they are continuous beats, it looks like 'oo-o'.
00:39:232 (8,9,1) - ^

02:22:119 (1,2,3,4,5) - This star formation isn't beautiful.
02:43:464 (3) - This spacing is too sudden
03:18:656 (4,5,6,7,8) - Weird spacing. Maybe change like this? http://osu.ppy.sh/ss/169452
03:32:271 (6) - New combo
03:40:117 (10) - New combo. It goes too long combo.


[Hard]
00:18:520 - Insert break time
01:11:065 (1) - http://puu.sh/7v18
02:11:042 (1,2,3,4,5,6,7) - They are a bit harsh
03:18:656 (5) - New combo
03:19:117 (1) - Remove new combo
03:23:041 (1) - ^


[Normal]
00:18:520 - Insert break time
03:28:579 (9) - According to your new comboing pattern, it should be new combo
03:29:041 (1) - Then remove new combo


[Easy]
Change tick rate from 0.5 to 1
01:46:589 (1) - (Bug) Add new combo

01:39:204 (1) - This way will give better flow. http://puu.sh/7v4q
01:52:127 (5) - ^ http://osu.ppy.sh/ss/169465
02:02:973 (4) - ^ http://puu.sh/7v4S
02:29:965 (1) - Put finish to end of slider instead of whistle
03:21:194 (1) - This spinner is too short to beginner. Replace it with other please.


Good hitsound work for first map.
The map can be improved though, good luck anyway ;)
Topic Starter
ss93ss93
oh,thank you so much , ykcarrot :oops:
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